mirror of https://github.com/PCSX2/pcsx2.git
2191 lines
50 KiB
C++
2191 lines
50 KiB
C++
/*
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* Copyright (C) 2007-2009 Gabest
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* http://www.gabest.org
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*
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* This Program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This Program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with GNU Make; see the file COPYING. If not, write to
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* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
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* http://www.gnu.org/copyleft/gpl.html
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*
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*/
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#include "stdafx.h"
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#include "GSState.h"
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GSState::GSState(BYTE* base, bool mt, void (*irq)(), int nloophack)
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: m_mt(mt)
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, m_irq(irq)
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, m_nloophack_org(nloophack)
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, m_nloophack(nloophack == 1)
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, m_crc(0)
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, m_options(0)
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, m_path3hack(0)
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, m_q(1.0f)
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, m_vprim(1)
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, m_version(5)
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, m_frameskip(0)
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, m_vkf(NULL)
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{
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m_sssize = 0;
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m_sssize += sizeof(m_version);
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m_sssize += sizeof(m_env.PRIM);
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m_sssize += sizeof(m_env.PRMODE);
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m_sssize += sizeof(m_env.PRMODECONT);
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m_sssize += sizeof(m_env.TEXCLUT);
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m_sssize += sizeof(m_env.SCANMSK);
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m_sssize += sizeof(m_env.TEXA);
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m_sssize += sizeof(m_env.FOGCOL);
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m_sssize += sizeof(m_env.DIMX);
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m_sssize += sizeof(m_env.DTHE);
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m_sssize += sizeof(m_env.COLCLAMP);
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m_sssize += sizeof(m_env.PABE);
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m_sssize += sizeof(m_env.BITBLTBUF);
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m_sssize += sizeof(m_env.TRXDIR);
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m_sssize += sizeof(m_env.TRXPOS);
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m_sssize += sizeof(m_env.TRXREG);
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m_sssize += sizeof(m_env.TRXREG2);
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for(int i = 0; i < 2; i++)
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{
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m_sssize += sizeof(m_env.CTXT[i].XYOFFSET);
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m_sssize += sizeof(m_env.CTXT[i].TEX0);
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m_sssize += sizeof(m_env.CTXT[i].TEX1);
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m_sssize += sizeof(m_env.CTXT[i].TEX2);
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m_sssize += sizeof(m_env.CTXT[i].CLAMP);
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m_sssize += sizeof(m_env.CTXT[i].MIPTBP1);
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m_sssize += sizeof(m_env.CTXT[i].MIPTBP2);
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m_sssize += sizeof(m_env.CTXT[i].SCISSOR);
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m_sssize += sizeof(m_env.CTXT[i].ALPHA);
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m_sssize += sizeof(m_env.CTXT[i].TEST);
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m_sssize += sizeof(m_env.CTXT[i].FBA);
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m_sssize += sizeof(m_env.CTXT[i].FRAME);
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m_sssize += sizeof(m_env.CTXT[i].ZBUF);
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}
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m_sssize += sizeof(m_v.RGBAQ);
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m_sssize += sizeof(m_v.ST);
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m_sssize += sizeof(m_v.UV);
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m_sssize += sizeof(m_v.XYZ);
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m_sssize += sizeof(m_v.FOG);
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m_sssize += sizeof(m_x);
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m_sssize += sizeof(m_y);
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m_sssize += m_mem.m_vmsize;
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m_sssize += (sizeof(m_path[0].tag) + sizeof(m_path[0].nreg)) * 3;
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m_sssize += sizeof(m_q);
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ASSERT(base);
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PMODE = (GSRegPMODE*)(base + GS_PMODE);
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SMODE1 = (GSRegSMODE1*)(base + GS_SMODE1);
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SMODE2 = (GSRegSMODE2*)(base + GS_SMODE2);
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// SRFSH = (GSRegPMODE*)(base + GS_SRFSH);
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// SYNCH1 = (GSRegPMODE*)(base + GS_SYNCH1);
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// SYNCH2 = (GSRegPMODE*)(base + GS_SYNCH2);
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// SYNCV = (GSRegPMODE*)(base + GS_SYNCV);
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DISPFB[0] = (GSRegDISPFB*)(base + GS_DISPFB1);
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DISPFB[1] = (GSRegDISPFB*)(base + GS_DISPFB2);
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DISPLAY[0] = (GSRegDISPLAY*)(base + GS_DISPLAY1);
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DISPLAY[1] = (GSRegDISPLAY*)(base + GS_DISPLAY2);
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EXTBUF = (GSRegEXTBUF*)(base + GS_EXTBUF);
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EXTDATA = (GSRegEXTDATA*)(base + GS_EXTDATA);
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EXTWRITE = (GSRegEXTWRITE*)(base + GS_EXTWRITE);
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BGCOLOR = (GSRegBGCOLOR*)(base + GS_BGCOLOR);
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CSR = (GSRegCSR*)(base + GS_CSR);
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IMR = (GSRegIMR*)(base + GS_IMR);
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BUSDIR = (GSRegBUSDIR*)(base + GS_BUSDIR);
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SIGLBLID = (GSRegSIGLBLID*)(base + GS_SIGLBLID);
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PRIM = &m_env.PRIM;
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// CSR->rREV = 0x20;
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m_env.PRMODECONT.AC = 1;
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m_x = m_y = 0;
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m_bytes = 0;
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m_maxbytes = 1024 * 1024 * 4;
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m_buff = (BYTE*)_aligned_malloc(m_maxbytes, 16);
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Reset();
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ResetHandlers();
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}
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GSState::~GSState()
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{
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_aligned_free(m_buff);
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}
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void GSState::Reset()
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{
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memset(&m_path[0], 0, sizeof(m_path[0]) * 3);
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memset(&m_v, 0, sizeof(m_v));
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// PRIM = &m_env.PRIM;
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// m_env.PRMODECONT.AC = 1;
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m_env.Reset();
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m_context = &m_env.CTXT[0];
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InvalidateTextureCache();
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}
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void GSState::ResetHandlers()
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{
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for(int i = 0; i < countof(m_fpGIFPackedRegHandlers); i++)
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{
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m_fpGIFPackedRegHandlers[i] = &GSState::GIFPackedRegHandlerNull;
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}
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m_fpGIFPackedRegHandlers[GIF_REG_PRIM] = &GSState::GIFPackedRegHandlerPRIM;
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m_fpGIFPackedRegHandlers[GIF_REG_RGBA] = &GSState::GIFPackedRegHandlerRGBA;
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m_fpGIFPackedRegHandlers[GIF_REG_STQ] = &GSState::GIFPackedRegHandlerSTQ;
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m_fpGIFPackedRegHandlers[GIF_REG_UV] = &GSState::GIFPackedRegHandlerUV;
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m_fpGIFPackedRegHandlers[GIF_REG_XYZF2] = &GSState::GIFPackedRegHandlerXYZF2;
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m_fpGIFPackedRegHandlers[GIF_REG_XYZ2] = &GSState::GIFPackedRegHandlerXYZ2;
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m_fpGIFPackedRegHandlers[GIF_REG_TEX0_1] = &GSState::GIFPackedRegHandlerTEX0<0>;
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m_fpGIFPackedRegHandlers[GIF_REG_TEX0_2] = &GSState::GIFPackedRegHandlerTEX0<1>;
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m_fpGIFPackedRegHandlers[GIF_REG_CLAMP_1] = &GSState::GIFPackedRegHandlerCLAMP<0>;
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m_fpGIFPackedRegHandlers[GIF_REG_CLAMP_2] = &GSState::GIFPackedRegHandlerCLAMP<1>;
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m_fpGIFPackedRegHandlers[GIF_REG_FOG] = &GSState::GIFPackedRegHandlerFOG;
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m_fpGIFPackedRegHandlers[GIF_REG_XYZF3] = &GSState::GIFPackedRegHandlerXYZF3;
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m_fpGIFPackedRegHandlers[GIF_REG_XYZ3] = &GSState::GIFPackedRegHandlerXYZ3;
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m_fpGIFPackedRegHandlers[GIF_REG_A_D] = &GSState::GIFPackedRegHandlerA_D;
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m_fpGIFPackedRegHandlers[GIF_REG_NOP] = &GSState::GIFPackedRegHandlerNOP;
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for(int i = 0; i < countof(m_fpGIFRegHandlers); i++)
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{
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m_fpGIFRegHandlers[i] = &GSState::GIFRegHandlerNull;
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}
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m_fpGIFRegHandlers[GIF_A_D_REG_PRIM] = &GSState::GIFRegHandlerPRIM;
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m_fpGIFRegHandlers[GIF_A_D_REG_RGBAQ] = &GSState::GIFRegHandlerRGBAQ;
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m_fpGIFRegHandlers[GIF_A_D_REG_ST] = &GSState::GIFRegHandlerST;
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m_fpGIFRegHandlers[GIF_A_D_REG_UV] = &GSState::GIFRegHandlerUV;
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m_fpGIFRegHandlers[GIF_A_D_REG_XYZF2] = &GSState::GIFRegHandlerXYZF2;
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m_fpGIFRegHandlers[GIF_A_D_REG_XYZ2] = &GSState::GIFRegHandlerXYZ2;
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m_fpGIFRegHandlers[GIF_A_D_REG_TEX0_1] = &GSState::GIFRegHandlerTEX0<0>;
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m_fpGIFRegHandlers[GIF_A_D_REG_TEX0_2] = &GSState::GIFRegHandlerTEX0<1>;
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m_fpGIFRegHandlers[GIF_A_D_REG_CLAMP_1] = &GSState::GIFRegHandlerCLAMP<0>;
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m_fpGIFRegHandlers[GIF_A_D_REG_CLAMP_2] = &GSState::GIFRegHandlerCLAMP<1>;
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m_fpGIFRegHandlers[GIF_A_D_REG_FOG] = &GSState::GIFRegHandlerFOG;
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m_fpGIFRegHandlers[GIF_A_D_REG_XYZF3] = &GSState::GIFRegHandlerXYZF3;
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m_fpGIFRegHandlers[GIF_A_D_REG_XYZ3] = &GSState::GIFRegHandlerXYZ3;
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m_fpGIFRegHandlers[GIF_A_D_REG_NOP] = &GSState::GIFRegHandlerNOP;
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m_fpGIFRegHandlers[GIF_A_D_REG_TEX1_1] = &GSState::GIFRegHandlerTEX1<0>;
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m_fpGIFRegHandlers[GIF_A_D_REG_TEX1_2] = &GSState::GIFRegHandlerTEX1<1>;
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m_fpGIFRegHandlers[GIF_A_D_REG_TEX2_1] = &GSState::GIFRegHandlerTEX2<0>;
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m_fpGIFRegHandlers[GIF_A_D_REG_TEX2_2] = &GSState::GIFRegHandlerTEX2<1>;
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m_fpGIFRegHandlers[GIF_A_D_REG_XYOFFSET_1] = &GSState::GIFRegHandlerXYOFFSET<0>;
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m_fpGIFRegHandlers[GIF_A_D_REG_XYOFFSET_2] = &GSState::GIFRegHandlerXYOFFSET<1>;
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m_fpGIFRegHandlers[GIF_A_D_REG_PRMODECONT] = &GSState::GIFRegHandlerPRMODECONT;
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m_fpGIFRegHandlers[GIF_A_D_REG_PRMODE] = &GSState::GIFRegHandlerPRMODE;
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m_fpGIFRegHandlers[GIF_A_D_REG_TEXCLUT] = &GSState::GIFRegHandlerTEXCLUT;
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m_fpGIFRegHandlers[GIF_A_D_REG_SCANMSK] = &GSState::GIFRegHandlerSCANMSK;
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m_fpGIFRegHandlers[GIF_A_D_REG_MIPTBP1_1] = &GSState::GIFRegHandlerMIPTBP1<0>;
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m_fpGIFRegHandlers[GIF_A_D_REG_MIPTBP1_2] = &GSState::GIFRegHandlerMIPTBP1<1>;
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m_fpGIFRegHandlers[GIF_A_D_REG_MIPTBP2_1] = &GSState::GIFRegHandlerMIPTBP2<0>;
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m_fpGIFRegHandlers[GIF_A_D_REG_MIPTBP2_2] = &GSState::GIFRegHandlerMIPTBP2<1>;
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m_fpGIFRegHandlers[GIF_A_D_REG_TEXA] = &GSState::GIFRegHandlerTEXA;
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m_fpGIFRegHandlers[GIF_A_D_REG_FOGCOL] = &GSState::GIFRegHandlerFOGCOL;
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m_fpGIFRegHandlers[GIF_A_D_REG_TEXFLUSH] = &GSState::GIFRegHandlerTEXFLUSH;
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m_fpGIFRegHandlers[GIF_A_D_REG_SCISSOR_1] = &GSState::GIFRegHandlerSCISSOR<0>;
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m_fpGIFRegHandlers[GIF_A_D_REG_SCISSOR_2] = &GSState::GIFRegHandlerSCISSOR<1>;
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m_fpGIFRegHandlers[GIF_A_D_REG_ALPHA_1] = &GSState::GIFRegHandlerALPHA<0>;
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m_fpGIFRegHandlers[GIF_A_D_REG_ALPHA_2] = &GSState::GIFRegHandlerALPHA<1>;
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m_fpGIFRegHandlers[GIF_A_D_REG_DIMX] = &GSState::GIFRegHandlerDIMX;
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m_fpGIFRegHandlers[GIF_A_D_REG_DTHE] = &GSState::GIFRegHandlerDTHE;
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m_fpGIFRegHandlers[GIF_A_D_REG_COLCLAMP] = &GSState::GIFRegHandlerCOLCLAMP;
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m_fpGIFRegHandlers[GIF_A_D_REG_TEST_1] = &GSState::GIFRegHandlerTEST<0>;
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m_fpGIFRegHandlers[GIF_A_D_REG_TEST_2] = &GSState::GIFRegHandlerTEST<1>;
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m_fpGIFRegHandlers[GIF_A_D_REG_PABE] = &GSState::GIFRegHandlerPABE;
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m_fpGIFRegHandlers[GIF_A_D_REG_FBA_1] = &GSState::GIFRegHandlerFBA<0>;
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m_fpGIFRegHandlers[GIF_A_D_REG_FBA_2] = &GSState::GIFRegHandlerFBA<1>;
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m_fpGIFRegHandlers[GIF_A_D_REG_FRAME_1] = &GSState::GIFRegHandlerFRAME<0>;
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m_fpGIFRegHandlers[GIF_A_D_REG_FRAME_2] = &GSState::GIFRegHandlerFRAME<1>;
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m_fpGIFRegHandlers[GIF_A_D_REG_ZBUF_1] = &GSState::GIFRegHandlerZBUF<0>;
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m_fpGIFRegHandlers[GIF_A_D_REG_ZBUF_2] = &GSState::GIFRegHandlerZBUF<1>;
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m_fpGIFRegHandlers[GIF_A_D_REG_BITBLTBUF] = &GSState::GIFRegHandlerBITBLTBUF;
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m_fpGIFRegHandlers[GIF_A_D_REG_TRXPOS] = &GSState::GIFRegHandlerTRXPOS;
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m_fpGIFRegHandlers[GIF_A_D_REG_TRXREG] = &GSState::GIFRegHandlerTRXREG;
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m_fpGIFRegHandlers[GIF_A_D_REG_TRXDIR] = &GSState::GIFRegHandlerTRXDIR;
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m_fpGIFRegHandlers[GIF_A_D_REG_HWREG] = &GSState::GIFRegHandlerHWREG;
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m_fpGIFRegHandlers[GIF_A_D_REG_SIGNAL] = &GSState::GIFRegHandlerSIGNAL;
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m_fpGIFRegHandlers[GIF_A_D_REG_FINISH] = &GSState::GIFRegHandlerFINISH;
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m_fpGIFRegHandlers[GIF_A_D_REG_LABEL] = &GSState::GIFRegHandlerLABEL;
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}
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CPoint GSState::GetDisplayPos(int i)
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{
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ASSERT(i >= 0 && i < 2);
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CPoint p;
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p.x = DISPLAY[i]->DX / (DISPLAY[i]->MAGH + 1);
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p.y = DISPLAY[i]->DY / (DISPLAY[i]->MAGV + 1);
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return p;
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}
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CSize GSState::GetDisplaySize(int i)
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{
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ASSERT(i >= 0 && i < 2);
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CSize s;
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s.cx = (DISPLAY[i]->DW + 1) / (DISPLAY[i]->MAGH + 1);
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s.cy = (DISPLAY[i]->DH + 1) / (DISPLAY[i]->MAGV + 1);
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return s;
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}
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CRect GSState::GetDisplayRect(int i)
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{
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return CRect(GetDisplayPos(i), GetDisplaySize(i));
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}
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CSize GSState::GetDisplayPos()
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{
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return GetDisplayPos(IsEnabled(1) ? 1 : 0);
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}
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CSize GSState::GetDisplaySize()
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{
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return GetDisplaySize(IsEnabled(1) ? 1 : 0);
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}
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CRect GSState::GetDisplayRect()
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{
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return GetDisplayRect(IsEnabled(1) ? 1 : 0);
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}
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CPoint GSState::GetFramePos(int i)
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{
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ASSERT(i >= 0 && i < 2);
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return CPoint(DISPFB[i]->DBX, DISPFB[i]->DBY);
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}
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CSize GSState::GetFrameSize(int i)
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{
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CSize s = GetDisplaySize(i);
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if(SMODE2->INT && SMODE2->FFMD && s.cy > 1) s.cy >>= 1;
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return s;
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}
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CRect GSState::GetFrameRect(int i)
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{
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return CRect(GetFramePos(i), GetFrameSize(i));
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}
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CSize GSState::GetFramePos()
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{
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return GetFramePos(IsEnabled(1) ? 1 : 0);
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}
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CSize GSState::GetFrameSize()
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{
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return GetFrameSize(IsEnabled(1) ? 1 : 0);
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}
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CRect GSState::GetFrameRect()
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{
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return GetFrameRect(IsEnabled(1) ? 1 : 0);
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}
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CSize GSState::GetDeviceSize(int i)
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{
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// TODO: other params of SMODE1 should affect the true device display size
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// TODO2: pal games at 60Hz
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CSize s = GetDisplaySize(i);
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if(s.cy == 2*416 || s.cy == 2*448 || s.cy == 2*512)
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{
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s.cy /= 2;
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}
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else
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{
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s.cy = (SMODE1->CMOD & 1) ? 512 : 448;
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}
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return s;
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}
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CSize GSState::GetDeviceSize()
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{
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return GetDeviceSize(IsEnabled(1) ? 1 : 0);
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}
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bool GSState::IsEnabled(int i)
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{
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ASSERT(i >= 0 && i < 2);
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if(i == 0 && PMODE->EN1)
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{
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return DISPLAY[0]->DW || DISPLAY[0]->DH;
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}
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else if(i == 1 && PMODE->EN2)
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{
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return DISPLAY[1]->DW || DISPLAY[1]->DH;
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}
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return false;
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}
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int GSState::GetFPS()
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{
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return ((SMODE1->CMOD & 1) ? 50 : 60) / (SMODE2->INT ? 1 : 2);
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}
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// GIFPackedRegHandler*
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void GSState::GIFPackedRegHandlerNull(GIFPackedReg* r)
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{
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// ASSERT(0);
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}
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void GSState::GIFPackedRegHandlerPRIM(GIFPackedReg* r)
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{
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// ASSERT(r->r.PRIM.PRIM < 7);
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GIFRegHandlerPRIM(&r->r);
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}
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void GSState::GIFPackedRegHandlerRGBA(GIFPackedReg* r)
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{
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#if _M_SSE >= 0x301
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GSVector4i mask = GSVector4i::load(0x0c080400);
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GSVector4i v = GSVector4i::load<false>(r).shuffle8(mask);
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m_v.RGBAQ.ai32[0] = (UINT32)GSVector4i::store(v);
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#elif _M_SSE >= 0x200
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GSVector4i v = GSVector4i::load<false>(r) & GSVector4i::x000000ff();
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m_v.RGBAQ.ai32[0] = v.rgba32();
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#else
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|
|
m_v.RGBAQ.R = r->RGBA.R;
|
|
m_v.RGBAQ.G = r->RGBA.G;
|
|
m_v.RGBAQ.B = r->RGBA.B;
|
|
m_v.RGBAQ.A = r->RGBA.A;
|
|
|
|
#endif
|
|
|
|
m_v.RGBAQ.Q = m_q;
|
|
}
|
|
|
|
void GSState::GIFPackedRegHandlerSTQ(GIFPackedReg* r)
|
|
{
|
|
#if defined(_M_AMD64)
|
|
|
|
m_v.ST.i64 = r->ai64[0];
|
|
|
|
#elif _M_SSE >= 0x200
|
|
|
|
GSVector4i v = GSVector4i::loadl(r);
|
|
GSVector4i::storel(&m_v.ST.i64, v);
|
|
|
|
#else
|
|
|
|
m_v.ST.S = r->STQ.S;
|
|
m_v.ST.T = r->STQ.T;
|
|
|
|
#endif
|
|
|
|
m_q = r->STQ.Q;
|
|
}
|
|
|
|
void GSState::GIFPackedRegHandlerUV(GIFPackedReg* r)
|
|
{
|
|
#if _M_SSE >= 0x200
|
|
|
|
GSVector4i v = GSVector4i::loadl(r) & GSVector4i::x00003fff();
|
|
m_v.UV.ai32[0] = (UINT32)GSVector4i::store(v.ps32(v));
|
|
|
|
#else
|
|
|
|
m_v.UV.U = r->UV.U;
|
|
m_v.UV.V = r->UV.V;
|
|
|
|
#endif
|
|
}
|
|
|
|
void GSState::GIFPackedRegHandlerXYZF2(GIFPackedReg* r)
|
|
{
|
|
m_v.XYZ.X = r->XYZF2.X;
|
|
m_v.XYZ.Y = r->XYZF2.Y;
|
|
m_v.XYZ.Z = r->XYZF2.Z;
|
|
m_v.FOG.F = r->XYZF2.F;
|
|
|
|
VertexKick(r->XYZF2.ADC);
|
|
}
|
|
|
|
void GSState::GIFPackedRegHandlerXYZ2(GIFPackedReg* r)
|
|
{
|
|
m_v.XYZ.X = r->XYZ2.X;
|
|
m_v.XYZ.Y = r->XYZ2.Y;
|
|
m_v.XYZ.Z = r->XYZ2.Z;
|
|
|
|
VertexKick(r->XYZ2.ADC);
|
|
}
|
|
|
|
template<int i> void GSState::GIFPackedRegHandlerTEX0(GIFPackedReg* r)
|
|
{
|
|
GIFRegHandlerTEX0<i>((GIFReg*)&r->ai64[0]);
|
|
}
|
|
|
|
template<int i> void GSState::GIFPackedRegHandlerCLAMP(GIFPackedReg* r)
|
|
{
|
|
GIFRegHandlerCLAMP<i>((GIFReg*)&r->ai64[0]);
|
|
}
|
|
|
|
void GSState::GIFPackedRegHandlerFOG(GIFPackedReg* r)
|
|
{
|
|
m_v.FOG.F = r->FOG.F;
|
|
}
|
|
|
|
void GSState::GIFPackedRegHandlerXYZF3(GIFPackedReg* r)
|
|
{
|
|
GIFRegHandlerXYZF3((GIFReg*)&r->ai64[0]);
|
|
}
|
|
|
|
void GSState::GIFPackedRegHandlerXYZ3(GIFPackedReg* r)
|
|
{
|
|
GIFRegHandlerXYZ3((GIFReg*)&r->ai64[0]);
|
|
}
|
|
|
|
void GSState::GIFPackedRegHandlerA_D(GIFPackedReg* r)
|
|
{
|
|
(this->*m_fpGIFRegHandlers[(BYTE)r->A_D.ADDR])(&r->r);
|
|
}
|
|
|
|
void GSState::GIFPackedRegHandlerA_D(GIFPackedReg* r, int size)
|
|
{
|
|
for(int i = 0; i < size; i++)
|
|
{
|
|
(this->*m_fpGIFRegHandlers[(BYTE)r[i].A_D.ADDR])(&r[i].r);
|
|
}
|
|
}
|
|
|
|
void GSState::GIFPackedRegHandlerNOP(GIFPackedReg* r)
|
|
{
|
|
}
|
|
|
|
// GIFRegHandler*
|
|
|
|
void GSState::GIFRegHandlerNull(GIFReg* r)
|
|
{
|
|
// ASSERT(0);
|
|
}
|
|
|
|
void GSState::GIFRegHandlerPRIM(GIFReg* r)
|
|
{
|
|
// ASSERT(r->PRIM.PRIM < 7);
|
|
|
|
if(GSUtil::GetPrimClass(m_env.PRIM.PRIM) == GSUtil::GetPrimClass(r->PRIM.PRIM))
|
|
{
|
|
if(((m_env.PRIM.i64 ^ r->PRIM.i64) & ~7) != 0)
|
|
{
|
|
Flush();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Flush();
|
|
}
|
|
|
|
m_env.PRIM = (GSVector4i)r->PRIM;
|
|
m_env.PRMODE._PRIM = r->PRIM.PRIM;
|
|
|
|
m_context = &m_env.CTXT[PRIM->CTXT];
|
|
|
|
UpdateVertexKick();
|
|
|
|
ResetPrim();
|
|
}
|
|
|
|
void GSState::GIFRegHandlerRGBAQ(GIFReg* r)
|
|
{
|
|
m_v.RGBAQ = (GSVector4i)r->RGBAQ;
|
|
}
|
|
|
|
void GSState::GIFRegHandlerST(GIFReg* r)
|
|
{
|
|
m_v.ST = (GSVector4i)r->ST;
|
|
}
|
|
|
|
void GSState::GIFRegHandlerUV(GIFReg* r)
|
|
{
|
|
m_v.UV.ai32[0] = r->UV.ai32[0] & 0x3fff3fff;
|
|
}
|
|
|
|
void GSState::GIFRegHandlerXYZF2(GIFReg* r)
|
|
{
|
|
/*
|
|
m_v.XYZ.X = r->XYZF.X;
|
|
m_v.XYZ.Y = r->XYZF.Y;
|
|
m_v.XYZ.Z = r->XYZF.Z;
|
|
m_v.FOG.F = r->XYZF.F;
|
|
*/
|
|
m_v.XYZ.ai32[0] = r->XYZF.ai32[0];
|
|
m_v.XYZ.ai32[1] = r->XYZF.ai32[1] & 0x00ffffff;
|
|
m_v.FOG.ai32[1] = r->XYZF.ai32[1] & 0xff000000;
|
|
|
|
VertexKick(false);
|
|
}
|
|
|
|
void GSState::GIFRegHandlerXYZ2(GIFReg* r)
|
|
{
|
|
m_v.XYZ = (GSVector4i)r->XYZ;
|
|
|
|
VertexKick(false);
|
|
}
|
|
|
|
template<int i> void GSState::GIFRegHandlerTEX0(GIFReg* r)
|
|
{
|
|
// even if TEX0 did not change, a new palette may have been uploaded and will overwrite the currently queued for drawing
|
|
|
|
bool wt = m_mem.m_clut.WriteTest(r->TEX0, m_env.TEXCLUT);
|
|
|
|
if(wt || PRIM->CTXT == i && !(m_env.CTXT[i].TEX0 == (GSVector4i)r->TEX0).alltrue())
|
|
{
|
|
Flush();
|
|
}
|
|
|
|
m_env.CTXT[i].TEX0 = (GSVector4i)r->TEX0;
|
|
|
|
if(m_env.CTXT[i].TEX0.TW > 10) m_env.CTXT[i].TEX0.TW = 10;
|
|
if(m_env.CTXT[i].TEX0.TH > 10) m_env.CTXT[i].TEX0.TH = 10;
|
|
|
|
m_env.CTXT[i].TEX0.CPSM &= 0xa; // 1010b
|
|
|
|
if((m_env.CTXT[i].TEX0.TBW & 1) && (m_env.CTXT[i].TEX0.PSM == PSM_PSMT8 || m_env.CTXT[i].TEX0.PSM == PSM_PSMT4))
|
|
{
|
|
m_env.CTXT[i].TEX0.TBW &= ~1; // GS User 2.6
|
|
}
|
|
|
|
if(wt)
|
|
{
|
|
m_mem.m_clut.Write(m_env.CTXT[i].TEX0, m_env.TEXCLUT);
|
|
}
|
|
}
|
|
|
|
template<int i> void GSState::GIFRegHandlerCLAMP(GIFReg* r)
|
|
{
|
|
if(PRIM->CTXT == i && !(m_env.CTXT[i].CLAMP == (GSVector4i)r->CLAMP).alltrue())
|
|
{
|
|
Flush();
|
|
}
|
|
|
|
m_env.CTXT[i].CLAMP = (GSVector4i)r->CLAMP;
|
|
}
|
|
|
|
void GSState::GIFRegHandlerFOG(GIFReg* r)
|
|
{
|
|
m_v.FOG = (GSVector4i)r->FOG;
|
|
}
|
|
|
|
void GSState::GIFRegHandlerXYZF3(GIFReg* r)
|
|
{
|
|
/*
|
|
m_v.XYZ.X = r->XYZF.X;
|
|
m_v.XYZ.Y = r->XYZF.Y;
|
|
m_v.XYZ.Z = r->XYZF.Z;
|
|
m_v.FOG.F = r->XYZF.F;
|
|
*/
|
|
m_v.XYZ.ai32[0] = r->XYZF.ai32[0];
|
|
m_v.XYZ.ai32[1] = r->XYZF.ai32[1] & 0x00ffffff;
|
|
m_v.FOG.ai32[1] = r->XYZF.ai32[1] & 0xff000000;
|
|
|
|
VertexKick(true);
|
|
}
|
|
|
|
void GSState::GIFRegHandlerXYZ3(GIFReg* r)
|
|
{
|
|
m_v.XYZ = (GSVector4i)r->XYZ;
|
|
|
|
VertexKick(true);
|
|
}
|
|
|
|
void GSState::GIFRegHandlerNOP(GIFReg* r)
|
|
{
|
|
}
|
|
|
|
template<int i> void GSState::GIFRegHandlerTEX1(GIFReg* r)
|
|
{
|
|
if(PRIM->CTXT == i && !(m_env.CTXT[i].TEX1 == (GSVector4i)r->TEX1).alltrue())
|
|
{
|
|
Flush();
|
|
}
|
|
|
|
m_env.CTXT[i].TEX1 = (GSVector4i)r->TEX1;
|
|
}
|
|
|
|
template<int i> void GSState::GIFRegHandlerTEX2(GIFReg* r)
|
|
{
|
|
// m_env.CTXT[i].TEX2 = r->TEX2; // not used
|
|
|
|
UINT64 mask = 0xFFFFFFE003F00000ui64; // TEX2 bits
|
|
|
|
r->i64 = (r->i64 & mask) | (m_env.CTXT[i].TEX0.i64 & ~mask);
|
|
|
|
GIFRegHandlerTEX0<i>(r);
|
|
}
|
|
|
|
template<int i> void GSState::GIFRegHandlerXYOFFSET(GIFReg* r)
|
|
{
|
|
GSVector4i o = (GSVector4i)r->XYOFFSET & GSVector4i::x0000ffff();
|
|
|
|
if(!(m_env.CTXT[i].XYOFFSET == o).alltrue())
|
|
{
|
|
Flush();
|
|
}
|
|
|
|
m_env.CTXT[i].XYOFFSET = o;
|
|
|
|
m_env.CTXT[i].UpdateScissor();
|
|
}
|
|
|
|
void GSState::GIFRegHandlerPRMODECONT(GIFReg* r)
|
|
{
|
|
if(!(m_env.PRMODECONT == (GSVector4i)r->PRMODECONT).alltrue())
|
|
{
|
|
Flush();
|
|
}
|
|
|
|
m_env.PRMODECONT.AC = r->PRMODECONT.AC;
|
|
|
|
PRIM = m_env.PRMODECONT.AC ? &m_env.PRIM : (GIFRegPRIM*)&m_env.PRMODE;
|
|
|
|
if(PRIM->PRIM == 7) TRACE(_T("Invalid PRMODECONT/PRIM\n"));
|
|
|
|
m_context = &m_env.CTXT[PRIM->CTXT];
|
|
|
|
UpdateVertexKick();
|
|
}
|
|
|
|
void GSState::GIFRegHandlerPRMODE(GIFReg* r)
|
|
{
|
|
if(!m_env.PRMODECONT.AC)
|
|
{
|
|
Flush();
|
|
}
|
|
|
|
UINT32 _PRIM = m_env.PRMODE._PRIM;
|
|
m_env.PRMODE = (GSVector4i)r->PRMODE;
|
|
m_env.PRMODE._PRIM = _PRIM;
|
|
|
|
m_context = &m_env.CTXT[PRIM->CTXT];
|
|
|
|
UpdateVertexKick();
|
|
}
|
|
|
|
void GSState::GIFRegHandlerTEXCLUT(GIFReg* r)
|
|
{
|
|
if(!(m_env.TEXCLUT == (GSVector4i)r->TEXCLUT).alltrue())
|
|
{
|
|
Flush();
|
|
}
|
|
|
|
m_env.TEXCLUT = (GSVector4i)r->TEXCLUT;
|
|
}
|
|
|
|
void GSState::GIFRegHandlerSCANMSK(GIFReg* r)
|
|
{
|
|
if(!(m_env.SCANMSK == (GSVector4i)r->SCANMSK).alltrue())
|
|
{
|
|
Flush();
|
|
}
|
|
|
|
m_env.SCANMSK = (GSVector4i)r->SCANMSK;
|
|
}
|
|
|
|
template<int i> void GSState::GIFRegHandlerMIPTBP1(GIFReg* r)
|
|
{
|
|
if(PRIM->CTXT == i && !(m_env.CTXT[i].MIPTBP1 == (GSVector4i)r->MIPTBP1).alltrue())
|
|
{
|
|
Flush();
|
|
}
|
|
|
|
m_env.CTXT[i].MIPTBP1 = (GSVector4i)r->MIPTBP1;
|
|
}
|
|
|
|
template<int i> void GSState::GIFRegHandlerMIPTBP2(GIFReg* r)
|
|
{
|
|
if(PRIM->CTXT == i && !(m_env.CTXT[i].MIPTBP2 == (GSVector4i)r->MIPTBP2).alltrue())
|
|
{
|
|
Flush();
|
|
}
|
|
|
|
m_env.CTXT[i].MIPTBP2 = (GSVector4i)r->MIPTBP2;
|
|
}
|
|
|
|
void GSState::GIFRegHandlerTEXA(GIFReg* r)
|
|
{
|
|
if(!(m_env.TEXA == (GSVector4i)r->TEXA).alltrue())
|
|
{
|
|
Flush();
|
|
}
|
|
|
|
m_env.TEXA = (GSVector4i)r->TEXA;
|
|
}
|
|
|
|
void GSState::GIFRegHandlerFOGCOL(GIFReg* r)
|
|
{
|
|
if(!(m_env.FOGCOL == (GSVector4i)r->FOGCOL).alltrue())
|
|
{
|
|
Flush();
|
|
}
|
|
|
|
m_env.FOGCOL = (GSVector4i)r->FOGCOL;
|
|
}
|
|
|
|
void GSState::GIFRegHandlerTEXFLUSH(GIFReg* r)
|
|
{
|
|
// TRACE(_T("TEXFLUSH\n"));
|
|
|
|
// InvalidateTextureCache();
|
|
}
|
|
|
|
template<int i> void GSState::GIFRegHandlerSCISSOR(GIFReg* r)
|
|
{
|
|
if(PRIM->CTXT == i && !(m_env.CTXT[i].SCISSOR == (GSVector4i)r->SCISSOR).alltrue())
|
|
{
|
|
Flush();
|
|
}
|
|
|
|
m_env.CTXT[i].SCISSOR = (GSVector4i)r->SCISSOR;
|
|
|
|
m_env.CTXT[i].UpdateScissor();
|
|
}
|
|
|
|
template<int i> void GSState::GIFRegHandlerALPHA(GIFReg* r)
|
|
{
|
|
ASSERT(r->ALPHA.A != 3);
|
|
ASSERT(r->ALPHA.B != 3);
|
|
ASSERT(r->ALPHA.C != 3);
|
|
ASSERT(r->ALPHA.D != 3);
|
|
|
|
if(PRIM->CTXT == i && !(m_env.CTXT[i].ALPHA == (GSVector4i)r->ALPHA).alltrue())
|
|
{
|
|
Flush();
|
|
}
|
|
|
|
m_env.CTXT[i].ALPHA = (GSVector4i)r->ALPHA;
|
|
|
|
// A/B/C/D == 3? => 2
|
|
|
|
m_env.CTXT[i].ALPHA.ai32[0] = ((~m_env.CTXT[i].ALPHA.ai32[0] >> 1) | 0xAA) & m_env.CTXT[i].ALPHA.ai32[0];
|
|
}
|
|
|
|
void GSState::GIFRegHandlerDIMX(GIFReg* r)
|
|
{
|
|
bool update = false;
|
|
|
|
if(!(m_env.DIMX == (GSVector4i)r->DIMX).alltrue())
|
|
{
|
|
Flush();
|
|
|
|
update = true;
|
|
}
|
|
|
|
m_env.DIMX = (GSVector4i)r->DIMX;
|
|
|
|
if(update)
|
|
{
|
|
m_env.UpdateDIMX();
|
|
}
|
|
}
|
|
|
|
void GSState::GIFRegHandlerDTHE(GIFReg* r)
|
|
{
|
|
if(!(m_env.DTHE == (GSVector4i)r->DTHE).alltrue())
|
|
{
|
|
Flush();
|
|
}
|
|
|
|
m_env.DTHE = (GSVector4i)r->DTHE;
|
|
}
|
|
|
|
void GSState::GIFRegHandlerCOLCLAMP(GIFReg* r)
|
|
{
|
|
if(!(m_env.COLCLAMP == (GSVector4i)r->COLCLAMP).alltrue())
|
|
{
|
|
Flush();
|
|
}
|
|
|
|
m_env.COLCLAMP = (GSVector4i)r->COLCLAMP;
|
|
}
|
|
|
|
template<int i> void GSState::GIFRegHandlerTEST(GIFReg* r)
|
|
{
|
|
if(PRIM->CTXT == i && !(m_env.CTXT[i].TEST == (GSVector4i)r->TEST).alltrue())
|
|
{
|
|
Flush();
|
|
}
|
|
|
|
m_env.CTXT[i].TEST = (GSVector4i)r->TEST;
|
|
}
|
|
|
|
void GSState::GIFRegHandlerPABE(GIFReg* r)
|
|
{
|
|
if(!(m_env.PABE == (GSVector4i)r->PABE).alltrue())
|
|
{
|
|
Flush();
|
|
}
|
|
|
|
m_env.PABE = (GSVector4i)r->PABE;
|
|
}
|
|
|
|
template<int i> void GSState::GIFRegHandlerFBA(GIFReg* r)
|
|
{
|
|
if(PRIM->CTXT == i && !(m_env.CTXT[i].FBA == (GSVector4i)r->FBA).alltrue())
|
|
{
|
|
Flush();
|
|
}
|
|
|
|
m_env.CTXT[i].FBA = (GSVector4i)r->FBA;
|
|
}
|
|
|
|
template<int i> void GSState::GIFRegHandlerFRAME(GIFReg* r)
|
|
{
|
|
if(PRIM->CTXT == i && !(m_env.CTXT[i].FRAME == (GSVector4i)r->FRAME).alltrue())
|
|
{
|
|
Flush();
|
|
}
|
|
|
|
m_env.CTXT[i].FRAME = (GSVector4i)r->FRAME;
|
|
}
|
|
|
|
template<int i> void GSState::GIFRegHandlerZBUF(GIFReg* r)
|
|
{
|
|
if(r->ZBUF.ai32[0] == 0)
|
|
{
|
|
// during startup all regs are cleared to 0 (by the bios or something), so we mask z until this register becomes valid
|
|
|
|
r->ZBUF.ZMSK = 1;
|
|
}
|
|
|
|
r->ZBUF.PSM |= 0x30;
|
|
|
|
if(PRIM->CTXT == i && !(m_env.CTXT[i].ZBUF == (GSVector4i)r->ZBUF).alltrue())
|
|
{
|
|
Flush();
|
|
}
|
|
|
|
m_env.CTXT[i].ZBUF = (GSVector4i)r->ZBUF;
|
|
|
|
if(m_env.CTXT[i].ZBUF.PSM != PSM_PSMZ32
|
|
&& m_env.CTXT[i].ZBUF.PSM != PSM_PSMZ24
|
|
&& m_env.CTXT[i].ZBUF.PSM != PSM_PSMZ16
|
|
&& m_env.CTXT[i].ZBUF.PSM != PSM_PSMZ16S)
|
|
{
|
|
m_env.CTXT[i].ZBUF.PSM = PSM_PSMZ32;
|
|
}
|
|
}
|
|
|
|
void GSState::GIFRegHandlerBITBLTBUF(GIFReg* r)
|
|
{
|
|
if(!(m_env.BITBLTBUF == (GSVector4i)r->BITBLTBUF).alltrue())
|
|
{
|
|
FlushWrite();
|
|
}
|
|
|
|
m_env.BITBLTBUF = (GSVector4i)r->BITBLTBUF;
|
|
|
|
if((m_env.BITBLTBUF.SBW & 1) && (m_env.BITBLTBUF.SPSM == PSM_PSMT8 || m_env.BITBLTBUF.SPSM == PSM_PSMT4))
|
|
{
|
|
m_env.BITBLTBUF.SBW &= ~1;
|
|
}
|
|
|
|
if((m_env.BITBLTBUF.DBW & 1) && (m_env.BITBLTBUF.DPSM == PSM_PSMT8 || m_env.BITBLTBUF.DPSM == PSM_PSMT4))
|
|
{
|
|
m_env.BITBLTBUF.DBW &= ~1; // namcoXcapcom: 5, 11, refered to as 4, 10 in TEX0.TBW later
|
|
}
|
|
}
|
|
|
|
void GSState::GIFRegHandlerTRXPOS(GIFReg* r)
|
|
{
|
|
if(!(m_env.TRXPOS == (GSVector4i)r->TRXPOS).alltrue())
|
|
{
|
|
FlushWrite();
|
|
}
|
|
|
|
m_env.TRXPOS = (GSVector4i)r->TRXPOS;
|
|
}
|
|
|
|
void GSState::GIFRegHandlerTRXREG(GIFReg* r)
|
|
{
|
|
if(!(m_env.TRXREG == (GSVector4i)r->TRXREG).alltrue() || !(m_env.TRXREG2 == (GSVector4i)r->TRXREG).alltrue())
|
|
{
|
|
FlushWrite();
|
|
}
|
|
|
|
m_env.TRXREG = (GSVector4i)r->TRXREG;
|
|
m_env.TRXREG2 = (GSVector4i)r->TRXREG;
|
|
}
|
|
|
|
void GSState::GIFRegHandlerTRXDIR(GIFReg* r)
|
|
{
|
|
Flush();
|
|
|
|
m_env.TRXDIR = (GSVector4i)r->TRXDIR;
|
|
|
|
switch(m_env.TRXDIR.XDIR)
|
|
{
|
|
case 0: // host -> local
|
|
m_x = m_env.TRXPOS.DSAX;
|
|
m_y = m_env.TRXPOS.DSAY;
|
|
m_env.TRXREG.RRW = m_x + m_env.TRXREG2.RRW;
|
|
m_env.TRXREG.RRH = m_y + m_env.TRXREG2.RRH;
|
|
break;
|
|
case 1: // local -> host
|
|
m_x = m_env.TRXPOS.SSAX;
|
|
m_y = m_env.TRXPOS.SSAY;
|
|
m_env.TRXREG.RRW = m_x + m_env.TRXREG2.RRW;
|
|
m_env.TRXREG.RRH = m_y + m_env.TRXREG2.RRH;
|
|
break;
|
|
case 2: // local -> local
|
|
Move();
|
|
break;
|
|
case 3:
|
|
ASSERT(0);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void GSState::GIFRegHandlerHWREG(GIFReg* r)
|
|
{
|
|
ASSERT(m_env.TRXDIR.XDIR == 0); // host => local
|
|
|
|
Write((BYTE*)r, 8); // hunting ground
|
|
}
|
|
|
|
void GSState::GIFRegHandlerSIGNAL(GIFReg* r)
|
|
{
|
|
if(m_mt) return;
|
|
|
|
SIGLBLID->SIGID = (SIGLBLID->SIGID & ~r->SIGNAL.IDMSK) | (r->SIGNAL.ID & r->SIGNAL.IDMSK);
|
|
|
|
if(CSR->wSIGNAL) CSR->rSIGNAL = 1;
|
|
if(!IMR->SIGMSK && m_irq) m_irq();
|
|
}
|
|
|
|
void GSState::GIFRegHandlerFINISH(GIFReg* r)
|
|
{
|
|
if(m_mt) return;
|
|
|
|
if(CSR->wFINISH) CSR->rFINISH = 1;
|
|
if(!IMR->FINISHMSK && m_irq) m_irq();
|
|
}
|
|
|
|
void GSState::GIFRegHandlerLABEL(GIFReg* r)
|
|
{
|
|
if(m_mt) return;
|
|
|
|
SIGLBLID->LBLID = (SIGLBLID->LBLID & ~r->LABEL.IDMSK) | (r->LABEL.ID & r->LABEL.IDMSK);
|
|
}
|
|
|
|
//
|
|
|
|
void GSState::Flush()
|
|
{
|
|
FlushWrite();
|
|
|
|
FlushPrim();
|
|
}
|
|
|
|
void GSState::FlushWrite()
|
|
{
|
|
FlushWrite(m_buff, m_bytes);
|
|
|
|
m_bytes = 0;
|
|
}
|
|
|
|
void GSState::FlushWrite(BYTE* mem, int len)
|
|
{
|
|
if(len > 0)
|
|
{
|
|
/*
|
|
CSize bs = GSLocalMemory::m_psm[m_env.BITBLTBUF.DPSM].bs;
|
|
|
|
if((m_x & (bs.cx - 1)) || (m_env.TRXREG.RRW & (bs.cx - 1))
|
|
|| (m_y & (bs.cy - 1)) || (m_env.TRXREG.RRH & (bs.cy - 1))
|
|
|| m_x != m_env.TRXPOS.DSAX)
|
|
{
|
|
printf("*** [%d]: %d %d, %d %d %d %d\n", m_env.BITBLTBUF.DPSM, m_env.TRXPOS.DSAX, m_env.TRXPOS.DSAY, m_x, m_y, m_env.TRXREG.RRW, m_env.TRXREG.RRH);
|
|
}
|
|
|
|
if((len % ((m_env.TRXREG.RRW - m_x) * GSLocalMemory::m_psm[m_env.BITBLTBUF.DPSM].trbpp / 8)) != 0)
|
|
{
|
|
printf("*** [%d]: %d %d\n", m_env.BITBLTBUF.DPSM, len, ((m_env.TRXREG.RRW - m_x) * GSLocalMemory::m_psm[m_env.BITBLTBUF.DPSM].trbpp / 8));
|
|
}
|
|
*/
|
|
int y = m_y;
|
|
|
|
GSLocalMemory::writeImage wi = GSLocalMemory::m_psm[m_env.BITBLTBUF.DPSM].wi;
|
|
|
|
(m_mem.*wi)(m_x, m_y, mem, len, m_env.BITBLTBUF, m_env.TRXPOS, m_env.TRXREG);
|
|
|
|
m_perfmon.Put(GSPerfMon::Swizzle, len);
|
|
|
|
//ASSERT(m_env.TRXREG.RRH >= m_y - y);
|
|
|
|
CRect r;
|
|
|
|
r.left = m_env.TRXPOS.DSAX;
|
|
r.top = y;
|
|
r.right = m_env.TRXREG.RRW;
|
|
r.bottom = min(m_x == m_env.TRXPOS.DSAX ? m_y : m_y + 1, m_env.TRXREG.RRH);
|
|
|
|
InvalidateVideoMem(m_env.BITBLTBUF, r);
|
|
/*
|
|
static int n = 0;
|
|
CString str;
|
|
str.Format(_T("c:\\temp1\\[%04d]_%05x_%d_%d_%d_%d_%d_%d.bmp"),
|
|
n++, (int)m_env.BITBLTBUF.DBP, (int)m_env.BITBLTBUF.DBW, (int)m_env.BITBLTBUF.DPSM,
|
|
r.left, r.top, r.right, r.bottom);
|
|
m_mem.SaveBMP(str, m_env.BITBLTBUF.DBP, m_env.BITBLTBUF.DBW, m_env.BITBLTBUF.DPSM, r.right, r.bottom);
|
|
*/
|
|
}
|
|
}
|
|
|
|
//
|
|
|
|
void GSState::Write(BYTE* mem, int len)
|
|
{
|
|
/*
|
|
TRACE(_T("Write len=%d DBP=%05x DBW=%d DPSM=%d DSAX=%d DSAY=%d RRW=%d RRH=%d\n"),
|
|
len, (int)m_env.BITBLTBUF.DBP, (int)m_env.BITBLTBUF.DBW, (int)m_env.BITBLTBUF.DPSM,
|
|
(int)m_env.TRXPOS.DSAX, (int)m_env.TRXPOS.DSAY,
|
|
(int)m_env.TRXREG.RRW, (int)m_env.TRXREG.RRH);
|
|
*/
|
|
if(len == 0) return;
|
|
|
|
if(m_y >= m_env.TRXREG.RRH) return; // TODO: handle overflow during writing data too (just chop len below somewhere)
|
|
|
|
// TODO: hmmmm
|
|
|
|
if(PRIM->TME && (m_env.BITBLTBUF.DBP == m_context->TEX0.TBP0 || m_env.BITBLTBUF.DBP == m_context->TEX0.CBP))
|
|
{
|
|
FlushPrim();
|
|
}
|
|
|
|
int bpp = GSLocalMemory::m_psm[m_env.BITBLTBUF.DPSM].trbpp;
|
|
|
|
int pitch = (m_env.TRXREG.RRW - m_env.TRXPOS.DSAX) * bpp >> 3;
|
|
|
|
if(pitch <= 0) {ASSERT(0); return;}
|
|
|
|
int height = len / pitch;
|
|
|
|
if(height > m_env.TRXREG.RRH - m_env.TRXPOS.DSAY)
|
|
{
|
|
height = m_env.TRXREG.RRH - m_env.TRXPOS.DSAY;
|
|
|
|
len = height * pitch;
|
|
}
|
|
|
|
if(m_bytes > 0 || height < m_env.TRXREG.RRH - m_env.TRXPOS.DSAY)
|
|
{
|
|
ASSERT(len <= m_maxbytes); // more than 4mb into a 4mb local mem doesn't make sense
|
|
|
|
len = min(m_maxbytes, len);
|
|
|
|
if(m_bytes + len > m_maxbytes)
|
|
{
|
|
FlushWrite();
|
|
}
|
|
|
|
memcpy(&m_buff[m_bytes], mem, len);
|
|
|
|
m_bytes += len;
|
|
}
|
|
else
|
|
{
|
|
FlushWrite(mem, len);
|
|
}
|
|
|
|
m_mem.m_clut.Invalidate();
|
|
}
|
|
|
|
void GSState::Read(BYTE* mem, int len)
|
|
{
|
|
/*
|
|
TRACE(_T("Read len=%d SBP=%05x SBW=%d SPSM=%d SSAX=%d SSAY=%d RRW=%d RRH=%d\n"),
|
|
len, (int)m_env.BITBLTBUF.SBP, (int)m_env.BITBLTBUF.SBW, (int)m_env.BITBLTBUF.SPSM,
|
|
(int)m_env.TRXPOS.SSAX, (int)m_env.TRXPOS.SSAY,
|
|
(int)m_env.TRXREG.RRW, (int)m_env.TRXREG.RRH);
|
|
*/
|
|
|
|
if(m_y >= (int)m_env.TRXREG.RRH) {ASSERT(0); return;}
|
|
|
|
if(m_x == m_env.TRXPOS.SSAX && m_y == m_env.TRXPOS.SSAY)
|
|
{
|
|
CRect r(m_env.TRXPOS.SSAX, m_env.TRXPOS.SSAY, m_env.TRXREG.RRW, m_env.TRXREG.RRH);
|
|
|
|
InvalidateLocalMem(m_env.BITBLTBUF, r);
|
|
}
|
|
|
|
// TODO
|
|
|
|
m_mem.ReadImageX(m_x, m_y, mem, len, m_env.BITBLTBUF, m_env.TRXPOS, m_env.TRXREG);
|
|
}
|
|
|
|
void GSState::Move()
|
|
{
|
|
// ffxii uses this to move the top/bottom of the scrolling menus offscreen and then blends them back over the text to create a shading effect
|
|
// guitar hero copies the far end of the board to do a similar blend too
|
|
|
|
GSLocalMemory::readPixel rp = GSLocalMemory::m_psm[m_env.BITBLTBUF.SPSM].rp;
|
|
GSLocalMemory::writePixel wp = GSLocalMemory::m_psm[m_env.BITBLTBUF.DPSM].wp;
|
|
|
|
int sx = m_env.TRXPOS.SSAX;
|
|
int dx = m_env.TRXPOS.DSAX;
|
|
int sy = m_env.TRXPOS.SSAY;
|
|
int dy = m_env.TRXPOS.DSAY;
|
|
int w = m_env.TRXREG.RRW;
|
|
int h = m_env.TRXREG.RRH;
|
|
int xinc = 1;
|
|
int yinc = 1;
|
|
|
|
if(sx < dx) sx += w-1, dx += w-1, xinc = -1;
|
|
if(sy < dy) sy += h-1, dy += h-1, yinc = -1;
|
|
|
|
InvalidateLocalMem(m_env.BITBLTBUF, CRect(CPoint(sx, sy), CSize(w, h)));
|
|
InvalidateVideoMem(m_env.BITBLTBUF, CRect(CPoint(dx, dy), CSize(w, h)));
|
|
|
|
// TODO: use rowOffset
|
|
|
|
for(int y = 0; y < h; y++, sy += yinc, dy += yinc, sx -= xinc*w, dx -= xinc*w)
|
|
for(int x = 0; x < w; x++, sx += xinc, dx += xinc)
|
|
(m_mem.*wp)(dx, dy, (m_mem.*rp)(sx, sy, m_env.BITBLTBUF.SBP, m_env.BITBLTBUF.SBW), m_env.BITBLTBUF.DBP, m_env.BITBLTBUF.DBW);
|
|
}
|
|
|
|
void GSState::SoftReset(BYTE mask)
|
|
{
|
|
if(mask & 1) memset(&m_path[0], 0, sizeof(GIFPath));
|
|
if(mask & 2) memset(&m_path[1], 0, sizeof(GIFPath));
|
|
if(mask & 4) memset(&m_path[2], 0, sizeof(GIFPath));
|
|
|
|
m_env.TRXDIR.XDIR = 3; //-1 ; set it to invalid value
|
|
|
|
m_q = 1;
|
|
}
|
|
|
|
void GSState::ReadFIFO(BYTE* mem, int size)
|
|
{
|
|
GSPerfMonAutoTimer pmat(m_perfmon);
|
|
|
|
Flush();
|
|
|
|
size *= 16;
|
|
|
|
Read(mem, size);
|
|
|
|
if(m_dump)
|
|
{
|
|
m_dump.ReadFIFO(size);
|
|
}
|
|
}
|
|
|
|
template void GSState::Transfer<0>(BYTE* mem, UINT32 size);
|
|
template void GSState::Transfer<1>(BYTE* mem, UINT32 size);
|
|
template void GSState::Transfer<2>(BYTE* mem, UINT32 size);
|
|
|
|
template<int index> void GSState::Transfer(BYTE* mem, UINT32 size)
|
|
{
|
|
GSPerfMonAutoTimer pmat(m_perfmon);
|
|
|
|
BYTE* start = mem;
|
|
|
|
GIFPath& path = m_path[index];
|
|
|
|
while(size > 0)
|
|
{
|
|
bool eop = false;
|
|
|
|
if(path.tag.NLOOP == 0)
|
|
{
|
|
path.SetTag(mem);
|
|
|
|
mem += sizeof(GIFTag);
|
|
size--;
|
|
|
|
m_q = 1.0f;
|
|
|
|
if(index == 2 && path.tag.EOP)
|
|
{
|
|
m_path3hack = 1;
|
|
}
|
|
|
|
if(path.tag.PRE)
|
|
{
|
|
ASSERT(path.tag.FLG != GIF_FLG_IMAGE); // kingdom hearts, ffxii, tales of abyss, berserk
|
|
|
|
if((path.tag.FLG & 2) == 0)
|
|
{
|
|
GIFReg r;
|
|
r.i64 = path.tag.PRIM;
|
|
(this->*m_fpGIFRegHandlers[GIF_A_D_REG_PRIM])(&r);
|
|
}
|
|
}
|
|
|
|
if(path.tag.EOP)
|
|
{
|
|
eop = true;
|
|
}
|
|
else if(path.tag.NLOOP == 0)
|
|
{
|
|
if(index == 0 && m_nloophack)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
eop = true;
|
|
}
|
|
}
|
|
|
|
if(path.tag.NLOOP > 0)
|
|
{
|
|
switch(path.tag.FLG)
|
|
{
|
|
case GIF_FLG_PACKED:
|
|
|
|
// first try a shortcut for a very common case
|
|
|
|
if(path.nreg == 0 && path.tag.NREG == 1 && size >= path.tag.NLOOP && path.GetReg() == GIF_REG_A_D)
|
|
{
|
|
int n = path.tag.NLOOP;
|
|
|
|
GIFPackedRegHandlerA_D((GIFPackedReg*)mem, n);
|
|
|
|
mem += n * sizeof(GIFPackedReg);
|
|
size -= n;
|
|
|
|
path.tag.NLOOP = 0;
|
|
}
|
|
else
|
|
{
|
|
while(size > 0)
|
|
{
|
|
(this->*m_fpGIFPackedRegHandlers[path.GetReg()])((GIFPackedReg*)mem);
|
|
|
|
size--;
|
|
mem += sizeof(GIFPackedReg);
|
|
|
|
if((++path.nreg & 0xf) == path.tag.NREG)
|
|
{
|
|
path.nreg = 0;
|
|
path.tag.NLOOP--;
|
|
|
|
if(path.tag.NLOOP == 0)
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
break;
|
|
|
|
case GIF_FLG_REGLIST:
|
|
|
|
size *= 2;
|
|
|
|
while(size > 0)
|
|
{
|
|
(this->*m_fpGIFRegHandlers[path.GetReg()])((GIFReg*)mem);
|
|
|
|
size--;
|
|
mem += sizeof(GIFReg);
|
|
|
|
if((++path.nreg & 0xf) == path.tag.NREG)
|
|
{
|
|
path.nreg = 0;
|
|
path.tag.NLOOP--;
|
|
|
|
if(path.tag.NLOOP == 0)
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if(size & 1) mem += sizeof(GIFReg);
|
|
|
|
size /= 2;
|
|
|
|
break;
|
|
|
|
case GIF_FLG_IMAGE2: // hmmm
|
|
|
|
ASSERT(0);
|
|
|
|
path.tag.NLOOP = 0;
|
|
|
|
break;
|
|
|
|
case GIF_FLG_IMAGE:
|
|
{
|
|
int len = (int)min(size, path.tag.NLOOP);
|
|
|
|
//ASSERT(!(len&3));
|
|
|
|
switch(m_env.TRXDIR.XDIR)
|
|
{
|
|
case 0:
|
|
Write(mem, len * 16);
|
|
break;
|
|
case 1:
|
|
Read(mem, len * 16);
|
|
break;
|
|
case 2:
|
|
Move();
|
|
break;
|
|
case 3:
|
|
ASSERT(0);
|
|
break;
|
|
default:
|
|
__assume(0);
|
|
}
|
|
|
|
mem += len * 16;
|
|
path.tag.NLOOP -= len;
|
|
size -= len;
|
|
}
|
|
|
|
break;
|
|
|
|
default:
|
|
__assume(0);
|
|
}
|
|
}
|
|
|
|
if(eop && ((int)size <= 0 || index == 0))
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
|
|
// FIXME: dq8, pcsx2 error probably
|
|
|
|
if(index == 0)
|
|
{
|
|
if(!path.tag.EOP && path.tag.NLOOP > 0)
|
|
{
|
|
path.tag.NLOOP = 0;
|
|
|
|
TRACE(_T("path1 hack\n"));
|
|
}
|
|
}
|
|
|
|
if(m_dump && mem > start)
|
|
{
|
|
m_dump.Transfer(index, start, mem - start);
|
|
}
|
|
}
|
|
|
|
template<class T> static void WriteState(BYTE*& dst, T* src, size_t len = sizeof(T))
|
|
{
|
|
memcpy(dst, src, len);
|
|
dst += len;
|
|
}
|
|
|
|
template<class T> static void ReadState(T* dst, BYTE*& src, size_t len = sizeof(T))
|
|
{
|
|
memcpy(dst, src, len);
|
|
src += len;
|
|
}
|
|
|
|
int GSState::Freeze(GSFreezeData* fd, bool sizeonly)
|
|
{
|
|
if(sizeonly)
|
|
{
|
|
fd->size = m_sssize;
|
|
return 0;
|
|
}
|
|
|
|
if(!fd->data || fd->size < m_sssize)
|
|
{
|
|
return -1;
|
|
}
|
|
|
|
Flush();
|
|
|
|
BYTE* data = fd->data;
|
|
|
|
WriteState(data, &m_version);
|
|
WriteState(data, &m_env.PRIM);
|
|
WriteState(data, &m_env.PRMODE);
|
|
WriteState(data, &m_env.PRMODECONT);
|
|
WriteState(data, &m_env.TEXCLUT);
|
|
WriteState(data, &m_env.SCANMSK);
|
|
WriteState(data, &m_env.TEXA);
|
|
WriteState(data, &m_env.FOGCOL);
|
|
WriteState(data, &m_env.DIMX);
|
|
WriteState(data, &m_env.DTHE);
|
|
WriteState(data, &m_env.COLCLAMP);
|
|
WriteState(data, &m_env.PABE);
|
|
WriteState(data, &m_env.BITBLTBUF);
|
|
WriteState(data, &m_env.TRXDIR);
|
|
WriteState(data, &m_env.TRXPOS);
|
|
WriteState(data, &m_env.TRXREG);
|
|
WriteState(data, &m_env.TRXREG2);
|
|
|
|
for(int i = 0; i < 2; i++)
|
|
{
|
|
WriteState(data, &m_env.CTXT[i].XYOFFSET);
|
|
WriteState(data, &m_env.CTXT[i].TEX0);
|
|
WriteState(data, &m_env.CTXT[i].TEX1);
|
|
WriteState(data, &m_env.CTXT[i].TEX2);
|
|
WriteState(data, &m_env.CTXT[i].CLAMP);
|
|
WriteState(data, &m_env.CTXT[i].MIPTBP1);
|
|
WriteState(data, &m_env.CTXT[i].MIPTBP2);
|
|
WriteState(data, &m_env.CTXT[i].SCISSOR);
|
|
WriteState(data, &m_env.CTXT[i].ALPHA);
|
|
WriteState(data, &m_env.CTXT[i].TEST);
|
|
WriteState(data, &m_env.CTXT[i].FBA);
|
|
WriteState(data, &m_env.CTXT[i].FRAME);
|
|
WriteState(data, &m_env.CTXT[i].ZBUF);
|
|
}
|
|
|
|
WriteState(data, &m_v.RGBAQ);
|
|
WriteState(data, &m_v.ST);
|
|
WriteState(data, &m_v.UV);
|
|
WriteState(data, &m_v.XYZ);
|
|
WriteState(data, &m_v.FOG);
|
|
WriteState(data, &m_x);
|
|
WriteState(data, &m_y);
|
|
WriteState(data, m_mem.m_vm8, m_mem.m_vmsize);
|
|
|
|
for(int i = 0; i < 3; i++)
|
|
{
|
|
WriteState(data, &m_path[i].tag);
|
|
WriteState(data, &m_path[i].nreg);
|
|
}
|
|
|
|
WriteState(data, &m_q);
|
|
|
|
return 0;
|
|
}
|
|
|
|
int GSState::Defrost(const GSFreezeData* fd)
|
|
{
|
|
if(!fd || !fd->data || fd->size == 0)
|
|
{
|
|
return -1;
|
|
}
|
|
|
|
if(fd->size < m_sssize)
|
|
{
|
|
return -1;
|
|
}
|
|
|
|
BYTE* data = fd->data;
|
|
|
|
int version;
|
|
|
|
ReadState(&version, data);
|
|
|
|
if(version > m_version)
|
|
{
|
|
return -1;
|
|
}
|
|
|
|
Flush();
|
|
|
|
Reset();
|
|
|
|
ReadState(&m_env.PRIM, data);
|
|
ReadState(&m_env.PRMODE, data);
|
|
ReadState(&m_env.PRMODECONT, data);
|
|
ReadState(&m_env.TEXCLUT, data);
|
|
ReadState(&m_env.SCANMSK, data);
|
|
ReadState(&m_env.TEXA, data);
|
|
ReadState(&m_env.FOGCOL, data);
|
|
ReadState(&m_env.DIMX, data);
|
|
ReadState(&m_env.DTHE, data);
|
|
ReadState(&m_env.COLCLAMP, data);
|
|
ReadState(&m_env.PABE, data);
|
|
ReadState(&m_env.BITBLTBUF, data);
|
|
ReadState(&m_env.TRXDIR, data);
|
|
ReadState(&m_env.TRXPOS, data);
|
|
ReadState(&m_env.TRXREG, data);
|
|
ReadState(&m_env.TRXREG2, data);
|
|
|
|
for(int i = 0; i < 2; i++)
|
|
{
|
|
ReadState(&m_env.CTXT[i].XYOFFSET, data);
|
|
ReadState(&m_env.CTXT[i].TEX0, data);
|
|
ReadState(&m_env.CTXT[i].TEX1, data);
|
|
ReadState(&m_env.CTXT[i].TEX2, data);
|
|
ReadState(&m_env.CTXT[i].CLAMP, data);
|
|
ReadState(&m_env.CTXT[i].MIPTBP1, data);
|
|
ReadState(&m_env.CTXT[i].MIPTBP2, data);
|
|
ReadState(&m_env.CTXT[i].SCISSOR, data);
|
|
ReadState(&m_env.CTXT[i].ALPHA, data);
|
|
ReadState(&m_env.CTXT[i].TEST, data);
|
|
ReadState(&m_env.CTXT[i].FBA, data);
|
|
ReadState(&m_env.CTXT[i].FRAME, data);
|
|
ReadState(&m_env.CTXT[i].ZBUF, data);
|
|
|
|
m_env.CTXT[i].XYOFFSET.OFX &= 0xffff;
|
|
m_env.CTXT[i].XYOFFSET.OFY &= 0xffff;
|
|
|
|
if(version <= 4)
|
|
{
|
|
data += sizeof(DWORD) * 7; // skip
|
|
}
|
|
}
|
|
|
|
ReadState(&m_v.RGBAQ, data);
|
|
ReadState(&m_v.ST, data);
|
|
ReadState(&m_v.UV, data);
|
|
ReadState(&m_v.XYZ, data);
|
|
ReadState(&m_v.FOG, data);
|
|
ReadState(&m_x, data);
|
|
ReadState(&m_y, data);
|
|
ReadState(m_mem.m_vm8, data, m_mem.m_vmsize);
|
|
|
|
for(int i = 0; i < 3; i++)
|
|
{
|
|
ReadState(&m_path[i].tag, data);
|
|
ReadState(&m_path[i].nreg, data);
|
|
|
|
m_path[i].SetTag(&m_path[i].tag); // expand regs
|
|
}
|
|
|
|
ReadState(&m_q, data);
|
|
|
|
PRIM = !m_env.PRMODECONT.AC ? (GIFRegPRIM*)&m_env.PRMODE : &m_env.PRIM;
|
|
|
|
m_context = &m_env.CTXT[PRIM->CTXT];
|
|
|
|
UpdateVertexKick();
|
|
|
|
m_env.UpdateDIMX();
|
|
|
|
m_env.CTXT[0].UpdateScissor();
|
|
m_env.CTXT[1].UpdateScissor();
|
|
|
|
m_perfmon.SetFrame(5000);
|
|
|
|
return 0;
|
|
}
|
|
|
|
void GSState::SetGameCRC(DWORD crc, int options)
|
|
{
|
|
m_crc = crc;
|
|
m_options = options;
|
|
m_game = CRC::Lookup(crc);
|
|
|
|
if(m_nloophack_org == 2)
|
|
{
|
|
m_nloophack = m_game.nloophack;
|
|
}
|
|
}
|
|
|
|
void GSState::SetFrameSkip(int frameskip)
|
|
{
|
|
if(m_frameskip != frameskip)
|
|
{
|
|
m_frameskip = frameskip;
|
|
|
|
if(frameskip)
|
|
{
|
|
m_fpGIFPackedRegHandlers[GIF_REG_PRIM] = &GSState::GIFPackedRegHandlerNOP;
|
|
m_fpGIFPackedRegHandlers[GIF_REG_RGBA] = &GSState::GIFPackedRegHandlerNOP;
|
|
m_fpGIFPackedRegHandlers[GIF_REG_STQ] = &GSState::GIFPackedRegHandlerNOP;
|
|
m_fpGIFPackedRegHandlers[GIF_REG_UV] = &GSState::GIFPackedRegHandlerNOP;
|
|
m_fpGIFPackedRegHandlers[GIF_REG_XYZF2] = &GSState::GIFPackedRegHandlerNOP;
|
|
m_fpGIFPackedRegHandlers[GIF_REG_XYZ2] = &GSState::GIFPackedRegHandlerNOP;
|
|
m_fpGIFPackedRegHandlers[GIF_REG_CLAMP_1] = &GSState::GIFPackedRegHandlerNOP;
|
|
m_fpGIFPackedRegHandlers[GIF_REG_CLAMP_2] = &GSState::GIFPackedRegHandlerNOP;
|
|
m_fpGIFPackedRegHandlers[GIF_REG_FOG] = &GSState::GIFPackedRegHandlerNOP;
|
|
m_fpGIFPackedRegHandlers[GIF_REG_XYZF3] = &GSState::GIFPackedRegHandlerNOP;
|
|
m_fpGIFPackedRegHandlers[GIF_REG_XYZ3] = &GSState::GIFPackedRegHandlerNOP;
|
|
|
|
m_fpGIFRegHandlers[GIF_A_D_REG_PRIM] = &GSState::GIFRegHandlerNOP;
|
|
m_fpGIFRegHandlers[GIF_A_D_REG_RGBAQ] = &GSState::GIFRegHandlerNOP;
|
|
m_fpGIFRegHandlers[GIF_A_D_REG_ST] = &GSState::GIFRegHandlerNOP;
|
|
m_fpGIFRegHandlers[GIF_A_D_REG_UV] = &GSState::GIFRegHandlerNOP;
|
|
m_fpGIFRegHandlers[GIF_A_D_REG_XYZF2] = &GSState::GIFRegHandlerNOP;
|
|
m_fpGIFRegHandlers[GIF_A_D_REG_XYZ2] = &GSState::GIFRegHandlerNOP;
|
|
m_fpGIFRegHandlers[GIF_A_D_REG_XYZF3] = &GSState::GIFRegHandlerNOP;
|
|
m_fpGIFRegHandlers[GIF_A_D_REG_XYZ3] = &GSState::GIFRegHandlerNOP;
|
|
m_fpGIFRegHandlers[GIF_A_D_REG_PRMODECONT] = &GSState::GIFRegHandlerNOP;
|
|
m_fpGIFRegHandlers[GIF_A_D_REG_PRMODE] = &GSState::GIFRegHandlerNOP;
|
|
}
|
|
else
|
|
{
|
|
m_fpGIFPackedRegHandlers[GIF_REG_PRIM] = &GSState::GIFPackedRegHandlerPRIM;
|
|
m_fpGIFPackedRegHandlers[GIF_REG_RGBA] = &GSState::GIFPackedRegHandlerRGBA;
|
|
m_fpGIFPackedRegHandlers[GIF_REG_STQ] = &GSState::GIFPackedRegHandlerSTQ;
|
|
m_fpGIFPackedRegHandlers[GIF_REG_UV] = &GSState::GIFPackedRegHandlerUV;
|
|
m_fpGIFPackedRegHandlers[GIF_REG_XYZF2] = &GSState::GIFPackedRegHandlerXYZF2;
|
|
m_fpGIFPackedRegHandlers[GIF_REG_XYZ2] = &GSState::GIFPackedRegHandlerXYZ2;
|
|
m_fpGIFPackedRegHandlers[GIF_REG_CLAMP_1] = &GSState::GIFPackedRegHandlerCLAMP<0>;
|
|
m_fpGIFPackedRegHandlers[GIF_REG_CLAMP_2] = &GSState::GIFPackedRegHandlerCLAMP<1>;
|
|
m_fpGIFPackedRegHandlers[GIF_REG_FOG] = &GSState::GIFPackedRegHandlerFOG;
|
|
m_fpGIFPackedRegHandlers[GIF_REG_XYZF3] = &GSState::GIFPackedRegHandlerXYZF3;
|
|
m_fpGIFPackedRegHandlers[GIF_REG_XYZ3] = &GSState::GIFPackedRegHandlerXYZ3;
|
|
|
|
m_fpGIFRegHandlers[GIF_A_D_REG_PRIM] = &GSState::GIFRegHandlerPRIM;
|
|
m_fpGIFRegHandlers[GIF_A_D_REG_RGBAQ] = &GSState::GIFRegHandlerRGBAQ;
|
|
m_fpGIFRegHandlers[GIF_A_D_REG_ST] = &GSState::GIFRegHandlerST;
|
|
m_fpGIFRegHandlers[GIF_A_D_REG_UV] = &GSState::GIFRegHandlerUV;
|
|
m_fpGIFRegHandlers[GIF_A_D_REG_XYZF2] = &GSState::GIFRegHandlerXYZF2;
|
|
m_fpGIFRegHandlers[GIF_A_D_REG_XYZ2] = &GSState::GIFRegHandlerXYZ2;
|
|
m_fpGIFRegHandlers[GIF_A_D_REG_XYZF3] = &GSState::GIFRegHandlerXYZF3;
|
|
m_fpGIFRegHandlers[GIF_A_D_REG_XYZ3] = &GSState::GIFRegHandlerXYZ3;
|
|
m_fpGIFRegHandlers[GIF_A_D_REG_PRMODECONT] = &GSState::GIFRegHandlerPRMODECONT;
|
|
m_fpGIFRegHandlers[GIF_A_D_REG_PRMODE] = &GSState::GIFRegHandlerPRMODE;
|
|
}
|
|
}
|
|
}
|
|
|
|
// hacks
|
|
|
|
struct GSFrameInfo
|
|
{
|
|
DWORD FBP;
|
|
DWORD FPSM;
|
|
bool TME;
|
|
DWORD TBP0;
|
|
DWORD TPSM;
|
|
};
|
|
|
|
typedef bool (*GetSkipCount)(const GSFrameInfo& fi, int& skip);
|
|
|
|
bool GSC_Okami(const GSFrameInfo& fi, int& skip)
|
|
{
|
|
if(skip == 0)
|
|
{
|
|
if(fi.TME && fi.FBP == 0x00e00 && fi.FPSM == PSM_PSMCT32 && fi.TBP0 == 0x00000 && fi.TPSM == PSM_PSMCT32)
|
|
{
|
|
skip = 1000;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if(fi.TME && fi.FBP == 0x00e00 && fi.FPSM == PSM_PSMCT32 && fi.TBP0 == 0x03800 && fi.TPSM == PSM_PSMT4)
|
|
{
|
|
skip = 0;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool GSC_MetalGearSolid3(const GSFrameInfo& fi, int& skip)
|
|
{
|
|
if(skip == 0)
|
|
{
|
|
if(fi.TME && fi.FBP == 0x02000 && fi.FPSM == PSM_PSMCT32 && (fi.TBP0 == 0x00000 || fi.TBP0 == 0x01000) && fi.TPSM == PSM_PSMCT24)
|
|
{
|
|
skip = 1000; // 76, 79
|
|
}
|
|
else if(fi.TME && fi.FBP == 0x02800 && fi.FPSM == PSM_PSMCT24 && (fi.TBP0 == 0x00000 || fi.TBP0 == 0x01000) && fi.TPSM == PSM_PSMCT32)
|
|
{
|
|
skip = 1000; // 69
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if(!fi.TME && (fi.FBP == 0x00000 || fi.FBP == 0x01000) && fi.FPSM == PSM_PSMCT32)
|
|
{
|
|
skip = 0;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool GSC_DBZBT2(const GSFrameInfo& fi, int& skip)
|
|
{
|
|
if(skip == 0)
|
|
{
|
|
if(fi.TME && /*fi.FBP == 0x00000 && fi.FPSM == PSM_PSMCT16 &&*/ fi.TBP0 == 0x02000 && fi.TPSM == PSM_PSMZ16)
|
|
{
|
|
skip = 27;
|
|
}
|
|
else if(!fi.TME && fi.FBP == 0x03000 && fi.FPSM == PSM_PSMCT16)
|
|
{
|
|
skip = 10;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool GSC_DBZBT3(const GSFrameInfo& fi, int& skip)
|
|
{
|
|
if(skip == 0)
|
|
{
|
|
if(fi.TME && fi.FBP == 0x01c00 && fi.FPSM == PSM_PSMCT32 && (fi.TBP0 == 0x00000 || fi.TBP0 == 0x00e00) && fi.TPSM == PSM_PSMT8H)
|
|
{
|
|
skip = 24; // blur
|
|
}
|
|
else if(fi.TME && (fi.FBP == 0x00000 || fi.FBP == 0x00e00) && fi.FPSM == PSM_PSMCT32 && fi.TPSM == PSM_PSMT8H)
|
|
{
|
|
skip = 28; // outline
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool GSC_SFEX3(const GSFrameInfo& fi, int& skip)
|
|
{
|
|
if(skip == 0)
|
|
{
|
|
if(fi.TME && fi.FBP == 0x00f00 && fi.FPSM == PSM_PSMCT16 && (fi.TBP0 == 0x00500 || fi.TBP0 == 0x00000) && fi.TPSM == PSM_PSMCT32)
|
|
{
|
|
skip = 4;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool GSC_Bully(const GSFrameInfo& fi, int& skip)
|
|
{
|
|
if(skip == 0)
|
|
{
|
|
if(fi.TME && (fi.FBP == 0x00000 || fi.FBP == 0x01180) && (fi.TBP0 == 0x00000 || fi.TBP0 == 0x01180) && fi.FBP == fi.TBP0 && fi.FPSM == PSM_PSMCT32 && fi.FPSM == fi.TPSM)
|
|
{
|
|
return false; // allowed
|
|
}
|
|
|
|
if(fi.TME && (fi.FBP == 0x00000 || fi.FBP == 0x01180) && fi.FPSM == PSM_PSMCT16S && fi.TBP0 == 0x02300 && fi.TPSM == PSM_PSMZ16S)
|
|
{
|
|
skip = 6;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if(!fi.TME && (fi.FBP == 0x00000 || fi.FBP == 0x01180) && fi.FPSM == PSM_PSMCT32)
|
|
{
|
|
skip = 0;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool GSC_BullyCC(const GSFrameInfo& fi, int& skip)
|
|
{
|
|
if(skip == 0)
|
|
{
|
|
if(fi.TME && (fi.FBP == 0x00000 || fi.FBP == 0x01180) && (fi.TBP0 == 0x00000 || fi.TBP0 == 0x01180) && fi.FBP == fi.TBP0 && fi.FPSM == PSM_PSMCT32 && fi.FPSM == fi.TPSM)
|
|
{
|
|
return false; // allowed
|
|
}
|
|
|
|
if(!fi.TME && fi.FBP == 0x02800 && fi.FPSM == PSM_PSMCT24)
|
|
{
|
|
skip = 9;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
bool GSC_SoTC(const GSFrameInfo& fi, int& skip)
|
|
{
|
|
if(skip == 0)
|
|
{
|
|
if(fi.TME && fi.FBP == 0x02b80 && fi.FPSM == PSM_PSMCT24 && fi.TBP0 == 0x01e80 && fi.TPSM == PSM_PSMCT24)
|
|
{
|
|
skip = 9;
|
|
}
|
|
else if(fi.TME && fi.FBP == 0x01c00 && fi.FPSM == PSM_PSMCT32 && fi.TBP0 == 0x03800 && fi.TPSM == PSM_PSMCT32)
|
|
{
|
|
skip = 8;
|
|
}
|
|
else if(fi.TME && fi.FBP == 0x01e80 && fi.FPSM == PSM_PSMCT32 && fi.TBP0 == 0x03880 && fi.TPSM == PSM_PSMCT32)
|
|
{
|
|
skip = 8;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool GSC_OnePieceGrandAdventure(const GSFrameInfo& fi, int& skip)
|
|
{
|
|
if(skip == 0)
|
|
{
|
|
if(fi.TME && fi.FBP == 0x02d00 && fi.FPSM == PSM_PSMCT16 && (fi.TBP0 == 0x00000 || fi.TBP0 == 0x00e00) && fi.TPSM == PSM_PSMCT16)
|
|
{
|
|
skip = 3;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool GSC_ICO(const GSFrameInfo& fi, int& skip)
|
|
{
|
|
if(skip == 0)
|
|
{
|
|
if(fi.TME && fi.FBP == 0x00800 && fi.FPSM == PSM_PSMCT32 && fi.TBP0 == 0x03d00 && fi.TPSM == PSM_PSMCT32)
|
|
{
|
|
skip = 3;
|
|
}
|
|
else if(fi.TME && fi.FBP == 0x00800 && fi.FPSM == PSM_PSMCT32 && fi.TBP0 == 0x02800 && fi.TPSM == PSM_PSMT8H)
|
|
{
|
|
skip = 1;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if(fi.TME && fi.TBP0 == 0x00800 && fi.TPSM == PSM_PSMCT32)
|
|
{
|
|
skip = 0;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool GSC_GT4(const GSFrameInfo& fi, int& skip)
|
|
{
|
|
if(skip == 0)
|
|
{
|
|
if(fi.TME && (fi.FBP == 0x03440 || fi.FBP >= 0x03e00) && fi.FPSM == PSM_PSMCT32 && (fi.TBP0 == 0x00000 || fi.TBP0 == 0x01400) && fi.TPSM == PSM_PSMT8)
|
|
{
|
|
skip = 880;
|
|
}
|
|
else if(fi.TME && (fi.FBP == 0x00000 || fi.FBP == 0x01400) && fi.FPSM == PSM_PSMCT24 && fi.TBP0 >= 0x03420 && fi.TPSM == PSM_PSMT8)
|
|
{
|
|
// TODO: removes gfx from where it is not supposed to (garage)
|
|
// skip = 58;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool GSC_WildArms5(const GSFrameInfo& fi, int& skip)
|
|
{
|
|
if(skip == 0)
|
|
{
|
|
if(fi.TME && fi.FBP == 0x03100 && fi.FPSM == PSM_PSMZ32 && fi.TBP0 == 0x01c00 && fi.TPSM == PSM_PSMZ32)
|
|
{
|
|
skip = 100;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if(fi.TME && fi.FBP == 0x00e00 && fi.FPSM == PSM_PSMCT32 && fi.TBP0 == 0x02a00 && fi.TPSM == PSM_PSMCT32)
|
|
{
|
|
skip = 1;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool GSC_Manhunt2(const GSFrameInfo& fi, int& skip)
|
|
{
|
|
if(skip == 0)
|
|
{
|
|
if(fi.TME && fi.FBP == 0x03c20 && fi.FPSM == PSM_PSMCT32 && fi.TBP0 == 0x01400 && fi.TPSM == PSM_PSMT8)
|
|
{
|
|
skip = 640;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool GSC_CrashBandicootWoC(const GSFrameInfo& fi, int& skip)
|
|
{
|
|
if(skip == 0)
|
|
{
|
|
if(fi.TME && (fi.FBP == 0x00000 || fi.FBP == 0x00a00) && (fi.TBP0 == 0x00000 || fi.TBP0 == 0x00a00) && fi.FBP == fi.TBP0 && fi.FPSM == PSM_PSMCT32 && fi.FPSM == fi.TPSM)
|
|
{
|
|
return false; // allowed
|
|
}
|
|
|
|
if(fi.TME && fi.FBP == 0x02200 && fi.FPSM == PSM_PSMZ24 && fi.TBP0 == 0x01400 && fi.TPSM == PSM_PSMZ24)
|
|
{
|
|
skip = 41;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if(fi.TME && (fi.FBP == 0x00000 || fi.FBP == 0x00a00) && fi.FPSM == PSM_PSMCT32 && fi.TBP0 == 0x03c00 && fi.TPSM == PSM_PSMCT32)
|
|
{
|
|
skip = 0;
|
|
}
|
|
else if(!fi.TME && (fi.FBP == 0x00000 || fi.FBP == 0x00a00))
|
|
{
|
|
skip = 0;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool GSC_ResidentEvil4(const GSFrameInfo& fi, int& skip)
|
|
{
|
|
if(skip == 0)
|
|
{
|
|
if(fi.TME && fi.FBP == 0x03100 && fi.FPSM == PSM_PSMCT32 && fi.TBP0 == 0x01c00 && fi.TPSM == PSM_PSMZ24)
|
|
{
|
|
skip = 176;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool GSC_Spartan(const GSFrameInfo& fi, int& skip)
|
|
{
|
|
if(skip == 0)
|
|
{
|
|
if(fi.TME && fi.FBP == 0x02000 && fi.FPSM == PSM_PSMCT32 && fi.TBP0 == 0x00000 && fi.TPSM == PSM_PSMCT32)
|
|
{
|
|
skip = 107;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool GSC_AceCombat4(const GSFrameInfo& fi, int& skip)
|
|
{
|
|
if(skip == 0)
|
|
{
|
|
if(fi.TME && fi.FBP == 0x02a00 && fi.FPSM == PSM_PSMZ24 && fi.TBP0 == 0x01600 && fi.TPSM == PSM_PSMZ24)
|
|
{
|
|
skip = 71; // clouds (z, 16-bit)
|
|
}
|
|
else if(fi.TME && fi.FBP == 0x02900 && fi.FPSM == PSM_PSMCT32 && fi.TBP0 == 0x00000 && fi.TPSM == PSM_PSMCT24)
|
|
{
|
|
skip = 28; // blur
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool GSC_Drakengard2(const GSFrameInfo& fi, int& skip)
|
|
{
|
|
if(skip == 0)
|
|
{
|
|
if(fi.TME && fi.FBP == 0x026c0 && fi.FPSM == PSM_PSMCT32 && fi.TBP0 == 0x00a00 && fi.TPSM == PSM_PSMCT32)
|
|
{
|
|
skip = 64;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool GSC_Tekken5(const GSFrameInfo& fi, int& skip)
|
|
{
|
|
if(skip == 0)
|
|
{
|
|
if(fi.TME && fi.FBP == 0x02ea0 && fi.FPSM == PSM_PSMCT32 && fi.TBP0 == 0x00000 && fi.TPSM == PSM_PSMCT32)
|
|
{
|
|
skip = 95;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool GSC_IkkiTousen(const GSFrameInfo& fi, int& skip)
|
|
{
|
|
if(skip == 0)
|
|
{
|
|
if(fi.TME && fi.FBP == 0x00a80 && fi.FPSM == PSM_PSMZ24 && fi.TBP0 == 0x01180 && fi.TPSM == PSM_PSMZ24)
|
|
{
|
|
skip = 1000; // shadow (result is broken without depth copy, also includes 16 bit)
|
|
}
|
|
else if(fi.TME && fi.FBP == 0x00700 && fi.FPSM == PSM_PSMZ24 && fi.TBP0 == 0x01180 && fi.TPSM == PSM_PSMZ24)
|
|
{
|
|
skip = 11; // blur
|
|
}
|
|
}
|
|
else if(skip > 7)
|
|
{
|
|
if(fi.TME && fi.FBP == 0x00700 && fi.FPSM == PSM_PSMCT16 && fi.TBP0 == 0x00700 && fi.TPSM == PSM_PSMCT16)
|
|
{
|
|
skip = 7; // the last steps of shadow drawing
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool GSC_GodOfWar(const GSFrameInfo& fi, int& skip)
|
|
{
|
|
if(skip == 0)
|
|
{
|
|
if(fi.TME && fi.FBP == 0x00000 && fi.FPSM == PSM_PSMCT16 && fi.TBP0 == 0x00000 && fi.TPSM == PSM_PSMCT16)
|
|
{
|
|
skip = 30;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool GSC_GiTS(const GSFrameInfo& fi, int& skip)
|
|
{
|
|
if(skip == 0)
|
|
{
|
|
if(fi.TME && fi.FBP == 0x01400 && fi.FPSM == PSM_PSMCT16 && fi.TBP0 == 0x02e40 && fi.TPSM == PSM_PSMCT16)
|
|
{
|
|
skip = 1315;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool GSC_Onimusha3(const GSFrameInfo& fi, int& skip)
|
|
{
|
|
if(fi.TME /*&& (fi.FBP == 0x00000 || fi.FBP == 0x00700)*/ && (fi.TBP0 == 0x01180 || fi.TBP0 == 0x00e00 || fi.TBP0 == 0x01000 || fi.TBP0 == 0x01200) && (fi.TPSM == PSM_PSMCT32 || fi.TPSM == PSM_PSMCT24))
|
|
{
|
|
skip = 1;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool GSC_TalesOfAbyss(const GSFrameInfo& fi, int& skip)
|
|
{
|
|
if(skip == 0)
|
|
{
|
|
if(fi.TME && (fi.FBP == 0x00000 || fi.FBP == 0x00e00) && fi.TBP0 == 0x01c00 && fi.TPSM == PSM_PSMT8) // copies the z buffer to the alpha channel of the fb
|
|
{
|
|
skip = 1000;
|
|
}
|
|
else if(fi.TME && (fi.FBP == 0x00000 || fi.FBP == 0x00e00) && (fi.TBP0 == 0x03560 || fi.TBP0 == 0x038e0) && fi.TPSM == PSM_PSMCT32)
|
|
{
|
|
skip = 1;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if(fi.TME && fi.TPSM != PSM_PSMT8)
|
|
{
|
|
skip = 0;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool GSState::IsBadFrame(int& skip)
|
|
{
|
|
GSFrameInfo fi;
|
|
|
|
fi.FBP = m_context->FRAME.Block();
|
|
fi.FPSM = m_context->FRAME.PSM;
|
|
fi.TME = PRIM->TME;
|
|
fi.TBP0 = m_context->TEX0.TBP0;
|
|
fi.TPSM = m_context->TEX0.PSM;
|
|
|
|
static GetSkipCount map[CRC::TitleCount];
|
|
static bool inited = false;
|
|
|
|
if(!inited)
|
|
{
|
|
inited = true;
|
|
|
|
memset(map, 0, sizeof(map));
|
|
|
|
map[CRC::Okami] = GSC_Okami;
|
|
map[CRC::MetalGearSolid3] = GSC_MetalGearSolid3;
|
|
map[CRC::DBZBT2] = GSC_DBZBT2;
|
|
map[CRC::DBZBT3] = GSC_DBZBT3;
|
|
map[CRC::SFEX3] = GSC_SFEX3;
|
|
map[CRC::Bully] = GSC_Bully;
|
|
map[CRC::BullyCC] = GSC_BullyCC;
|
|
map[CRC::SoTC] = GSC_SoTC;
|
|
map[CRC::OnePieceGrandAdventure] = GSC_OnePieceGrandAdventure;
|
|
map[CRC::ICO] = GSC_ICO;
|
|
map[CRC::GT4] = GSC_GT4;
|
|
map[CRC::WildArms5] = GSC_WildArms5;
|
|
map[CRC::Manhunt2] = GSC_Manhunt2;
|
|
map[CRC::CrashBandicootWoC] = GSC_CrashBandicootWoC;
|
|
map[CRC::ResidentEvil4] = GSC_ResidentEvil4;
|
|
map[CRC::Spartan] = GSC_Spartan;
|
|
map[CRC::AceCombat4] = GSC_AceCombat4;
|
|
map[CRC::Drakengard2] = GSC_Drakengard2;
|
|
map[CRC::Tekken5] = GSC_Tekken5;
|
|
map[CRC::IkkiTousen] = GSC_IkkiTousen;
|
|
map[CRC::GodOfWar] = GSC_GodOfWar;
|
|
map[CRC::GodOfWar2] = GSC_GodOfWar;
|
|
map[CRC::GiTS] = GSC_GiTS;
|
|
map[CRC::Onimusha3] = GSC_Onimusha3;
|
|
map[CRC::TalesOfAbyss] = GSC_TalesOfAbyss;
|
|
}
|
|
|
|
// TODO: just set gsc in SetGameCRC once
|
|
|
|
GetSkipCount gsc = map[m_game.title];
|
|
|
|
if(gsc && !gsc(fi, skip))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
if(skip == 0)
|
|
{
|
|
if(fi.TME)
|
|
{
|
|
if(GSUtil::HasSharedBits(fi.FBP, fi.FPSM, fi.TBP0, fi.TPSM))
|
|
{
|
|
// skip = 1;
|
|
}
|
|
|
|
// depth textures (bully, mgs3s1 intro)
|
|
|
|
if(fi.TPSM == PSM_PSMZ32 || fi.TPSM == PSM_PSMZ24 || fi.TPSM == PSM_PSMZ16 || fi.TPSM == PSM_PSMZ16S)
|
|
{
|
|
skip = 1;
|
|
}
|
|
}
|
|
}
|
|
|
|
if(skip > 0)
|
|
{
|
|
skip--;
|
|
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|