pcsx2/plugins/spu2-x/src/utf8.cpp

320 lines
7.4 KiB
C++

/*
* Copyright (C) 2001 Peter Harris <peter.harris@hummingbird.com>
* Copyright (C) 2001 Edmund Grimley Evans <edmundo@rano.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/*
* Convert a string between UTF-8 and the locale's charset.
*/
#include <stdlib.h>
#include <string.h>
#include "utf8.h"
#ifdef _WIN32
/* Thanks to Peter Harris <peter.harris@hummingbird.com> for this win32
* code.
*/
#include <stdio.h>
#include <windows.h>
static unsigned char *make_utf8_string(const wchar_t *unicode)
{
int size = 0, index = 0, out_index = 0;
unsigned char *out;
unsigned short c;
/* first calculate the size of the target string */
c = unicode[index++];
while(c) {
if(c < 0x0080) {
size += 1;
} else if(c < 0x0800) {
size += 2;
} else {
size += 3;
}
c = unicode[index++];
}
out = (unsigned char*)malloc(size + 1);
if (out == NULL)
return NULL;
index = 0;
c = unicode[index++];
while(c)
{
if(c < 0x080) {
out[out_index++] = (unsigned char)c;
} else if(c < 0x800) {
out[out_index++] = 0xc0 | (c >> 6);
out[out_index++] = 0x80 | (c & 0x3f);
} else {
out[out_index++] = 0xe0 | (c >> 12);
out[out_index++] = 0x80 | ((c >> 6) & 0x3f);
out[out_index++] = 0x80 | (c & 0x3f);
}
c = unicode[index++];
}
out[out_index] = 0x00;
return out;
}
static wchar_t *make_unicode_string(const unsigned char *utf8)
{
int size = 0, index = 0, out_index = 0;
wchar_t *out;
unsigned char c;
/* first calculate the size of the target string */
c = utf8[index++];
while(c) {
if((c & 0x80) == 0) {
index += 0;
} else if((c & 0xe0) == 0xe0) {
index += 2;
} else {
index += 1;
}
size += 1;
c = utf8[index++];
}
out = (wchar_t*)malloc((size + 1) * sizeof(wchar_t));
if (out == NULL)
return NULL;
index = 0;
c = utf8[index++];
while(c)
{
if((c & 0x80) == 0) {
out[out_index++] = c;
} else if((c & 0xe0) == 0xe0) {
out[out_index] = (c & 0x1F) << 12;
c = utf8[index++];
out[out_index] |= (c & 0x3F) << 6;
c = utf8[index++];
out[out_index++] |= (c & 0x3F);
} else {
out[out_index] = (c & 0x3F) << 6;
c = utf8[index++];
out[out_index++] |= (c & 0x3F);
}
c = utf8[index++];
}
out[out_index] = 0;
return out;
}
int utf8_encode(const char *from, char **to)
{
wchar_t *unicode;
int wchars, err;
wchars = MultiByteToWideChar(CP_ACP, MB_PRECOMPOSED, from,
strlen(from), NULL, 0);
if(wchars == 0)
{
fprintf(stderr, "Unicode translation error %d\n", GetLastError());
return -1;
}
unicode = (wchar_t*)calloc(wchars + 1, sizeof(unsigned short));
if(unicode == NULL)
{
fprintf(stderr, "Out of memory processing string to UTF8\n");
return -1;
}
err = MultiByteToWideChar(CP_ACP, MB_PRECOMPOSED, from,
strlen(from), unicode, wchars);
if(err != wchars)
{
free(unicode);
fprintf(stderr, "Unicode translation error %d\n", GetLastError());
return -1;
}
/* On NT-based windows systems, we could use WideCharToMultiByte(), but
* MS doesn't actually have a consistent API across win32.
*/
*to = (char*)make_utf8_string(unicode);
free(unicode);
return 0;
}
int utf8_decode(const char *from, char **to)
{
wchar_t *unicode;
int chars, err;
/* On NT-based windows systems, we could use MultiByteToWideChar(CP_UTF8), but
* MS doesn't actually have a consistent API across win32.
*/
unicode = make_unicode_string((unsigned char*)from);
if(unicode == NULL)
{
fprintf(stderr, "Out of memory processing string from UTF8 to UNICODE16\n");
return -1;
}
chars = WideCharToMultiByte(GetConsoleCP(), WC_COMPOSITECHECK, unicode,
-1, NULL, 0, NULL, NULL);
if(chars == 0)
{
fprintf(stderr, "Unicode translation error %d\n", GetLastError());
free(unicode);
return -1;
}
*to = (char *)calloc(chars + 1, sizeof(unsigned char));
if(*to == NULL)
{
fprintf(stderr, "Out of memory processing string to local charset\n");
free(unicode);
return -1;
}
err = WideCharToMultiByte(GetConsoleCP(), WC_COMPOSITECHECK, unicode,
-1, *to, chars, NULL, NULL);
if(err != chars)
{
fprintf(stderr, "Unicode translation error %d\n", GetLastError());
free(unicode);
free(*to);
*to = NULL;
return -1;
}
free(unicode);
return 0;
}
#else /* End win32. Rest is for real operating systems */
#ifdef HAVE_LANGINFO_CODESET
#include <langinfo.h>
#endif
extern int iconvert(const char *fromcode, const char *tocode,
const char *from, size_t fromlen,
char **to, size_t *tolen);
static char *current_charset = 0; /* means "US-ASCII" */
void convert_set_charset(const char *charset)
{
if (!charset)
charset = getenv("CHARSET");
#ifdef HAVE_LANGINFO_CODESET
if (!charset)
charset = nl_langinfo(CODESET);
#endif
free(current_charset);
current_charset = 0;
if (charset && *charset)
current_charset = strdup(charset);
}
static int convert_buffer(const char *fromcode, const char *tocode,
const char *from, size_t fromlen,
char **to, size_t *tolen)
{
int ret = -1;
//#ifdef HAVE_ICONV
ret = iconvert(fromcode, tocode, from, fromlen, to, tolen);
if (ret != -1)
return ret;
//#endif
//#ifndef HAVE_ICONV /* should be ifdef USE_CHARSET_CONVERT */
// ret = charset_convert(fromcode, tocode, from, fromlen, to, tolen);
// if (ret != -1)
// return ret;
//#endif
return ret;
}
static int convert_string(const char *fromcode, const char *tocode,
const char *from, char **to, char replace)
{
int ret;
size_t fromlen;
char *s;
fromlen = strlen(from);
ret = convert_buffer(fromcode, tocode, from, fromlen, to, 0);
if (ret == -2)
return -1;
if (ret != -1)
return ret;
s = (char*)malloc(fromlen + 1);
if (!s)
return -1;
strcpy(s, from);
*to = s;
for (; *s; s++)
if (*s & ~0x7f)
*s = replace;
return 3;
}
int utf8_encode(const char *from, char **to)
{
char *charset;
if (!current_charset)
convert_set_charset(0);
charset = current_charset ? current_charset : (char *)"US-ASCII";
return convert_string(charset, "UTF-8", from, to, '#');
}
int utf8_decode(const char *from, char **to)
{
char *charset;
if(*from == 0) {
*to = (char*)malloc(1);
**to = 0;
return 1;
}
if (!current_charset)
convert_set_charset(0);
charset = current_charset ? current_charset : (char*)"US-ASCII";
return convert_string("UTF-8", charset, from, to, '?');
}
#endif