mirror of https://github.com/PCSX2/pcsx2.git
750 lines
22 KiB
C++
750 lines
22 KiB
C++
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// Name: wx/ustring.h
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// Purpose: 32-bit string (UCS-4)
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// Author: Robert Roebling
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// Copyright: (c) Robert Roebling
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_USTRING_H_
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#define _WX_USTRING_H_
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#include "wx/defs.h"
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#include "wx/string.h"
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#include <string>
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#if SIZEOF_WCHAR_T == 2
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typedef wxWCharBuffer wxU16CharBuffer;
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typedef wxScopedWCharBuffer wxScopedU16CharBuffer;
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#else
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typedef wxCharTypeBuffer<wxChar16> wxU16CharBuffer;
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typedef wxScopedCharTypeBuffer<wxChar16> wxScopedU16CharBuffer;
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#endif
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#if SIZEOF_WCHAR_T == 4
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typedef wxWCharBuffer wxU32CharBuffer;
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typedef wxScopedWCharBuffer wxScopedU32CharBuffer;
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#else
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typedef wxCharTypeBuffer<wxChar32> wxU32CharBuffer;
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typedef wxScopedCharTypeBuffer<wxChar32> wxScopedU32CharBuffer;
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#endif
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#ifdef __VISUALC__
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// "non dll-interface class 'std::basic_string<wxChar32>' used as base
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// interface for dll-interface class 'wxString'" -- this is OK in our case
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// (and warning is unavoidable anyhow)
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#pragma warning(push)
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#pragma warning(disable:4275)
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#endif
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class WXDLLIMPEXP_BASE wxUString: public std::basic_string<wxChar32>
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{
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public:
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wxUString() { }
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wxUString( const wxChar32 *str ) { assign(str); }
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wxUString( const wxScopedU32CharBuffer &buf ) { assign(buf); }
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wxUString( const char *str ) { assign(str); }
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wxUString( const wxScopedCharBuffer &buf ) { assign(buf); }
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wxUString( const char *str, const wxMBConv &conv ) { assign(str,conv); }
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wxUString( const wxScopedCharBuffer &buf, const wxMBConv &conv ) { assign(buf,conv); }
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wxUString( const wxChar16 *str ) { assign(str); }
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wxUString( const wxScopedU16CharBuffer &buf ) { assign(buf); }
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wxUString( const wxCStrData *cstr ) { assign(cstr); }
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wxUString( const wxString &str ) { assign(str); }
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wxUString( char ch ) { assign(ch); }
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wxUString( wxChar16 ch ) { assign(ch); }
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wxUString( wxChar32 ch ) { assign(ch); }
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wxUString( wxUniChar ch ) { assign(ch); }
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wxUString( wxUniCharRef ch ) { assign(ch); }
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wxUString( size_type n, char ch ) { assign(n,ch); }
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wxUString( size_type n, wxChar16 ch ) { assign(n,ch); }
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wxUString( size_type n, wxChar32 ch ) { assign(n,ch); }
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wxUString( size_type n, wxUniChar ch ) { assign(n,ch); }
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wxUString( size_type n, wxUniCharRef ch ) { assign(n,ch); }
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// static construction
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static wxUString FromAscii( const char *str, size_type n )
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{
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wxUString ret;
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ret.assignFromAscii( str, n );
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return ret;
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}
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static wxUString FromAscii( const char *str )
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{
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wxUString ret;
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ret.assignFromAscii( str );
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return ret;
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}
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static wxUString FromUTF8( const char *str, size_type n )
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{
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wxUString ret;
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ret.assignFromUTF8( str, n );
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return ret;
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}
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static wxUString FromUTF8( const char *str )
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{
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wxUString ret;
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ret.assignFromUTF8( str );
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return ret;
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}
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static wxUString FromUTF16( const wxChar16 *str, size_type n )
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{
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wxUString ret;
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ret.assignFromUTF16( str, n );
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return ret;
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}
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static wxUString FromUTF16( const wxChar16 *str )
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{
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wxUString ret;
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ret.assignFromUTF16( str );
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return ret;
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}
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// assign from encoding
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wxUString &assignFromAscii( const char *str );
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wxUString &assignFromAscii( const char *str, size_type n );
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wxUString &assignFromUTF8( const char *str );
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wxUString &assignFromUTF8( const char *str, size_type n );
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wxUString &assignFromUTF16( const wxChar16* str );
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wxUString &assignFromUTF16( const wxChar16* str, size_type n );
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wxUString &assignFromCString( const char* str );
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wxUString &assignFromCString( const char* str, const wxMBConv &conv );
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// conversions
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wxScopedCharBuffer utf8_str() const;
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wxScopedU16CharBuffer utf16_str() const;
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#if SIZEOF_WCHAR_T == 2
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wxScopedWCharBuffer wc_str() const
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{
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return utf16_str();
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}
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#else
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wchar_t *wc_str() const
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{
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return (wchar_t*) c_str();
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}
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#endif
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operator wxString() const
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{
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#if wxUSE_UNICODE_UTF8
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return wxString::FromUTF8( utf8_str() );
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#else
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#if SIZEOF_WCHAR_T == 2
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return wxString( utf16_str() );
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#else
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return wxString( c_str() );
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#endif
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#endif
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}
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#if wxUSE_UNICODE_UTF8
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wxScopedCharBuffer wx_str()
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{
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return utf8_str();
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}
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#else
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#if SIZEOF_WCHAR_T == 2
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wxScopedWCharBuffer wx_str()
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{
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return utf16_str();
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}
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#else
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const wchar_t* wx_str()
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{
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return c_str();
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}
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#endif
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#endif
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// assign
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wxUString &assign( const wxChar32* str )
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{
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std::basic_string<wxChar32> *base = this;
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return (wxUString &) base->assign( str );
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}
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wxUString &assign( const wxChar32* str, size_type n )
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{
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std::basic_string<wxChar32> *base = this;
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return (wxUString &) base->assign( str, n );
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}
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wxUString &assign( const wxUString &str )
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{
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std::basic_string<wxChar32> *base = this;
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return (wxUString &) base->assign( str );
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}
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wxUString &assign( const wxUString &str, size_type pos, size_type n )
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{
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std::basic_string<wxChar32> *base = this;
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return (wxUString &) base->assign( str, pos, n );
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}
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// FIXME-VC6: VC 6.0 stl does not support all types of assign functions
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#ifdef __VISUALC6__
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wxUString &assign( wxChar32 ch )
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{
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wxChar32 chh[1];
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chh[0] = ch;
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std::basic_string<wxChar32> *base = this;
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return (wxUString &)base->assign(chh);
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}
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wxUString &assign( size_type n, wxChar32 ch )
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{
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wxU32CharBuffer buffer(n);
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wxChar32 *p = buffer.data();
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size_type i;
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for (i = 0; i < n; i++)
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{
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*p = ch;
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p++;
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}
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std::basic_string<wxChar32> *base = this;
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return (wxUString &)base->assign(buffer.data());
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}
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#else
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wxUString &assign( wxChar32 ch )
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{
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std::basic_string<wxChar32> *base = this;
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return (wxUString &) base->assign( (size_type) 1, ch );
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}
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wxUString &assign( size_type n, wxChar32 ch )
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{
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std::basic_string<wxChar32> *base = this;
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return (wxUString &) base->assign( n, ch );
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}
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#endif // __VISUALC6__
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wxUString &assign( const wxScopedU32CharBuffer &buf )
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{
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return assign( buf.data() );
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}
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wxUString &assign( const char *str )
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{
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return assignFromCString( str );
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}
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wxUString &assign( const wxScopedCharBuffer &buf )
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{
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return assignFromCString( buf.data() );
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}
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wxUString &assign( const char *str, const wxMBConv &conv )
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{
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return assignFromCString( str, conv );
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}
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wxUString &assign( const wxScopedCharBuffer &buf, const wxMBConv &conv )
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{
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return assignFromCString( buf.data(), conv );
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}
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wxUString &assign( const wxChar16 *str )
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{
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return assignFromUTF16( str );
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}
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wxUString &assign( const wxScopedU16CharBuffer &buf )
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{
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return assignFromUTF16( buf.data() );
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}
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wxUString &assign( const wxCStrData *cstr )
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{
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#if SIZEOF_WCHAR_T == 2
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return assignFromUTF16( cstr->AsWChar() );
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#else
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return assign( cstr->AsWChar() );
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#endif
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}
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wxUString &assign( const wxString &str )
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{
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#if wxUSE_UNICODE_UTF8
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return assignFromUTF8( str.wx_str() );
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#else
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#if SIZEOF_WCHAR_T == 2
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return assignFromUTF16( str.wc_str() );
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#else
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return assign( str.wc_str() );
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#endif
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#endif
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}
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wxUString &assign( char ch )
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{
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char buf[2];
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buf[0] = ch;
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buf[1] = 0;
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return assignFromCString( buf );
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}
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wxUString &assign( size_type n, char ch )
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{
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wxCharBuffer buffer(n);
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char *p = buffer.data();
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size_type i;
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for (i = 0; i < n; i++)
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{
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*p = ch;
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p++;
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}
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return assignFromCString( buffer.data() );
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}
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wxUString &assign( wxChar16 ch )
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{
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wxChar16 buf[2];
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buf[0] = ch;
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buf[1] = 0;
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return assignFromUTF16( buf );
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}
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wxUString &assign( size_type n, wxChar16 ch )
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{
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wxU16CharBuffer buffer(n);
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wxChar16 *p = buffer.data();
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size_type i;
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for (i = 0; i < n; i++)
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{
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*p = ch;
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p++;
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}
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return assignFromUTF16( buffer.data() );
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}
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wxUString &assign( wxUniChar ch )
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{
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return assign( (wxChar32) ch.GetValue() );
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}
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wxUString &assign( size_type n, wxUniChar ch )
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{
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return assign( n, (wxChar32) ch.GetValue() );
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}
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wxUString &assign( wxUniCharRef ch )
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{
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return assign( (wxChar32) ch.GetValue() );
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}
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wxUString &assign( size_type n, wxUniCharRef ch )
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{
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return assign( n, (wxChar32) ch.GetValue() );
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}
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// append [STL overload]
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wxUString &append( const wxUString &s )
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{
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std::basic_string<wxChar32> *base = this;
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return (wxUString &) base->append( s );
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}
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wxUString &append( const wxUString &s, size_type pos, size_type n )
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{
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std::basic_string<wxChar32> *base = this;
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return (wxUString &) base->append( s, pos, n );
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}
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wxUString &append( const wxChar32* s )
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{
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std::basic_string<wxChar32> *base = this;
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return (wxUString &) base->append( s );
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}
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wxUString &append( const wxChar32* s, size_type n )
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{
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std::basic_string<wxChar32> *base = this;
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return (wxUString &) base->append( s, n );
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}
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// FIXME-VC6: VC 6.0 stl does not support all types of append functions
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#ifdef __VISUALC6__
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wxUString &append( size_type n, wxChar32 c )
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{
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wxU32CharBuffer buffer(n);
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wxChar32 *p = buffer.data();
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size_type i;
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for (i = 0; i < n; i++)
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{
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*p = c;
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p++;
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}
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std::basic_string<wxChar32> *base = this;
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return (wxUString &) base->append(buffer.data());
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}
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#else
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wxUString &append( size_type n, wxChar32 c )
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{
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std::basic_string<wxChar32> *base = this;
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return (wxUString &) base->append( n, c );
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}
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#endif // __VISUALC6__
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wxUString &append( wxChar32 c )
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{
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std::basic_string<wxChar32> *base = this;
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return (wxUString &) base->append( 1, c );
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}
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// append [wx overload]
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wxUString &append( const wxScopedU16CharBuffer &buf )
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{
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return append( buf.data() );
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}
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wxUString &append( const wxScopedU32CharBuffer &buf )
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{
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return append( buf.data() );
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}
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wxUString &append( const char *str )
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{
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return append( wxUString( str ) );
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}
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wxUString &append( const wxScopedCharBuffer &buf )
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{
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return append( wxUString( buf ) );
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}
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wxUString &append( const wxChar16 *str )
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{
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return append( wxUString( str ) );
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}
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wxUString &append( const wxString &str )
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{
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return append( wxUString( str ) );
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}
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wxUString &append( const wxCStrData *cstr )
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{
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return append( wxUString( cstr ) );
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}
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wxUString &append( char ch )
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{
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char buf[2];
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buf[0] = ch;
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buf[1] = 0;
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return append( buf );
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}
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wxUString &append( wxChar16 ch )
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{
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wxChar16 buf[2];
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buf[0] = ch;
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buf[1] = 0;
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return append( buf );
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}
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wxUString &append( wxUniChar ch )
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{
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return append( (size_type) 1, (wxChar32) ch.GetValue() );
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}
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wxUString &append( wxUniCharRef ch )
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{
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return append( (size_type) 1, (wxChar32) ch.GetValue() );
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}
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// insert [STL overloads]
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wxUString &insert( size_type pos, const wxUString &s )
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{
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std::basic_string<wxChar32> *base = this;
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return (wxUString &) base->insert( pos, s );
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}
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wxUString &insert( size_type pos, const wxUString &s, size_type pos1, size_type n )
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{
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std::basic_string<wxChar32> *base = this;
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return (wxUString &) base->insert( pos, s, pos1, n );
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}
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wxUString &insert( size_type pos, const wxChar32 *s )
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{
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std::basic_string<wxChar32> *base = this;
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return (wxUString &) base->insert( pos, s );
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}
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wxUString &insert( size_type pos, const wxChar32 *s, size_type n )
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{
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std::basic_string<wxChar32> *base = this;
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return (wxUString &) base->insert( pos, s, n );
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}
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wxUString &insert( size_type pos, size_type n, wxChar32 c )
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{
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std::basic_string<wxChar32> *base = this;
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return (wxUString &) base->insert( pos, n, c );
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}
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// insert [STL overloads]
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wxUString &insert( size_type n, const char *s )
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{
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return insert( n, wxUString( s ) );
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}
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wxUString &insert( size_type n, const wxChar16 *s )
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{
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return insert( n, wxUString( s ) );
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}
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wxUString &insert( size_type n, const wxScopedCharBuffer &buf )
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{
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return insert( n, wxUString( buf ) );
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}
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wxUString &insert( size_type n, const wxScopedU16CharBuffer &buf )
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{
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return insert( n, wxUString( buf ) );
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}
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wxUString &insert( size_type n, const wxScopedU32CharBuffer &buf )
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{
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return insert( n, buf.data() );
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}
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wxUString &insert( size_type n, const wxString &s )
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{
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return insert( n, wxUString( s ) );
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}
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wxUString &insert( size_type n, const wxCStrData *cstr )
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{
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return insert( n, wxUString( cstr ) );
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}
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wxUString &insert( size_type n, char ch )
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{
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char buf[2];
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buf[0] = ch;
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buf[1] = 0;
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return insert( n, buf );
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}
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wxUString &insert( size_type n, wchar_t ch )
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{
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wchar_t buf[2];
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buf[0] = ch;
|
|
buf[1] = 0;
|
|
return insert( n, buf );
|
|
}
|
|
|
|
// insert iterator
|
|
|
|
iterator insert( iterator it, wxChar32 ch )
|
|
{
|
|
std::basic_string<wxChar32> *base = this;
|
|
return base->insert( it, ch );
|
|
}
|
|
|
|
void insert(iterator it, const_iterator first, const_iterator last)
|
|
{
|
|
std::basic_string<wxChar32> *base = this;
|
|
base->insert( it, first, last );
|
|
}
|
|
|
|
|
|
// operator =
|
|
wxUString& operator=(const wxString& s)
|
|
{ return assign( s ); }
|
|
wxUString& operator=(const wxCStrData* s)
|
|
{ return assign( s ); }
|
|
wxUString& operator=(const char *s)
|
|
{ return assign( s ); }
|
|
wxUString& operator=(const wxChar16 *s)
|
|
{ return assign( s ); }
|
|
wxUString& operator=(const wxChar32 *s)
|
|
{ return assign( s ); }
|
|
wxUString& operator=(const wxScopedCharBuffer &s)
|
|
{ return assign( s ); }
|
|
wxUString& operator=(const wxScopedU16CharBuffer &s)
|
|
{ return assign( s ); }
|
|
wxUString& operator=(const wxScopedU32CharBuffer &s)
|
|
{ return assign( s ); }
|
|
wxUString& operator=(const char ch)
|
|
{ return assign( ch ); }
|
|
wxUString& operator=(const wxChar16 ch)
|
|
{ return assign( ch ); }
|
|
wxUString& operator=(const wxChar32 ch)
|
|
{ return assign( ch ); }
|
|
wxUString& operator=(const wxUniChar ch)
|
|
{ return assign( ch ); }
|
|
wxUString& operator=(const wxUniCharRef ch)
|
|
{ return assign( ch ); }
|
|
|
|
// operator +=
|
|
wxUString& operator+=(const wxUString& s)
|
|
{ return append( s ); }
|
|
wxUString& operator+=(const wxString& s)
|
|
{ return append( s ); }
|
|
wxUString& operator+=(const wxCStrData* s)
|
|
{ return append( s ); }
|
|
wxUString& operator+=(const char *s)
|
|
{ return append( s ); }
|
|
wxUString& operator+=(const wxChar16 *s)
|
|
{ return append( s ); }
|
|
wxUString& operator+=(const wxChar32 *s)
|
|
{ return append( s ); }
|
|
wxUString& operator+=(const wxScopedCharBuffer &s)
|
|
{ return append( s ); }
|
|
wxUString& operator+=(const wxScopedU16CharBuffer &s)
|
|
{ return append( s ); }
|
|
wxUString& operator+=(const wxScopedU32CharBuffer &s)
|
|
{ return append( s ); }
|
|
wxUString& operator+=(const char ch)
|
|
{ return append( ch ); }
|
|
wxUString& operator+=(const wxChar16 ch)
|
|
{ return append( ch ); }
|
|
wxUString& operator+=(const wxChar32 ch)
|
|
{ return append( ch ); }
|
|
wxUString& operator+=(const wxUniChar ch)
|
|
{ return append( ch ); }
|
|
wxUString& operator+=(const wxUniCharRef ch)
|
|
{ return append( ch ); }
|
|
|
|
};
|
|
|
|
#ifdef __VISUALC__
|
|
#pragma warning(pop)
|
|
#endif
|
|
|
|
inline wxUString operator+(const wxUString &s1, const wxUString &s2)
|
|
{ wxUString ret( s1 ); ret.append( s2 ); return ret; }
|
|
inline wxUString operator+(const wxUString &s1, const char *s2)
|
|
{ return s1 + wxUString(s2); }
|
|
inline wxUString operator+(const wxUString &s1, const wxString &s2)
|
|
{ return s1 + wxUString(s2); }
|
|
inline wxUString operator+(const wxUString &s1, const wxCStrData *s2)
|
|
{ return s1 + wxUString(s2); }
|
|
inline wxUString operator+(const wxUString &s1, const wxChar16* s2)
|
|
{ return s1 + wxUString(s2); }
|
|
inline wxUString operator+(const wxUString &s1, const wxChar32 *s2)
|
|
{ return s1 + wxUString(s2); }
|
|
inline wxUString operator+(const wxUString &s1, const wxScopedCharBuffer &s2)
|
|
{ return s1 + wxUString(s2); }
|
|
inline wxUString operator+(const wxUString &s1, const wxScopedU16CharBuffer &s2)
|
|
{ return s1 + wxUString(s2); }
|
|
inline wxUString operator+(const wxUString &s1, const wxScopedU32CharBuffer &s2)
|
|
{ return s1 + wxUString(s2); }
|
|
inline wxUString operator+(const wxUString &s1, char s2)
|
|
{ return s1 + wxUString(s2); }
|
|
inline wxUString operator+(const wxUString &s1, wxChar32 s2)
|
|
{ wxUString ret( s1 ); ret.append( s2 ); return ret; }
|
|
inline wxUString operator+(const wxUString &s1, wxChar16 s2)
|
|
{ wxUString ret( s1 ); ret.append( (wxChar32) s2 ); return ret; }
|
|
inline wxUString operator+(const wxUString &s1, wxUniChar s2)
|
|
{ wxUString ret( s1 ); ret.append( (wxChar32) s2.GetValue() ); return ret; }
|
|
inline wxUString operator+(const wxUString &s1, wxUniCharRef s2)
|
|
{ wxUString ret( s1 ); ret.append( (wxChar32) s2.GetValue() ); return ret; }
|
|
|
|
inline wxUString operator+(const char *s1, const wxUString &s2)
|
|
{ return wxUString(s1) + s2; }
|
|
inline wxUString operator+(const wxString &s1, const wxUString &s2)
|
|
{ return wxUString(s1) + s2; }
|
|
inline wxUString operator+(const wxCStrData *s1, const wxUString &s2)
|
|
{ return wxUString(s1) + s2; }
|
|
inline wxUString operator+(const wxChar16* s1, const wxUString &s2)
|
|
{ return wxUString(s1) + s2; }
|
|
inline wxUString operator+(const wxChar32 *s1, const wxUString &s2)
|
|
{ return wxUString(s1) + s2; }
|
|
inline wxUString operator+(const wxScopedCharBuffer &s1, const wxUString &s2)
|
|
{ return wxUString(s1) + s2; }
|
|
inline wxUString operator+(const wxScopedU16CharBuffer &s1, const wxUString &s2)
|
|
{ return wxUString(s1) + s2; }
|
|
inline wxUString operator+(const wxScopedU32CharBuffer &s1, const wxUString &s2)
|
|
{ return wxUString(s1) + s2; }
|
|
inline wxUString operator+(char s1, const wxUString &s2)
|
|
{ return wxUString(s1) + s2; }
|
|
inline wxUString operator+(wxChar32 s1, const wxUString &s2 )
|
|
{ return wxUString(s1) + s2; }
|
|
inline wxUString operator+(wxChar16 s1, const wxUString &s2)
|
|
{ return wxUString(s1) + s2; }
|
|
inline wxUString operator+(wxUniChar s1, const wxUString &s2)
|
|
{ return wxUString(s1) + s2; }
|
|
inline wxUString operator+(wxUniCharRef s1, const wxUString &s2)
|
|
{ return wxUString(s1) + s2; }
|
|
|
|
|
|
inline bool operator==(const wxUString& s1, const wxUString& s2)
|
|
{ return s1.compare( s2 ) == 0; }
|
|
inline bool operator!=(const wxUString& s1, const wxUString& s2)
|
|
{ return s1.compare( s2 ) != 0; }
|
|
inline bool operator< (const wxUString& s1, const wxUString& s2)
|
|
{ return s1.compare( s2 ) < 0; }
|
|
inline bool operator> (const wxUString& s1, const wxUString& s2)
|
|
{ return s1.compare( s2 ) > 0; }
|
|
inline bool operator<=(const wxUString& s1, const wxUString& s2)
|
|
{ return s1.compare( s2 ) <= 0; }
|
|
inline bool operator>=(const wxUString& s1, const wxUString& s2)
|
|
{ return s1.compare( s2 ) >= 0; }
|
|
|
|
#define wxUSTRING_COMP_OPERATORS( T ) \
|
|
inline bool operator==(const wxUString& s1, T s2) \
|
|
{ return s1.compare( wxUString(s2) ) == 0; } \
|
|
inline bool operator!=(const wxUString& s1, T s2) \
|
|
{ return s1.compare( wxUString(s2) ) != 0; } \
|
|
inline bool operator< (const wxUString& s1, T s2) \
|
|
{ return s1.compare( wxUString(s2) ) < 0; } \
|
|
inline bool operator> (const wxUString& s1, T s2) \
|
|
{ return s1.compare( wxUString(s2) ) > 0; } \
|
|
inline bool operator<=(const wxUString& s1, T s2) \
|
|
{ return s1.compare( wxUString(s2) ) <= 0; } \
|
|
inline bool operator>=(const wxUString& s1, T s2) \
|
|
{ return s1.compare( wxUString(s2) ) >= 0; } \
|
|
\
|
|
inline bool operator==(T s2, const wxUString& s1) \
|
|
{ return s1.compare( wxUString(s2) ) == 0; } \
|
|
inline bool operator!=(T s2, const wxUString& s1) \
|
|
{ return s1.compare( wxUString(s2) ) != 0; } \
|
|
inline bool operator< (T s2, const wxUString& s1) \
|
|
{ return s1.compare( wxUString(s2) ) > 0; } \
|
|
inline bool operator> (T s2, const wxUString& s1) \
|
|
{ return s1.compare( wxUString(s2) ) < 0; } \
|
|
inline bool operator<=(T s2, const wxUString& s1) \
|
|
{ return s1.compare( wxUString(s2) ) >= 0; } \
|
|
inline bool operator>=(T s2, const wxUString& s1) \
|
|
{ return s1.compare( wxUString(s2) ) <= 0; }
|
|
|
|
wxUSTRING_COMP_OPERATORS( const wxString & )
|
|
wxUSTRING_COMP_OPERATORS( const char * )
|
|
wxUSTRING_COMP_OPERATORS( const wxChar16 * )
|
|
wxUSTRING_COMP_OPERATORS( const wxChar32 * )
|
|
wxUSTRING_COMP_OPERATORS( const wxScopedCharBuffer & )
|
|
wxUSTRING_COMP_OPERATORS( const wxScopedU16CharBuffer & )
|
|
wxUSTRING_COMP_OPERATORS( const wxScopedU32CharBuffer & )
|
|
wxUSTRING_COMP_OPERATORS( const wxCStrData * )
|
|
|
|
#endif // _WX_USTRING_H_
|