pcsx2/pcsx2/LayeredSettingsInterface.h

76 lines
3.0 KiB
C++

// SPDX-FileCopyrightText: 2002-2024 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#pragma once
#include "common/SettingsInterface.h"
#include <array>
class LayeredSettingsInterface final : public SettingsInterface
{
public:
enum Layer : u32
{
LAYER_CMDLINE,
LAYER_GAME,
LAYER_INPUT,
LAYER_BASE,
NUM_LAYERS
};
LayeredSettingsInterface();
~LayeredSettingsInterface() override;
SettingsInterface* GetLayer(Layer layer) const { return m_layers[layer]; }
void SetLayer(Layer layer, SettingsInterface* sif) { m_layers[layer] = sif; }
bool Save(Error* error = nullptr) override;
void Clear() override;
bool IsEmpty() override;
bool GetIntValue(const char* section, const char* key, int* value) const override;
bool GetUIntValue(const char* section, const char* key, uint* value) const override;
bool GetFloatValue(const char* section, const char* key, float* value) const override;
bool GetDoubleValue(const char* section, const char* key, double* value) const override;
bool GetBoolValue(const char* section, const char* key, bool* value) const override;
bool GetStringValue(const char* section, const char* key, std::string* value) const override;
bool GetStringValue(const char* section, const char* key, SmallStringBase* value) const override;
void SetIntValue(const char* section, const char* key, int value) override;
void SetUIntValue(const char* section, const char* key, uint value) override;
void SetFloatValue(const char* section, const char* key, float value) override;
void SetDoubleValue(const char* section, const char* key, double value) override;
void SetBoolValue(const char* section, const char* key, bool value) override;
void SetStringValue(const char* section, const char* key, const char* value) override;
bool ContainsValue(const char* section, const char* key) const override;
void DeleteValue(const char* section, const char* key) override;
void ClearSection(const char* section) override;
void RemoveSection(const char* section) override;
void RemoveEmptySections() override;
std::vector<std::string> GetStringList(const char* section, const char* key) const override;
void SetStringList(const char* section, const char* key, const std::vector<std::string>& items) override;
bool RemoveFromStringList(const char* section, const char* key, const char* item) override;
bool AddToStringList(const char* section, const char* key, const char* item) override;
std::vector<std::pair<std::string, std::string>> GetKeyValueList(const char* section) const override;
void SetKeyValueList(const char* section, const std::vector<std::pair<std::string, std::string>>& items) override;
// default parameter overloads
using SettingsInterface::GetBoolValue;
using SettingsInterface::GetDoubleValue;
using SettingsInterface::GetFloatValue;
using SettingsInterface::GetIntValue;
using SettingsInterface::GetStringValue;
using SettingsInterface::GetUIntValue;
private:
static constexpr Layer FIRST_LAYER = LAYER_CMDLINE;
static constexpr Layer LAST_LAYER = LAYER_BASE;
std::array<SettingsInterface*, NUM_LAYERS> m_layers{};
};