..
CDVDiso
Fixed a bug that caused MTGS to throw "pure virtual function called" errors on rare occasions, and cause crashes in Linux. (Issue 31)
2009-02-17 01:38:02 +00:00
CDVDisoEFP
Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official.
2009-02-09 21:15:56 +00:00
CDVDlinuz
Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official.
2009-02-09 21:15:56 +00:00
CDVDnull
Linux/Plugins: Use spu2ghz's noise rng in ZeroSPU2, clean various plugins before compiling them, put in better default values for the Linux port when configuring, and go into pcsx2 after configuring for the first time, rather then quitting. Oh, and disable the debugger for the moment in Linux.
2009-02-13 09:57:15 +00:00
CDVDolio
Fixed a bug that caused MTGS to throw "pure virtual function called" errors on rare occasions, and cause crashes in Linux. (Issue 31)
2009-02-17 01:38:02 +00:00
CDVDpeops
Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official.
2009-02-09 21:15:56 +00:00
FWnull
Linux/Plugins: Use spu2ghz's noise rng in ZeroSPU2, clean various plugins before compiling them, put in better default values for the Linux port when configuring, and go into pcsx2 after configuring for the first time, rather then quitting. Oh, and disable the debugger for the moment in Linux.
2009-02-13 09:57:15 +00:00
GSdx
Fixed a bug that caused MTGS to throw "pure virtual function called" errors on rare occasions, and cause crashes in Linux. (Issue 31)
2009-02-17 01:38:02 +00:00
LilyPad
VC 2008 release build no longer depends on ntdll.lib. VC 2005 still uses it to shrink dll size, as it comes with VC 2005 Pro. "GS Thread updates" disabled and grayed out for PSX emulators.
2009-02-17 22:45:29 +00:00
PeopsSPU2
Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official.
2009-02-09 21:15:56 +00:00
SPU2null
Linux/Plugins: Use spu2ghz's noise rng in ZeroSPU2, clean various plugins before compiling them, put in better default values for the Linux port when configuring, and go into pcsx2 after configuring for the first time, rather then quitting. Oh, and disable the debugger for the moment in Linux.
2009-02-13 09:57:15 +00:00
SSSPSXPAD
Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official.
2009-02-09 21:15:56 +00:00
USBnull
Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official.
2009-02-09 21:15:56 +00:00
dev9null
Linux/Plugins: Use spu2ghz's noise rng in ZeroSPU2, clean various plugins before compiling them, put in better default values for the Linux port when configuring, and go into pcsx2 after configuring for the first time, rather then quitting. Oh, and disable the debugger for the moment in Linux.
2009-02-13 09:57:15 +00:00
spu2-x
Counters fix from tmkk -- a rarely used gate mode of the EE counters was being handled incorrectly.
2009-02-18 18:05:58 +00:00
spu2ghz
Fixed a bug that caused MTGS to throw "pure virtual function called" errors on rare occasions, and cause crashes in Linux. (Issue 31)
2009-02-17 01:38:02 +00:00
xpad
Fixed a bug that caused MTGS to throw "pure virtual function called" errors on rare occasions, and cause crashes in Linux. (Issue 31)
2009-02-17 01:38:02 +00:00
zerogs
A few minor changes to the Linux port, and a minor ZeroGS bugfix.
2009-02-18 12:51:36 +00:00
zeropad
Fixed a bug that caused MTGS to throw "pure virtual function called" errors on rare occasions, and cause crashes in Linux. (Issue 31)
2009-02-17 01:38:02 +00:00
zerospu2
Fixed a bug that caused MTGS to throw "pure virtual function called" errors on rare occasions, and cause crashes in Linux. (Issue 31)
2009-02-17 01:38:02 +00:00
CDVDiso_vs2008.sln
Added GSdx to the pcsx2_suite_2008.sln. It defaults to SSE2, you'll have to manually configure the build targets to use SSSE3 or SSE4 (hopefully we'll find a better solution to that in the near future).
2009-02-16 04:32:03 +00:00
GSdx_vs2008.sln
GSdx: Added a GSdx_vs2008.sln file in /plugins (convenience item), and fixed the prebuild command to drop svnrev.h into the right location (oops).
2009-02-16 13:42:48 +00:00
SPU2-X_vs2008.sln
SPU2-X: Introducing the new SPU2-X! After some talk with Gigaherz, It was decided to branch and rename Playground's mod of SPU2ghz to SPU2-X. This commit isn't just a copy. It includes a series of significant revisions. The most notable features are:
2009-02-15 05:15:39 +00:00
SPU2ghz_vs2008.sln
Added GSdx to the pcsx2_suite_2008.sln. It defaults to SSE2, you'll have to manually configure the build targets to use SSSE3 or SSE4 (hopefully we'll find a better solution to that in the near future).
2009-02-16 04:32:03 +00:00
ZeroPAD_2008.sln
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@425 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-06 19:52:59 +00:00
ZeroSPU2_2008.sln
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@425 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-06 19:52:59 +00:00
build.sh
Let's see: Fix Linux build so it compiles, both under normal and devbuilds. Add the ZeroGS patch for SSE2, and preliminary work on the configuration issue. Get build.sh postix compliant. And let's not feed C++ strings to WriteLn.
2009-02-10 12:42:26 +00:00
fetch.sh
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@425 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-06 19:52:59 +00:00
zerogs_2008.sln
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@425 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-06 19:52:59 +00:00