mirror of https://github.com/PCSX2/pcsx2.git
126 lines
3.9 KiB
C++
126 lines
3.9 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Name: wx/dfb/nonownedwnd.h
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// Purpose: declares wxNonOwnedWindow class
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// Author: Vaclav Slavik
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// Modified by:
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// Created: 2006-12-24
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// Copyright: (c) 2006 TT-Solutions
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_DFB_NONOWNEDWND_H_
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#define _WX_DFB_NONOWNEDWND_H_
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#include "wx/window.h"
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#include "wx/dfb/dfbptr.h"
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wxDFB_DECLARE_INTERFACE(IDirectFBWindow);
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class wxDfbQueuedPaintRequests;
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struct wxDFBWindowEvent;
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class wxDFBEventsHandler;
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//-----------------------------------------------------------------------------
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// wxNonOwnedWindow
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//-----------------------------------------------------------------------------
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// This class represents "non-owned" window. A window is owned by another
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// window if it has a parent and is positioned within the parent. For example,
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// wxFrame is non-owned, because even though it can have a parent, it's
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// location is independent of it. This class is for internal use only, it's
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// the base class for wxTopLevelWindow and wxPopupWindow.
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class WXDLLIMPEXP_CORE wxNonOwnedWindow : public wxNonOwnedWindowBase
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{
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public:
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// construction
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wxNonOwnedWindow() { Init(); }
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wxNonOwnedWindow(wxWindow *parent,
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wxWindowID id,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxString& name = wxPanelNameStr)
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{
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Init();
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Create(parent, id, pos, size, style, name);
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}
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bool Create(wxWindow *parent,
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wxWindowID id,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxString& name = wxPanelNameStr);
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virtual ~wxNonOwnedWindow();
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// implement base class pure virtuals
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virtual bool Show(bool show = true);
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virtual void Update();
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virtual void Raise();
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virtual void Lower();
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// implementation from now on
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// --------------------------
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void OnInternalIdle();
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wxIDirectFBWindowPtr GetDirectFBWindow() const { return m_dfbwin; }
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// Returns true if some invalidated area of the TLW is currently being
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// painted
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bool IsPainting() const { return m_isPainting; }
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protected:
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// common part of all ctors
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void Init();
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virtual wxIDirectFBSurfacePtr ObtainDfbSurface() const;
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// overridden wxWindow methods
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virtual void DoGetPosition(int *x, int *y) const;
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virtual void DoGetSize(int *width, int *height) const;
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virtual void DoMoveWindow(int x, int y, int width, int height);
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virtual void DoRefreshRect(const wxRect& rect);
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// sets DirectFB keyboard focus to this toplevel window (note that DFB
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// focus is different from wx: only shown TLWs can have it and not any
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// wxWindows as in wx
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void SetDfbFocus();
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// overridden in wxTopLevelWindowDFB, there's no common handling for wxTLW
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// and wxPopupWindow to be done here
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virtual void HandleFocusEvent(const wxDFBWindowEvent& WXUNUSED(event_)) {}
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private:
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// do queued painting in idle time
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void HandleQueuedPaintRequests();
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// DirectFB events handling
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static void HandleDFBWindowEvent(const wxDFBWindowEvent& event_);
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protected:
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// did we sent wxSizeEvent at least once?
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bool m_sizeSet:1;
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// window's opacity (0: transparent, 255: opaque)
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wxByte m_opacity;
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// interface to the underlying DirectFB window
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wxIDirectFBWindowPtr m_dfbwin;
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private:
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// invalidated areas of the TLW that need repainting
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wxDfbQueuedPaintRequests *m_toPaint;
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// are we currently painting some area of this TLW?
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bool m_isPainting;
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friend class wxDFBEventsHandler; // for HandleDFBWindowEvent
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friend class wxWindowDFB; // for SetDfbFocus
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};
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#endif // _WX_DFB_NONOWNEDWND_H_
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