mirror of https://github.com/PCSX2/pcsx2.git
2041 lines
61 KiB
C++
2041 lines
61 KiB
C++
// SPDX-FileCopyrightText: 2002-2023 PCSX2 Dev Team
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// SPDX-License-Identifier: LGPL-3.0+
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#include "common/FileSystem.h"
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#include "common/Path.h"
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#include "common/SettingsInterface.h"
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#include "common/SettingsWrapper.h"
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#include "common/StringUtil.h"
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#include "common/SmallString.h"
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#include "Config.h"
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#include "GS.h"
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#include "CDVD/CDVDcommon.h"
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#include "Host.h"
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#include "Host/AudioStream.h"
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#include "SIO/Memcard/MemoryCardFile.h"
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#include "SIO/Pad/Pad.h"
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#include "USB/USB.h"
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#include "fmt/format.h"
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#ifdef _WIN32
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#include "common/RedtapeWindows.h"
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#include <KnownFolders.h>
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#include <ShlObj.h>
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#endif
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// This macro is actually useful for about any and every possible application of C++ equality operators.
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// Stuck here because of legacy code, new code shouldn't rely on it, it's difficult to read.
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#define OpEqu(field) (field == right.field)
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// Default EE/VU control registers have exceptions off, DaZ/FTZ, and the rounding mode set to Chop/Zero.
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static constexpr FPControlRegister DEFAULT_FPU_FP_CONTROL_REGISTER = FPControlRegister::GetDefault()
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.DisableExceptions()
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.SetDenormalsAreZero(true)
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.SetFlushToZero(true)
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.SetRoundMode(FPRoundMode::ChopZero);
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static constexpr FPControlRegister DEFAULT_VU_FP_CONTROL_REGISTER = FPControlRegister::GetDefault()
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.DisableExceptions()
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.SetDenormalsAreZero(true)
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.SetFlushToZero(true)
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.SetRoundMode(FPRoundMode::ChopZero);
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Pcsx2Config EmuConfig;
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const char* SettingInfo::StringDefaultValue() const
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{
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return default_value ? default_value : "";
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}
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bool SettingInfo::BooleanDefaultValue() const
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{
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return default_value ? StringUtil::FromChars<bool>(default_value).value_or(false) : false;
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}
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s32 SettingInfo::IntegerDefaultValue() const
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{
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return default_value ? StringUtil::FromChars<s32>(default_value).value_or(0) : 0;
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}
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s32 SettingInfo::IntegerMinValue() const
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{
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static constexpr s32 fallback_value = std::numeric_limits<s32>::min();
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return min_value ? StringUtil::FromChars<s32>(min_value).value_or(fallback_value) : fallback_value;
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}
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s32 SettingInfo::IntegerMaxValue() const
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{
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static constexpr s32 fallback_value = std::numeric_limits<s32>::max();
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return max_value ? StringUtil::FromChars<s32>(max_value).value_or(fallback_value) : fallback_value;
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}
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s32 SettingInfo::IntegerStepValue() const
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{
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static constexpr s32 fallback_value = 1;
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return step_value ? StringUtil::FromChars<s32>(step_value).value_or(fallback_value) : fallback_value;
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}
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float SettingInfo::FloatDefaultValue() const
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{
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return default_value ? StringUtil::FromChars<float>(default_value).value_or(0.0f) : 0.0f;
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}
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float SettingInfo::FloatMinValue() const
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{
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static constexpr float fallback_value = std::numeric_limits<float>::min();
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return min_value ? StringUtil::FromChars<float>(min_value).value_or(fallback_value) : fallback_value;
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}
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float SettingInfo::FloatMaxValue() const
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{
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static constexpr float fallback_value = std::numeric_limits<float>::max();
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return max_value ? StringUtil::FromChars<float>(max_value).value_or(fallback_value) : fallback_value;
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}
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float SettingInfo::FloatStepValue() const
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{
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static constexpr float fallback_value = 0.1f;
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return step_value ? StringUtil::FromChars<float>(step_value).value_or(fallback_value) : fallback_value;
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}
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void SettingInfo::SetDefaultValue(SettingsInterface* si, const char* section, const char* key) const
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{
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switch (type)
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{
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case SettingInfo::Type::Boolean:
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si->SetBoolValue(section, key, BooleanDefaultValue());
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break;
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case SettingInfo::Type::Integer:
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case SettingInfo::Type::IntegerList:
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si->SetIntValue(section, key, IntegerDefaultValue());
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break;
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case SettingInfo::Type::Float:
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si->SetFloatValue(section, key, FloatDefaultValue());
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break;
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case SettingInfo::Type::String:
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case SettingInfo::Type::StringList:
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case SettingInfo::Type::Path:
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si->SetStringValue(section, key, StringDefaultValue());
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break;
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default:
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break;
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}
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}
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void SettingInfo::CopyValue(SettingsInterface* dest_si, const SettingsInterface& src_si,
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const char* section, const char* key) const
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{
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switch (type)
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{
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case SettingInfo::Type::Boolean:
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dest_si->CopyBoolValue(src_si, section, key);
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break;
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case SettingInfo::Type::Integer:
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case SettingInfo::Type::IntegerList:
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dest_si->CopyIntValue(src_si, section, key);
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break;
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case SettingInfo::Type::Float:
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dest_si->CopyFloatValue(src_si, section, key);
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break;
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case SettingInfo::Type::String:
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case SettingInfo::Type::StringList:
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case SettingInfo::Type::Path:
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dest_si->CopyStringValue(src_si, section, key);
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break;
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default:
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break;
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}
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}
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namespace EmuFolders
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{
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std::string AppRoot;
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std::string DataRoot;
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std::string Settings;
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std::string DebuggerSettings;
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std::string Bios;
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std::string Snapshots;
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std::string Savestates;
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std::string MemoryCards;
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std::string Logs;
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std::string Cheats;
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std::string Patches;
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std::string Resources;
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std::string UserResources;
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std::string Cache;
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std::string Covers;
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std::string GameSettings;
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std::string Textures;
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std::string InputProfiles;
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std::string Videos;
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static bool ShouldUsePortableMode();
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} // namespace EmuFolders
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TraceFiltersEE::TraceFiltersEE()
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{
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bitset = 0;
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}
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bool TraceFiltersEE::operator==(const TraceFiltersEE& right) const
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{
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return OpEqu(bitset);
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}
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bool TraceFiltersEE::operator!=(const TraceFiltersEE& right) const
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{
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return !this->operator==(right);
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}
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TraceFiltersIOP::TraceFiltersIOP()
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{
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bitset = 0;
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}
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bool TraceFiltersIOP::operator==(const TraceFiltersIOP& right) const
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{
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return OpEqu(bitset);
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}
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bool TraceFiltersIOP::operator!=(const TraceFiltersIOP& right) const
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{
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return !this->operator==(right);
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}
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TraceLogFilters::TraceLogFilters()
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{
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Enabled = false;
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}
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void TraceLogFilters::LoadSave(SettingsWrapper& wrap)
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{
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SettingsWrapSection("EmuCore/TraceLog");
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SettingsWrapEntry(Enabled);
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// Retaining backwards compat of the trace log enablers isn't really important, and
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// doing each one by hand would be murder. So let's cheat and just save it as an int:
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SettingsWrapEntry(EE.bitset);
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SettingsWrapEntry(IOP.bitset);
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}
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bool TraceLogFilters::operator==(const TraceLogFilters& right) const
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{
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return OpEqu(Enabled) && OpEqu(EE) && OpEqu(IOP);
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}
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bool TraceLogFilters::operator!=(const TraceLogFilters& right) const
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{
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return !this->operator==(right);
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}
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static constexpr const char* s_speed_hack_names[] = {
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"mvuFlag",
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"instantVU1",
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"mtvu",
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"eeCycleRate",
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};
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const char* Pcsx2Config::SpeedhackOptions::GetSpeedHackName(SpeedHack id)
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{
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pxAssert(static_cast<u32>(id) < std::size(s_speed_hack_names));
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return s_speed_hack_names[static_cast<u32>(id)];
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}
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std::optional<SpeedHack> Pcsx2Config::SpeedhackOptions::ParseSpeedHackName(const std::string_view name)
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{
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for (u32 i = 0; i < std::size(s_speed_hack_names); i++)
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{
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if (name == s_speed_hack_names[i])
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return static_cast<SpeedHack>(i);
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}
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return std::nullopt;
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}
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void Pcsx2Config::SpeedhackOptions::Set(SpeedHack id, int value)
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{
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pxAssert(static_cast<u32>(id) < std::size(s_speed_hack_names));
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switch (id)
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{
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case SpeedHack::MVUFlag:
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vuFlagHack = (value != 0);
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break;
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case SpeedHack::InstantVU1:
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vu1Instant = (value != 0);
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break;
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case SpeedHack::MTVU:
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vuThread = (value != 0);
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break;
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case SpeedHack::EECycleRate:
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EECycleRate = static_cast<int>(std::clamp<int>(value, MIN_EE_CYCLE_RATE, MAX_EE_CYCLE_RATE));
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break;
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jNO_DEFAULT
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}
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}
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bool Pcsx2Config::SpeedhackOptions::operator==(const SpeedhackOptions& right) const
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{
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return OpEqu(bitset) && OpEqu(EECycleRate) && OpEqu(EECycleSkip);
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}
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bool Pcsx2Config::SpeedhackOptions::operator!=(const SpeedhackOptions& right) const
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{
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return !operator==(right);
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}
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Pcsx2Config::SpeedhackOptions::SpeedhackOptions()
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{
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DisableAll();
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// Set recommended speedhacks to enabled by default. They'll still be off globally on resets.
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WaitLoop = true;
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IntcStat = true;
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vuFlagHack = true;
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vu1Instant = true;
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}
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Pcsx2Config::SpeedhackOptions& Pcsx2Config::SpeedhackOptions::DisableAll()
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{
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bitset = 0;
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EECycleRate = 0;
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EECycleSkip = 0;
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return *this;
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}
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void Pcsx2Config::SpeedhackOptions::LoadSave(SettingsWrapper& wrap)
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{
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SettingsWrapSection("EmuCore/Speedhacks");
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SettingsWrapBitfield(EECycleRate);
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SettingsWrapBitfield(EECycleSkip);
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SettingsWrapBitBool(fastCDVD);
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SettingsWrapBitBool(IntcStat);
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SettingsWrapBitBool(WaitLoop);
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SettingsWrapBitBool(vuFlagHack);
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SettingsWrapBitBool(vuThread);
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SettingsWrapBitBool(vu1Instant);
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EECycleRate = std::clamp(EECycleRate, MIN_EE_CYCLE_RATE, MAX_EE_CYCLE_RATE);
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EECycleSkip = std::min(EECycleSkip, MAX_EE_CYCLE_SKIP);
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}
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Pcsx2Config::ProfilerOptions::ProfilerOptions()
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: bitset(0xfffffffe)
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{
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}
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void Pcsx2Config::ProfilerOptions::LoadSave(SettingsWrapper& wrap)
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{
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SettingsWrapSection("EmuCore/Profiler");
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SettingsWrapBitBool(Enabled);
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SettingsWrapBitBool(RecBlocks_EE);
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SettingsWrapBitBool(RecBlocks_IOP);
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SettingsWrapBitBool(RecBlocks_VU0);
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SettingsWrapBitBool(RecBlocks_VU1);
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}
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bool Pcsx2Config::ProfilerOptions::operator!=(const ProfilerOptions& right) const
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{
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return !OpEqu(bitset);
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}
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bool Pcsx2Config::ProfilerOptions::operator==(const ProfilerOptions& right) const
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{
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return OpEqu(bitset);
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}
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Pcsx2Config::RecompilerOptions::RecompilerOptions()
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{
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bitset = 0;
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//StackFrameChecks = false;
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//PreBlockCheckEE = false;
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// All recs are enabled by default.
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EnableEE = true;
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EnableEECache = false;
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EnableIOP = true;
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EnableVU0 = true;
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EnableVU1 = true;
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EnableFastmem = true;
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PauseOnTLBMiss = false;
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// vu and fpu clamping default to standard overflow.
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vu0Overflow = true;
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//vu0ExtraOverflow = false;
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//vu0SignOverflow = false;
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//vu0Underflow = false;
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vu1Overflow = true;
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//vu1ExtraOverflow = false;
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//vu1SignOverflow = false;
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//vu1Underflow = false;
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fpuOverflow = true;
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//fpuExtraOverflow = false;
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//fpuFullMode = false;
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}
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void Pcsx2Config::RecompilerOptions::ApplySanityCheck()
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{
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bool fpuIsRight = true;
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if (fpuExtraOverflow)
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fpuIsRight = fpuOverflow;
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if (fpuFullMode)
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fpuIsRight = fpuOverflow && fpuExtraOverflow;
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if (!fpuIsRight)
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{
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// Values are wonky; assume the defaults.
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fpuOverflow = RecompilerOptions().fpuOverflow;
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fpuExtraOverflow = RecompilerOptions().fpuExtraOverflow;
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fpuFullMode = RecompilerOptions().fpuFullMode;
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}
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bool vuIsOk = true;
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if (vu0ExtraOverflow)
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vuIsOk = vuIsOk && vu0Overflow;
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if (vu0SignOverflow)
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vuIsOk = vuIsOk && vu0ExtraOverflow;
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if (!vuIsOk)
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{
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// Values are wonky; assume the defaults.
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vu0Overflow = RecompilerOptions().vu0Overflow;
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vu0ExtraOverflow = RecompilerOptions().vu0ExtraOverflow;
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vu0SignOverflow = RecompilerOptions().vu0SignOverflow;
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vu0Underflow = RecompilerOptions().vu0Underflow;
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}
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vuIsOk = true;
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if (vu1ExtraOverflow)
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vuIsOk = vuIsOk && vu1Overflow;
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if (vu1SignOverflow)
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vuIsOk = vuIsOk && vu1ExtraOverflow;
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if (!vuIsOk)
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{
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// Values are wonky; assume the defaults.
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vu1Overflow = RecompilerOptions().vu1Overflow;
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vu1ExtraOverflow = RecompilerOptions().vu1ExtraOverflow;
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vu1SignOverflow = RecompilerOptions().vu1SignOverflow;
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vu1Underflow = RecompilerOptions().vu1Underflow;
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}
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}
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void Pcsx2Config::RecompilerOptions::LoadSave(SettingsWrapper& wrap)
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{
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SettingsWrapSection("EmuCore/CPU/Recompiler");
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SettingsWrapBitBool(EnableEE);
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SettingsWrapBitBool(EnableIOP);
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SettingsWrapBitBool(EnableEECache);
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SettingsWrapBitBool(EnableVU0);
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SettingsWrapBitBool(EnableVU1);
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SettingsWrapBitBool(EnableFastmem);
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SettingsWrapBitBool(PauseOnTLBMiss);
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SettingsWrapBitBool(vu0Overflow);
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SettingsWrapBitBool(vu0ExtraOverflow);
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SettingsWrapBitBool(vu0SignOverflow);
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SettingsWrapBitBool(vu0Underflow);
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SettingsWrapBitBool(vu1Overflow);
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SettingsWrapBitBool(vu1ExtraOverflow);
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SettingsWrapBitBool(vu1SignOverflow);
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SettingsWrapBitBool(vu1Underflow);
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SettingsWrapBitBool(fpuOverflow);
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SettingsWrapBitBool(fpuExtraOverflow);
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SettingsWrapBitBool(fpuFullMode);
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}
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u32 Pcsx2Config::RecompilerOptions::GetEEClampMode() const
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{
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return fpuFullMode ? 3 : (fpuExtraOverflow ? 2 : (fpuOverflow ? 1 : 0));
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}
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void Pcsx2Config::RecompilerOptions::SetEEClampMode(u32 value)
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{
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fpuOverflow = (value >= 1);
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fpuExtraOverflow = (value >= 2);
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fpuFullMode = (value >= 3);
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}
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u32 Pcsx2Config::RecompilerOptions::GetVUClampMode() const
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{
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return vu0SignOverflow ? 3 : (vu0ExtraOverflow ? 2 : (vu0Overflow ? 1 : 0));
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}
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bool Pcsx2Config::RecompilerOptions::operator!=(const RecompilerOptions& right) const
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{
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return !OpEqu(bitset);
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}
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bool Pcsx2Config::RecompilerOptions::operator==(const RecompilerOptions& right) const
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{
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return OpEqu(bitset);
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}
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bool Pcsx2Config::CpuOptions::CpusChanged(const CpuOptions& right) const
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{
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return (Recompiler.EnableEE != right.Recompiler.EnableEE ||
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Recompiler.EnableIOP != right.Recompiler.EnableIOP ||
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Recompiler.EnableVU0 != right.Recompiler.EnableVU0 ||
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Recompiler.EnableVU1 != right.Recompiler.EnableVU1);
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}
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bool Pcsx2Config::CpuOptions::operator!=(const CpuOptions& right) const
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{
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return !this->operator==(right);
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}
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bool Pcsx2Config::CpuOptions::operator==(const CpuOptions& right) const
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{
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return OpEqu(FPUFPCR) && OpEqu(FPUDivFPCR) && OpEqu(VU0FPCR) && OpEqu(VU1FPCR) && OpEqu(AffinityControlMode) && OpEqu(Recompiler);
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}
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Pcsx2Config::CpuOptions::CpuOptions()
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{
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FPUFPCR = DEFAULT_FPU_FP_CONTROL_REGISTER;
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// Rounding defaults to nearest to match old behavior.
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// TODO: Make it default to the same as the rest of the FPU operations, at some point.
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FPUDivFPCR = FPControlRegister(DEFAULT_FPU_FP_CONTROL_REGISTER).SetRoundMode(FPRoundMode::Nearest);
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VU0FPCR = DEFAULT_VU_FP_CONTROL_REGISTER;
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VU1FPCR = DEFAULT_VU_FP_CONTROL_REGISTER;
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AffinityControlMode = 0;
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ExtraMemory = false;
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}
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void Pcsx2Config::CpuOptions::ApplySanityCheck()
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{
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AffinityControlMode = std::min<u32>(AffinityControlMode, 6);
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Recompiler.ApplySanityCheck();
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}
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void Pcsx2Config::CpuOptions::LoadSave(SettingsWrapper& wrap)
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{
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SettingsWrapSection("EmuCore/CPU");
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|
|
const auto read_fpcr = [&wrap, &CURRENT_SETTINGS_SECTION](FPControlRegister& fpcr, std::string_view prefix) {
|
|
fpcr.SetDenormalsAreZero(wrap.EntryBitBool(CURRENT_SETTINGS_SECTION, TinyString::from_format("{}.DenormalsAreZero", prefix),
|
|
fpcr.GetDenormalsAreZero(), fpcr.GetDenormalsAreZero()));
|
|
fpcr.SetFlushToZero(wrap.EntryBitBool(CURRENT_SETTINGS_SECTION, TinyString::from_format("{}.DenormalsAreZero", prefix),
|
|
fpcr.GetFlushToZero(), fpcr.GetFlushToZero()));
|
|
|
|
uint round_mode = static_cast<uint>(fpcr.GetRoundMode());
|
|
wrap.Entry(CURRENT_SETTINGS_SECTION, TinyString::from_format("{}.Roundmode", prefix), round_mode, round_mode);
|
|
round_mode = std::min(round_mode, static_cast<uint>(FPRoundMode::MaxCount) - 1u);
|
|
fpcr.SetRoundMode(static_cast<FPRoundMode>(round_mode));
|
|
};
|
|
|
|
read_fpcr(FPUFPCR, "FPU");
|
|
read_fpcr(FPUDivFPCR, "FPUDiv");
|
|
read_fpcr(VU0FPCR, "VU0");
|
|
read_fpcr(VU1FPCR, "VU1");
|
|
|
|
SettingsWrapEntry(AffinityControlMode);
|
|
SettingsWrapBitBool(ExtraMemory);
|
|
|
|
Recompiler.LoadSave(wrap);
|
|
}
|
|
|
|
const char* Pcsx2Config::GSOptions::AspectRatioNames[] = {
|
|
"Stretch",
|
|
"Auto 4:3/3:2",
|
|
"4:3",
|
|
"16:9",
|
|
nullptr};
|
|
|
|
const char* Pcsx2Config::GSOptions::FMVAspectRatioSwitchNames[] = {
|
|
"Off",
|
|
"Auto 4:3/3:2",
|
|
"4:3",
|
|
"16:9",
|
|
nullptr};
|
|
|
|
const char* Pcsx2Config::GSOptions::BlendingLevelNames[] = {
|
|
"Minimum",
|
|
"Basic",
|
|
"Medium",
|
|
"High",
|
|
"Full",
|
|
"Maximum",
|
|
nullptr};
|
|
|
|
const char* Pcsx2Config::GSOptions::CaptureContainers[] = {
|
|
"mp4",
|
|
"mkv",
|
|
"mov",
|
|
"avi",
|
|
"wav",
|
|
"mp3",
|
|
nullptr};
|
|
const char* Pcsx2Config::GSOptions::DEFAULT_CAPTURE_CONTAINER = "mp4";
|
|
|
|
const char* Pcsx2Config::GSOptions::GetRendererName(GSRendererType type)
|
|
{
|
|
switch (type)
|
|
{
|
|
// clang-format off
|
|
case GSRendererType::Auto: return "Auto";
|
|
case GSRendererType::DX11: return "Direct3D 11";
|
|
case GSRendererType::DX12: return "Direct3D 12";
|
|
case GSRendererType::Metal: return "Metal";
|
|
case GSRendererType::OGL: return "OpenGL";
|
|
case GSRendererType::VK: return "Vulkan";
|
|
case GSRendererType::SW: return "Software";
|
|
case GSRendererType::Null: return "Null";
|
|
default: return "";
|
|
// clang-format on
|
|
}
|
|
}
|
|
|
|
std::optional<bool> Pcsx2Config::GSOptions::TriStateToOptionalBoolean(int value)
|
|
{
|
|
return (value < 0) ? std::optional<bool>(std::nullopt) : std::optional<bool>((value != 0));
|
|
}
|
|
|
|
Pcsx2Config::GSOptions::GSOptions()
|
|
{
|
|
bitset = 0;
|
|
|
|
PCRTCAntiBlur = true;
|
|
DisableInterlaceOffset = false;
|
|
PCRTCOffsets = false;
|
|
PCRTCOverscan = false;
|
|
IntegerScaling = false;
|
|
LinearPresent = GSPostBilinearMode::BilinearSmooth;
|
|
UseDebugDevice = false;
|
|
UseBlitSwapChain = false;
|
|
DisableShaderCache = false;
|
|
DisableFramebufferFetch = false;
|
|
DisableVertexShaderExpand = false;
|
|
DisableThreadedPresentation = false;
|
|
SkipDuplicateFrames = false;
|
|
OsdShowMessages = true;
|
|
OsdShowSpeed = false;
|
|
OsdShowFPS = false;
|
|
OsdShowCPU = false;
|
|
OsdShowGPU = false;
|
|
OsdShowResolution = false;
|
|
OsdShowGSStats = false;
|
|
OsdShowIndicators = true;
|
|
OsdShowSettings = false;
|
|
OsdShowInputs = false;
|
|
OsdShowFrameTimes = false;
|
|
|
|
HWDownloadMode = GSHardwareDownloadMode::Enabled;
|
|
HWSpinGPUForReadbacks = false;
|
|
HWSpinCPUForReadbacks = false;
|
|
GPUPaletteConversion = false;
|
|
AutoFlushSW = true;
|
|
PreloadFrameWithGSData = false;
|
|
Mipmap = true;
|
|
|
|
ManualUserHacks = false;
|
|
UserHacks_AlignSpriteX = false;
|
|
UserHacks_AutoFlush = GSHWAutoFlushLevel::Disabled;
|
|
UserHacks_CPUFBConversion = false;
|
|
UserHacks_ReadTCOnClose = false;
|
|
UserHacks_DisableDepthSupport = false;
|
|
UserHacks_DisablePartialInvalidation = false;
|
|
UserHacks_DisableSafeFeatures = false;
|
|
UserHacks_DisableRenderFixes = false;
|
|
UserHacks_MergePPSprite = false;
|
|
UserHacks_WildHack = false;
|
|
UserHacks_BilinearHack = GSBilinearDirtyMode::Automatic;
|
|
UserHacks_NativePaletteDraw = false;
|
|
|
|
DumpReplaceableTextures = false;
|
|
DumpReplaceableMipmaps = false;
|
|
DumpTexturesWithFMVActive = false;
|
|
DumpDirectTextures = true;
|
|
DumpPaletteTextures = true;
|
|
LoadTextureReplacements = false;
|
|
LoadTextureReplacementsAsync = true;
|
|
PrecacheTextureReplacements = false;
|
|
|
|
EnableVideoCapture = true;
|
|
EnableVideoCaptureParameters = false;
|
|
EnableAudioCapture = true;
|
|
EnableAudioCaptureParameters = false;
|
|
}
|
|
|
|
bool Pcsx2Config::GSOptions::operator==(const GSOptions& right) const
|
|
{
|
|
return (
|
|
OpEqu(SynchronousMTGS) &&
|
|
OpEqu(VsyncQueueSize) &&
|
|
|
|
OpEqu(FramerateNTSC) &&
|
|
OpEqu(FrameratePAL) &&
|
|
|
|
OpEqu(AspectRatio) &&
|
|
OpEqu(FMVAspectRatioSwitch) &&
|
|
|
|
OptionsAreEqual(right));
|
|
}
|
|
|
|
bool Pcsx2Config::GSOptions::OptionsAreEqual(const GSOptions& right) const
|
|
{
|
|
return (
|
|
OpEqu(bitset) &&
|
|
|
|
OpEqu(VsyncEnable) &&
|
|
|
|
OpEqu(InterlaceMode) &&
|
|
OpEqu(LinearPresent) &&
|
|
|
|
OpEqu(StretchY) &&
|
|
OpEqu(Crop[0]) &&
|
|
OpEqu(Crop[1]) &&
|
|
OpEqu(Crop[2]) &&
|
|
OpEqu(Crop[3]) &&
|
|
|
|
OpEqu(OsdScale) &&
|
|
|
|
OpEqu(Renderer) &&
|
|
OpEqu(UpscaleMultiplier) &&
|
|
|
|
OpEqu(HWMipmap) &&
|
|
OpEqu(AccurateBlendingUnit) &&
|
|
OpEqu(TextureFiltering) &&
|
|
OpEqu(TexturePreloading) &&
|
|
OpEqu(GSDumpCompression) &&
|
|
OpEqu(HWDownloadMode) &&
|
|
OpEqu(CASMode) &&
|
|
OpEqu(Dithering) &&
|
|
OpEqu(MaxAnisotropy) &&
|
|
OpEqu(SWExtraThreads) &&
|
|
OpEqu(SWExtraThreadsHeight) &&
|
|
OpEqu(TriFilter) &&
|
|
OpEqu(TVShader) &&
|
|
OpEqu(GetSkipCountFunctionId) &&
|
|
OpEqu(BeforeDrawFunctionId) &&
|
|
OpEqu(MoveHandlerFunctionId) &&
|
|
OpEqu(SkipDrawEnd) &&
|
|
OpEqu(SkipDrawStart) &&
|
|
|
|
OpEqu(UserHacks_AutoFlush) &&
|
|
OpEqu(UserHacks_HalfPixelOffset) &&
|
|
OpEqu(UserHacks_RoundSprite) &&
|
|
OpEqu(UserHacks_TCOffsetX) &&
|
|
OpEqu(UserHacks_TCOffsetY) &&
|
|
OpEqu(UserHacks_CPUSpriteRenderBW) &&
|
|
OpEqu(UserHacks_CPUSpriteRenderLevel) &&
|
|
OpEqu(UserHacks_CPUCLUTRender) &&
|
|
OpEqu(UserHacks_GPUTargetCLUTMode) &&
|
|
OpEqu(UserHacks_TextureInsideRt) &&
|
|
OpEqu(UserHacks_BilinearHack) &&
|
|
OpEqu(OverrideTextureBarriers) &&
|
|
|
|
OpEqu(CAS_Sharpness) &&
|
|
OpEqu(ShadeBoost_Brightness) &&
|
|
OpEqu(ShadeBoost_Contrast) &&
|
|
OpEqu(ShadeBoost_Saturation) &&
|
|
OpEqu(PNGCompressionLevel) &&
|
|
OpEqu(SaveN) &&
|
|
OpEqu(SaveL) &&
|
|
|
|
OpEqu(ExclusiveFullscreenControl) &&
|
|
OpEqu(ScreenshotSize) &&
|
|
OpEqu(ScreenshotFormat) &&
|
|
OpEqu(ScreenshotQuality) &&
|
|
|
|
OpEqu(CaptureContainer) &&
|
|
OpEqu(VideoCaptureCodec) &&
|
|
OpEqu(VideoCaptureParameters) &&
|
|
OpEqu(AudioCaptureCodec) &&
|
|
OpEqu(AudioCaptureParameters) &&
|
|
OpEqu(VideoCaptureBitrate) &&
|
|
OpEqu(VideoCaptureWidth) &&
|
|
OpEqu(VideoCaptureHeight) &&
|
|
OpEqu(AudioCaptureBitrate) &&
|
|
|
|
OpEqu(Adapter) &&
|
|
|
|
OpEqu(HWDumpDirectory) &&
|
|
OpEqu(SWDumpDirectory));
|
|
}
|
|
|
|
bool Pcsx2Config::GSOptions::operator!=(const GSOptions& right) const
|
|
{
|
|
return !operator==(right);
|
|
}
|
|
|
|
bool Pcsx2Config::GSOptions::RestartOptionsAreEqual(const GSOptions& right) const
|
|
{
|
|
return OpEqu(Renderer) &&
|
|
OpEqu(Adapter) &&
|
|
OpEqu(UseDebugDevice) &&
|
|
OpEqu(UseBlitSwapChain) &&
|
|
OpEqu(DisableShaderCache) &&
|
|
OpEqu(DisableFramebufferFetch) &&
|
|
OpEqu(DisableVertexShaderExpand) &&
|
|
OpEqu(DisableThreadedPresentation) &&
|
|
OpEqu(OverrideTextureBarriers) &&
|
|
OpEqu(ExclusiveFullscreenControl);
|
|
}
|
|
|
|
void Pcsx2Config::GSOptions::LoadSave(SettingsWrapper& wrap)
|
|
{
|
|
SettingsWrapSection("EmuCore/GS");
|
|
|
|
#ifdef PCSX2_DEVBUILD
|
|
SettingsWrapBitBool(SynchronousMTGS);
|
|
#endif
|
|
|
|
SettingsWrapBitBool(VsyncEnable);
|
|
|
|
SettingsWrapEntry(VsyncQueueSize);
|
|
|
|
SettingsWrapEntry(FramerateNTSC);
|
|
SettingsWrapEntry(FrameratePAL);
|
|
|
|
SettingsWrapEnumEx(AspectRatio, "AspectRatio", AspectRatioNames);
|
|
SettingsWrapEnumEx(FMVAspectRatioSwitch, "FMVAspectRatioSwitch", FMVAspectRatioSwitchNames);
|
|
SettingsWrapIntEnumEx(ScreenshotSize, "ScreenshotSize");
|
|
SettingsWrapIntEnumEx(ScreenshotFormat, "ScreenshotFormat");
|
|
SettingsWrapEntry(ScreenshotQuality);
|
|
SettingsWrapEntry(StretchY);
|
|
SettingsWrapEntryEx(Crop[0], "CropLeft");
|
|
SettingsWrapEntryEx(Crop[1], "CropTop");
|
|
SettingsWrapEntryEx(Crop[2], "CropRight");
|
|
SettingsWrapEntryEx(Crop[3], "CropBottom");
|
|
|
|
// Unfortunately, because code in the GS still reads the setting by key instead of
|
|
// using these variables, we need to use the old names. Maybe post 2.0 we can change this.
|
|
SettingsWrapBitBoolEx(PCRTCAntiBlur, "pcrtc_antiblur");
|
|
SettingsWrapBitBoolEx(DisableInterlaceOffset, "disable_interlace_offset");
|
|
SettingsWrapBitBoolEx(PCRTCOffsets, "pcrtc_offsets");
|
|
SettingsWrapBitBoolEx(PCRTCOverscan, "pcrtc_overscan");
|
|
SettingsWrapBitBool(IntegerScaling);
|
|
SettingsWrapBitBool(UseDebugDevice);
|
|
SettingsWrapBitBool(UseBlitSwapChain);
|
|
SettingsWrapBitBool(DisableShaderCache);
|
|
SettingsWrapBitBool(DisableFramebufferFetch);
|
|
SettingsWrapBitBool(DisableVertexShaderExpand);
|
|
SettingsWrapBitBool(DisableThreadedPresentation);
|
|
SettingsWrapBitBool(SkipDuplicateFrames);
|
|
SettingsWrapBitBool(OsdShowMessages);
|
|
SettingsWrapBitBool(OsdShowSpeed);
|
|
SettingsWrapBitBool(OsdShowFPS);
|
|
SettingsWrapBitBool(OsdShowCPU);
|
|
SettingsWrapBitBool(OsdShowGPU);
|
|
SettingsWrapBitBool(OsdShowResolution);
|
|
SettingsWrapBitBool(OsdShowGSStats);
|
|
SettingsWrapBitBool(OsdShowIndicators);
|
|
SettingsWrapBitBool(OsdShowSettings);
|
|
SettingsWrapBitBool(OsdShowInputs);
|
|
SettingsWrapBitBool(OsdShowFrameTimes);
|
|
|
|
SettingsWrapBitBool(HWSpinGPUForReadbacks);
|
|
SettingsWrapBitBool(HWSpinCPUForReadbacks);
|
|
SettingsWrapBitBoolEx(GPUPaletteConversion, "paltex");
|
|
SettingsWrapBitBoolEx(AutoFlushSW, "autoflush_sw");
|
|
SettingsWrapBitBoolEx(PreloadFrameWithGSData, "preload_frame_with_gs_data");
|
|
SettingsWrapBitBoolEx(Mipmap, "mipmap");
|
|
SettingsWrapBitBoolEx(ManualUserHacks, "UserHacks");
|
|
SettingsWrapBitBoolEx(UserHacks_AlignSpriteX, "UserHacks_align_sprite_X");
|
|
SettingsWrapIntEnumEx(UserHacks_AutoFlush, "UserHacks_AutoFlushLevel");
|
|
SettingsWrapBitBoolEx(UserHacks_CPUFBConversion, "UserHacks_CPU_FB_Conversion");
|
|
SettingsWrapBitBoolEx(UserHacks_ReadTCOnClose, "UserHacks_ReadTCOnClose");
|
|
SettingsWrapBitBoolEx(UserHacks_DisableDepthSupport, "UserHacks_DisableDepthSupport");
|
|
SettingsWrapBitBoolEx(UserHacks_DisablePartialInvalidation, "UserHacks_DisablePartialInvalidation");
|
|
SettingsWrapBitBoolEx(UserHacks_DisableSafeFeatures, "UserHacks_Disable_Safe_Features");
|
|
SettingsWrapBitBoolEx(UserHacks_DisableRenderFixes, "UserHacks_DisableRenderFixes");
|
|
SettingsWrapBitBoolEx(UserHacks_MergePPSprite, "UserHacks_merge_pp_sprite");
|
|
SettingsWrapBitBoolEx(UserHacks_WildHack, "UserHacks_WildHack");
|
|
SettingsWrapIntEnumEx(UserHacks_BilinearHack, "UserHacks_BilinearHack");
|
|
SettingsWrapBitBoolEx(UserHacks_NativePaletteDraw, "UserHacks_NativePaletteDraw");
|
|
SettingsWrapIntEnumEx(UserHacks_TextureInsideRt, "UserHacks_TextureInsideRt");
|
|
SettingsWrapBitBoolEx(UserHacks_EstimateTextureRegion, "UserHacks_EstimateTextureRegion");
|
|
SettingsWrapBitBoolEx(FXAA, "fxaa");
|
|
SettingsWrapBitBool(ShadeBoost);
|
|
SettingsWrapBitBoolEx(DumpGSData, "dump");
|
|
SettingsWrapBitBoolEx(SaveRT, "save");
|
|
SettingsWrapBitBoolEx(SaveFrame, "savef");
|
|
SettingsWrapBitBoolEx(SaveTexture, "savet");
|
|
SettingsWrapBitBoolEx(SaveDepth, "savez");
|
|
SettingsWrapBitBool(DumpReplaceableTextures);
|
|
SettingsWrapBitBool(DumpReplaceableMipmaps);
|
|
SettingsWrapBitBool(DumpTexturesWithFMVActive);
|
|
SettingsWrapBitBool(DumpDirectTextures);
|
|
SettingsWrapBitBool(DumpPaletteTextures);
|
|
SettingsWrapBitBool(LoadTextureReplacements);
|
|
SettingsWrapBitBool(LoadTextureReplacementsAsync);
|
|
SettingsWrapBitBool(PrecacheTextureReplacements);
|
|
SettingsWrapBitBool(EnableVideoCapture);
|
|
SettingsWrapBitBool(EnableVideoCaptureParameters);
|
|
SettingsWrapBitBool(VideoCaptureAutoResolution);
|
|
SettingsWrapBitBool(EnableAudioCapture);
|
|
SettingsWrapBitBool(EnableAudioCaptureParameters);
|
|
|
|
SettingsWrapIntEnumEx(LinearPresent, "linear_present_mode");
|
|
SettingsWrapIntEnumEx(InterlaceMode, "deinterlace_mode");
|
|
|
|
SettingsWrapEntry(OsdScale);
|
|
|
|
SettingsWrapIntEnumEx(Renderer, "Renderer");
|
|
SettingsWrapEntryEx(UpscaleMultiplier, "upscale_multiplier");
|
|
|
|
// ~51x would the upper bound here for 32768x32768 textures, but you'll run out VRAM long before then.
|
|
UpscaleMultiplier = std::clamp(UpscaleMultiplier, 0.5f, 50.0f);
|
|
|
|
SettingsWrapIntEnumEx(HWMipmap, "mipmap_hw");
|
|
SettingsWrapIntEnumEx(AccurateBlendingUnit, "accurate_blending_unit");
|
|
SettingsWrapIntEnumEx(TextureFiltering, "filter");
|
|
SettingsWrapIntEnumEx(TexturePreloading, "texture_preloading");
|
|
SettingsWrapIntEnumEx(GSDumpCompression, "GSDumpCompression");
|
|
SettingsWrapIntEnumEx(HWDownloadMode, "HWDownloadMode");
|
|
SettingsWrapIntEnumEx(CASMode, "CASMode");
|
|
SettingsWrapBitfieldEx(CAS_Sharpness, "CASSharpness");
|
|
SettingsWrapBitfieldEx(Dithering, "dithering_ps2");
|
|
SettingsWrapBitfieldEx(MaxAnisotropy, "MaxAnisotropy");
|
|
SettingsWrapBitfieldEx(SWExtraThreads, "extrathreads");
|
|
SettingsWrapBitfieldEx(SWExtraThreadsHeight, "extrathreads_height");
|
|
SettingsWrapBitfieldEx(TVShader, "TVShader");
|
|
SettingsWrapBitfieldEx(SkipDrawStart, "UserHacks_SkipDraw_Start");
|
|
SettingsWrapBitfieldEx(SkipDrawEnd, "UserHacks_SkipDraw_End");
|
|
SkipDrawEnd = std::max(SkipDrawStart, SkipDrawEnd);
|
|
|
|
SettingsWrapIntEnumEx(UserHacks_HalfPixelOffset, "UserHacks_HalfPixelOffset");
|
|
SettingsWrapBitfieldEx(UserHacks_RoundSprite, "UserHacks_round_sprite_offset");
|
|
SettingsWrapBitfieldEx(UserHacks_TCOffsetX, "UserHacks_TCOffsetX");
|
|
SettingsWrapBitfieldEx(UserHacks_TCOffsetY, "UserHacks_TCOffsetY");
|
|
SettingsWrapBitfieldEx(UserHacks_CPUSpriteRenderBW, "UserHacks_CPUSpriteRenderBW");
|
|
SettingsWrapBitfieldEx(UserHacks_CPUSpriteRenderLevel, "UserHacks_CPUSpriteRenderLevel");
|
|
SettingsWrapBitfieldEx(UserHacks_CPUCLUTRender, "UserHacks_CPUCLUTRender");
|
|
SettingsWrapIntEnumEx(UserHacks_GPUTargetCLUTMode, "UserHacks_GPUTargetCLUTMode");
|
|
SettingsWrapIntEnumEx(TriFilter, "TriFilter");
|
|
SettingsWrapBitfieldEx(OverrideTextureBarriers, "OverrideTextureBarriers");
|
|
|
|
SettingsWrapBitfield(ShadeBoost_Brightness);
|
|
SettingsWrapBitfield(ShadeBoost_Contrast);
|
|
SettingsWrapBitfield(ShadeBoost_Saturation);
|
|
SettingsWrapBitfield(ExclusiveFullscreenControl);
|
|
SettingsWrapBitfieldEx(PNGCompressionLevel, "png_compression_level");
|
|
SettingsWrapBitfieldEx(SaveN, "saven");
|
|
SettingsWrapBitfieldEx(SaveL, "savel");
|
|
|
|
SettingsWrapEntryEx(CaptureContainer, "CaptureContainer");
|
|
SettingsWrapEntryEx(VideoCaptureCodec, "VideoCaptureCodec");
|
|
SettingsWrapEntryEx(VideoCaptureParameters, "VideoCaptureParameters");
|
|
SettingsWrapEntryEx(AudioCaptureCodec, "AudioCaptureCodec");
|
|
SettingsWrapEntryEx(AudioCaptureParameters, "AudioCaptureParameters");
|
|
SettingsWrapBitfieldEx(VideoCaptureBitrate, "VideoCaptureBitrate");
|
|
SettingsWrapBitfieldEx(VideoCaptureWidth, "VideoCaptureWidth");
|
|
SettingsWrapBitfieldEx(VideoCaptureHeight, "VideoCaptureHeight");
|
|
SettingsWrapBitfieldEx(AudioCaptureBitrate, "AudioCaptureBitrate");
|
|
|
|
SettingsWrapEntry(Adapter);
|
|
SettingsWrapEntry(HWDumpDirectory);
|
|
if (!HWDumpDirectory.empty() && !Path::IsAbsolute(HWDumpDirectory))
|
|
HWDumpDirectory = Path::Combine(EmuFolders::DataRoot, HWDumpDirectory);
|
|
SettingsWrapEntry(SWDumpDirectory);
|
|
if (!SWDumpDirectory.empty() && !Path::IsAbsolute(SWDumpDirectory))
|
|
SWDumpDirectory = Path::Combine(EmuFolders::DataRoot, SWDumpDirectory);
|
|
|
|
// Sanity check: don't dump a bunch of crap in the current working directory.
|
|
if (DumpGSData && (HWDumpDirectory.empty() || SWDumpDirectory.empty()))
|
|
{
|
|
Console.Error("Draw dumping is enabled but directory is unconfigured, please set one.");
|
|
DumpGSData = false;
|
|
}
|
|
}
|
|
|
|
void Pcsx2Config::GSOptions::MaskUserHacks()
|
|
{
|
|
if (ManualUserHacks)
|
|
return;
|
|
|
|
UserHacks_AlignSpriteX = false;
|
|
UserHacks_MergePPSprite = false;
|
|
UserHacks_WildHack = false;
|
|
UserHacks_NativePaletteDraw = false;
|
|
UserHacks_DisableSafeFeatures = false;
|
|
UserHacks_DisableRenderFixes = false;
|
|
UserHacks_HalfPixelOffset = GSHalfPixelOffset::Off;
|
|
UserHacks_RoundSprite = 0;
|
|
UserHacks_AutoFlush = GSHWAutoFlushLevel::Disabled;
|
|
GPUPaletteConversion = false;
|
|
PreloadFrameWithGSData = false;
|
|
UserHacks_DisablePartialInvalidation = false;
|
|
UserHacks_DisableDepthSupport = false;
|
|
UserHacks_CPUFBConversion = false;
|
|
UserHacks_ReadTCOnClose = false;
|
|
UserHacks_TextureInsideRt = GSTextureInRtMode::Disabled;
|
|
UserHacks_EstimateTextureRegion = false;
|
|
UserHacks_TCOffsetX = 0;
|
|
UserHacks_TCOffsetY = 0;
|
|
UserHacks_CPUSpriteRenderBW = 0;
|
|
UserHacks_CPUSpriteRenderLevel = 0;
|
|
UserHacks_CPUCLUTRender = 0;
|
|
UserHacks_GPUTargetCLUTMode = GSGPUTargetCLUTMode::Disabled;
|
|
UserHacks_BilinearHack = GSBilinearDirtyMode::Automatic;
|
|
SkipDrawStart = 0;
|
|
SkipDrawEnd = 0;
|
|
}
|
|
|
|
void Pcsx2Config::GSOptions::MaskUpscalingHacks()
|
|
{
|
|
if (UpscaleMultiplier > 1.0f)
|
|
return;
|
|
|
|
UserHacks_AlignSpriteX = false;
|
|
UserHacks_MergePPSprite = false;
|
|
UserHacks_WildHack = false;
|
|
UserHacks_BilinearHack = GSBilinearDirtyMode::Automatic;
|
|
UserHacks_NativePaletteDraw = false;
|
|
UserHacks_HalfPixelOffset = GSHalfPixelOffset::Off;
|
|
UserHacks_RoundSprite = 0;
|
|
UserHacks_TCOffsetX = 0;
|
|
UserHacks_TCOffsetY = 0;
|
|
}
|
|
|
|
bool Pcsx2Config::GSOptions::UseHardwareRenderer() const
|
|
{
|
|
return (Renderer != GSRendererType::Null && Renderer != GSRendererType::SW);
|
|
}
|
|
|
|
static constexpr const std::array s_spu2_sync_mode_names = {
|
|
"Disabled",
|
|
"TimeStretch"
|
|
};
|
|
static constexpr const std::array s_spu2_sync_mode_display_names = {
|
|
TRANSLATE_NOOP("Pcsx2Config", "Disabled (Noisy)"),
|
|
TRANSLATE_NOOP("Pcsx2Config", "TimeStretch (Recommended)"),
|
|
};
|
|
|
|
const char* Pcsx2Config::SPU2Options::GetSyncModeName(SPU2SyncMode mode)
|
|
{
|
|
return (static_cast<size_t>(mode) < s_spu2_sync_mode_names.size()) ? s_spu2_sync_mode_names[static_cast<size_t>(mode)] : "";
|
|
}
|
|
|
|
const char* Pcsx2Config::SPU2Options::GetSyncModeDisplayName(SPU2SyncMode mode)
|
|
{
|
|
return (static_cast<size_t>(mode) < s_spu2_sync_mode_display_names.size()) ?
|
|
Host::TranslateToCString("Pcsx2Config", s_spu2_sync_mode_display_names[static_cast<size_t>(mode)]) :
|
|
"";
|
|
}
|
|
|
|
std::optional<Pcsx2Config::SPU2Options::SPU2SyncMode> Pcsx2Config::SPU2Options::ParseSyncMode(const char* name)
|
|
{
|
|
for (u8 i = 0; i < static_cast<u8>(SPU2SyncMode::Count); i++)
|
|
{
|
|
if (std::strcmp(name, s_spu2_sync_mode_names[i]) == 0)
|
|
return static_cast<SPU2SyncMode>(i);
|
|
}
|
|
|
|
return std::nullopt;
|
|
}
|
|
|
|
|
|
Pcsx2Config::SPU2Options::SPU2Options()
|
|
{
|
|
bitset = 0;
|
|
}
|
|
|
|
void Pcsx2Config::SPU2Options::LoadSave(SettingsWrapper& wrap)
|
|
{
|
|
{
|
|
SettingsWrapSection("SPU2/Debug");
|
|
|
|
SettingsWrapBitBoolEx(DebugEnabled, "Global_Enable");
|
|
SettingsWrapBitBoolEx(MsgToConsole, "Show_Messages");
|
|
SettingsWrapBitBoolEx(MsgKeyOnOff, "Show_Messages_Key_On_Off");
|
|
SettingsWrapBitBoolEx(MsgVoiceOff, "Show_Messages_Voice_Off");
|
|
SettingsWrapBitBoolEx(MsgDMA, "Show_Messages_DMA_Transfer");
|
|
SettingsWrapBitBoolEx(MsgAutoDMA, "Show_Messages_AutoDMA");
|
|
SettingsWrapBitBoolEx(MsgCache, "Show_Messages_CacheStats");
|
|
|
|
SettingsWrapBitBoolEx(AccessLog, "Log_Register_Access");
|
|
SettingsWrapBitBoolEx(DMALog, "Log_DMA_Transfers");
|
|
SettingsWrapBitBoolEx(WaveLog, "Log_WAVE_Output");
|
|
|
|
SettingsWrapBitBoolEx(CoresDump, "Dump_Info");
|
|
SettingsWrapBitBoolEx(MemDump, "Dump_Memory");
|
|
SettingsWrapBitBoolEx(RegDump, "Dump_Regs");
|
|
|
|
// If the global switch is off, save runtime checks.
|
|
if (wrap.IsLoading() && !DebugEnabled)
|
|
{
|
|
MsgToConsole = false;
|
|
MsgKeyOnOff = false;
|
|
MsgVoiceOff = false;
|
|
MsgDMA = false;
|
|
MsgAutoDMA = false;
|
|
MsgCache = false;
|
|
AccessLog = false;
|
|
DMALog = false;
|
|
WaveLog = false;
|
|
CoresDump = false;
|
|
MemDump = false;
|
|
RegDump = false;
|
|
}
|
|
}
|
|
|
|
{
|
|
SettingsWrapSection("SPU2/Output");
|
|
SettingsWrapEntry(OutputVolume);
|
|
SettingsWrapEntry(FastForwardVolume);
|
|
SettingsWrapEntry(OutputMuted);
|
|
SettingsWrapParsedEnum(Backend, "Backend", &AudioStream::ParseBackendName, &AudioStream::GetBackendName);
|
|
SettingsWrapParsedEnum(SyncMode, "SyncMode", &ParseSyncMode, &GetSyncModeName);
|
|
SettingsWrapEntry(DriverName);
|
|
SettingsWrapEntry(DeviceName);
|
|
StreamParameters.LoadSave(wrap, CURRENT_SETTINGS_SECTION);
|
|
}
|
|
}
|
|
|
|
bool Pcsx2Config::SPU2Options::operator!=(const SPU2Options& right) const
|
|
{
|
|
return !this->operator==(right);
|
|
}
|
|
|
|
bool Pcsx2Config::SPU2Options::operator==(const SPU2Options& right) const
|
|
{
|
|
return OpEqu(bitset) &&
|
|
OpEqu(OutputVolume) &&
|
|
OpEqu(FastForwardVolume) &&
|
|
OpEqu(OutputMuted) &&
|
|
OpEqu(Backend) &&
|
|
OpEqu(StreamParameters) &&
|
|
OpEqu(DriverName) &&
|
|
OpEqu(DeviceName);
|
|
}
|
|
|
|
const char* Pcsx2Config::DEV9Options::NetApiNames[] = {
|
|
"Unset",
|
|
"PCAP Bridged",
|
|
"PCAP Switched",
|
|
"TAP",
|
|
"Sockets",
|
|
nullptr};
|
|
|
|
const char* Pcsx2Config::DEV9Options::DnsModeNames[] = {
|
|
"Manual",
|
|
"Auto",
|
|
"Internal",
|
|
nullptr};
|
|
|
|
Pcsx2Config::DEV9Options::DEV9Options()
|
|
{
|
|
HddFile = "DEV9hdd.raw";
|
|
}
|
|
|
|
void Pcsx2Config::DEV9Options::LoadSave(SettingsWrapper& wrap)
|
|
{
|
|
{
|
|
SettingsWrapSection("DEV9/Eth");
|
|
SettingsWrapEntry(EthEnable);
|
|
SettingsWrapEnumEx(EthApi, "EthApi", NetApiNames);
|
|
SettingsWrapEntry(EthDevice);
|
|
SettingsWrapEntry(EthLogDHCP);
|
|
SettingsWrapEntry(EthLogDNS);
|
|
|
|
SettingsWrapEntry(InterceptDHCP);
|
|
|
|
std::string ps2IPStr = "0.0.0.0";
|
|
std::string maskStr = "0.0.0.0";
|
|
std::string gatewayStr = "0.0.0.0";
|
|
std::string dns1Str = "0.0.0.0";
|
|
std::string dns2Str = "0.0.0.0";
|
|
if (wrap.IsSaving())
|
|
{
|
|
ps2IPStr = SaveIPHelper(PS2IP);
|
|
maskStr = SaveIPHelper(Mask);
|
|
gatewayStr = SaveIPHelper(Gateway);
|
|
dns1Str = SaveIPHelper(DNS1);
|
|
dns2Str = SaveIPHelper(DNS2);
|
|
}
|
|
SettingsWrapEntryEx(ps2IPStr, "PS2IP");
|
|
SettingsWrapEntryEx(maskStr, "Mask");
|
|
SettingsWrapEntryEx(gatewayStr, "Gateway");
|
|
SettingsWrapEntryEx(dns1Str, "DNS1");
|
|
SettingsWrapEntryEx(dns2Str, "DNS2");
|
|
if (wrap.IsLoading())
|
|
{
|
|
LoadIPHelper(PS2IP, ps2IPStr);
|
|
LoadIPHelper(Mask, maskStr);
|
|
LoadIPHelper(Gateway, gatewayStr);
|
|
LoadIPHelper(DNS1, dns1Str);
|
|
LoadIPHelper(DNS1, dns1Str);
|
|
}
|
|
|
|
SettingsWrapEntry(AutoMask);
|
|
SettingsWrapEntry(AutoGateway);
|
|
SettingsWrapEnumEx(ModeDNS1, "ModeDNS1", DnsModeNames);
|
|
SettingsWrapEnumEx(ModeDNS2, "ModeDNS2", DnsModeNames);
|
|
}
|
|
|
|
if (wrap.IsLoading())
|
|
EthHosts.clear();
|
|
|
|
int hostCount = static_cast<int>(EthHosts.size());
|
|
{
|
|
SettingsWrapSection("DEV9/Eth/Hosts");
|
|
SettingsWrapEntryEx(hostCount, "Count");
|
|
}
|
|
|
|
for (int i = 0; i < hostCount; i++)
|
|
{
|
|
std::string section = "DEV9/Eth/Hosts/Host" + std::to_string(i);
|
|
SettingsWrapSection(section.c_str());
|
|
|
|
HostEntry entry;
|
|
if (wrap.IsSaving())
|
|
entry = EthHosts[i];
|
|
|
|
SettingsWrapEntryEx(entry.Url, "Url");
|
|
SettingsWrapEntryEx(entry.Desc, "Desc");
|
|
|
|
std::string addrStr = "0.0.0.0";
|
|
if (wrap.IsSaving())
|
|
addrStr = SaveIPHelper(entry.Address);
|
|
SettingsWrapEntryEx(addrStr, "Address");
|
|
if (wrap.IsLoading())
|
|
LoadIPHelper(entry.Address, addrStr);
|
|
|
|
SettingsWrapEntryEx(entry.Enabled, "Enabled");
|
|
|
|
if (wrap.IsLoading())
|
|
{
|
|
EthHosts.push_back(entry);
|
|
|
|
if (EthLogDNS && entry.Enabled)
|
|
Console.WriteLn("DEV9: Host entry %i: url %s mapped to %s", i, entry.Url.c_str(), addrStr.c_str());
|
|
}
|
|
}
|
|
|
|
{
|
|
SettingsWrapSection("DEV9/Hdd");
|
|
SettingsWrapEntry(HddEnable);
|
|
SettingsWrapEntry(HddFile);
|
|
}
|
|
}
|
|
|
|
bool Pcsx2Config::DEV9Options::operator!=(const DEV9Options& right) const
|
|
{
|
|
return !this->operator==(right);
|
|
}
|
|
|
|
bool Pcsx2Config::DEV9Options::operator==(const DEV9Options& right) const
|
|
{
|
|
return OpEqu(EthEnable) &&
|
|
OpEqu(EthApi) &&
|
|
OpEqu(EthDevice) &&
|
|
OpEqu(EthLogDHCP) &&
|
|
OpEqu(EthLogDNS) &&
|
|
|
|
OpEqu(InterceptDHCP) &&
|
|
(*(int*)PS2IP == *(int*)right.PS2IP) &&
|
|
(*(int*)Gateway == *(int*)right.Gateway) &&
|
|
(*(int*)DNS1 == *(int*)right.DNS1) &&
|
|
(*(int*)DNS2 == *(int*)right.DNS2) &&
|
|
|
|
OpEqu(AutoMask) &&
|
|
OpEqu(AutoGateway) &&
|
|
OpEqu(ModeDNS1) &&
|
|
OpEqu(ModeDNS2) &&
|
|
|
|
OpEqu(EthHosts) &&
|
|
|
|
OpEqu(HddEnable) &&
|
|
OpEqu(HddFile);
|
|
}
|
|
|
|
void Pcsx2Config::DEV9Options::LoadIPHelper(u8* field, const std::string& setting)
|
|
{
|
|
if (4 == sscanf(setting.c_str(), "%hhu.%hhu.%hhu.%hhu", &field[0], &field[1], &field[2], &field[3]))
|
|
return;
|
|
Console.Error("Invalid IP address in settings file");
|
|
std::fill(field, field + 4, 0);
|
|
}
|
|
std::string Pcsx2Config::DEV9Options::SaveIPHelper(u8* field)
|
|
{
|
|
return StringUtil::StdStringFromFormat("%u.%u.%u.%u", field[0], field[1], field[2], field[3]);
|
|
}
|
|
|
|
bool Pcsx2Config::DEV9Options::HostEntry::operator==(const HostEntry& right) const
|
|
{
|
|
return OpEqu(Url) &&
|
|
OpEqu(Desc) &&
|
|
(*(int*)Address == *(int*)right.Address) &&
|
|
OpEqu(Enabled);
|
|
}
|
|
|
|
bool Pcsx2Config::DEV9Options::HostEntry::operator!=(const HostEntry& right) const
|
|
{
|
|
return !this->operator==(right);
|
|
}
|
|
|
|
static const char* const tbl_GamefixNames[] =
|
|
{
|
|
"FpuMul",
|
|
"GoemonTlb",
|
|
"SoftwareRendererFMV",
|
|
"SkipMPEG",
|
|
"OPHFlag",
|
|
"EETiming",
|
|
"InstantDMA",
|
|
"DMABusy",
|
|
"GIFFIFO",
|
|
"VIFFIFO",
|
|
"VIF1Stall",
|
|
"VuAddSub",
|
|
"Ibit",
|
|
"VUSync",
|
|
"VUOverflow",
|
|
"XGKick",
|
|
"BlitInternalFPS",
|
|
"FullVU0Sync",
|
|
};
|
|
|
|
const char* Pcsx2Config::GamefixOptions::GetGameFixName(GamefixId id)
|
|
{
|
|
return tbl_GamefixNames[id];
|
|
}
|
|
|
|
// all gamefixes are disabled by default.
|
|
Pcsx2Config::GamefixOptions::GamefixOptions()
|
|
{
|
|
DisableAll();
|
|
}
|
|
|
|
Pcsx2Config::GamefixOptions& Pcsx2Config::GamefixOptions::DisableAll()
|
|
{
|
|
bitset = 0;
|
|
return *this;
|
|
}
|
|
|
|
void Pcsx2Config::GamefixOptions::Set(GamefixId id, bool enabled)
|
|
{
|
|
switch (id)
|
|
{
|
|
// clang-format off
|
|
case Fix_VuAddSub: VuAddSubHack = enabled; break;
|
|
case Fix_FpuMultiply: FpuMulHack = enabled; break;
|
|
case Fix_XGKick: XgKickHack = enabled; break;
|
|
case Fix_EETiming: EETimingHack = enabled; break;
|
|
case Fix_InstantDMA: InstantDMAHack = enabled; break;
|
|
case Fix_SoftwareRendererFMV: SoftwareRendererFMVHack = enabled; break;
|
|
case Fix_SkipMpeg: SkipMPEGHack = enabled; break;
|
|
case Fix_OPHFlag: OPHFlagHack = enabled; break;
|
|
case Fix_DMABusy: DMABusyHack = enabled; break;
|
|
case Fix_VIFFIFO: VIFFIFOHack = enabled; break;
|
|
case Fix_VIF1Stall: VIF1StallHack = enabled; break;
|
|
case Fix_GIFFIFO: GIFFIFOHack = enabled; break;
|
|
case Fix_GoemonTlbMiss: GoemonTlbHack = enabled; break;
|
|
case Fix_Ibit: IbitHack = enabled; break;
|
|
case Fix_VUSync: VUSyncHack = enabled; break;
|
|
case Fix_VUOverflow: VUOverflowHack = enabled; break;
|
|
case Fix_BlitInternalFPS: BlitInternalFPSHack = enabled; break;
|
|
case Fix_FullVU0Sync: FullVU0SyncHack = enabled; break;
|
|
default: break;
|
|
// clang-format on
|
|
}
|
|
}
|
|
|
|
bool Pcsx2Config::GamefixOptions::operator!=(const GamefixOptions& right) const
|
|
{
|
|
return !OpEqu(bitset);
|
|
}
|
|
|
|
bool Pcsx2Config::GamefixOptions::operator==(const GamefixOptions& right) const
|
|
{
|
|
return OpEqu(bitset);
|
|
}
|
|
|
|
bool Pcsx2Config::GamefixOptions::Get(GamefixId id) const
|
|
{
|
|
switch (id)
|
|
{
|
|
// clang-format off
|
|
case Fix_VuAddSub: return VuAddSubHack;
|
|
case Fix_FpuMultiply: return FpuMulHack;
|
|
case Fix_XGKick: return XgKickHack;
|
|
case Fix_EETiming: return EETimingHack;
|
|
case Fix_InstantDMA: return InstantDMAHack;
|
|
case Fix_SoftwareRendererFMV: return SoftwareRendererFMVHack;
|
|
case Fix_SkipMpeg: return SkipMPEGHack;
|
|
case Fix_OPHFlag: return OPHFlagHack;
|
|
case Fix_DMABusy: return DMABusyHack;
|
|
case Fix_VIFFIFO: return VIFFIFOHack;
|
|
case Fix_VIF1Stall: return VIF1StallHack;
|
|
case Fix_GIFFIFO: return GIFFIFOHack;
|
|
case Fix_GoemonTlbMiss: return GoemonTlbHack;
|
|
case Fix_Ibit: return IbitHack;
|
|
case Fix_VUSync: return VUSyncHack;
|
|
case Fix_VUOverflow: return VUOverflowHack;
|
|
case Fix_BlitInternalFPS: return BlitInternalFPSHack;
|
|
case Fix_FullVU0Sync: return FullVU0SyncHack;
|
|
default: return false;
|
|
// clang-format on
|
|
}
|
|
return false; // unreachable, but we still need to suppress warnings >_<
|
|
}
|
|
|
|
void Pcsx2Config::GamefixOptions::LoadSave(SettingsWrapper& wrap)
|
|
{
|
|
SettingsWrapSection("EmuCore/Gamefixes");
|
|
|
|
SettingsWrapBitBool(VuAddSubHack);
|
|
SettingsWrapBitBool(FpuMulHack);
|
|
SettingsWrapBitBool(XgKickHack);
|
|
SettingsWrapBitBool(EETimingHack);
|
|
SettingsWrapBitBool(InstantDMAHack);
|
|
SettingsWrapBitBool(SoftwareRendererFMVHack);
|
|
SettingsWrapBitBool(SkipMPEGHack);
|
|
SettingsWrapBitBool(OPHFlagHack);
|
|
SettingsWrapBitBool(DMABusyHack);
|
|
SettingsWrapBitBool(VIFFIFOHack);
|
|
SettingsWrapBitBool(VIF1StallHack);
|
|
SettingsWrapBitBool(GIFFIFOHack);
|
|
SettingsWrapBitBool(GoemonTlbHack);
|
|
SettingsWrapBitBool(IbitHack);
|
|
SettingsWrapBitBool(VUSyncHack);
|
|
SettingsWrapBitBool(VUOverflowHack);
|
|
SettingsWrapBitBool(BlitInternalFPSHack);
|
|
SettingsWrapBitBool(FullVU0SyncHack);
|
|
}
|
|
|
|
|
|
Pcsx2Config::DebugOptions::DebugOptions()
|
|
{
|
|
ShowDebuggerOnStart = false;
|
|
AlignMemoryWindowStart = true;
|
|
FontWidth = 8;
|
|
FontHeight = 12;
|
|
WindowWidth = 0;
|
|
WindowHeight = 0;
|
|
MemoryViewBytesPerRow = 16;
|
|
}
|
|
|
|
void Pcsx2Config::DebugOptions::LoadSave(SettingsWrapper& wrap)
|
|
{
|
|
SettingsWrapSection("EmuCore/Debugger");
|
|
|
|
SettingsWrapBitBool(ShowDebuggerOnStart);
|
|
SettingsWrapBitBool(AlignMemoryWindowStart);
|
|
SettingsWrapBitfield(FontWidth);
|
|
SettingsWrapBitfield(FontHeight);
|
|
SettingsWrapBitfield(WindowWidth);
|
|
SettingsWrapBitfield(WindowHeight);
|
|
SettingsWrapBitfield(MemoryViewBytesPerRow);
|
|
}
|
|
|
|
bool Pcsx2Config::DebugOptions::operator!=(const DebugOptions& right) const
|
|
{
|
|
return !this->operator==(right);
|
|
}
|
|
|
|
bool Pcsx2Config::DebugOptions::operator==(const DebugOptions& right) const
|
|
{
|
|
return OpEqu(bitset) && OpEqu(FontWidth) && OpEqu(FontHeight) && OpEqu(WindowWidth) && OpEqu(WindowHeight) && OpEqu(MemoryViewBytesPerRow);
|
|
}
|
|
|
|
Pcsx2Config::FilenameOptions::FilenameOptions()
|
|
{
|
|
}
|
|
|
|
void Pcsx2Config::FilenameOptions::LoadSave(SettingsWrapper& wrap)
|
|
{
|
|
SettingsWrapSection("Filenames");
|
|
|
|
wrap.Entry(CURRENT_SETTINGS_SECTION, "BIOS", Bios, Bios);
|
|
}
|
|
|
|
bool Pcsx2Config::FilenameOptions::operator!=(const FilenameOptions& right) const
|
|
{
|
|
return !this->operator==(right);
|
|
}
|
|
|
|
bool Pcsx2Config::FilenameOptions::operator==(const FilenameOptions& right) const
|
|
{
|
|
return OpEqu(Bios);
|
|
}
|
|
|
|
Pcsx2Config::EmulationSpeedOptions::EmulationSpeedOptions()
|
|
{
|
|
bitset = 0;
|
|
|
|
SyncToHostRefreshRate = false;
|
|
}
|
|
|
|
void Pcsx2Config::EmulationSpeedOptions::SanityCheck()
|
|
{
|
|
// Ensure Conformation of various options...
|
|
|
|
NominalScalar = std::clamp(NominalScalar, 0.05f, 10.0f);
|
|
TurboScalar = std::clamp(TurboScalar, 0.05f, 10.0f);
|
|
SlomoScalar = std::clamp(SlomoScalar, 0.05f, 10.0f);
|
|
}
|
|
|
|
void Pcsx2Config::EmulationSpeedOptions::LoadSave(SettingsWrapper& wrap)
|
|
{
|
|
SettingsWrapSection("Framerate");
|
|
|
|
SettingsWrapEntry(NominalScalar);
|
|
SettingsWrapEntry(TurboScalar);
|
|
SettingsWrapEntry(SlomoScalar);
|
|
|
|
// This was in the wrong place... but we can't change it without breaking existing configs.
|
|
//SettingsWrapBitBool(SyncToHostRefreshRate);
|
|
SyncToHostRefreshRate = wrap.EntryBitBool("EmuCore/GS", "SyncToHostRefreshRate", SyncToHostRefreshRate, SyncToHostRefreshRate);
|
|
}
|
|
|
|
bool Pcsx2Config::EmulationSpeedOptions::operator==(const EmulationSpeedOptions& right) const
|
|
{
|
|
return OpEqu(bitset) && OpEqu(NominalScalar) && OpEqu(TurboScalar) && OpEqu(SlomoScalar);
|
|
}
|
|
|
|
bool Pcsx2Config::EmulationSpeedOptions::operator!=(const EmulationSpeedOptions& right) const
|
|
{
|
|
return !this->operator==(right);
|
|
}
|
|
|
|
Pcsx2Config::USBOptions::USBOptions()
|
|
{
|
|
for (u32 i = 0; i < static_cast<u32>(Ports.size()); i++)
|
|
{
|
|
Ports[i].DeviceType = -1;
|
|
Ports[i].DeviceSubtype = 0;
|
|
}
|
|
}
|
|
|
|
void Pcsx2Config::USBOptions::LoadSave(SettingsWrapper& wrap)
|
|
{
|
|
for (u32 i = 0; i < static_cast<u32>(Ports.size()); i++)
|
|
{
|
|
const std::string section(USB::GetConfigSection(i));
|
|
|
|
std::string device = USB::DeviceTypeIndexToName(Ports[i].DeviceType);
|
|
wrap.Entry(section.c_str(), "Type", device, device);
|
|
|
|
if (wrap.IsLoading())
|
|
Ports[i].DeviceType = USB::DeviceTypeNameToIndex(device);
|
|
|
|
if (Ports[i].DeviceType >= 0)
|
|
{
|
|
const std::string subtype_key(fmt::format("{}_subtype", USB::DeviceTypeIndexToName(Ports[i].DeviceType)));
|
|
wrap.Entry(section.c_str(), subtype_key.c_str(), Ports[i].DeviceSubtype);
|
|
}
|
|
}
|
|
}
|
|
|
|
bool Pcsx2Config::USBOptions::Port::operator==(const USBOptions::Port& right) const
|
|
{
|
|
return OpEqu(DeviceType) && OpEqu(DeviceSubtype);
|
|
}
|
|
|
|
bool Pcsx2Config::USBOptions::Port::operator!=(const USBOptions::Port& right) const
|
|
{
|
|
return !this->operator==(right);
|
|
}
|
|
|
|
bool Pcsx2Config::USBOptions::operator==(const USBOptions& right) const
|
|
{
|
|
for (u32 i = 0; i < static_cast<u32>(Ports.size()); i++)
|
|
{
|
|
if (!OpEqu(Ports[i]))
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool Pcsx2Config::USBOptions::operator!=(const USBOptions& right) const
|
|
{
|
|
return !this->operator==(right);
|
|
}
|
|
|
|
Pcsx2Config::PadOptions::PadOptions()
|
|
{
|
|
for (u32 i = 0; i < static_cast<u32>(Ports.size()); i++)
|
|
{
|
|
Port& port = Ports[i];
|
|
port.Type = Pad::GetDefaultPadType(i);
|
|
}
|
|
|
|
bitset = 0;
|
|
}
|
|
|
|
void Pcsx2Config::PadOptions::LoadSave(SettingsWrapper& wrap)
|
|
{
|
|
for (u32 i = 0; i < static_cast<u32>(Ports.size()); i++)
|
|
{
|
|
Port& port = Ports[i];
|
|
|
|
std::string section = Pad::GetConfigSection(i);
|
|
std::string type_name = Pad::GetControllerInfo(port.Type)->name;
|
|
wrap.Entry(section.c_str(), "Type", type_name, type_name);
|
|
|
|
if (wrap.IsLoading())
|
|
{
|
|
const Pad::ControllerInfo* cinfo = Pad::GetControllerInfoByName(type_name);
|
|
if (cinfo)
|
|
{
|
|
port.Type = cinfo->type;
|
|
}
|
|
else
|
|
{
|
|
Console.Error(fmt::format("Invalid controller type {} specified in config, disconnecting.", type_name));
|
|
port.Type = Pad::ControllerType::NotConnected;
|
|
}
|
|
}
|
|
}
|
|
|
|
SettingsWrapSection("Pad");
|
|
SettingsWrapBitBoolEx(MultitapPort0_Enabled, "MultitapPort1");
|
|
SettingsWrapBitBoolEx(MultitapPort1_Enabled, "MultitapPort2");
|
|
}
|
|
|
|
|
|
bool Pcsx2Config::PadOptions::operator==(const PadOptions& right) const
|
|
{
|
|
for (u32 i = 0; i < static_cast<u32>(Ports.size()); i++)
|
|
{
|
|
if (!OpEqu(Ports[i]))
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool Pcsx2Config::PadOptions::operator!=(const PadOptions& right) const
|
|
{
|
|
return !this->operator==(right);
|
|
}
|
|
|
|
bool Pcsx2Config::PadOptions::Port::operator==(const PadOptions::Port& right) const
|
|
{
|
|
return OpEqu(Type);
|
|
}
|
|
|
|
bool Pcsx2Config::PadOptions::Port::operator!=(const PadOptions::Port& right) const
|
|
{
|
|
return !this->operator==(right);
|
|
}
|
|
|
|
Pcsx2Config::AchievementsOptions::AchievementsOptions()
|
|
{
|
|
Enabled = false;
|
|
HardcoreMode = false;
|
|
EncoreMode = false;
|
|
SpectatorMode = false;
|
|
UnofficialTestMode = false;
|
|
Notifications = true;
|
|
LeaderboardNotifications = true;
|
|
SoundEffects = true;
|
|
Overlays = true;
|
|
}
|
|
|
|
void Pcsx2Config::AchievementsOptions::LoadSave(SettingsWrapper& wrap)
|
|
{
|
|
SettingsWrapSection("Achievements");
|
|
|
|
SettingsWrapBitBool(Enabled);
|
|
SettingsWrapBitBoolEx(HardcoreMode, "ChallengeMode");
|
|
SettingsWrapBitBool(EncoreMode);
|
|
SettingsWrapBitBool(SpectatorMode);
|
|
SettingsWrapBitBool(UnofficialTestMode);
|
|
SettingsWrapBitBool(Notifications);
|
|
SettingsWrapBitBool(LeaderboardNotifications);
|
|
SettingsWrapBitBool(SoundEffects);
|
|
SettingsWrapBitBool(Overlays);
|
|
SettingsWrapEntry(NotificationsDuration);
|
|
SettingsWrapEntry(LeaderboardsDuration);
|
|
|
|
if (wrap.IsLoading())
|
|
{
|
|
//Clamp in case setting was updated manually using the INI
|
|
NotificationsDuration = std::clamp(NotificationsDuration, MINIMUM_NOTIFICATION_DURATION, MAXIMUM_NOTIFICATION_DURATION);
|
|
LeaderboardsDuration = std::clamp(LeaderboardsDuration, MINIMUM_NOTIFICATION_DURATION, MAXIMUM_NOTIFICATION_DURATION);
|
|
}
|
|
}
|
|
|
|
bool Pcsx2Config::AchievementsOptions::operator==(const AchievementsOptions& right) const
|
|
{
|
|
return OpEqu(bitset) && OpEqu(NotificationsDuration) && OpEqu(LeaderboardsDuration);
|
|
}
|
|
|
|
bool Pcsx2Config::AchievementsOptions::operator!=(const AchievementsOptions& right) const
|
|
{
|
|
return !this->operator==(right);
|
|
}
|
|
|
|
Pcsx2Config::Pcsx2Config()
|
|
{
|
|
bitset = 0;
|
|
// Set defaults for fresh installs / reset settings
|
|
McdFolderAutoManage = true;
|
|
EnablePatches = true;
|
|
EnableFastBoot = true;
|
|
EnableRecordingTools = true;
|
|
EnableGameFixes = true;
|
|
InhibitScreensaver = true;
|
|
BackupSavestate = true;
|
|
SavestateZstdCompression = true;
|
|
WarnAboutUnsafeSettings = true;
|
|
|
|
// To be moved to FileMemoryCard pluign (someday)
|
|
for (uint slot = 0; slot < 8; ++slot)
|
|
{
|
|
Mcd[slot].Enabled = !FileMcd_IsMultitapSlot(slot); // enables main 2 slots
|
|
Mcd[slot].Filename = FileMcd_GetDefaultName(slot);
|
|
// Folder memory card is autodetected later.
|
|
Mcd[slot].Type = MemoryCardType::File;
|
|
}
|
|
|
|
GzipIsoIndexTemplate = "$(f).pindex.tmp";
|
|
PINESlot = 28011;
|
|
}
|
|
|
|
void Pcsx2Config::LoadSaveCore(SettingsWrapper& wrap)
|
|
{
|
|
SettingsWrapSection("EmuCore");
|
|
|
|
SettingsWrapBitBool(CdvdVerboseReads);
|
|
SettingsWrapBitBool(CdvdDumpBlocks);
|
|
SettingsWrapBitBool(EnablePatches);
|
|
SettingsWrapBitBool(EnableCheats);
|
|
SettingsWrapBitBool(EnablePINE);
|
|
SettingsWrapBitBool(EnableWideScreenPatches);
|
|
SettingsWrapBitBool(EnableNoInterlacingPatches);
|
|
SettingsWrapBitBool(EnableFastBoot);
|
|
SettingsWrapBitBool(EnableFastBootFastForward);
|
|
SettingsWrapBitBool(EnableRecordingTools);
|
|
SettingsWrapBitBool(EnableGameFixes);
|
|
SettingsWrapBitBool(SaveStateOnShutdown);
|
|
SettingsWrapBitBool(EnableDiscordPresence);
|
|
SettingsWrapBitBool(InhibitScreensaver);
|
|
SettingsWrapBitBool(HostFs);
|
|
|
|
SettingsWrapBitBool(BackupSavestate);
|
|
SettingsWrapBitBool(SavestateZstdCompression);
|
|
SettingsWrapBitBool(McdFolderAutoManage);
|
|
|
|
SettingsWrapBitBool(WarnAboutUnsafeSettings);
|
|
|
|
// Process various sub-components:
|
|
|
|
Speedhacks.LoadSave(wrap);
|
|
Cpu.LoadSave(wrap);
|
|
GS.LoadSave(wrap);
|
|
SPU2.LoadSave(wrap);
|
|
DEV9.LoadSave(wrap);
|
|
Gamefixes.LoadSave(wrap);
|
|
Profiler.LoadSave(wrap);
|
|
|
|
Debugger.LoadSave(wrap);
|
|
Trace.LoadSave(wrap);
|
|
|
|
Achievements.LoadSave(wrap);
|
|
|
|
SettingsWrapEntry(GzipIsoIndexTemplate);
|
|
SettingsWrapEntry(PINESlot);
|
|
|
|
// For now, this in the derived config for backwards ini compatibility.
|
|
SettingsWrapEntryEx(CurrentBlockdump, "BlockDumpSaveDirectory");
|
|
|
|
BaseFilenames.LoadSave(wrap);
|
|
EmulationSpeed.LoadSave(wrap);
|
|
LoadSaveMemcards(wrap);
|
|
|
|
if (wrap.IsLoading())
|
|
{
|
|
CurrentAspectRatio = GS.AspectRatio;
|
|
}
|
|
}
|
|
|
|
void Pcsx2Config::LoadSave(SettingsWrapper& wrap)
|
|
{
|
|
LoadSaveCore(wrap);
|
|
USB.LoadSave(wrap);
|
|
Pad.LoadSave(wrap);
|
|
}
|
|
|
|
void Pcsx2Config::LoadSaveMemcards(SettingsWrapper& wrap)
|
|
{
|
|
for (uint slot = 0; slot < 2; ++slot)
|
|
{
|
|
wrap.Entry("MemoryCards", StringUtil::StdStringFromFormat("Slot%u_Enable", slot + 1).c_str(),
|
|
Mcd[slot].Enabled, Mcd[slot].Enabled);
|
|
wrap.Entry("MemoryCards", StringUtil::StdStringFromFormat("Slot%u_Filename", slot + 1).c_str(),
|
|
Mcd[slot].Filename, Mcd[slot].Filename);
|
|
}
|
|
|
|
for (uint slot = 2; slot < 8; ++slot)
|
|
{
|
|
int mtport = FileMcd_GetMtapPort(slot) + 1;
|
|
int mtslot = FileMcd_GetMtapSlot(slot) + 1;
|
|
|
|
wrap.Entry("MemoryCards", StringUtil::StdStringFromFormat("Multitap%u_Slot%u_Enable", mtport, mtslot).c_str(),
|
|
Mcd[slot].Enabled, Mcd[slot].Enabled);
|
|
wrap.Entry("MemoryCards", StringUtil::StdStringFromFormat("Multitap%u_Slot%u_Filename", mtport, mtslot).c_str(),
|
|
Mcd[slot].Filename, Mcd[slot].Filename);
|
|
}
|
|
}
|
|
|
|
std::string Pcsx2Config::FullpathToBios() const
|
|
{
|
|
std::string ret;
|
|
if (!BaseFilenames.Bios.empty())
|
|
ret = Path::Combine(EmuFolders::Bios, BaseFilenames.Bios);
|
|
return ret;
|
|
}
|
|
|
|
std::string Pcsx2Config::FullpathToMcd(uint slot) const
|
|
{
|
|
return Path::Combine(EmuFolders::MemoryCards, Mcd[slot].Filename);
|
|
}
|
|
|
|
void Pcsx2Config::CopyRuntimeConfig(Pcsx2Config& cfg)
|
|
{
|
|
CurrentBlockdump = std::move(cfg.CurrentBlockdump);
|
|
CurrentIRX = std::move(cfg.CurrentIRX);
|
|
CurrentGameArgs = std::move(cfg.CurrentGameArgs);
|
|
CurrentAspectRatio = cfg.CurrentAspectRatio;
|
|
|
|
for (u32 i = 0; i < sizeof(Mcd) / sizeof(Mcd[0]); i++)
|
|
{
|
|
Mcd[i].Type = cfg.Mcd[i].Type;
|
|
}
|
|
}
|
|
|
|
void Pcsx2Config::CopyConfiguration(SettingsInterface* dest_si, SettingsInterface& src_si)
|
|
{
|
|
FPControlRegisterBackup fpcr_backup(FPControlRegister::GetDefault());
|
|
|
|
Pcsx2Config temp;
|
|
{
|
|
SettingsLoadWrapper wrapper(src_si);
|
|
temp.LoadSaveCore(wrapper);
|
|
}
|
|
{
|
|
SettingsSaveWrapper wrapper(*dest_si);
|
|
temp.LoadSaveCore(wrapper);
|
|
}
|
|
}
|
|
|
|
void Pcsx2Config::ClearConfiguration(SettingsInterface* dest_si)
|
|
{
|
|
FPControlRegisterBackup fpcr_backup(FPControlRegister::GetDefault());
|
|
|
|
Pcsx2Config temp;
|
|
SettingsClearWrapper wrapper(*dest_si);
|
|
temp.LoadSaveCore(wrapper);
|
|
}
|
|
|
|
void EmuFolders::SetAppRoot()
|
|
{
|
|
const std::string program_path = FileSystem::GetProgramPath();
|
|
Console.WriteLnFmt("Program Path: {}", program_path);
|
|
|
|
AppRoot = Path::Canonicalize(Path::GetDirectory(program_path));
|
|
|
|
// logging of directories in case something goes wrong super early
|
|
Console.WriteLnFmt("AppRoot Directory: {}", AppRoot);
|
|
}
|
|
|
|
bool EmuFolders::SetResourcesDirectory()
|
|
{
|
|
#ifndef __APPLE__
|
|
// On Windows/Linux, these are in the binary directory.
|
|
Resources = Path::Combine(AppRoot, "resources");
|
|
#else
|
|
// On macOS, this is in the bundle resources directory.
|
|
Resources = Path::Canonicalize(Path::Combine(AppRoot, "../Resources"));
|
|
#endif
|
|
|
|
Console.WriteLnFmt("Resources Directory: {}", Resources);
|
|
|
|
// the resources directory should exist, bail out if not
|
|
if (!FileSystem::DirectoryExists(Resources.c_str()))
|
|
{
|
|
Console.Error("Resources directory is missing.");
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool EmuFolders::ShouldUsePortableMode()
|
|
{
|
|
// Check whether portable.ini exists in the program directory.
|
|
return FileSystem::FileExists(Path::Combine(AppRoot, "portable.ini").c_str()) || FileSystem::FileExists(Path::Combine(AppRoot, "portable.txt").c_str());
|
|
}
|
|
|
|
bool EmuFolders::SetDataDirectory(Error* error)
|
|
{
|
|
if (!ShouldUsePortableMode())
|
|
{
|
|
#if defined(_WIN32)
|
|
// On Windows, use My Documents\PCSX2 to match old installs.
|
|
PWSTR documents_directory;
|
|
if (SUCCEEDED(SHGetKnownFolderPath(FOLDERID_Documents, 0, NULL, &documents_directory)))
|
|
{
|
|
if (std::wcslen(documents_directory) > 0)
|
|
DataRoot = Path::Combine(StringUtil::WideStringToUTF8String(documents_directory), "PCSX2");
|
|
CoTaskMemFree(documents_directory);
|
|
}
|
|
#elif defined(__linux__) || defined(__FreeBSD__)
|
|
// Use $XDG_CONFIG_HOME/PCSX2 if it exists.
|
|
const char* xdg_config_home = getenv("XDG_CONFIG_HOME");
|
|
if (xdg_config_home && Path::IsAbsolute(xdg_config_home))
|
|
{
|
|
DataRoot = Path::RealPath(Path::Combine(xdg_config_home, "PCSX2"));
|
|
}
|
|
else
|
|
{
|
|
// Use ~/PCSX2 for non-XDG, and ~/.config/PCSX2 for XDG.
|
|
const char* home_dir = getenv("HOME");
|
|
if (home_dir)
|
|
{
|
|
// ~/.config should exist, but just in case it doesn't and this is a fresh profile..
|
|
const std::string config_dir(Path::Combine(home_dir, ".config"));
|
|
if (!FileSystem::DirectoryExists(config_dir.c_str()))
|
|
FileSystem::CreateDirectoryPath(config_dir.c_str(), false);
|
|
|
|
DataRoot = Path::RealPath(Path::Combine(config_dir, "PCSX2"));
|
|
}
|
|
}
|
|
#elif defined(__APPLE__)
|
|
static constexpr char MAC_DATA_DIR[] = "Library/Application Support/PCSX2";
|
|
const char* home_dir = getenv("HOME");
|
|
if (home_dir)
|
|
DataRoot = Path::RealPath(Path::Combine(home_dir, MAC_DATA_DIR));
|
|
#endif
|
|
}
|
|
|
|
// couldn't determine the data directory, or using portable mode? fallback to portable.
|
|
if (DataRoot.empty())
|
|
DataRoot = AppRoot;
|
|
|
|
// inis is always below the data root
|
|
Settings = Path::Combine(DataRoot, "inis");
|
|
|
|
// make sure it exists
|
|
Console.WriteLnFmt("DataRoot Directory: {}", DataRoot);
|
|
return (FileSystem::EnsureDirectoryExists(DataRoot.c_str(), false, error) &&
|
|
FileSystem::EnsureDirectoryExists(Settings.c_str(), false, error));
|
|
}
|
|
|
|
void EmuFolders::SetDefaults(SettingsInterface& si)
|
|
{
|
|
si.SetStringValue("Folders", "Bios", "bios");
|
|
si.SetStringValue("Folders", "Snapshots", "snaps");
|
|
si.SetStringValue("Folders", "Savestates", "sstates");
|
|
si.SetStringValue("Folders", "MemoryCards", "memcards");
|
|
si.SetStringValue("Folders", "Logs", "logs");
|
|
si.SetStringValue("Folders", "Cheats", "cheats");
|
|
si.SetStringValue("Folders", "Patches", "patches");
|
|
si.SetStringValue("Folders", "UserResources", "resources");
|
|
si.SetStringValue("Folders", "Cache", "cache");
|
|
si.SetStringValue("Folders", "Textures", "textures");
|
|
si.SetStringValue("Folders", "InputProfiles", "inputprofiles");
|
|
si.SetStringValue("Folders", "Videos", "videos");
|
|
}
|
|
|
|
static std::string LoadPathFromSettings(SettingsInterface& si, const std::string& root, const char* name, const char* def)
|
|
{
|
|
std::string value = si.GetStringValue("Folders", name, def);
|
|
if (!Path::IsAbsolute(value))
|
|
value = Path::Combine(root, value);
|
|
return value;
|
|
}
|
|
|
|
void EmuFolders::LoadConfig(SettingsInterface& si)
|
|
{
|
|
Bios = LoadPathFromSettings(si, DataRoot, "Bios", "bios");
|
|
Snapshots = LoadPathFromSettings(si, DataRoot, "Snapshots", "snaps");
|
|
Savestates = LoadPathFromSettings(si, DataRoot, "Savestates", "sstates");
|
|
MemoryCards = LoadPathFromSettings(si, DataRoot, "MemoryCards", "memcards");
|
|
Logs = LoadPathFromSettings(si, DataRoot, "Logs", "logs");
|
|
Cheats = LoadPathFromSettings(si, DataRoot, "Cheats", "cheats");
|
|
Patches = LoadPathFromSettings(si, DataRoot, "Patches", "patches");
|
|
Covers = LoadPathFromSettings(si, DataRoot, "Covers", "covers");
|
|
GameSettings = LoadPathFromSettings(si, DataRoot, "GameSettings", "gamesettings");
|
|
UserResources = LoadPathFromSettings(si, DataRoot, "UserResources", "resources");
|
|
Cache = LoadPathFromSettings(si, DataRoot, "Cache", "cache");
|
|
Textures = LoadPathFromSettings(si, DataRoot, "Textures", "textures");
|
|
InputProfiles = LoadPathFromSettings(si, DataRoot, "InputProfiles", "inputprofiles");
|
|
Videos = LoadPathFromSettings(si, DataRoot, "Videos", "videos");
|
|
DebuggerSettings = LoadPathFromSettings(si, Settings, "DebuggerSettings", "debuggersettings");
|
|
|
|
Console.WriteLn("BIOS Directory: %s", Bios.c_str());
|
|
Console.WriteLn("Snapshots Directory: %s", Snapshots.c_str());
|
|
Console.WriteLn("Savestates Directory: %s", Savestates.c_str());
|
|
Console.WriteLn("MemoryCards Directory: %s", MemoryCards.c_str());
|
|
Console.WriteLn("Logs Directory: %s", Logs.c_str());
|
|
Console.WriteLn("Cheats Directory: %s", Cheats.c_str());
|
|
Console.WriteLn("Patches Directory: %s", Patches.c_str());
|
|
Console.WriteLn("Covers Directory: %s", Covers.c_str());
|
|
Console.WriteLn("Game Settings Directory: %s", GameSettings.c_str());
|
|
Console.WriteLn("Resources Directory: %s", Resources.c_str());
|
|
Console.WriteLn("User Resources Directory: %s", UserResources.c_str());
|
|
Console.WriteLn("Cache Directory: %s", Cache.c_str());
|
|
Console.WriteLn("Textures Directory: %s", Textures.c_str());
|
|
Console.WriteLn("Input Profile Directory: %s", InputProfiles.c_str());
|
|
Console.WriteLn("Video Dumping Directory: %s", Videos.c_str());
|
|
Console.WriteLn("Debugger Settings Directory: %s", DebuggerSettings.c_str());
|
|
}
|
|
|
|
bool EmuFolders::EnsureFoldersExist()
|
|
{
|
|
bool result = FileSystem::CreateDirectoryPath(Bios.c_str(), false);
|
|
result = FileSystem::CreateDirectoryPath(Settings.c_str(), false) && result;
|
|
result = FileSystem::CreateDirectoryPath(Snapshots.c_str(), false) && result;
|
|
result = FileSystem::CreateDirectoryPath(Savestates.c_str(), false) && result;
|
|
result = FileSystem::CreateDirectoryPath(MemoryCards.c_str(), false) && result;
|
|
result = FileSystem::CreateDirectoryPath(Logs.c_str(), false) && result;
|
|
result = FileSystem::CreateDirectoryPath(Cheats.c_str(), false) && result;
|
|
result = FileSystem::CreateDirectoryPath(Patches.c_str(), false) && result;
|
|
result = FileSystem::CreateDirectoryPath(Covers.c_str(), false) && result;
|
|
result = FileSystem::CreateDirectoryPath(GameSettings.c_str(), false) && result;
|
|
result = FileSystem::CreateDirectoryPath(UserResources.c_str(), false) && result;
|
|
result = FileSystem::CreateDirectoryPath(DebuggerSettings.c_str(), false) && result;
|
|
result = FileSystem::CreateDirectoryPath(Cache.c_str(), false) && result;
|
|
result = FileSystem::CreateDirectoryPath(Textures.c_str(), false) && result;
|
|
result = FileSystem::CreateDirectoryPath(InputProfiles.c_str(), false) && result;
|
|
result = FileSystem::CreateDirectoryPath(Videos.c_str(), false) && result;
|
|
return result;
|
|
}
|
|
|
|
std::FILE* EmuFolders::OpenLogFile(std::string_view name, const char* mode)
|
|
{
|
|
if (name.empty())
|
|
return nullptr;
|
|
|
|
const std::string path(Path::Combine(Logs, name));
|
|
return FileSystem::OpenCFile(path.c_str(), mode);
|
|
}
|
|
|
|
std::string EmuFolders::GetOverridableResourcePath(std::string_view name)
|
|
{
|
|
std::string upath = Path::Combine(UserResources, name);
|
|
if (FileSystem::FileExists(upath.c_str()))
|
|
{
|
|
if (UserResources != Resources)
|
|
Console.Warning(fmt::format("Using user-provided resource file {}", name));
|
|
}
|
|
else
|
|
{
|
|
upath = Path::Combine(Resources, name);
|
|
}
|
|
|
|
return upath;
|
|
}
|