mirror of https://github.com/PCSX2/pcsx2.git
279 lines
5.9 KiB
C++
279 lines
5.9 KiB
C++
/* USBnull
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* Copyright (C) 2002-2010 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdlib.h>
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#include <string>
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using namespace std;
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#include "USB.h"
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string s_strIniPath="inis/";
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string s_strLogPath="logs/";
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const unsigned char version = PS2E_USB_VERSION;
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const unsigned char revision = 0;
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const unsigned char build = 7; // increase that with each version
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static char *libraryName = "USBnull Driver";
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USBcallback USBirq;
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Config conf;
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PluginLog USBLog;
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s8 *usbregs, *ram;
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void LogInit()
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{
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const std::string LogFile(s_strLogPath + "/USBnull.log");
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setLoggingState();
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USBLog.Open(LogFile);
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}
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EXPORT_C_(void) PADSetLogFolder(const char* dir)
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{
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// Get the path to the log directory.
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s_strLogPath = (dir==NULL) ? "logs/" : dir;
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// Reload the log file after updated the path
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USBLog.Close();
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LogInit();
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}
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EXPORT_C_(u32) PS2EgetLibType()
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{
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return PS2E_LT_USB;
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}
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EXPORT_C_(char*) PS2EgetLibName()
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{
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return libraryName;
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}
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EXPORT_C_(u32) PS2EgetLibVersion2(u32 type)
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{
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return (version << 16) | (revision << 8) | build;
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}
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EXPORT_C_(s32) USBinit()
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{
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LoadConfig();
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LogInit();
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USBLog.WriteLn("USBnull plugin version %d,%d", revision, build);
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USBLog.WriteLn("Initializing USBnull");
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// Initialize memory structures here.
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usbregs = (s8*)calloc(0x10000, 1);
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if (usbregs == NULL)
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{
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USBLog.Message("Error allocating memory");
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return -1;
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}
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return 0;
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}
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EXPORT_C_(void) USBshutdown()
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{
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// Yes, we close things in the Shutdown routine, and
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// don't do anything in the close routine.
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USBLog.Close();
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free(usbregs);
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usbregs = NULL;
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}
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EXPORT_C_(s32) USBopen(void *pDsp)
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{
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USBLog.WriteLn("Opening USBnull.");
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// Take care of anything else we need on opening, other then initialization.
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return 0;
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}
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EXPORT_C_(void) USBclose()
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{
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USBLog.WriteLn("Closing USBnull.");
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}
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// Note: actually uncommenting the read/write functions I provided here
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// caused uLauncher.elf to hang on startup, so careful when experimenting.
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EXPORT_C_(u8) USBread8(u32 addr)
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{
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u8 value = 0;
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switch(addr)
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{
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// Handle any appropriate addresses here.
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case 0x1f801600:
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USBLog.WriteLn("(USBnull) 8 bit read at address %lx", addr);
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break;
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default:
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//value = usbRu8(addr);
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USBLog.WriteLn("*(USBnull) 8 bit read at address %lx", addr);
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break;
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}
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return value;
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}
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EXPORT_C_(u16) USBread16(u32 addr)
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{
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u16 value = 0;
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switch(addr)
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{
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// Handle any appropriate addresses here.
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case 0x1f801600:
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USBLog.WriteLn("(USBnull) 16 bit read at address %lx", addr);
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break;
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default:
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//value = usbRu16(addr);
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USBLog.WriteLn("(USBnull) 16 bit read at address %lx", addr);
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}
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return value;
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}
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EXPORT_C_(u32) USBread32(u32 addr)
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{
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u32 value = 0;
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switch(addr)
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{
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// Handle any appropriate addresses here.
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case 0x1f801600:
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USBLog.WriteLn("(USBnull) 32 bit read at address %lx", addr);
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break;
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default:
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//value = usbRu32(addr);
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USBLog.WriteLn("(USBnull) 32 bit read at address %lx", addr);
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}
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return value;
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}
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EXPORT_C_(void) USBwrite8(u32 addr, u8 value)
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{
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switch(addr)
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{
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// Handle any appropriate addresses here.
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case 0x1f801600:
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USBLog.WriteLn("(USBnull) 8 bit write at address %lx value %x", addr, value);
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break;
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default:
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//usbRu8(addr) = value;
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USBLog.WriteLn("(USBnull) 8 bit write at address %lx value %x", addr, value);
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}
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}
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EXPORT_C_(void) USBwrite16(u32 addr, u16 value)
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{
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switch(addr)
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{
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// Handle any appropriate addresses here.
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case 0x1f801600:
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USBLog.WriteLn("(USBnull) 16 bit write at address %lx value %x", addr, value);
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break;
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default:
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//usbRu16(addr) = value;
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USBLog.WriteLn("(USBnull) 16 bit write at address %lx value %x", addr, value);
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}
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}
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EXPORT_C_(void) USBwrite32(u32 addr, u32 value)
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{
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switch(addr)
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{
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// Handle any appropriate addresses here.
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case 0x1f801600:
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USBLog.WriteLn("(USBnull) 16 bit write at address %lx value %x", addr, value);
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break;
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default:
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//usbRu32(addr) = value;
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USBLog.WriteLn("(USBnull) 32 bit write at address %lx value %x", addr, value);
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}
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}
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EXPORT_C_(void) USBirqCallback(USBcallback callback)
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{
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// Register USBirq, so we can trigger an interrupt with it later.
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// It will be called as USBirq(cycles); where cycles is the number
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// of cycles before the irq is triggered.
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USBirq = callback;
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}
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EXPORT_C_(int) _USBirqHandler(void)
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{
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// This is our USB irq handler, so if an interrupt gets triggered,
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// deal with it here.
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return 0;
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}
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EXPORT_C_(USBhandler) USBirqHandler(void)
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{
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// Pass our handler to pcsx2.
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return (USBhandler)_USBirqHandler;
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}
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EXPORT_C_(void) USBsetRAM(void *mem)
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{
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ram = (s8*)mem;
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USBLog.WriteLn("*Setting ram.");
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}
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EXPORT_C_(void) USBsetSettingsDir(const char* dir)
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{
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// Get the path to the ini directory.
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s_strIniPath = (dir==NULL) ? "inis/" : dir;
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}
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// extended funcs
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EXPORT_C_(s32) USBfreeze(int mode, freezeData *data)
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{
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// This should store or retrieve any information, for if emulation
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// gets suspended, or for savestates.
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switch(mode)
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{
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case FREEZE_LOAD:
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// Load previously saved data.
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break;
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case FREEZE_SAVE:
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// Save data.
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break;
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case FREEZE_SIZE:
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// return the size of the data.
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break;
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}
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return 0;
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}
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/*EXPORT_C_(void) USBasync(u32 cycles)
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{
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// Optional function: Called in IopCounter.cpp.
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}*/
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EXPORT_C_(s32) USBtest()
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{
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// 0 if the plugin works, non-0 if it doesn't.
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return 0;
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}
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/* For operating systems that need an entry point for a dll/library, here it is. Defined in PS2Eext.h. */
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ENTRY_POINT;
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