mirror of https://github.com/PCSX2/pcsx2.git
45 lines
1.5 KiB
C++
45 lines
1.5 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Name: wx/osx/evtloopsrc.h
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// Purpose: wxCFEventLoopSource class
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// Author: Vadim Zeitlin
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// Created: 2009-10-21
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// Copyright: (c) 2009 Vadim Zeitlin <vadim@wxwidgets.org>
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_OSX_EVTLOOPSRC_H_
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#define _WX_OSX_EVTLOOPSRC_H_
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typedef struct __CFSocket* CFSocketRef;
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// ----------------------------------------------------------------------------
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// wxCFEventLoopSource: CoreFoundation-based wxEventLoopSource for OS X
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_BASE wxCFEventLoopSource : public wxEventLoopSource
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{
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public:
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// Create a new source in uninitialized state, call InitSocketRef() later
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// to associate it with the socket it is going to use.
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wxCFEventLoopSource(wxEventLoopSourceHandler *handler, int flags)
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: wxEventLoopSource(handler, flags)
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{
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m_cfSocket = NULL;
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}
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// Finish initialization of the event loop source by providing the
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// associated socket. This object takes ownership of it and will release it.
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void InitSourceSocket(CFSocketRef cfSocket);
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// Destructor deletes the associated socket.
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virtual ~wxCFEventLoopSource();
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private:
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CFSocketRef m_cfSocket;
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wxDECLARE_NO_COPY_CLASS(wxCFEventLoopSource);
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};
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#endif // _WX_OSX_EVTLOOPSRC_H_
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