mirror of https://github.com/PCSX2/pcsx2.git
49cd9fd97d
* remove an old&useles dummy geometry shader (was used to workaround amd bug) * use a basic X11 window for GSopen1 * redo the replayer: it is now based on dlopen rather than standard static/dynamic library. AMD driver doesn't play nicely with the later... git-svn-id: http://pcsx2.googlecode.com/svn/branches/gsdx-ogl-wnd@5639 96395faa-99c1-11dd-bbfe-3dabce05a288 |
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.. | ||
convert.fx | ||
convert.glsl | ||
convert.h | ||
cs.fx | ||
fxaa.fx | ||
interlace.fx | ||
interlace.glsl | ||
interlace.h | ||
logo-ogl.bmp | ||
logo9.bmp | ||
logo10.bmp | ||
merge.fx | ||
merge.glsl | ||
merge.h | ||
shadeboost.fx | ||
shadeboost.glsl | ||
shadeboost.h | ||
tfx.fx | ||
tfx.glsl | ||
tfx.h |