pcsx2/plugins/GSdx/GSVertex.h

77 lines
1.6 KiB
C

/*
* Copyright (C) 2007-2009 Gabest
* http://www.gabest.org
*
* This Program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This Program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with GNU Make; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA USA.
* http://www.gnu.org/copyleft/gpl.html
*
*/
#pragma once
#include "GS.h"
#include "GSVector.h"
#include "GSVertexHW.h"
#include "GSVertexSW.h"
#pragma pack(push, 1)
__aligned(struct, 32) GSVertex
{
union
{
struct
{
GIFRegST ST;
GIFRegRGBAQ RGBAQ;
GIFRegXYZ XYZ;
union {uint32 UV; struct {uint16 U, V;};};
uint32 FOG;
};
__m128i m[2];
};
void operator = (const GSVertex& v) {m[0] = v.m[0]; m[1] = v.m[1];}
};
struct GSVertexP
{
GSVector4 p;
};
// Align 16 because the structure only contains 16B. Otherwise
// sizeof(GSVertexPxyT1) == 32 which defeat the purpose to save bandwidth vs
// GSVertexPT1
__aligned(struct, 16) GSVertexPxyT1
{
GSVector2 p;
GSVector2 t;
};
__aligned(struct, 32) GSVertexPT1
{
GSVector4 p;
GSVector2 t;
};
struct GSVertexPT2
{
GSVector4 p;
GSVector2 t[2];
};
#pragma pack(pop)