pcsx2/plugins/zerospu2/Windows
Miguel A. Colón Vélez 6462393aaf Introduce end-of-line normalization
Signed-off-by: Gregory Hainaut <gregory.hainaut@gmail.com>
2015-08-04 23:52:48 +02:00
..
ProjectRootDir.props Introduce end-of-line normalization 2015-08-04 23:52:48 +02:00
Win32.cpp Missed some SPU2-X and all zzogl code in the last commit. 2011-03-25 01:09:18 +00:00
ZeroSPU2.def Introduce end-of-line normalization 2015-08-04 23:52:48 +02:00
ZeroSPU2.rc Introduce end-of-line normalization 2015-08-04 23:52:48 +02:00
ZeroSPU2_vs2012.vcxproj Introduce end-of-line normalization 2015-08-04 23:52:48 +02:00
ZeroSPU2_vs2012.vcxproj.filters Introduce end-of-line normalization 2015-08-04 23:52:48 +02:00
ZeroSPU2_vs2013.vcxproj Change the vs2012 project files to use the v110_xp platform toolset, and the vs2013 project files to use the v120_xp platform toolset, so that the resulting executables can be run in Windows XP/2003. 2014-01-24 15:30:34 +00:00
ZeroSPU2_vs2013.vcxproj.filters Because vs2012==vs11 and vs2013==vs12, which is extremely confusing, I renamed the project files to use the full year as the name. 2013-11-27 16:53:36 +00:00
resource.h Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00