PCSX2 - The Playstation 2 Emulator
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refraction 44378b31f7 Path3 Masking mystery solved, Simpsons (Issue 24) GT4 (Issue 211), tenchu and many many other path3 masking games should be fixed. This will only work on MTGS.
Also semi-removed my gifsplit thing to resolve the tekken 5 menus Issue 209

Note: GT4 is still missing its logo, this is down to a really bizzare timing issue i cant pinpoint.

Removed redundant path3hack

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1257 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-25 07:07:59 +00:00
3rdparty Some work on variable type consistancy, and getting rid of 64 bit processor checks. 2009-05-17 21:57:24 +00:00
bin I don't think we really need someone's random Thumbs.db file on the SVN. 2009-03-31 10:21:22 +00:00
common Some quick fixes. 2009-05-24 04:34:23 +00:00
fps2bios FPS2BIOS. 2009-03-10 23:05:35 +00:00
pcsx2 Path3 Masking mystery solved, Simpsons (Issue 24) GT4 (Issue 211), tenchu and many many other path3 masking games should be fixed. This will only work on MTGS. 2009-05-25 07:07:59 +00:00
plugins Zeropad: Yes it's a bunch *more* cleanup work on Zeropad. 2009-05-25 01:59:17 +00:00
build.sh ZeroPad: Refactor a bunch of code. Escape now sets the key value to 'Unknown' when configuring. Work some more on the hat code (still disabled). 2009-05-23 11:57:28 +00:00
pcsx2_suite_2008.sln Optimized vtlb direct path memory operations using some crafty asm code. Expect 2-3% speedups in most things, and perhaps more in some FMVs. 2009-05-06 02:15:43 +00:00