pcsx2/pcsx2/Patch_Memory.cpp

493 lines
12 KiB
C++

/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2010 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "PrecompiledHeader.h"
#define _PC_ // disables MIPS opcode macros.
#include "IopCommon.h"
#include "Patch.h"
u32 SkipCount = 0, IterationCount = 0;
u32 IterationIncrement = 0, ValueIncrement = 0;
u32 PrevCheatType = 0, PrevCheatAddr = 0, LastType = 0;
void writeCheat()
{
switch (LastType)
{
case 0x0:
memWrite8(PrevCheatAddr, IterationIncrement & 0xFF);
break;
case 0x1:
memWrite16(PrevCheatAddr, IterationIncrement & 0xFFFF);
break;
case 0x2:
memWrite32(PrevCheatAddr, IterationIncrement);
break;
default:
break;
}
}
void handle_extended_t(IniPatch *p)
{
if (SkipCount > 0)
{
SkipCount--;
}
else switch (PrevCheatType)
{
case 0x3040: // vvvvvvvv 00000000 Inc
{
u32 mem = memRead32(PrevCheatAddr);
memWrite32(PrevCheatAddr, mem + (p->addr));
PrevCheatType = 0;
break;
}
case 0x3050: // vvvvvvvv 00000000 Dec
{
u32 mem = memRead32(PrevCheatAddr);
memWrite32(PrevCheatAddr, mem - (p->addr));
PrevCheatType = 0;
break;
}
case 0x4000: // vvvvvvvv iiiiiiii
for (u32 i = 0; i < IterationCount; i++)
{
memWrite32((u32)(PrevCheatAddr + (i * IterationIncrement)), (u32)(p->addr + ((u32)p->data * i)));
}
PrevCheatType = 0;
break;
case 0x5000: // bbbbbbbb 00000000
for (u32 i = 0; i < IterationCount; i++)
{
u8 mem = memRead8(PrevCheatAddr + i);
memWrite8((p->addr + i) & 0x0FFFFFFF, mem);
}
PrevCheatType = 0;
break;
case 0x6000: // 000Xnnnn iiiiiiii
if (IterationIncrement == 0x0)
{
//LastType = ((u32)p->addr & 0x000F0000) >> 16;
u32 mem = memRead32(PrevCheatAddr);
if ((u32)p->addr < 0x100)
{
LastType = 0x0;
PrevCheatAddr = mem + ((u32)p->addr);
}
else if ((u32)p->addr < 0x1000)
{
LastType = 0x1;
PrevCheatAddr = mem + ((u32)p->addr * 2);
}
else
{
LastType = 0x2;
PrevCheatAddr = mem + ((u32)p->addr * 4);
}
// Check if needed to read another pointer
PrevCheatType = 0;
if (((mem & 0x0FFFFFFF) & 0x3FFFFFFC) != 0)
{
switch (LastType)
{
case 0x0:
memWrite8(PrevCheatAddr, (u8)p->data & 0xFF);
break;
case 0x1:
memWrite16(PrevCheatAddr, (u16)p->data & 0x0FFFF);
break;
case 0x2:
memWrite32(PrevCheatAddr, (u32)p->data);
break;
default:
break;
}
}
}
else
{
// Get Number of pointers
if (((u32)p->addr & 0x0000FFFF) == 0)
IterationCount = 1;
else
IterationCount = (u32)p->addr & 0x0000FFFF;
// Read first pointer
LastType = ((u32)p->addr & 0x000F0000) >> 16;
u32 mem = memRead32(PrevCheatAddr);
PrevCheatAddr = mem + (u32)p->data;
IterationCount--;
// Check if needed to read another pointer
if (IterationCount == 0)
{
PrevCheatType = 0;
if (((mem & 0x0FFFFFFF) & 0x3FFFFFFC) != 0) writeCheat();
}
else
{
if (((mem & 0x0FFFFFFF) & 0x3FFFFFFC) != 0)
PrevCheatType = 0;
else
PrevCheatType = 0x6001;
}
}
break;
case 0x6001: // 000Xnnnn iiiiiiii
{
// Read first pointer
u32 mem = memRead32(PrevCheatAddr & 0x0FFFFFFF);
PrevCheatAddr = mem + (u32)p->addr;
IterationCount--;
// Check if needed to read another pointer
if (IterationCount == 0)
{
PrevCheatType = 0;
if (((mem & 0x0FFFFFFF) & 0x3FFFFFFC) != 0) writeCheat();
}
else
{
mem = memRead32(PrevCheatAddr);
PrevCheatAddr = mem + (u32)p->data;
IterationCount--;
if (IterationCount == 0)
{
PrevCheatType = 0;
if (((mem & 0x0FFFFFFF) & 0x3FFFFFFC) != 0) writeCheat();
}
}
}
break;
default:
if ((p->addr & 0xF0000000) == 0x00000000) // 0aaaaaaa 0000000vv
{
memWrite8(p->addr & 0x0FFFFFFF, (u8)p->data & 0x000000FF);
PrevCheatType = 0;
}
else if ((p->addr & 0xF0000000) == 0x10000000) // 1aaaaaaa 0000vvvv
{
memWrite16(p->addr & 0x0FFFFFFF, (u16)p->data & 0x0000FFFF);
PrevCheatType = 0;
}
else if ((p->addr & 0xF0000000) == 0x20000000) // 2aaaaaaa vvvvvvvv
{
memWrite32(p->addr & 0x0FFFFFFF, (u32)p->data);
PrevCheatType = 0;
}
else if ((p->addr & 0xFFFF0000) == 0x30000000) // 300000vv 0aaaaaaa Inc
{
u8 mem = memRead8((u32)p->data);
memWrite8((u32)p->data, mem + (p->addr & 0x000000FF));
PrevCheatType = 0;
}
else if ((p->addr & 0xFFFF0000) == 0x30100000) // 301000vv 0aaaaaaa Dec
{
u8 mem = memRead8((u32)p->data);
memWrite8((u32)p->data, mem - (p->addr & 0x000000FF));
PrevCheatType = 0;
}
else if ((p->addr & 0xFFFF0000) == 0x30200000) // 3020vvvv 0aaaaaaa Inc
{
u16 mem = memRead16((u32)p->data);
memWrite16((u32)p->data, mem + (p->addr & 0x0000FFFF));
PrevCheatType = 0;
}
else if ((p->addr & 0xFFFF0000) == 0x30300000) // 3030vvvv 0aaaaaaa Dec
{
u16 mem = memRead16((u32)p->data);
memWrite16((u32)p->data, mem - (p->addr & 0x0000FFFF));
PrevCheatType = 0;
}
else if ((p->addr & 0xFFFF0000) == 0x30400000) // 30400000 0aaaaaaa Inc + Another line
{
PrevCheatType = 0x3040;
PrevCheatAddr = (u32)p->data;
}
else if ((p->addr & 0xFFFF0000) == 0x30500000) // 30500000 0aaaaaaa Inc + Another line
{
PrevCheatType = 0x3050;
PrevCheatAddr = (u32)p->data;
}
else if ((p->addr & 0xF0000000) == 0x40000000) // 4aaaaaaa nnnnssss + Another line
{
IterationCount = ((u32)p->data & 0xFFFF0000) / 0x10000;
IterationIncrement = ((u32)p->data & 0x0000FFFF) * 4;
PrevCheatAddr = (u32)p->addr & 0x0FFFFFFF;
PrevCheatType = 0x4000;
}
else if ((p->addr & 0xF0000000) == 0x50000000) // 5sssssss nnnnnnnn + Another line
{
PrevCheatAddr = (u32)p->addr & 0x0FFFFFFF;
IterationCount = ((u32)p->data);
PrevCheatType = 0x5000;
}
else if ((p->addr & 0xF0000000) == 0x60000000) // 6aaaaaaa 000000vv + Another line/s
{
PrevCheatAddr = (u32)p->addr & 0x0FFFFFFF;
IterationIncrement = ((u32)p->data);
IterationCount = 0;
PrevCheatType = 0x6000;
}
else if ((p->addr & 0xF0000000) == 0x70000000)
{
if ((p->data & 0x00F00000) == 0x00000000) // 7aaaaaaa 000000vv
{
u8 mem = memRead8((u32)p->addr & 0x0FFFFFFF);
memWrite8((u32)p->addr & 0x0FFFFFFF, (u8)(mem | (p->data & 0x000000FF)));
}
else if ((p->data & 0x00F00000) == 0x00100000) // 7aaaaaaa 0010vvvv
{
u16 mem = memRead16((u32)p->addr & 0x0FFFFFFF);
memWrite16((u32)p->addr & 0x0FFFFFFF, (u16)(mem | (p->data & 0x0000FFFF)));
}
else if ((p->data & 0x00F00000) == 0x00200000) // 7aaaaaaa 002000vv
{
u8 mem = memRead8((u32)p->addr & 0x0FFFFFFF);
memWrite8((u32)p->addr & 0x0FFFFFFF, (u8)(mem & (p->data & 0x000000FF)));
}
else if ((p->data & 0x00F00000) == 0x00300000) // 7aaaaaaa 0030vvvv
{
u16 mem = memRead16((u32)p->addr & 0x0FFFFFFF);
memWrite16((u32)p->addr & 0x0FFFFFFF, (u16)(mem & (p->data & 0x0000FFFF)));
}
else if ((p->data & 0x00F00000) == 0x00400000) // 7aaaaaaa 004000vv
{
u8 mem = memRead8((u32)p->addr & 0x0FFFFFFF);
memWrite8((u32)p->addr & 0x0FFFFFFF, (u8)(mem ^ (p->data & 0x000000FF)));
}
else if ((p->data & 0x00F00000) == 0x00500000) // 7aaaaaaa 0050vvvv
{
u16 mem = memRead16((u32)p->addr & 0x0FFFFFFF);
memWrite16((u32)p->addr & 0x0FFFFFFF, (u16)(mem ^ (p->data & 0x0000FFFF)));
}
}
else if (p->addr < 0xE0000000)
{
if (((u32)p->data & 0xFFFF0000) == 0x00000000) // Daaaaaaa 0000dddd
{
u16 mem = memRead16((u32)p->addr & 0x0FFFFFFF);
if (mem != (0x0000FFFF & (u32)p->data))
{
SkipCount = 1;
}
PrevCheatType = 0;
}
else if (((u32)p->data & 0xFFFF0000) == 0x00100000) // Daaaaaaa 0010dddd
{
u16 mem = memRead16((u32)p->addr & 0x0FFFFFFF);
if (mem == (0x0000FFFF & (u32)p->data))
{
SkipCount = 1;
}
PrevCheatType = 0;
}
else if (((u32)p->data & 0xFFFF0000) == 0x00200000) // Daaaaaaa 0020dddd
{
u16 mem = memRead16((u32)p->addr & 0x0FFFFFFF);
if (mem >= (0x0000FFFF & (u32)p->data))
{
SkipCount = 1;
}
PrevCheatType = 0;
}
else if (((u32)p->data & 0xFFFF0000) == 0x00300000) // Daaaaaaa 0030dddd
{
u16 mem = memRead16((u32)p->addr & 0x0FFFFFFF);
if (mem <= (0x0000FFFF & (u32)p->data))
{
SkipCount = 1;
}
PrevCheatType = 0;
}
}
else if (p->addr < 0xF0000000)
{
if (((u32)p->data & 0xF0000000) == 0x00000000) // Ezyyvvvv 0aaaaaaa
{
u8 z = ((u32)p->addr & 0x0F000000) / 0x01000000;
if (z == 0) // E0yyvvvv 0aaaaaaa
{
u16 mem = memRead16((u32)p->data & 0x0FFFFFFF);
if (mem != (0x0000FFFF & (u32)p->addr))
{
SkipCount = ((u32)p->addr & 0x00FF0000) / 0x10000;
}
PrevCheatType = 0;
}
else if (z == 1) // E1yy00vv 0aaaaaaa
{
u8 mem = memRead8((u32)p->data & 0x0FFFFFFF);
if (mem != (0x000000FF & (u32)p->addr))
{
SkipCount = ((u32)p->addr & 0x00FF0000) / 0x10000;
}
PrevCheatType = 0;
}
}
else if (((u32)p->data & 0xF0000000) == 0x10000000) // Ezyyvvvv 1aaaaaaa
{
u8 z = ((u32)p->addr & 0x0F000000) / 0x01000000;
if (z == 0) // E0yyvvvv 1aaaaaaa
{
u16 mem = memRead16((u32)p->data & 0x0FFFFFFF);
if (mem == (0x0000FFFF & (u32)p->addr))
{
SkipCount = ((u32)p->addr & 0x00FF0000) / 0x10000;
}
PrevCheatType = 0;
}
else if (z == 1) // E1yy00vv 1aaaaaaa
{
u8 mem = memRead8((u32)p->data & 0x0FFFFFFF);
if (mem == (0x000000FF & (u32)p->addr))
{
SkipCount = ((u32)p->addr & 0x00FF0000) / 0x10000;
}
PrevCheatType = 0;
}
}
else if (((u32)p->data & 0xF0000000) == 0x20000000) // Ezyyvvvv 2aaaaaaa
{
u8 z = ((u32)p->addr & 0x0F000000) / 0x01000000;
if (z == 0) // E0yyvvvv 2aaaaaaa
{
u16 mem = memRead16((u32)p->data & 0x0FFFFFFF);
if (mem >= (0x0000FFFF & (u32)p->addr))
{
SkipCount = ((u32)p->addr & 0x00FF0000) / 0x10000;
}
PrevCheatType = 0;
}
else if (z == 1) // E1yy00vv 2aaaaaaa
{
u8 mem = memRead8((u32)p->data & 0x0FFFFFFF);
if (mem >= (0x000000FF & (u32)p->addr))
{
SkipCount = ((u32)p->addr & 0x00FF0000) / 0x10000;
}
PrevCheatType = 0;
}
}
else if (((u32)p->data & 0xF0000000) == 0x30000000) // Ezyyvvvv 3aaaaaaa
{
u8 z = ((u32)p->addr & 0x0F000000) / 0x01000000;
if (z == 0) // E0yyvvvv 3aaaaaaa
{
u16 mem = memRead16((u32)p->data & 0x0FFFFFFF);
if (mem <= (0x0000FFFF & (u32)p->addr))
{
SkipCount = ((u32)p->addr & 0x00FF0000) / 0x10000;
}
PrevCheatType = 0;
}
else if (z == 1) // E1yy00vv 3aaaaaaa
{
u8 mem = memRead8((u32)p->data & 0x0FFFFFFF);
if (mem <= (0x000000FF & (u32)p->addr))
{
SkipCount = ((u32)p->addr & 0x00FF0000) / 0x10000;
}
PrevCheatType = 0;
}
}
}
}
}
// Only used from Patch.cpp and we don't export this in any h file.
// Patch.cpp itself declares this prototype, so make sure to keep in sync.
void _ApplyPatch(IniPatch *p)
{
if (p->enabled == 0) return;
switch (p->cpu)
{
case CPU_EE:
switch (p->type)
{
case BYTE_T:
if (memRead8(p->addr) != (u8)p->data)
memWrite8(p->addr, (u8)p->data);
break;
case SHORT_T:
if (memRead16(p->addr) != (u16)p->data)
memWrite16(p->addr, (u16)p->data);
break;
case WORD_T:
if (memRead32(p->addr) != (u32)p->data)
memWrite32(p->addr, (u32)p->data);
break;
case DOUBLE_T:
u64 mem;
memRead64(p->addr, &mem);
if (mem != p->data)
memWrite64(p->addr, &p->data);
break;
case EXTENDED_T:
handle_extended_t(p);
break;
default:
break;
}
break;
case CPU_IOP:
switch (p->type)
{
case BYTE_T:
if (iopMemRead8(p->addr) != (u8)p->data)
iopMemWrite8(p->addr, (u8)p->data);
break;
case SHORT_T:
if (iopMemRead16(p->addr) != (u16)p->data)
iopMemWrite16(p->addr, (u16)p->data);
break;
case WORD_T:
if (iopMemRead32(p->addr) != (u32)p->data)
iopMemWrite32(p->addr, (u32)p->data);
break;
default:
break;
}
break;
default:
break;
}
}