mirror of https://github.com/PCSX2/pcsx2.git
831 lines
23 KiB
C++
831 lines
23 KiB
C++
/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2010 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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// ----------------------------------------------------------------------------
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// wxGuiTools.h
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//
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// This file is meant to contain utility classes for users of the wxWidgets library.
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// All classes in this file are dependent on wxBase and wxCore libraries! Meaning
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// you will have to use wxCore header files and link against wxCore (GUI) to build
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// them. For tools which require only wxBase, see wxBaseTools.h
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// ----------------------------------------------------------------------------
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#if wxUSE_GUI
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#include "Dependencies.h"
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#include "ScopedPtr.h"
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#include <stack>
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#include <wx/wx.h>
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class pxStaticText;
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class pxStaticHeading;
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class pxCheckBox;
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class wxSpinCtrl;
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namespace pxSizerFlags
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{
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static const int StdPadding = 4;
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extern wxSizerFlags StdSpace();
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extern wxSizerFlags StdCenter();
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extern wxSizerFlags StdExpand();
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extern wxSizerFlags TopLevelBox();
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extern wxSizerFlags SubGroup();
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extern wxSizerFlags StdButton();
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extern wxSizerFlags Checkbox();
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};
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#define wxSF wxSizerFlags()
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// --------------------------------------------------------------------------------------
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// pxAlignment / pxStretchType
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// --------------------------------------------------------------------------------------
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// These are full blown class types instead of enumerations because wxSizerFlags has an
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// implicit conversion from integer (silly design flaw creating more work for me!)
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//
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struct pxAlignmentType
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{
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enum
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{
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Centre,
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Center = Centre,
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Middle,
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Left,
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Right,
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Top,
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Bottom
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};
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int intval;
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wxSizerFlags Apply( wxSizerFlags flags=wxSizerFlags() ) const;
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wxSizerFlags operator& ( const wxSizerFlags& _flgs ) const
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{
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return Apply( _flgs );
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}
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wxSizerFlags Expand() const
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{
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return Apply().Expand();
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}
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wxSizerFlags Border( int dir, int padding ) const
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{
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return Apply().Border( dir, padding );
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}
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wxSizerFlags Proportion( int prop ) const
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{
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return Apply().Proportion( intval );
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}
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operator wxSizerFlags() const
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{
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return Apply();
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}
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};
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struct pxStretchType
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{
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enum
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{
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Shrink,
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Expand,
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Shaped,
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ReserveHidden,
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FixedMinimum
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};
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int intval;
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wxSizerFlags Apply( wxSizerFlags flags=wxSizerFlags() ) const;
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wxSizerFlags operator& ( const wxSizerFlags& _flgs ) const
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{
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return Apply( _flgs );
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}
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wxSizerFlags Border( int dir, int padding ) const
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{
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return Apply().Border( dir, padding );
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}
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wxSizerFlags Proportion( int prop ) const
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{
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return Apply().Proportion( intval );
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}
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operator wxSizerFlags() const
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{
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return Apply();
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}
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};
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static __fi wxSizerFlags pxProportion( int prop )
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{
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return wxSizerFlags( prop );
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}
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static __fi wxSizerFlags pxBorder( int dir=wxALL, int pad=pxSizerFlags::StdPadding )
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{
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return wxSizerFlags().Border( dir, pad );
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}
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class pxStretchSpacer
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{
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public:
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int proportion;
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pxStretchSpacer( int prop=0 )
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{
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proportion = prop;
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}
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};
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extern const pxAlignmentType
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pxCentre, // Horizontal centered alignment
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pxCenter,
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pxMiddle, // vertical centered alignment
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pxAlignLeft,
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pxAlignRight,
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pxAlignTop,
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pxAlignBottom;
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extern const pxStretchType
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pxShrink,
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pxExpand,
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pxShaped,
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pxReserveHidden,
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pxFixedMinimum;
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// --------------------------------------------------------------------------------------
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// pxWindowAndFlags
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// --------------------------------------------------------------------------------------
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// This struct is a go-between for combining windows and sizer flags in "neat" fashion.
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// To create the struct, use the | operator, like so:
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//
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// myPanel | wxSizerFlags().Expand()
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//
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// Implementation Note: This struct is a template as it allows us to use a special
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// version of the += operator that retains the type information of the window, in case
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// the window implements its own += overloads (one example is pxStaticText). Without the
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// template, the type of the window would only be known as "wxWindow" when it's added to the
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// sizer, and would thus fail to invoke the correct operator overload.
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//
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template< typename WinType >
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struct pxWindowAndFlags
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{
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WinType* window;
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wxSizerFlags flags;
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};
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extern wxSizerFlags operator& ( const wxSizerFlags& _flgs, const wxSizerFlags& _flgs2 );
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template< typename WinType >
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pxWindowAndFlags<WinType> operator | ( WinType* _win, const wxSizerFlags& _flgs )
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{
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pxWindowAndFlags<WinType> result = { _win, _flgs };
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return result;
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}
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template< typename WinType >
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pxWindowAndFlags<WinType> operator | ( WinType& _win, const wxSizerFlags& _flgs )
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{
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pxWindowAndFlags<WinType> result = { &_win, _flgs };
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return result;
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}
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// --------------------------------------------------------------------------------------
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// wxSizer Operator += .. a wxSizer.Add() Substitute
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// --------------------------------------------------------------------------------------
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// This set of operators is the *recommended* method for adding windows to sizers, not just
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// because it's a lot prettier but also because it allows controls like pxStaticText to over-
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// ride default sizerflags behavior.
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//
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// += operator works on either sizers, wxDialogs or wxPanels. In the latter case, the window
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// is added to the dialog/panel's toplevel sizer (wxPanel.GetSizer() is used). If the panel
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// has no sizer set via SetSizer(), an assertion is generated.
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//
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extern void operator+=( wxSizer& target, wxWindow* src );
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extern void operator+=( wxSizer& target, wxSizer* src );
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extern void operator+=( wxSizer& target, wxWindow& src );
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extern void operator+=( wxSizer& target, wxSizer& src );
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extern void operator+=( wxSizer* target, wxWindow& src );
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extern void operator+=( wxSizer* target, wxSizer& src );
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extern void operator+=( wxSizer& target, int spacer );
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extern void operator+=( wxWindow& target, int spacer );
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extern void operator+=( wxSizer& target, const pxStretchSpacer& spacer );
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extern void operator+=( wxWindow& target, const pxStretchSpacer& spacer );
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// ----------------------------------------------------------------------------
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// Important: This template is needed in order to retain window type information and
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// invoke the proper overloaded version of += (which is used by pxStaticText and other
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// classes to perform special actions when added to sizers).
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template< typename WinType >
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void operator+=( wxWindow& target, WinType* src )
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{
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if( !pxAssert( target.GetSizer() != NULL ) ) return;
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*target.GetSizer() += src;
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}
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template< typename WinType >
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void operator+=( wxWindow& target, WinType& src )
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{
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if( !pxAssert( target.GetSizer() != NULL ) ) return;
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*target.GetSizer() += src;
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}
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template< typename WinType >
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void operator+=( wxWindow& target, const pxWindowAndFlags<WinType>& src )
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{
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if( !pxAssert( target.GetSizer() != NULL ) ) return;
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*target.GetSizer() += src;
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}
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template< typename WinType >
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void operator+=( wxSizer& target, const pxWindowAndFlags<WinType>& src )
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{
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target.Add( src.window, src.flags );
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}
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// ----------------------------------------------------------------------------
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// Pointer Versions! (note that C++ requires one of the two operator params be a
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// "poper" object type (non-pointer), so that's why some of these are missing.
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template< typename WinType >
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void operator+=( wxWindow* target, WinType& src )
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{
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if( !pxAssert( target != NULL ) ) return;
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if( !pxAssert( target->GetSizer() != NULL ) ) return;
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*target->GetSizer() += src;
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}
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template< typename WinType >
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void operator+=( wxWindow* target, const pxWindowAndFlags<WinType>& src )
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{
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if( !pxAssert( target != NULL ) ) return;
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if( !pxAssert( target->GetSizer() != NULL ) ) return;
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*target->GetSizer() += src;
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}
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template< typename WinType >
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void operator+=( wxSizer* target, const pxWindowAndFlags<WinType>& src )
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{
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if( !pxAssert( target != NULL ) ) return;
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target->Add( src.window, src.flags );
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}
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BEGIN_DECLARE_EVENT_TYPES()
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// Added to the event queue by pxDialogWithHelpers
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DECLARE_EVENT_TYPE( pxEvt_OnDialogCreated, -1 )
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END_DECLARE_EVENT_TYPES()
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// --------------------------------------------------------------------------------------
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// pxDialogCreationFlags
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// --------------------------------------------------------------------------------------
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class pxDialogCreationFlags
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{
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public:
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wxSize MinimumSize;
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wxOrientation BoxSizerOrient;
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bool isResizable;
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bool hasContextHelp;
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bool hasCaption;
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bool hasMinimizeBox;
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bool hasMaximizeBox;
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bool hasSystemMenu;
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bool hasCloseBox;
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public:
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virtual ~pxDialogCreationFlags() throw() {}
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pxDialogCreationFlags()
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{
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MinimumSize = wxDefaultSize;
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BoxSizerOrient = wxVERTICAL;
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isResizable = false;
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hasContextHelp = false;
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hasCloseBox = true;
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hasSystemMenu = true;
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hasMinimizeBox = false;
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hasMaximizeBox = false;
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hasCaption = true;
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}
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pxDialogCreationFlags& SetSizerOrient( wxOrientation orient )
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{
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BoxSizerOrient = orient;
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return *this;
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}
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pxDialogCreationFlags& SetResize( bool enable=true )
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{
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isResizable = enable;
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return *this;
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}
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pxDialogCreationFlags& SetMinimize( bool enable=true )
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{
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hasMinimizeBox = enable;
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return *this;
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}
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pxDialogCreationFlags& SetMaximize( bool enable=true )
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{
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hasMaximizeBox = enable;
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return *this;
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}
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// NOTE: Enabling system menu on dialogs usually doesn't work, and might cause
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// other unwanted behavior, such as a missing close button.
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pxDialogCreationFlags& SetSystemMenu( bool enable=true )
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{
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hasSystemMenu = enable;
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return *this;
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}
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pxDialogCreationFlags& SetCaption( bool enable=true )
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{
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hasCaption = enable;
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return *this;
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}
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pxDialogCreationFlags& SetCloseBox( bool enable=true )
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{
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hasCloseBox = enable;
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return *this;
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}
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pxDialogCreationFlags SetContextHelp( bool enabled=true )
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{
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hasContextHelp = enabled;
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return *this;
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}
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pxDialogCreationFlags& SetMinWidth( int width )
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{
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if( width > MinimumSize.x ) MinimumSize.SetWidth( width );
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return *this;
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}
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pxDialogCreationFlags& SetMinHeight( int height )
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{
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if( height > MinimumSize.y ) MinimumSize.SetHeight( height );
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return *this;
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}
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pxDialogCreationFlags& SetMinSize( const wxSize& size )
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{
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return SetMinWidth(size.x).SetMinHeight(size.y);
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}
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pxDialogCreationFlags Horizontal() const
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{
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return pxDialogCreationFlags(*this).SetSizerOrient( wxHORIZONTAL );
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}
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pxDialogCreationFlags Vertical() const
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{
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return pxDialogCreationFlags(*this).SetSizerOrient( wxVERTICAL );
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}
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pxDialogCreationFlags NoSizer() const
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{
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return pxDialogCreationFlags(*this).SetSizerOrient( (wxOrientation)0 );
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}
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pxDialogCreationFlags Resize( bool enable=true ) const
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{
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return pxDialogCreationFlags(*this).SetResize( enable );
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}
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pxDialogCreationFlags Minimize( bool enable=true ) const
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{
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return pxDialogCreationFlags(*this).SetMinimize( enable );
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}
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pxDialogCreationFlags Maximize( bool enable=true ) const
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{
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return pxDialogCreationFlags(*this).SetMaximize( enable );
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}
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// NOTE: Enabling system menu on dialogs usually doesn't work, and might cause
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// other unwanted behavior, such as a missing close button.
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pxDialogCreationFlags SystemMenu( bool enable=true ) const
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{
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return pxDialogCreationFlags(*this).SetSystemMenu( false );
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}
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pxDialogCreationFlags Caption( bool enable=true ) const
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{
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return pxDialogCreationFlags(*this).SetCaption( enable );
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}
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pxDialogCreationFlags CloseBox( bool enable=true ) const
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{
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return pxDialogCreationFlags(*this).SetCloseBox( enable );
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}
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pxDialogCreationFlags NoResize() const
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{
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return pxDialogCreationFlags(*this).SetResize( false );
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}
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pxDialogCreationFlags NoMinimize() const
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{
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return pxDialogCreationFlags(*this).SetMinimize( false );
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}
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pxDialogCreationFlags NoMaximize() const
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{
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return pxDialogCreationFlags(*this).SetMaximize( false );
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}
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pxDialogCreationFlags NoSystemMenu() const
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{
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return pxDialogCreationFlags(*this).SetSystemMenu( false );
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}
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pxDialogCreationFlags NoCaption() const
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{
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return pxDialogCreationFlags(*this).SetCaption( false );
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}
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pxDialogCreationFlags NoCloseBox() const
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{
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return pxDialogCreationFlags(*this).SetCloseBox( false );
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}
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pxDialogCreationFlags MinWidth( int width ) const
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{
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return pxDialogCreationFlags(*this).SetMinWidth( width );
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}
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pxDialogCreationFlags MinHeight( int height ) const
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{
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return pxDialogCreationFlags(*this).SetMinHeight( height );
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}
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pxDialogCreationFlags MinSize( const wxSize& size ) const
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{
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return pxDialogCreationFlags(*this).SetMinSize( size );
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}
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pxDialogCreationFlags MinSize( int width, int height ) const
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{
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return pxDialogCreationFlags(*this).SetMinWidth( width ).SetMinHeight( height );
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}
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int GetWxWindowFlags() const
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{
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int retval = 0;
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if( isResizable ) retval |= wxRESIZE_BORDER;
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if( hasCaption ) retval |= wxCAPTION;
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if( hasMaximizeBox ) retval |= wxMAXIMIZE_BOX;
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if( hasMinimizeBox ) retval |= wxMINIMIZE_BOX;
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if( hasSystemMenu ) retval |= wxSYSTEM_MENU;
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if( hasCloseBox ) retval |= wxCLOSE_BOX;
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return retval;
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}
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};
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// --------------------------------------------------------------------------------------
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// wxDialogWithHelpers
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// --------------------------------------------------------------------------------------
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class wxDialogWithHelpers : public wxDialog
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{
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typedef wxDialog _parent;
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DECLARE_DYNAMIC_CLASS_NO_COPY(wxDialogWithHelpers)
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protected:
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bool m_hasContextHelp;
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wxBoxSizer* m_extraButtonSizer;
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wxRect m_CreatedRect;
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public:
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wxDialogWithHelpers();
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wxDialogWithHelpers(wxWindow* parent, const wxString& title, const pxDialogCreationFlags& cflags = pxDialogCreationFlags() );
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virtual ~wxDialogWithHelpers() throw();
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void Init( const pxDialogCreationFlags& cflags );
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void AddOkCancel( wxSizer& sizer, bool hasApply=false );
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void AddOkCancel( wxSizer* sizer=NULL, bool hasApply=false );
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virtual void SmartCenterFit();
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virtual int ShowModal();
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virtual bool Show( bool show=true );
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virtual bool Destroy();
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|
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// Must return the same thing as GetNameStatic; a name ideal for use in uniquely
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// identifying dialogs. (this version is the 'instance' version, which is called
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// by BaseConfigurationDialog to assign the wxWidgets dialog name, and for saving
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// screenshots to disk)
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virtual wxString GetDialogName() const;
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virtual wxStaticText& Label( const wxString& label );
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virtual pxStaticText& Text( const wxString& label );
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virtual pxStaticText& Heading( const wxString& label );
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wxDialogWithHelpers& SetMinWidth( int newWidth );
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wxDialogWithHelpers& SetMinHeight( int newHeight );
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|
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int GetCharHeight() const;
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protected:
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void OnDialogCreated( wxCommandEvent& evt );
|
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void OnOkCancel(wxCommandEvent& evt);
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void OnCloseWindow(wxCloseEvent& event);
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|
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bool ShouldPreventAppExit() const { return false; }
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|
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void DoAutoCenter();
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};
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|
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// --------------------------------------------------------------------------------------
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// wxPanelWithHelpers
|
|
// --------------------------------------------------------------------------------------
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|
// Overview of Helpers provided by this class:
|
|
// * Simpler constructors that have wxID, position, and size parameters removed (We never
|
|
// use them in pcsx2)
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//
|
|
// * Automatic 'primary box sizer' creation, assigned via SetSizer() -- use GetSizer()
|
|
// to retrieve it, or use the "*this += window;" syntax to add windows directly to it.
|
|
//
|
|
// * Built-in support for StaticBoxes (aka groupboxes). Create one at construction with
|
|
// a wxString label, or add one "after the fact" using AddFrame.
|
|
//
|
|
// * Propagates IdealWidth settings from parenting wxPanelWithHelpers classes, and auto-
|
|
// matically adjusts the width based on the sizer type (groupsizers get truncated to
|
|
// account for borders).
|
|
//
|
|
class wxPanelWithHelpers : public wxPanel
|
|
{
|
|
DECLARE_DYNAMIC_CLASS_NO_COPY(wxPanelWithHelpers)
|
|
|
|
public:
|
|
wxPanelWithHelpers( wxWindow* parent, wxOrientation orient, const wxString& staticBoxLabel );
|
|
wxPanelWithHelpers( wxWindow* parent, wxOrientation orient );
|
|
wxPanelWithHelpers( wxWindow* parent, const wxPoint& pos, const wxSize& size=wxDefaultSize );
|
|
explicit wxPanelWithHelpers( wxWindow* parent=NULL );
|
|
|
|
wxPanelWithHelpers* AddFrame( const wxString& label, wxOrientation orient=wxVERTICAL );
|
|
|
|
wxStaticText& Label( const wxString& label );
|
|
pxStaticText& Text( const wxString& label );
|
|
pxStaticText& Heading( const wxString& label );
|
|
|
|
virtual wxPanelWithHelpers& SetMinWidth( int newWidth );
|
|
|
|
protected:
|
|
void Init();
|
|
};
|
|
|
|
|
|
// --------------------------------------------------------------------------------------
|
|
// pxTextWrapperBase
|
|
// --------------------------------------------------------------------------------------
|
|
// this class is used to wrap the text on word boundary: wrapping is done by calling
|
|
// OnStartLine() and OnOutputLine() functions. This class by itself can be used as a
|
|
// line counting tool, but produces no formatted text output.
|
|
//
|
|
// [class "borrowed" from wxWidgets private code, made public, and renamed to avoid possible
|
|
// conflicts with future editions of wxWidgets which might make it public. Why this isn't
|
|
// publicly available already in wxBase I'll never know-- air]
|
|
//
|
|
class pxTextWrapperBase
|
|
{
|
|
protected:
|
|
bool m_eol;
|
|
int m_linecount;
|
|
wxString m_indent;
|
|
|
|
public:
|
|
virtual ~pxTextWrapperBase() throw() { }
|
|
|
|
pxTextWrapperBase( const wxString& indent=wxEmptyString )
|
|
: m_indent( indent )
|
|
{
|
|
m_eol = false;
|
|
m_linecount = 0;
|
|
}
|
|
|
|
// win is used for getting the font, text is the text to wrap, width is the
|
|
// max line width or -1 to disable wrapping
|
|
pxTextWrapperBase& Wrap( const wxWindow& win, const wxString& text, int widthMax );
|
|
|
|
int GetLineCount() const
|
|
{
|
|
return m_linecount;
|
|
}
|
|
|
|
protected:
|
|
// line may be empty
|
|
virtual void OnOutputLine(const wxString& line) { }
|
|
|
|
// called at the start of every new line (except the very first one)
|
|
virtual void OnNewLine() { }
|
|
|
|
void DoOutputLine(const wxString& line);
|
|
bool IsStartOfNewLine();
|
|
};
|
|
|
|
// --------------------------------------------------------------------------------------
|
|
// pxTextWrapper
|
|
// --------------------------------------------------------------------------------------
|
|
// This class extends pxTextWrapperBase and adds the ability to retrieve the formatted
|
|
// result of word wrapping.
|
|
//
|
|
class pxTextWrapper : public pxTextWrapperBase
|
|
{
|
|
typedef pxTextWrapperBase _parent;
|
|
|
|
protected:
|
|
wxString m_text;
|
|
|
|
public:
|
|
pxTextWrapper( const wxString& wrapPrefix=wxEmptyString )
|
|
: pxTextWrapperBase( wrapPrefix )
|
|
{ }
|
|
|
|
virtual ~pxTextWrapper() throw() { }
|
|
|
|
const wxString& GetResult() const
|
|
{
|
|
return m_text;
|
|
}
|
|
|
|
pxTextWrapper& Wrap( const wxWindow& win, const wxString& text, int widthMax );
|
|
pxTextWrapper& Wrap( const wxWindow* win, const wxString& text, int widthMax );
|
|
|
|
protected:
|
|
void OnOutputLine(const wxString& line);
|
|
void OnNewLine();
|
|
};
|
|
|
|
// --------------------------------------------------------------------------------------
|
|
// pxWindowTextWriter
|
|
// --------------------------------------------------------------------------------------
|
|
class pxWindowTextWriter
|
|
{
|
|
protected:
|
|
wxDC& m_dc;
|
|
|
|
wxAlignment m_align;
|
|
wxPoint m_curpos;
|
|
int m_leading;
|
|
|
|
virtual void _DoWriteLn( const wxChar* msg );
|
|
void _DoWrite( const wxChar* msg );
|
|
|
|
public:
|
|
pxWindowTextWriter( wxDC& dc );
|
|
virtual ~pxWindowTextWriter() throw() { }
|
|
|
|
virtual void OnFontChanged();
|
|
|
|
pxWindowTextWriter& WriteLn();
|
|
pxWindowTextWriter& FormatLn( const wxChar* fmt, ... );
|
|
pxWindowTextWriter& WriteLn( const wxChar* fmt );
|
|
pxWindowTextWriter& SetFont( const wxFont& font );
|
|
pxWindowTextWriter& Align( const wxAlignment& align );
|
|
|
|
pxWindowTextWriter& SetLeading( int lead )
|
|
{
|
|
m_leading = lead;
|
|
return *this;
|
|
}
|
|
|
|
pxWindowTextWriter& SetWeight( int weight );
|
|
pxWindowTextWriter& SetStyle( int style );
|
|
pxWindowTextWriter& Normal();
|
|
|
|
pxWindowTextWriter& Bold()
|
|
{
|
|
return SetWeight(wxBOLD);
|
|
}
|
|
|
|
pxWindowTextWriter& Italic()
|
|
{
|
|
return SetStyle(wxITALIC);
|
|
}
|
|
|
|
pxWindowTextWriter& SetPos( const wxPoint& pos );
|
|
pxWindowTextWriter& MovePos( const wxSize& delta );
|
|
|
|
pxWindowTextWriter& SetPos( int xpos, int ypos )
|
|
{
|
|
return SetPos( wxPoint(xpos,ypos) );
|
|
}
|
|
|
|
pxWindowTextWriter& MovePos( int xdelta, int ydelta )
|
|
{
|
|
return MovePos( wxSize(xdelta, ydelta) );
|
|
}
|
|
|
|
pxWindowTextWriter& SetY( int ypos );
|
|
pxWindowTextWriter& MoveY( int ydelta );
|
|
};
|
|
|
|
// --------------------------------------------------------------------------------------
|
|
// MoreStockCursors
|
|
// --------------------------------------------------------------------------------------
|
|
// Because (inexplicably) the ArrowWait cursor isn't in wxWidgets stock list.
|
|
//
|
|
class MoreStockCursors
|
|
{
|
|
protected:
|
|
ScopedPtr<wxCursor> m_arrowWait;
|
|
|
|
public:
|
|
MoreStockCursors() { }
|
|
virtual ~MoreStockCursors() throw() { }
|
|
const wxCursor& GetArrowWait();
|
|
};
|
|
|
|
enum BusyCursorType
|
|
{
|
|
Cursor_NotBusy,
|
|
Cursor_KindaBusy,
|
|
Cursor_ReallyBusy,
|
|
};
|
|
|
|
extern MoreStockCursors StockCursors;
|
|
|
|
// --------------------------------------------------------------------------------------
|
|
// ScopedBusyCursor
|
|
// --------------------------------------------------------------------------------------
|
|
// ... because wxWidgets wxBusyCursor doesn't really do proper nesting (doesn't let me
|
|
// override a partially-busy cursor with a really busy one)
|
|
|
|
class ScopedBusyCursor
|
|
{
|
|
protected:
|
|
static std::stack<BusyCursorType> m_cursorStack;
|
|
static BusyCursorType m_defBusyType;
|
|
|
|
public:
|
|
ScopedBusyCursor( BusyCursorType busytype );
|
|
virtual ~ScopedBusyCursor() throw();
|
|
|
|
static void SetDefault( BusyCursorType busytype );
|
|
static void SetManualBusyCursor( BusyCursorType busytype );
|
|
};
|
|
|
|
// --------------------------------------------------------------------------------------
|
|
// pxFitToDigits
|
|
// --------------------------------------------------------------------------------------
|
|
// Fits a given text or spinner control to the number of digits requested, since by default
|
|
// they're usually way over-sized.
|
|
|
|
extern void pxFitToDigits( wxWindow* win, int digits );
|
|
extern void pxFitToDigits( wxSpinCtrl* win, int digits );
|
|
extern wxTextCtrl* CreateNumericalTextCtrl( wxWindow* parent, int digits, long flags = wxTE_RIGHT );
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
extern bool pxDialogExists( const wxString& name );
|
|
extern bool pxIsValidWindowPosition( const wxWindow& window, const wxPoint& windowPos );
|
|
extern wxRect wxGetDisplayArea();
|
|
extern wxString pxGetAppName();
|
|
|
|
extern int pxGetCharHeight( const wxWindow* wind, int rows=1 );
|
|
extern int pxGetCharHeight( const wxWindow& wind, int rows=1 );
|
|
|
|
extern wxString pxFormatToolTipText( wxWindow* wind, const wxString& src );
|
|
extern void pxSetToolTip( wxWindow* wind, const wxString& src );
|
|
extern void pxSetToolTip( wxWindow& wind, const wxString& src );
|
|
extern wxFont pxGetFixedFont( int ptsize=8, int weight=wxNORMAL );
|
|
|
|
extern pxDialogCreationFlags pxDialogFlags();
|
|
|
|
#endif
|