mirror of https://github.com/PCSX2/pcsx2.git
42 lines
1.3 KiB
C#
42 lines
1.3 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Text;
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namespace GSDumpGUI
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{
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public class GIFRegST : GIFReg
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{
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public float S;
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public float T;
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public float Q;
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public bool isSTQ;
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public GIFRegST(int addr, UInt64 LowData, UInt64 HighData, bool PackedFormat) : base(addr, LowData, HighData, PackedFormat) { }
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static public GIFReg Unpack(GIFTag tag, int addr, UInt64 LowData, UInt64 HighData, bool PackedFormat)
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{
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GIFRegST st = new GIFRegST(addr, LowData, HighData, PackedFormat);
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st.Descriptor = (GIFRegDescriptor)addr;
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st.S = BitConverter.ToSingle(BitConverter.GetBytes(LowData), 0);
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st.T = BitConverter.ToSingle(BitConverter.GetBytes(LowData), 4);
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if (PackedFormat)
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{
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st.Q = BitConverter.ToSingle(BitConverter.GetBytes(HighData), 0);
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tag.Q = st.Q;
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st.isSTQ = true;
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}
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else
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st.isSTQ = false;
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return st;
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}
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public override string ToString()
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{
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return Descriptor.ToString() + "@S : " + S.ToString("F8") + "@T : " + T.ToString("F8") + (isSTQ ? "@Q : " + Q.ToString("F8") : "");
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}
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}
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}
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