mirror of https://github.com/PCSX2/pcsx2.git
62 lines
2.3 KiB
C
62 lines
2.3 KiB
C
/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2010 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "VU.h"
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#include "VUflags.h"
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#define float_to_int4(x) (s32)((float)x * (1.0f / 0.0625f))
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#define float_to_int12(x) (s32)((float)x * (1.0f / 0.000244140625f))
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#define float_to_int15(x) (s32)((float)x * (1.0f / 0.000030517578125))
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#define int4_to_float(x) (float)((float)x * 0.0625f)
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#define int12_to_float(x) (float)((float)x * 0.000244140625f)
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#define int15_to_float(x) (float)((float)x * 0.000030517578125)
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#define MAC_Reset( VU ) VU->VI[REG_MAC_FLAG].UL = VU->VI[REG_MAC_FLAG].UL & (~0xFFFF)
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struct _VURegsNum {
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u8 pipe; // if 0xff, COP2
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u8 VFwrite;
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u8 VFwxyzw;
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u8 VFr0xyzw;
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u8 VFr1xyzw;
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u8 VFread0;
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u8 VFread1;
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u32 VIwrite;
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u32 VIread;
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int cycles;
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};
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#define __vuRegsCall __fastcall
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typedef void __vuRegsCall FnType_VuRegsN(_VURegsNum *VUregsn);
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typedef FnType_VuRegsN* Fnptr_VuRegsN;
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extern __aligned16 const Fnptr_Void VU0_LOWER_OPCODE[128];
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extern __aligned16 const Fnptr_Void VU0_UPPER_OPCODE[64];
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extern __aligned16 const Fnptr_VuRegsN VU0regs_LOWER_OPCODE[128];
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extern __aligned16 const Fnptr_VuRegsN VU0regs_UPPER_OPCODE[64];
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extern __aligned16 const Fnptr_Void VU1_LOWER_OPCODE[128];
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extern __aligned16 const Fnptr_Void VU1_UPPER_OPCODE[64];
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extern __aligned16 const Fnptr_VuRegsN VU1regs_LOWER_OPCODE[128];
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extern __aligned16 const Fnptr_VuRegsN VU1regs_UPPER_OPCODE[64];
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extern void _vuTestPipes(VURegs * VU);
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extern void _vuTestUpperStalls(VURegs * VU, _VURegsNum *VUregsn);
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extern void _vuTestLowerStalls(VURegs * VU, _VURegsNum *VUregsn);
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extern void _vuAddUpperStalls(VURegs * VU, _VURegsNum *VUregsn);
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extern void _vuAddLowerStalls(VURegs * VU, _VURegsNum *VUregsn);
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