pcsx2/3rdparty/wxwidgets3.0/include/wx/sckaddr.h

223 lines
5.6 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/sckaddr.h
// Purpose: Network address classes
// Author: Guilhem Lavaux
// Modified by: Vadim Zeitlin to switch to wxSockAddressImpl implementation
// Created: 26/04/1997
// Copyright: (c) 1997, 1998 Guilhem Lavaux
// (c) 2008, 2009 Vadim Zeitlin
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_SCKADDR_H_
#define _WX_SCKADDR_H_
#include "wx/defs.h"
#if wxUSE_SOCKETS
#include "wx/string.h"
class wxSockAddressImpl;
// forward declare it instead of including the system headers defining it which
// can bring in <windows.h> under Windows which we don't want to include from
// public wx headers
struct sockaddr;
// Any socket address kind
class WXDLLIMPEXP_NET wxSockAddress : public wxObject
{
public:
enum Family
{
NONE,
IPV4,
IPV6,
UNIX
};
wxSockAddress();
wxSockAddress(const wxSockAddress& other);
virtual ~wxSockAddress();
wxSockAddress& operator=(const wxSockAddress& other);
virtual void Clear();
virtual Family Type() = 0;
// accessors for the low level address represented by this object
const sockaddr *GetAddressData() const;
int GetAddressDataLen() const;
// we need to be able to create copies of the addresses polymorphically
// (i.e. without knowing the exact address class)
virtual wxSockAddress *Clone() const = 0;
// implementation only, don't use
const wxSockAddressImpl& GetAddress() const { return *m_impl; }
void SetAddress(const wxSockAddressImpl& address);
protected:
wxSockAddressImpl *m_impl;
private:
void Init();
DECLARE_ABSTRACT_CLASS(wxSockAddress)
};
// An IP address (either IPv4 or IPv6)
class WXDLLIMPEXP_NET wxIPaddress : public wxSockAddress
{
public:
wxIPaddress() : wxSockAddress() { }
wxIPaddress(const wxIPaddress& other)
: wxSockAddress(other),
m_origHostname(other.m_origHostname)
{
}
bool operator==(const wxIPaddress& addr) const;
bool Hostname(const wxString& name);
bool Service(const wxString& name);
bool Service(unsigned short port);
bool LocalHost();
virtual bool IsLocalHost() const = 0;
bool AnyAddress();
virtual wxString IPAddress() const = 0;
wxString Hostname() const;
unsigned short Service() const;
wxString OrigHostname() const { return m_origHostname; }
protected:
// get m_impl initialized to the right family if it hadn't been done yet
wxSockAddressImpl& GetImpl();
const wxSockAddressImpl& GetImpl() const
{
return const_cast<wxIPaddress *>(this)->GetImpl();
}
// host name originally passed to Hostname()
wxString m_origHostname;
private:
// create the wxSockAddressImpl object of the correct family if it's
// currently uninitialized
virtual void DoInitImpl() = 0;
DECLARE_ABSTRACT_CLASS(wxIPaddress)
};
// An IPv4 address
class WXDLLIMPEXP_NET wxIPV4address : public wxIPaddress
{
public:
wxIPV4address() : wxIPaddress() { }
wxIPV4address(const wxIPV4address& other) : wxIPaddress(other) { }
// implement wxSockAddress pure virtuals:
virtual Family Type() { return IPV4; }
virtual wxSockAddress *Clone() const { return new wxIPV4address(*this); }
// implement wxIPaddress pure virtuals:
virtual bool IsLocalHost() const;
virtual wxString IPAddress() const;
// IPv4-specific methods:
bool Hostname(unsigned long addr);
// make base class methods hidden by our overload visible
//
// FIXME-VC6: replace this with "using IPAddress::Hostname" (not supported
// by VC6) when support for it is dropped
wxString Hostname() const { return wxIPaddress::Hostname(); }
bool Hostname(const wxString& name) { return wxIPaddress::Hostname(name); }
bool BroadcastAddress();
private:
virtual void DoInitImpl();
DECLARE_DYNAMIC_CLASS(wxIPV4address)
};
#if wxUSE_IPV6
// An IPv6 address
class WXDLLIMPEXP_NET wxIPV6address : public wxIPaddress
{
public:
wxIPV6address() : wxIPaddress() { }
wxIPV6address(const wxIPV6address& other) : wxIPaddress(other) { }
// implement wxSockAddress pure virtuals:
virtual Family Type() { return IPV6; }
virtual wxSockAddress *Clone() const { return new wxIPV6address(*this); }
// implement wxIPaddress pure virtuals:
virtual bool IsLocalHost() const;
virtual wxString IPAddress() const;
// IPv6-specific methods:
bool Hostname(unsigned char addr[16]);
using wxIPaddress::Hostname;
private:
virtual void DoInitImpl();
DECLARE_DYNAMIC_CLASS(wxIPV6address)
};
#endif // wxUSE_IPV6
// Unix domain sockets are only available under, well, Unix
#if defined(__UNIX__) && !defined(__WINDOWS__) && !defined(__WINE__)
#define wxHAS_UNIX_DOMAIN_SOCKETS
#endif
#ifdef wxHAS_UNIX_DOMAIN_SOCKETS
// A Unix domain socket address
class WXDLLIMPEXP_NET wxUNIXaddress : public wxSockAddress
{
public:
wxUNIXaddress() : wxSockAddress() { }
wxUNIXaddress(const wxUNIXaddress& other) : wxSockAddress(other) { }
void Filename(const wxString& name);
wxString Filename() const;
virtual Family Type() { return UNIX; }
virtual wxSockAddress *Clone() const { return new wxUNIXaddress(*this); }
private:
wxSockAddressImpl& GetUNIX();
const wxSockAddressImpl& GetUNIX() const
{
return const_cast<wxUNIXaddress *>(this)->GetUNIX();
}
DECLARE_DYNAMIC_CLASS(wxUNIXaddress)
};
#endif // wxHAS_UNIX_DOMAIN_SOCKETS
#endif // wxUSE_SOCKETS
#endif // _WX_SCKADDR_H_