pcsx2/pcsx2/gui/AppRes.cpp

181 lines
5.3 KiB
C++

/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2021 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "PrecompiledHeader.h"
#include "MainFrame.h"
#include <wx/zipstrm.h>
#include <wx/wfstream.h>
#include <wx/imaglist.h>
#include <memory>
#include "MSWstuff.h"
#include "gui/EmbeddedImage.h"
#include "gui/Resources/BackgroundLogo.h"
#include "gui/Resources/ButtonIcon_Camera.h"
#include "gui/Resources/ConfigIcon_Cpu.h"
#include "gui/Resources/ConfigIcon_Video.h"
#include "gui/Resources/ConfigIcon_Speedhacks.h"
#include "gui/Resources/ConfigIcon_Gamefixes.h"
#include "gui/Resources/ConfigIcon_Paths.h"
#include "gui/Resources/ConfigIcon_MemoryCard.h"
#include "gui/Resources/AppIcon16.h"
#include "gui/Resources/AppIcon32.h"
#include "gui/Resources/AppIcon64.h"
RecentIsoList::RecentIsoList(int firstIdForMenuItems_or_wxID_ANY)
: Menu(std::unique_ptr<wxMenu>(new wxMenu()))
{
Menu->Append(MenuId_IsoBrowse, _("Browse..."), _("Browse for an ISO that is not in your recent history."));
Menu->AppendSeparator();
Menu->AppendCheckItem(MenuId_Ask_On_Booting, _("Always ask when booting"), _("Manually select an ISO upon boot ignoring the selection from recent ISO list."));
Menu->Check(MenuId_Ask_On_Booting, g_Conf->AskOnBoot);
Manager = std::unique_ptr<RecentIsoManager>(new RecentIsoManager(Menu.get(), firstIdForMenuItems_or_wxID_ANY));
}
pxAppResources::pxAppResources()
{
}
pxAppResources::~pxAppResources() = default;
wxMenu& Pcsx2App::GetRecentIsoMenu()
{
if (!m_RecentIsoList)
m_RecentIsoList = std::unique_ptr<RecentIsoList>(new RecentIsoList(MenuId_RecentIsos_reservedStart));
return *m_RecentIsoList->Menu;
}
RecentIsoManager& Pcsx2App::GetRecentIsoManager()
{
if (!m_RecentIsoList)
m_RecentIsoList = std::unique_ptr<RecentIsoList>(new RecentIsoList(MenuId_RecentIsos_reservedStart));
return *m_RecentIsoList->Manager;
}
wxMenu& Pcsx2App::GetDriveListMenu()
{
if (!m_DriveList)
{
m_DriveList = std::unique_ptr<DriveList>(new DriveList());
}
return *m_DriveList->Menu;
}
pxAppResources& Pcsx2App::GetResourceCache()
{
ScopedLock lock(m_mtx_Resources);
if (!m_Resources)
m_Resources = std::unique_ptr<pxAppResources>(new pxAppResources());
return *m_Resources;
}
const wxIconBundle& Pcsx2App::GetIconBundle()
{
std::unique_ptr<wxIconBundle>& bundle(GetResourceCache().IconBundle);
if (!bundle)
{
bundle = std::unique_ptr<wxIconBundle>(new wxIconBundle());
bundle->AddIcon(EmbeddedImage<res_AppIcon32>().GetIcon());
bundle->AddIcon(EmbeddedImage<res_AppIcon64>().GetIcon());
bundle->AddIcon(EmbeddedImage<res_AppIcon16>().GetIcon());
}
return *bundle;
}
const wxBitmap& Pcsx2App::GetLogoBitmap()
{
std::unique_ptr<wxBitmap>& logo(GetResourceCache().Bitmap_Logo);
if (logo)
return *logo;
wxImage img = EmbeddedImage<res_BackgroundLogo>().Get();
float scale = MSW_GetDPIScale(); // 1.0 for non-Windows
logo = std::unique_ptr<wxBitmap>(new wxBitmap(img.Scale(img.GetWidth() * scale, img.GetHeight() * scale, wxIMAGE_QUALITY_HIGH)));
return *logo;
}
const wxBitmap& Pcsx2App::GetScreenshotBitmap()
{
std::unique_ptr<wxBitmap>& screenshot(GetResourceCache().ScreenshotBitmap);
if (screenshot)
return *screenshot;
wxImage img = EmbeddedImage<res_ButtonIcon_Camera>().Get();
float scale = MSW_GetDPIScale(); // 1.0 for non-Windows
screenshot = std::unique_ptr<wxBitmap>(new wxBitmap(img.Scale(img.GetWidth() * scale, img.GetHeight() * scale, wxIMAGE_QUALITY_HIGH)));
return *screenshot;
}
wxImageList& Pcsx2App::GetImgList_Config()
{
std::unique_ptr<wxImageList>& images(GetResourceCache().ConfigImages);
if (!images)
{
int image_size = MSW_GetDPIScale() * g_Conf->Listbook_ImageSize;
images = std::unique_ptr<wxImageList>(new wxImageList(image_size, image_size));
#undef FancyLoadMacro
#define FancyLoadMacro(name) \
{ \
wxImage img = EmbeddedImage<res_ConfigIcon_##name>().Get(); \
img.Rescale(image_size, image_size, wxIMAGE_QUALITY_HIGH); \
m_Resources->ImageId.Config.name = images->Add(img); \
}
FancyLoadMacro(Paths);
FancyLoadMacro(Gamefixes);
FancyLoadMacro(Speedhacks);
FancyLoadMacro(MemoryCard);
FancyLoadMacro(Video);
FancyLoadMacro(Cpu);
}
return *images;
}
// This stuff seems unused?
wxImageList& Pcsx2App::GetImgList_Toolbars()
{
std::unique_ptr<wxImageList>& images(GetResourceCache().ToolbarImages);
if (!images)
{
const int imgSize = g_Conf->Toolbar_ImageSize ? 64 : 32;
images = std::unique_ptr<wxImageList>(new wxImageList(imgSize, imgSize));
#undef FancyLoadMacro
#define FancyLoadMacro(name) \
{ \
wxImage img = EmbeddedImage<res_ToolbarIcon_##name>(imgSize, imgSize).Get(); \
m_Resources.ImageId.Toolbars.name = images->Add(img); \
}
}
return *images;
}
const AppImageIds& Pcsx2App::GetImgId() const
{
return m_Resources->ImageId;
}