mirror of https://github.com/PCSX2/pcsx2.git
369 lines
12 KiB
C++
369 lines
12 KiB
C++
/* PCSX2 - PS2 Emulator for PCs
|
|
* Copyright (C) 2002-2010 PCSX2 Dev Team
|
|
*
|
|
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
|
|
* of the GNU Lesser General Public License as published by the Free Software Found-
|
|
* ation, either version 3 of the License, or (at your option) any later version.
|
|
*
|
|
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
|
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
|
* PURPOSE. See the GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along with PCSX2.
|
|
* If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
BEGIN_DECLARE_EVENT_TYPES()
|
|
DECLARE_EVENT_TYPE( pxEvt_StartIdleEventTimer, -1 )
|
|
DECLARE_EVENT_TYPE( pxEvt_DeleteObject, -1 )
|
|
DECLARE_EVENT_TYPE( pxEvt_DeleteThread, -1 )
|
|
DECLARE_EVENT_TYPE( pxEvt_InvokeAction, -1 )
|
|
DECLARE_EVENT_TYPE( pxEvt_SynchronousCommand, -1 )
|
|
END_DECLARE_EVENT_TYPES()
|
|
|
|
typedef void FnType_Void();
|
|
|
|
// --------------------------------------------------------------------------------------
|
|
// SynchronousActionState
|
|
// --------------------------------------------------------------------------------------
|
|
class SynchronousActionState
|
|
{
|
|
DeclareNoncopyableObject( SynchronousActionState );
|
|
|
|
protected:
|
|
bool m_posted;
|
|
Threading::Semaphore m_sema;
|
|
ScopedExcept m_exception;
|
|
|
|
public:
|
|
sptr return_value;
|
|
|
|
SynchronousActionState()
|
|
{
|
|
m_posted = false;
|
|
return_value = 0;
|
|
}
|
|
|
|
virtual ~SynchronousActionState() throw() {}
|
|
|
|
void SetException( const BaseException& ex );
|
|
void SetException( BaseException* ex );
|
|
|
|
Threading::Semaphore& GetSemaphore() { return m_sema; }
|
|
const Threading::Semaphore& GetSemaphore() const { return m_sema; }
|
|
|
|
void RethrowException() const;
|
|
int WaitForResult();
|
|
int WaitForResult_NoExceptions();
|
|
void PostResult( int res );
|
|
void ClearResult();
|
|
void PostResult();
|
|
};
|
|
|
|
|
|
// --------------------------------------------------------------------------------------
|
|
// pxSimpleEvent - non-abstract implementation of wxEvent
|
|
// --------------------------------------------------------------------------------------
|
|
// Why? I mean, why is wxEvent abstract? Over-designed OO is such a bad habit. And while
|
|
// I'm on my high horse (and it's so very high!), why use 'private'? Ever? Seriously, it
|
|
// sucks. Stop using it, people.
|
|
//
|
|
class pxSimpleEvent : public wxEvent
|
|
{
|
|
DECLARE_DYNAMIC_CLASS_NO_ASSIGN(pxSimpleEvent)
|
|
|
|
public:
|
|
explicit pxSimpleEvent( int evtid=0 )
|
|
: wxEvent(0, evtid)
|
|
{ }
|
|
|
|
pxSimpleEvent( wxWindowID winId, int evtid )
|
|
: wxEvent(winId, evtid)
|
|
{ }
|
|
|
|
virtual wxEvent *Clone() const { return new pxSimpleEvent(*this); }
|
|
};
|
|
|
|
// --------------------------------------------------------------------------------------
|
|
// pxActionEvent
|
|
// --------------------------------------------------------------------------------------
|
|
class pxActionEvent : public wxEvent
|
|
{
|
|
DECLARE_DYNAMIC_CLASS_NO_ASSIGN(pxActionEvent)
|
|
|
|
protected:
|
|
SynchronousActionState* m_state;
|
|
|
|
public:
|
|
virtual ~pxActionEvent() throw() { }
|
|
virtual pxActionEvent *Clone() const { return new pxActionEvent(*this); }
|
|
|
|
explicit pxActionEvent( SynchronousActionState* sema=NULL, int msgtype=pxEvt_InvokeAction );
|
|
explicit pxActionEvent( SynchronousActionState& sema, int msgtype=pxEvt_InvokeAction );
|
|
pxActionEvent( const pxActionEvent& src );
|
|
|
|
Threading::Semaphore* GetSemaphore() const { return m_state ? &m_state->GetSemaphore() : NULL; }
|
|
|
|
const SynchronousActionState* GetSyncState() const { return m_state; }
|
|
SynchronousActionState* GetSyncState() { return m_state; }
|
|
|
|
void SetSyncState( SynchronousActionState* obj ) { m_state = obj; }
|
|
void SetSyncState( SynchronousActionState& obj ) { m_state = &obj; }
|
|
|
|
virtual void SetException( BaseException* ex );
|
|
void SetException( const BaseException& ex );
|
|
|
|
virtual void _DoInvokeEvent();
|
|
|
|
protected:
|
|
// Extending classes should implement this method to perfoem whatever action it is
|
|
// the event is supposed to do. :) Thread affinity is garaunteed to be the Main/UI
|
|
// thread, and exceptions will be handled automatically.
|
|
//
|
|
// Exception note: exceptions are passed back to the thread that posted the event
|
|
// to the queue, when possible. If the calling thread is not blocking for a result
|
|
// from this event, then the exception will be posted to the Main/UI thread instead.
|
|
virtual void InvokeEvent() {}
|
|
};
|
|
|
|
|
|
// --------------------------------------------------------------------------------------
|
|
// pxExceptionEvent
|
|
// --------------------------------------------------------------------------------------
|
|
class pxExceptionEvent : public pxActionEvent
|
|
{
|
|
typedef pxActionEvent _parent;
|
|
|
|
protected:
|
|
BaseException* m_except;
|
|
|
|
public:
|
|
pxExceptionEvent( BaseException* ex=NULL )
|
|
{
|
|
m_except = ex;
|
|
}
|
|
|
|
pxExceptionEvent( const BaseException& ex );
|
|
|
|
virtual ~pxExceptionEvent() throw()
|
|
{
|
|
}
|
|
|
|
virtual pxExceptionEvent *Clone() const { return new pxExceptionEvent(*this); }
|
|
|
|
protected:
|
|
void InvokeEvent();
|
|
};
|
|
|
|
// --------------------------------------------------------------------------------------
|
|
// pxSynchronousCommandEvent
|
|
// --------------------------------------------------------------------------------------
|
|
|
|
class pxSynchronousCommandEvent : public wxCommandEvent
|
|
{
|
|
DECLARE_DYNAMIC_CLASS_NO_ASSIGN(pxSynchronousCommandEvent)
|
|
|
|
protected:
|
|
SynchronousActionState* m_sync;
|
|
wxEventType m_realEvent;
|
|
|
|
public:
|
|
virtual ~pxSynchronousCommandEvent() throw() { }
|
|
virtual pxSynchronousCommandEvent *Clone() const { return new pxSynchronousCommandEvent(*this); }
|
|
|
|
pxSynchronousCommandEvent(SynchronousActionState* sema=NULL, wxEventType commandType = wxEVT_NULL, int winid = 0);
|
|
pxSynchronousCommandEvent(SynchronousActionState& sema, wxEventType commandType = wxEVT_NULL, int winid = 0);
|
|
|
|
pxSynchronousCommandEvent(SynchronousActionState* sema, const wxCommandEvent& evt);
|
|
pxSynchronousCommandEvent(SynchronousActionState& sema, const wxCommandEvent& evt);
|
|
|
|
pxSynchronousCommandEvent(const pxSynchronousCommandEvent& src);
|
|
|
|
Threading::Semaphore* GetSemaphore() { return m_sync ? &m_sync->GetSemaphore() : NULL; }
|
|
wxEventType GetRealEventType() const { return m_realEvent; }
|
|
|
|
void SetException( BaseException* ex );
|
|
void SetException( const BaseException& ex );
|
|
};
|
|
|
|
// --------------------------------------------------------------------------------------
|
|
// BaseMessageBoxEvent
|
|
// --------------------------------------------------------------------------------------
|
|
class BaseMessageBoxEvent : public pxActionEvent
|
|
{
|
|
typedef pxActionEvent _parent;
|
|
DECLARE_DYNAMIC_CLASS_NO_ASSIGN(BaseMessageBoxEvent)
|
|
|
|
protected:
|
|
wxString m_Content;
|
|
|
|
public:
|
|
virtual ~BaseMessageBoxEvent() throw() { }
|
|
virtual BaseMessageBoxEvent *Clone() const { return new BaseMessageBoxEvent(*this); }
|
|
|
|
explicit BaseMessageBoxEvent( const wxString& content=wxEmptyString, SynchronousActionState* instdata=NULL );
|
|
BaseMessageBoxEvent( const wxString& content, SynchronousActionState& instdata );
|
|
BaseMessageBoxEvent( const BaseMessageBoxEvent& event );
|
|
|
|
protected:
|
|
virtual void InvokeEvent();
|
|
virtual int _DoDialog() const;
|
|
};
|
|
|
|
// --------------------------------------------------------------------------------------
|
|
// MsgButtons
|
|
// --------------------------------------------------------------------------------------
|
|
class MsgButtons
|
|
{
|
|
protected:
|
|
BITFIELD32()
|
|
bool
|
|
m_OK :1,
|
|
m_Cancel :1,
|
|
m_Yes :1,
|
|
m_No :1,
|
|
m_AllowToAll:1,
|
|
m_Apply :1,
|
|
m_Abort :1,
|
|
m_Retry :1,
|
|
m_Ignore :1,
|
|
m_Reset :1,
|
|
m_Close :1;
|
|
BITFIELD_END
|
|
|
|
wxString m_CustomLabel;
|
|
wxString m_CustomLabelId;
|
|
|
|
public:
|
|
MsgButtons() { bitset = 0; }
|
|
|
|
MsgButtons& OK() { m_OK = true; return *this; }
|
|
MsgButtons& Cancel() { m_Cancel = true; return *this; }
|
|
MsgButtons& Apply() { m_Apply = true; return *this; }
|
|
MsgButtons& Yes() { m_Yes = true; return *this; }
|
|
MsgButtons& No() { m_No = true; return *this; }
|
|
MsgButtons& ToAll() { m_AllowToAll = true; return *this; }
|
|
|
|
MsgButtons& Abort() { m_Abort = true; return *this; }
|
|
MsgButtons& Retry() { m_Retry = true; return *this; }
|
|
MsgButtons& Ignore() { m_Ignore = true; return *this; }
|
|
MsgButtons& Reset() { m_Reset = true; return *this; }
|
|
MsgButtons& Close() { m_Close = true; return *this; }
|
|
|
|
// label - native language label displayed to user
|
|
// id - raw ASCII identifier used in the config file (do not translate, hence char*)
|
|
MsgButtons& Custom( const wxString& label, const char* id )
|
|
{
|
|
m_CustomLabel = label;
|
|
m_CustomLabelId = fromUTF8(id);
|
|
return *this;
|
|
}
|
|
|
|
MsgButtons& OKCancel() { m_OK = m_Cancel = true; return *this; }
|
|
MsgButtons& YesNo() { m_Yes = m_No = true; return *this; }
|
|
|
|
bool HasOK() const { return m_OK; }
|
|
bool HasCancel() const { return m_Cancel; }
|
|
bool HasApply() const { return m_Apply; }
|
|
bool HasYes() const { return m_Yes; }
|
|
bool HasNo() const { return m_No; }
|
|
bool AllowsToAll() const{ return m_AllowToAll; }
|
|
|
|
bool HasAbort() const { return m_Abort; }
|
|
bool HasRetry() const { return m_Retry; }
|
|
bool HasIgnore() const { return m_Ignore; }
|
|
bool HasReset() const { return m_Reset; }
|
|
bool HasClose() const { return m_Close; }
|
|
|
|
bool HasCustom() const { return !m_CustomLabel.IsEmpty(); }
|
|
const wxString& GetCustomLabel() const { return m_CustomLabel; }
|
|
const wxString& GetCustomLabelId() const { return m_CustomLabelId; }
|
|
|
|
bool Allows( wxWindowID id ) const;
|
|
void SetBestFocus( wxWindow* dialog ) const;
|
|
void SetBestFocus( wxWindow& dialog ) const;
|
|
|
|
bool operator ==( const MsgButtons& right ) const
|
|
{
|
|
return OpEqu( bitset );
|
|
}
|
|
|
|
bool operator !=( const MsgButtons& right ) const
|
|
{
|
|
return !OpEqu( bitset );
|
|
}
|
|
};
|
|
|
|
// --------------------------------------------------------------------------------------
|
|
// pxMessageBoxEvent
|
|
// --------------------------------------------------------------------------------------
|
|
// This event type is used to transfer message boxes to the main UI thread, and return the
|
|
// result of the box. It's the only way a message box can be issued from non-main threads
|
|
// with complete safety in wx2.8.
|
|
//
|
|
// For simplicity sake this message box only supports two basic designs. The main design
|
|
// is a generic message box with confirmation buttons of your choosing. Additionally you
|
|
// can specify a "scrollableContent" text string, which is added into a read-only richtext
|
|
// control similar to the console logs and such.
|
|
//
|
|
// Future consideration: If wxWidgets 3.0 has improved thread safety, then it should probably
|
|
// be reasonable for it to work with a more flexable model where the dialog can be created
|
|
// on a child thread, passed to the main thread, where ShowModal() is run (keeping the nested
|
|
// message pumps on the main thread where they belong). But so far this is not possible,
|
|
// because of various subtle issues in wx2.8 design.
|
|
//
|
|
class pxMessageBoxEvent : public BaseMessageBoxEvent
|
|
{
|
|
typedef BaseMessageBoxEvent _parent;
|
|
DECLARE_DYNAMIC_CLASS_NO_ASSIGN(pxMessageBoxEvent)
|
|
|
|
protected:
|
|
wxString m_Title;
|
|
MsgButtons m_Buttons;
|
|
|
|
public:
|
|
virtual ~pxMessageBoxEvent() throw() { }
|
|
virtual pxMessageBoxEvent *Clone() const { return new pxMessageBoxEvent(*this); }
|
|
|
|
pxMessageBoxEvent() {}
|
|
pxMessageBoxEvent( const wxString& title, const wxString& content, const MsgButtons& buttons, SynchronousActionState& instdata );
|
|
pxMessageBoxEvent( const wxString& title, const wxString& content, const MsgButtons& buttons, SynchronousActionState* instdata=NULL );
|
|
pxMessageBoxEvent( const pxMessageBoxEvent& event );
|
|
|
|
protected:
|
|
int _DoDialog() const;
|
|
};
|
|
|
|
// --------------------------------------------------------------------------------------
|
|
// pxAssertionEvent
|
|
// --------------------------------------------------------------------------------------
|
|
class pxAssertionEvent : public BaseMessageBoxEvent
|
|
{
|
|
typedef BaseMessageBoxEvent _parent;
|
|
DECLARE_DYNAMIC_CLASS_NO_ASSIGN( pxAssertionEvent )
|
|
|
|
protected:
|
|
wxString m_Stacktrace;
|
|
|
|
public:
|
|
virtual ~pxAssertionEvent() throw() { }
|
|
virtual pxAssertionEvent *Clone() const { return new pxAssertionEvent(*this); }
|
|
|
|
pxAssertionEvent( const wxString& content=wxEmptyString, const wxString& trace=wxEmptyString, SynchronousActionState* instdata=NULL );
|
|
pxAssertionEvent( const wxString& content, const wxString& trace, SynchronousActionState& instdata );
|
|
pxAssertionEvent( const pxAssertionEvent& event );
|
|
|
|
pxAssertionEvent& SetStacktrace( const wxString& trace );
|
|
|
|
protected:
|
|
int _DoDialog() const;
|
|
};
|
|
|
|
|
|
typedef void (wxEvtHandler::*pxSyncronousEventFunction)(pxSynchronousCommandEvent&);
|
|
|
|
#define pxSynchronousEventHandler(func) \
|
|
(wxObjectEventFunction)(wxEventFunction)wxStaticCastEvent(pxSyncronousEventFunction, &func )
|