pcsx2/plugins
sudonim1@gmail.com 4d92ef1f90 SPU2-X: Fixed old misunderstanding about the function of the loop bits and documented our findings and unverified suspicions.
Fixes Zero: Akai Chou, Tomb Raider: Legend, Tomb Raider: Anniversary, maybe others.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4735 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-06-13 00:00:58 +00:00
..
CDVDiso Fixed inconsistent newlines / added as many svn:eol-style=native properties as I could without killing myself. 2011-03-25 05:06:49 +00:00
CDVDisoEFP Fixed inconsistent newlines / added as many svn:eol-style=native properties as I could without killing myself. 2011-03-25 05:06:49 +00:00
CDVDlinuz CDVDlinuz: 2010-08-17 14:39:58 +00:00
CDVDnull Various changes to avoid using deprecated Gtk+ code. Gtk+ 3.0 is slated to remove most of the currently deprecated calls... 2010-12-24 23:58:56 +00:00
CDVDolio - fixed VS2010 project files and added configuration for AVX 2011-01-28 08:21:05 +00:00
CDVDpeops Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
FWnull Missed some SPU2-X and all zzogl code in the last commit. 2011-03-25 01:09:18 +00:00
GSdx GSdx: Better hackfix for Dragon Ball Z Budokai Tenkaichi 3, missing body parts still happened sometimes. Thanks to miseru99 for the initial patch and testing. 2011-06-12 22:07:59 +00:00
GSnull Missed some SPU2-X and all zzogl code in the last commit. 2011-03-25 01:09:18 +00:00
LilyPad GUI: BUGFIX: (Save)State in GS window title can get out of sync with actual current slot (after loading/saving state via the menu). 2011-05-17 11:18:45 +00:00
PadNull PADNull: Fix a bug that caused it to crash if a GS plugin using GSOpen2 was chosen under Linux. 2011-04-09 08:17:34 +00:00
PeopsSPU2 PeopsSPU2: Remove framework version info from the project file (seems to cause problems on runtime version selection). 2010-05-31 13:13:22 +00:00
SPU2null Various changes to avoid using deprecated Gtk+ code. Gtk+ 3.0 is slated to remove most of the currently deprecated calls... 2010-12-24 23:58:56 +00:00
SSSPSXPAD Missed some SPU2-X and all zzogl code in the last commit. 2011-03-25 01:09:18 +00:00
USBnull Missed some SPU2-X and all zzogl code in the last commit. 2011-03-25 01:09:18 +00:00
cdvdGigaherz/src Fixed inconsistent newlines / added as many svn:eol-style=native properties as I could without killing myself. 2011-03-25 05:06:49 +00:00
dev9null Missed some SPU2-X and all zzogl code in the last commit. 2011-03-25 01:09:18 +00:00
onepad pcsx2: zzogl:onepad: gsdx: merge linux-gsopen2 branch (4730) into trunk 2011-06-12 14:48:36 +00:00
spu2-x SPU2-X: Fixed old misunderstanding about the function of the loop bits and documented our findings and unverified suspicions. 2011-06-13 00:00:58 +00:00
xpad - fixed VS2010 project files and added configuration for AVX 2011-01-28 08:21:05 +00:00
zerogs Remove some compiled files. Compilation may temporarily be broken in a trivial way (or might not), I don't currently have visual studio installed. 2011-05-24 21:47:52 +00:00
zerospu2 zerospu2: fix an issue with gcc 4-6 (note some gcc 4.6 optimization breaks pcsx2...) 2011-04-29 21:02:31 +00:00
zzogl-pg GSdx: Better hackfix for Dragon Ball Z Budokai Tenkaichi 3, missing body parts still happened sometimes. Thanks to miseru99 for the initial patch and testing. 2011-06-12 22:07:59 +00:00
CMakeLists.txt cmake: add GSdx compilation (based on codeblock) 2011-02-20 17:01:03 +00:00
build.sh [autotool] Remove autotools for *null plugins, CDVDiso, zerospu2. Superseed by cmake & codeblock, no reason to keep them. 2010-07-11 12:35:36 +00:00