mirror of https://github.com/PCSX2/pcsx2.git
321 lines
9.9 KiB
C++
321 lines
9.9 KiB
C++
/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2023 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "Pcsx2Defs.h"
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#include "fmt/core.h"
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#include <algorithm>
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#include <cstdarg>
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#include <cstring>
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#include <limits>
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#include <string>
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#include <string_view>
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//
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// SmallString
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// Lightweight string class which can be allocated on the stack, instead of with heap allocations.
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//
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class SmallStringBase
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{
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public:
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using value_type = char;
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SmallStringBase();
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SmallStringBase(const char* str);
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SmallStringBase(const char* str, u32 length);
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SmallStringBase(const SmallStringBase& copy);
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SmallStringBase(SmallStringBase&& move);
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SmallStringBase(const std::string& str);
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SmallStringBase(const std::string_view& sv);
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// Destructor. Child classes may not have any destructors, as this is not virtual.
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~SmallStringBase();
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// manual assignment
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void assign(const char* str);
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void assign(const char* str, u32 length);
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void assign(const std::string& copy);
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void assign(const std::string_view& copy);
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void assign(const SmallStringBase& copy);
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void assign(SmallStringBase&& move);
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// Ensures that we have space bytes free in the buffer.
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void make_room_for(u32 space);
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// clears the contents of the string
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void clear();
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// append a single character to this string
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void append(char c);
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// append a string to this string
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void append(const char* appendText);
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void append(const char* str, u32 length);
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void append(const std::string& str);
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void append(const std::string_view& str);
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void append(const SmallStringBase& str);
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// append formatted string to this string
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void append_format(const char* format, ...) /*printflike(2, 3)*/;
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void append_format_va(const char* format, va_list ap);
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template <typename... T>
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void append_fmt(fmt::format_string<T...> fmt, T&&... args);
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// append a single character to this string
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void prepend(char c);
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// append a string to this string
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void prepend(const char* str);
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void prepend(const char* str, u32 length);
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void prepend(const std::string& str);
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void prepend(const std::string_view& str);
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void prepend(const SmallStringBase& str);
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// append formatted string to this string
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void prepend_format(const char* format, ...) /*printflike(2, 3)*/;
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void prepend_format_va(const char* format, va_list ap);
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template <typename... T>
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void prepend_fmt(fmt::format_string<T...> fmt, T&&... args);
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// insert a string at the specified offset
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void insert(s32 offset, const char* str);
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void insert(s32 offset, const char* str, u32 length);
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void insert(s32 offset, const std::string& str);
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void insert(s32 offset, const std::string_view& str);
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void insert(s32 offset, const SmallStringBase& str);
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// set to formatted string
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void format(const char* format, ...) /*printflike(2, 3)*/;
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void format_va(const char* format, va_list ap);
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template <typename... T>
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void fmt(fmt::format_string<T...> fmt, T&&... args);
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// compare one string to another
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bool equals(const char* str) const;
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bool equals(const SmallStringBase& str) const;
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bool equals(const std::string_view& str) const;
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bool iequals(const char* str) const;
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bool iequals(const SmallStringBase& str) const;
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bool iequals(const std::string_view& str) const;
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// numerical compares
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int compare(const char* str) const;
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int compare(const SmallStringBase& str) const;
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int compare(const std::string_view& str) const;
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int icompare(const char* str) const;
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int icompare(const SmallStringBase& str) const;
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int icompare(const std::string_view& str) const;
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// starts with / ends with
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bool starts_with(const char* str, bool case_sensitive = true) const;
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bool starts_with(const std::string_view& str, bool case_sensitive = true) const;
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bool starts_with(const SmallStringBase& str, bool case_sensitive = true) const;
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bool ends_with(const char* str, bool case_sensitive = true) const;
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bool ends_with(const std::string_view& str, bool case_sensitive = true) const;
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bool ends_with(const SmallStringBase& str, bool case_sensitive = true) const;
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// searches for a character inside a string
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// rfind is the same except it starts at the end instead of the start
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// returns -1 if it is not found, otherwise the offset in the string
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s32 find(char c, u32 offset = 0) const;
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s32 rfind(char c, u32 offset = 0) const;
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// searches for a string inside a string
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// rfind is the same except it starts at the end instead of the start
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// returns -1 if it is not found, otherwise the offset in the string
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s32 find(const char* str, u32 offset = 0) const;
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// removes characters from string
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void erase(s32 offset, s32 count = std::numeric_limits<s32>::max());
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// alters the length of the string to be at least len bytes long
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void reserve(u32 new_reserve);
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// Cuts characters off the string to reduce it to len bytes long.
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void resize(u32 new_size, char fill = ' ', bool shrink_if_smaller = false);
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// updates the internal length counter when the string is externally modified
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void update_size();
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// shrink the string to the minimum size possible
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void shrink_to_fit();
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// gets the size of the string
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__fi u32 length() const { return m_length; }
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__fi bool empty() const { return (m_length == 0); }
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// gets the maximum number of bytes we can write to the string, currently
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__fi u32 buffer_size() const { return m_buffer_size; }
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// gets a constant pointer to the C string
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__fi const char* c_str() const { return m_buffer; }
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// gets a writable char array, do not write more than reserve characters to it.
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__fi char* data() { return m_buffer; }
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// STL adapters
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__fi void push_back(value_type&& val) { append(val); }
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// returns a string view for this string
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std::string_view view() const;
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// returns a substring view for this string
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std::string_view substr(s32 offset, s32 count) const;
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// accessor operators
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__fi operator const char*() const { return c_str(); }
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__fi operator char*() { return data(); }
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__fi operator std::string_view() const { return view(); }
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// comparative operators
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__fi bool operator==(const char* str) const { return equals(str); }
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__fi bool operator==(const SmallStringBase& str) const { return equals(str); }
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__fi bool operator==(const std::string_view& str) const { return equals(str); }
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__fi bool operator!=(const char* str) const { return !equals(str); }
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__fi bool operator!=(const SmallStringBase& str) const { return !equals(str); }
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__fi bool operator!=(const std::string_view& str) const { return !equals(str); }
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__fi bool operator<(const char* str) const { return (compare(str) < 0); }
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__fi bool operator<(const SmallStringBase& str) const { return (compare(str) < 0); }
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__fi bool operator<(const std::string_view& str) const { return (compare(str) < 0); }
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__fi bool operator>(const char* str) const { return (compare(str) > 0); }
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__fi bool operator>(const SmallStringBase& str) const { return (compare(str) > 0); }
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__fi bool operator>(const std::string_view& str) const { return (compare(str) > 0); }
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SmallStringBase& operator=(const SmallStringBase& copy);
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SmallStringBase& operator=(const char* str);
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SmallStringBase& operator=(const std::string& str);
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SmallStringBase& operator=(const std::string_view& str);
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SmallStringBase& operator=(SmallStringBase&& move);
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protected:
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// Pointer to memory where the string is located
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char* m_buffer = nullptr;
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// Length of the string located in pBuffer (in characters)
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u32 m_length = 0;
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// Size of the buffer pointed to by pBuffer
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u32 m_buffer_size = 0;
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// True if the string is dynamically allocated on the heap.
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bool m_on_heap = false;
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};
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// stack-allocated string
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template <u32 L>
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class SmallStackString : public SmallStringBase
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{
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public:
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__fi SmallStackString() { init(); }
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__fi SmallStackString(const char* str)
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{
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init();
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assign(str);
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}
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__fi SmallStackString(const char* str, u32 length)
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{
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init();
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assign(str, length);
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}
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__fi SmallStackString(const SmallStringBase& copy)
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{
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init();
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assign(copy);
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}
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__fi SmallStackString(SmallStringBase&& move)
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{
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init();
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assign(move);
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}
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__fi SmallStackString(const std::string_view& sv)
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{
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init();
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assign(sv);
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}
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// Override the fromstring method
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__fi static SmallStackString from_format(const char* format, ...) /*printflike(1, 2)*/
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{
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std::va_list ap;
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va_start(ap, format);
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SmallStackString ret;
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ret.format_va(format, ap);
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va_end(ap);
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return ret;
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}
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template <typename... T>
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__fi static SmallStackString from_fmt(fmt::format_string<T...> fmt, T&&... args)
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{
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SmallStackString ret;
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fmt::vformat_to(std::back_inserter(ret), fmt, fmt::make_format_args(args...));
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return ret;
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}
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private:
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char m_stack_buffer[L + 1];
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__fi void init()
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{
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m_buffer = m_stack_buffer;
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m_buffer_size = L + 1;
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#ifdef _DEBUG
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std::memset(m_stack_buffer, 0, sizeof(m_stack_buffer));
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#else
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m_stack_buffer[0] = '\0';
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#endif
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}
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};
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// stack string types
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typedef SmallStackString<64> TinyString;
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typedef SmallStackString<256> SmallString;
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template <typename... T>
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__fi void SmallStringBase::append_fmt(fmt::format_string<T...> fmt, T&&... args)
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{
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fmt::vformat_to(std::back_inserter(*this), fmt, fmt::make_format_args(args...));
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}
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template <typename... T>
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__fi void SmallStringBase::prepend_fmt(fmt::format_string<T...> fmt, T&&... args)
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{
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TinyString str;
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fmt::vformat_to(std::back_inserter(str), fmt, fmt::make_format_args(args...));
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prepend(str);
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}
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template <typename... T>
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__fi void SmallStringBase::fmt(fmt::format_string<T...> fmt, T&&... args)
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{
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clear();
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fmt::vformat_to(std::back_inserter(*this), fmt, fmt::make_format_args(args...));
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}
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