pcsx2/bin
Avi Halachmi (:avih) 5379b89dbd gui: kb shortcuts: handle Sys_TakeSnapshot with shift/ctrl better
There's only one plugin api for this, but GSdx also checks whether shift/ctrl
are held down, so PCSX2 needs to map those too to the same API.

Make this more systematic by only mapping one shortcut to this API, and then
deriving the other two from it amd mapping them too automatically.

This also makes it possible to override it at PCSX2_keys.ini since now it
doesn't need to handle different shortcuts for the same function (which it still
can't handle, but now it also doesn't need to for this function).
2015-10-12 04:04:14 +03:00
..
Langs Merge pull request #843 from pgert/master 2015-09-25 18:27:04 +02:00
cheats Introduce end-of-line normalization 2015-08-04 23:52:48 +02:00
docs linux: rename everything. It is PCSX2 is uppercase letter 2015-05-18 10:04:23 +02:00
shaders Remove include from shader suite 2015-09-28 12:45:14 +01:00
GameIndex.dbf GameDB: Update entry for .hack/Fragment to include SkipMPEG. Fixes #867 2015-10-03 13:48:14 +01:00
PCSX2-linux.sh Use set -e in the body of the script. 2015-07-27 14:13:03 -04:00
PCSX2_keys.ini.default gui: kb shortcuts: handle Sys_TakeSnapshot with shift/ctrl better 2015-10-12 04:04:14 +03:00
cheats_ws.zip cheats_ws: 1938 widescreen patches (176 new, 1 removed, 33 modified) 2015-08-18 22:00:41 +03:00
portable.ini Langs: Change the Arabic name properly, update relevant files (thanks for the heads up Gregory :) ) 2014-02-07 20:34:36 +00:00
run_spu2_replay.cmd Introduce end-of-line normalization 2015-08-04 23:52:48 +02:00