pcsx2/linux_various
gregory.hainaut 65b5a376ed gsdx-ogl-wnd:
* Fix shader alpha issue. Hoppefully fix lots of glitches.
* Use glBufferSubData to upload data into the constant buffer instead of map/unmap. More fps :)
* Fix wrong api setup on EGL
* Be more portable on glsl2h


git-svn-id: http://pcsx2.googlecode.com/svn/branches/gsdx-ogl-wnd@5650 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-06-07 19:16:27 +00:00
..
detect_missing_file_in_cmake.sh copyright: 2012-04-12 06:30:35 +00:00
generate_pot.sh cmake: 2012-08-12 07:26:39 +00:00
glsl2h.pl gsdx-ogl-wnd: 2013-06-07 19:16:27 +00:00
hex2h.pl copyright: soundtouch was LGPL2.1 not LGPL2.1+, add an header to launch_pcsx2_linux.sh 2012-04-16 15:36:16 +00:00
pcsx2.desktop linux: clean various linux file into 1 directory 2011-09-04 20:39:19 +00:00
pcsx2.xpm linux: clean various linux file into 1 directory 2011-09-04 20:39:19 +00:00
validate_glsl.sh zzogl: 2012-06-08 18:14:47 +00:00