mirror of https://github.com/PCSX2/pcsx2.git
266 lines
5.4 KiB
C++
266 lines
5.4 KiB
C++
/*
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* Copyright (C) 2007-2009 Gabest
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* http://www.gabest.org
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*
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* This Program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This Program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with GNU Make; see the file COPYING. If not, write to
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* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
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* http://www.gnu.org/copyleft/gpl.html
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*
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*/
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#include "stdafx.h"
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#include "GSDrawScanline.h"
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#include "GSTextureCacheSW.h"
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GSDrawScanline::GSDrawScanline()
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: m_sp_map("GSSetupPrim", &m_local)
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, m_ds_map("GSDrawScanline", &m_local)
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{
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memset(&m_local, 0, sizeof(m_local));
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m_local.gd = &m_global;
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}
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GSDrawScanline::~GSDrawScanline()
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{
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}
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void GSDrawScanline::BeginDraw(const void* param)
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{
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memcpy(&m_global, param, sizeof(m_global));
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if(m_global.sel.mmin && m_global.sel.lcm)
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{
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GSVector4i v = m_global.t.minmax.srl16(m_global.lod.i.x);
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v = v.upl16(v);
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m_local.temp.uv_minmax[0] = v.upl32(v);
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m_local.temp.uv_minmax[1] = v.uph32(v);
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}
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m_ds = m_ds_map[m_global.sel];
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if(m_global.sel.aa1)
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{
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GSScanlineSelector sel;
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sel.key = m_global.sel.key;
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sel.zwrite = 0;
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sel.edge = 1;
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m_de = m_ds_map[sel];
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}
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else
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{
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m_de = NULL;
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}
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if(m_global.sel.IsSolidRect())
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{
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m_dr = (DrawRectPtr)&GSDrawScanline::DrawRect;
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}
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else
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{
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m_dr = NULL;
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}
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// doesn't need all bits => less functions generated
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GSScanlineSelector sel;
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sel.key = 0;
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sel.iip = m_global.sel.iip;
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sel.tfx = m_global.sel.tfx;
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sel.tcc = m_global.sel.tcc;
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sel.fst = m_global.sel.fst;
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sel.fge = m_global.sel.fge;
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sel.sprite = m_global.sel.sprite;
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sel.fb = m_global.sel.fb;
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sel.zb = m_global.sel.zb;
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sel.zoverflow = m_global.sel.zoverflow;
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m_sp = m_sp_map[sel];
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}
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void GSDrawScanline::EndDraw(const GSRasterizerStats& stats, uint64 frame)
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{
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m_ds_map.UpdateStats(stats, frame);
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}
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void GSDrawScanline::DrawRect(const GSVector4i& r, const GSVertexSW& v)
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{
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ASSERT(r.y >= 0);
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ASSERT(r.w >= 0);
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// FIXME: sometimes the frame and z buffer may overlap, the outcome is undefined
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uint32 m;
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m = m_global.zm.u32[0];
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if(m != 0xffffffff)
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{
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const int* zbr = m_global.zbr;
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const int* zbc = m_global.zbc;
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uint32 z = (uint32)v.p.z;
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if(m_global.sel.zpsm != 2)
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{
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if(m == 0)
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{
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DrawRectT<uint32, false>(zbr, zbc, r, z, m);
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}
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else
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{
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DrawRectT<uint32, true>(zbr, zbc, r, z, m);
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}
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}
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else
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{
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if(m == 0)
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{
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DrawRectT<uint16, false>(zbr, zbc, r, z, m);
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}
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else
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{
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DrawRectT<uint16, true>(zbr, zbc, r, z, m);
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}
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}
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}
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m = m_global.fm.u32[0];
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if(m != 0xffffffff)
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{
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const int* fbr = m_global.fbr;
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const int* fbc = m_global.fbc;
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uint32 c = (GSVector4i(v.c) >> 7).rgba32();
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if(m_global.sel.fba)
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{
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c |= 0x80000000;
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}
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if(m_global.sel.fpsm != 2)
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{
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if(m == 0)
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{
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DrawRectT<uint32, false>(fbr, fbc, r, c, m);
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}
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else
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{
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DrawRectT<uint32, true>(fbr, fbc, r, c, m);
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}
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}
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else
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{
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c = ((c & 0xf8) >> 3) | ((c & 0xf800) >> 6) | ((c & 0xf80000) >> 9) | ((c & 0x80000000) >> 16);
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if(m == 0)
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{
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DrawRectT<uint16, false>(fbr, fbc, r, c, m);
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}
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else
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{
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DrawRectT<uint16, true>(fbr, fbc, r, c, m);
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}
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}
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}
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}
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template<class T, bool masked>
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void GSDrawScanline::DrawRectT(const int* RESTRICT row, const int* RESTRICT col, const GSVector4i& r, uint32 c, uint32 m)
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{
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if(m == 0xffffffff) return;
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GSVector4i color((int)c);
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GSVector4i mask((int)m);
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if(sizeof(T) == sizeof(uint16))
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{
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color = color.xxzzlh();
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mask = mask.xxzzlh();
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}
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color = color.andnot(mask);
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GSVector4i br = r.ralign<Align_Inside>(GSVector2i(8 * 4 / sizeof(T), 8));
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if(!br.rempty())
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{
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FillRect<T, masked>(row, col, GSVector4i(r.x, r.y, r.z, br.y), c, m);
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FillRect<T, masked>(row, col, GSVector4i(r.x, br.w, r.z, r.w), c, m);
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if(r.x < br.x || br.z < r.z)
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{
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FillRect<T, masked>(row, col, GSVector4i(r.x, br.y, br.x, br.w), c, m);
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FillRect<T, masked>(row, col, GSVector4i(br.z, br.y, r.z, br.w), c, m);
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}
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FillBlock<T, masked>(row, col, br, color, mask);
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}
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else
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{
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FillRect<T, masked>(row, col, r, c, m);
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}
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}
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template<class T, bool masked>
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void GSDrawScanline::FillRect(const int* RESTRICT row, const int* RESTRICT col, const GSVector4i& r, uint32 c, uint32 m)
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{
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if(r.x >= r.z) return;
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T* vm = (T*)m_global.vm;
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for(int y = r.y; y < r.w; y++)
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{
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T* RESTRICT d = &vm[row[y]];
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for(int x = r.x; x < r.z; x++)
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{
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d[col[x]] = (T)(!masked ? c : (c | (d[col[x]] & m)));
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}
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}
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}
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template<class T, bool masked>
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void GSDrawScanline::FillBlock(const int* RESTRICT row, const int* RESTRICT col, const GSVector4i& r, const GSVector4i& c, const GSVector4i& m)
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{
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if(r.x >= r.z) return;
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T* vm = (T*)m_global.vm;
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for(int y = r.y; y < r.w; y += 8)
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{
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T* RESTRICT d = &vm[row[y]];
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for(int x = r.x; x < r.z; x += 8 * 4 / sizeof(T))
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{
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GSVector4i* RESTRICT p = (GSVector4i*)&d[col[x]];
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for(int i = 0; i < 16; i += 4)
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{
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p[i + 0] = !masked ? c : (c | (p[i + 0] & m));
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p[i + 1] = !masked ? c : (c | (p[i + 1] & m));
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p[i + 2] = !masked ? c : (c | (p[i + 2] & m));
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p[i + 3] = !masked ? c : (c | (p[i + 3] & m));
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}
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}
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}
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}
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