pcsx2/plugins/GSdx/res
Gregory Hainaut bdc8038e7e glsl: set a size to gl_ClipDistance array
The purpose is to avoid issue on MS-Intel driver without
a dedicated hack in the compilation.

Code doesn't use it so I suspect others implement to discard the
statement.
2015-08-25 18:58:39 +02:00
..
glsl glsl: set a size to gl_ClipDistance array 2015-08-25 18:58:39 +02:00
convert.fx GSdx: Newest scanlines shader looks much nicer this way :) 2014-01-13 18:23:53 +00:00
cs.fx - Experimental OpenCL renderer (missing features: point, line, texture cache, mipmap, aa1, device selection). Needs any OpenCL SDK for the common headers and stub lib to compile, tested with AMD and Intel. Too bad it is not part of the Windows SDK yet. 2014-12-02 00:16:33 +01:00
fxaa.fx gsdx-ogl: wipeout of GL_ARB_bindless_texture 2015-08-08 09:16:49 +02:00
glsl_source.h glsl: set a size to gl_ClipDistance array 2015-08-25 18:58:39 +02:00
interlace.fx GSdx: FXAA 3.10, page up key activates it 2011-07-25 11:16:01 +00:00
logo-ogl.bmp gsdx-ogl: new logo 2015-05-29 11:05:52 +02:00
logo9.bmp git-svn-id: http://pcsx2.googlecode.com/svn/trunk@411 96395faa-99c1-11dd-bbfe-3dabce05a288 2009-02-06 19:15:15 +00:00
logo10.bmp git-svn-id: http://pcsx2.googlecode.com/svn/trunk@411 96395faa-99c1-11dd-bbfe-3dabce05a288 2009-02-06 19:15:15 +00:00
merge.fx gsdx: add svn:eol-style metadata 2011-02-19 10:57:28 +00:00
shadeboost.fx sed -i -e 's/seperately/separately/' 2014-12-07 12:46:16 +01:00
tfx.cl gsdx: date/datm fix for 16-bit frame buffer in sw rendering mode 2015-08-02 20:21:49 +02:00
tfx.fx GSdx-DX: Modified shader slightly as some bits were incorrect. 2015-07-01 09:30:20 +02:00