mirror of https://github.com/PCSX2/pcsx2.git
146 lines
4.4 KiB
C++
146 lines
4.4 KiB
C++
/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2010 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <wx/wx.h>
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#include "Threading.h"
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#include "wxGuiTools.h"
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#include "pxEvents.h"
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using namespace Threading;
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class pxSynchronousCommandEvent;
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// --------------------------------------------------------------------------------------
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// pxAppLog / ConsoleLogSource_App
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// --------------------------------------------------------------------------------------
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class ConsoleLogSource_App : public ConsoleLogSource
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{
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typedef ConsoleLogSource _parent;
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public:
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ConsoleLogSource_App();
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};
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extern ConsoleLogSource_App pxConLog_App;
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#define pxAppLog pxConLog_App.IsActive() && pxConLog_App
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// --------------------------------------------------------------------------------------
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// ModalButtonPanel
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// --------------------------------------------------------------------------------------
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class ModalButtonPanel : public wxPanelWithHelpers
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{
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public:
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ModalButtonPanel( wxWindow* window, const MsgButtons& buttons );
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virtual ~ModalButtonPanel() throw() { }
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virtual void AddActionButton( wxWindowID id );
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virtual void AddCustomButton( wxWindowID id, const wxString& label );
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virtual void OnActionButtonClicked( wxCommandEvent& evt );
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};
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#ifdef _MSC_VER
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typedef std::list< wxEvent*, WXObjectAllocator(wxEvent*) > wxEventList;
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#else
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typedef std::list< wxEvent* > wxEventList;
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#endif
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// --------------------------------------------------------------------------------------
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// wxAppWithHelpers
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// --------------------------------------------------------------------------------------
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class wxAppWithHelpers : public wxApp
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{
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typedef wxApp _parent;
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DECLARE_DYNAMIC_CLASS(wxAppWithHelpers)
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protected:
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wxEventList m_IdleEventQueue;
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Threading::MutexRecursive m_IdleEventMutex;
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wxTimer m_IdleEventTimer;
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public:
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wxAppWithHelpers();
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virtual ~wxAppWithHelpers() {}
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void CleanUp();
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void DeleteObject( BaseDeletableObject& obj );
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void DeleteObject( BaseDeletableObject* obj )
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{
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if( obj == NULL ) return;
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DeleteObject( *obj );
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}
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void DeleteThread( Threading::pxThread& obj );
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void DeleteThread( Threading::pxThread* obj )
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{
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if( obj == NULL ) return;
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DeleteThread( *obj );
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}
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void PostCommand( void* clientData, int evtType, int intParam=0, long longParam=0, const wxString& stringParam=wxEmptyString );
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void PostCommand( int evtType, int intParam=0, long longParam=0, const wxString& stringParam=wxEmptyString );
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void PostMethod( FnType_Void* method );
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void PostIdleMethod( FnType_Void* method );
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void ProcessMethod( FnType_Void* method );
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bool Rpc_TryInvoke( FnType_Void* method );
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bool Rpc_TryInvokeAsync( FnType_Void* method );
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sptr ProcessCommand( void* clientData, int evtType, int intParam=0, long longParam=0, const wxString& stringParam=wxEmptyString );
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sptr ProcessCommand( int evtType, int intParam=0, long longParam=0, const wxString& stringParam=wxEmptyString );
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void ProcessAction( pxActionEvent& evt );
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void PostAction( const pxActionEvent& evt );
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void Ping();
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bool OnInit();
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//int OnExit();
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void AddIdleEvent( const wxEvent& evt );
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void PostEvent( const wxEvent& evt );
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bool ProcessEvent( wxEvent& evt );
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bool ProcessEvent( wxEvent* evt );
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bool ProcessEvent( pxActionEvent& evt );
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bool ProcessEvent( pxActionEvent* evt );
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protected:
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void IdleEventDispatcher( const wxChar* action=wxEmptyString );
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void OnIdleEvent( wxIdleEvent& evt );
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void OnStartIdleEventTimer( wxEvent& evt );
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void OnIdleEventTimeout( wxTimerEvent& evt );
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void OnDeleteObject( wxCommandEvent& evt );
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void OnDeleteThread( wxCommandEvent& evt );
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void OnSynchronousCommand( pxSynchronousCommandEvent& evt );
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void OnInvokeAction( pxActionEvent& evt );
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};
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namespace Msgbox
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{
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extern int ShowModal( BaseMessageBoxEvent& evt );
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extern int ShowModal( const wxString& title, const wxString& content, const MsgButtons& buttons );
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}
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