pcsx2/plugins/zerogs/dx/Windows
Jonathan Li b20433c0be windows: Remove user.props references from all projects
find . -name *.vcxproj -exec sed -i -e '/user.props/d' {} \;

Microsoft recommends against using .user files. From
https://msdn.microsoft.com/en-us/library/669zx6zc.aspx :
"The best practice is to delete the reference to them in Property
Manager to ensure that your projects operate independently of any
per-user, per-computer settings. This is important to ensure correct
behaviour in a SCC (source code control) environment."

If you cannot compile SPU2-X after this commit (since that still relies
on the old DirectX SDK), you'll need to fix your build environment.
2016-05-29 12:21:52 +01:00
..
Conf.cpp Missed some SPU2-X and all zzogl code in the last commit. 2011-03-25 01:09:18 +00:00
GSsoftdx.def Introduce end-of-line normalization 2015-08-04 23:52:48 +02:00
Win32.cpp Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
Win32.h Folder Structure change: Renamed the 'Win32' folder to 'Windows' for several plugins. It's technically more correct and alleviates some confusion with the Win32 target/build folders generated by MSVC. 2009-03-10 11:45:20 +00:00
aviUtil.h ZeroGS/vs2012: "count" is a function in the vs2012's std:: namespace, so it conflicts to use count as a variable when "using namespace std;" is in place. Renamed the two instances of that issue to "counter". 2012-08-19 20:03:47 +00:00
plugin.def Introduce end-of-line normalization 2015-08-04 23:52:48 +02:00
ps2fx.dat Folder Structure change: Renamed the 'Win32' folder to 'Windows' for several plugins. It's technically more correct and alleviates some confusion with the Win32 target/build folders generated by MSVC. 2009-03-10 11:45:20 +00:00
resource.h Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
resrc1.h Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
zerogs.bmp Folder Structure change: Renamed the 'Win32' folder to 'Windows' for several plugins. It's technically more correct and alleviates some confusion with the Win32 target/build folders generated by MSVC. 2009-03-10 11:45:20 +00:00
zerogs.rc Introduce end-of-line normalization 2015-08-04 23:52:48 +02:00
zerogs.vcxproj windows: Remove user.props references from all projects 2016-05-29 12:21:52 +01:00
zerogs.vcxproj.filters Rename files. 2015-08-18 00:44:35 -04:00