mirror of https://github.com/PCSX2/pcsx2.git
278 lines
7.4 KiB
C++
278 lines
7.4 KiB
C++
/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2010 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "MemcpyFast.h"
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#include "SafeArray.h"
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// Internal constructor for use by derived classes. This allows a derived class to
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// use its own memory allocation (with an aligned memory, for example).
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// Throws:
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// Exception::OutOfMemory if the allocated_mem pointer is NULL.
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template< typename T >
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SafeArray<T>::SafeArray( const wxChar* name, T* allocated_mem, int initSize )
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: Name( name )
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{
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ChunkSize = DefaultChunkSize;
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m_ptr = allocated_mem;
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m_size = initSize;
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if( m_ptr == NULL )
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throw Exception::OutOfMemory(name + wxsFormat(L" (SafeArray::constructor) [size=%d]", initSize));
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}
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template< typename T >
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T* SafeArray<T>::_virtual_realloc( int newsize )
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{
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T* retval = (T*)((m_ptr == NULL) ?
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malloc( newsize * sizeof(T) ) :
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realloc( m_ptr, newsize * sizeof(T) )
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);
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if( IsDebugBuild )
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{
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// Zero everything out to 0xbaadf00d, so that its obviously uncleared
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// to a debuggee
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u32* fill = (u32*)&retval[m_size];
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const u32* end = (u32*)((((uptr)&retval[newsize-1])-3) & ~0x3);
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for( ; fill<end; ++fill ) *fill = 0xbaadf00d;
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}
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return retval;
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}
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template< typename T >
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SafeArray<T>::~SafeArray() throw()
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{
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safe_free( m_ptr );
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}
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template< typename T >
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SafeArray<T>::SafeArray( const wxChar* name )
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: Name( name )
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{
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ChunkSize = DefaultChunkSize;
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m_ptr = NULL;
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m_size = 0;
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}
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template< typename T >
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SafeArray<T>::SafeArray( int initialSize, const wxChar* name )
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: Name( name )
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{
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ChunkSize = DefaultChunkSize;
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m_ptr = (initialSize==0) ? NULL : (T*)malloc( initialSize * sizeof(T) );
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m_size = initialSize;
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if( (initialSize != 0) && (m_ptr == NULL) )
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throw Exception::OutOfMemory(name + wxsFormat(L" (SafeArray::constructor) [size=%d]", initialSize));
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}
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// Clears the contents of the array to zero, and frees all memory allocations.
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template< typename T >
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void SafeArray<T>::Dispose()
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{
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m_size = 0;
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safe_free( m_ptr );
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}
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// reallocates the array to the explicit size. Can be used to shrink or grow an
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// array, and bypasses the internal threshold growth indicators.
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template< typename T >
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void SafeArray<T>::ExactAlloc( int newsize )
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{
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if( newsize == m_size ) return;
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m_ptr = _virtual_realloc( newsize );
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if( m_ptr == NULL )
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throw Exception::OutOfMemory(Name +
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wxsFormat(L" (SafeArray::ExactAlloc) [oldsize=%d] [newsize=%d]", m_size, newsize)
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);
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m_size = newsize;
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}
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template< typename T >
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SafeArray<T>* SafeArray<T>::Clone() const
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{
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SafeArray<T>* retval = new SafeArray<T>( m_size );
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memcpy_fast( retval->GetPtr(), m_ptr, sizeof(T) * m_size );
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return retval;
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}
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// --------------------------------------------------------------------------------------
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// SafeAlignedArray<T> (implementations)
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// --------------------------------------------------------------------------------------
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template< typename T, uint Alignment >
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T* SafeAlignedArray<T,Alignment>::_virtual_realloc( int newsize )
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{
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return (T*)( ( this->m_ptr == NULL ) ?
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_aligned_malloc( newsize * sizeof(T), Alignment ) :
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_aligned_realloc( this->m_ptr, newsize * sizeof(T), Alignment )
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);
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}
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// Appends "(align: xx)" to the name of the allocation in devel builds.
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// Maybe useful,maybe not... no harm in attaching it. :D
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template< typename T, uint Alignment >
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SafeAlignedArray<T,Alignment>::~SafeAlignedArray() throw()
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{
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safe_aligned_free( this->m_ptr );
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// mptr is set to null, so the parent class's destructor won't re-free it.
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}
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template< typename T, uint Alignment >
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SafeAlignedArray<T,Alignment>::SafeAlignedArray( int initialSize, const wxChar* name ) :
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SafeArray<T>::SafeArray(
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name,
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(T*)_aligned_malloc( initialSize * sizeof(T), Alignment ),
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initialSize
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)
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{
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}
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template< typename T, uint Alignment >
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SafeAlignedArray<T,Alignment>* SafeAlignedArray<T,Alignment>::Clone() const
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{
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SafeAlignedArray<T,Alignment>* retval = new SafeAlignedArray<T,Alignment>( this->m_size );
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memcpy_fast( retval->GetPtr(), this->m_ptr, sizeof(T) * this->m_size );
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return retval;
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}
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// --------------------------------------------------------------------------------------
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// SafeList<T> (implementations)
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// --------------------------------------------------------------------------------------
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template< typename T >
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T* SafeList<T>::_virtual_realloc( int newsize )
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{
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return (T*)realloc( m_ptr, newsize * sizeof(T) );
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}
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template< typename T >
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SafeList<T>::~SafeList() throw()
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{
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safe_free( m_ptr );
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}
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template< typename T >
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SafeList<T>::SafeList( const wxChar* name )
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: Name( name )
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{
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ChunkSize = DefaultChunkSize;
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m_ptr = NULL;
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m_allocsize = 0;
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m_length = 0;
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}
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template< typename T >
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SafeList<T>::SafeList( int initialSize, const wxChar* name )
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: Name( name )
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{
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ChunkSize = DefaultChunkSize;
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m_allocsize = initialSize;
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m_length = 0;
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m_ptr = (T*)malloc( initialSize * sizeof(T) );
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if( m_ptr == NULL )
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throw Exception::OutOfMemory(Name +
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wxsFormat(L" (SafeList::Constructor) [length=%d]", m_length)
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);
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for( int i=0; i<m_allocsize; ++i )
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{
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new (&m_ptr[i]) T();
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}
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}
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// Ensures that the allocation is large enough to fit data of the
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// amount requested. The memory allocation is not resized smaller.
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template< typename T >
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void SafeList<T>::MakeRoomFor( int blockSize )
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{
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if( blockSize > m_allocsize )
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{
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const int newalloc = blockSize + ChunkSize;
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m_ptr = _virtual_realloc( newalloc );
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if( m_ptr == NULL )
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throw Exception::OutOfMemory(Name +
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wxsFormat(L" (SafeList::MakeRoomFor) [oldlen=%d] [newlen=%d]", m_length, blockSize)
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);
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for( ; m_allocsize<newalloc; ++m_allocsize )
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{
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new (&m_ptr[m_allocsize]) T();
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}
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}
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}
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// Appends an item to the end of the list and returns a handle to it.
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template< typename T >
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T& SafeList<T>::New()
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{
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_MakeRoomFor_threshold( m_length + 1 );
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return m_ptr[m_length++];
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}
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template< typename T >
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int SafeList<T>::Add( const T& src )
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{
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_MakeRoomFor_threshold( m_length + 1 );
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m_ptr[m_length] = src;
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return m_length++;
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}
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// Same as Add, but returns the handle of the new object instead of it's array index.
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template< typename T >
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T& SafeList<T>::AddNew( const T& src )
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{
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_MakeRoomFor_threshold( m_length + 1 );
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m_ptr[m_length] = src;
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return m_ptr[m_length];
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}
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// Performs a standard array-copy removal of the given item. All items past the
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// given item are copied over.
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// DevBuilds : Generates assertion if the index is invalid.
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template< typename T >
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void SafeList<T>::Remove( int index )
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{
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IndexBoundsAssumeDev( Name.c_str(), index, m_length );
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int copylen = m_length - index;
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if( copylen > 0 )
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memcpy_fast( &m_ptr[index], &m_ptr[index+1], copylen );
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}
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template< typename T >
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SafeList<T>* SafeList<T>::Clone() const
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{
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SafeList<T>* retval = new SafeList<T>( m_length );
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memcpy_fast( retval->m_ptr, m_ptr, sizeof(T) * m_length );
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return retval;
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}
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template< typename T >
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void SafeList<T>::_MakeRoomFor_threshold( int newsize )
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{
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MakeRoomFor( newsize + ChunkSize );
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}
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