pcsx2/common/include
tellowkrinkle 75aac90452
Allocate memory in an x86-64-compatible way (#3523)
Allocate memory in an x86-64-compatible way

Another part of #3451

Note: While this shouldn't change how anything works, it's been the #1 source of breakage of 32-bit builds in #3451 (it was the cause for the failure of win32 to allocate memory and the failure of linux-32 afterward) so we should definitely make sure it gets tested

see #3523 for more information
2020-08-19 09:20:48 +01:00
..
Utilities Allocate memory in an x86-64-compatible way (#3523) 2020-08-19 09:20:48 +01:00
api reformat main common directory 2016-11-12 16:52:49 +01:00
null More gtk removals and Onepad dialog tweaks (#3525) 2020-07-19 19:11:42 -07:00
wx User Interface: 2009-10-16 03:58:29 +00:00
x86emitter Fix codegen on x86-64 (#3512) 2020-08-19 09:19:28 +01:00
PS2Edefs.h Remove old obsolete code specific to ancient Windows versions of GSdx. 2020-07-25 19:15:03 -07:00
PS2Eext.h Switch over the null plugins dialog code to use wxWidgets instead of gtk on Linux. (#3420) 2020-05-30 13:31:52 -07:00
PS2Etypes.h reformat main common directory 2016-11-12 16:52:49 +01:00
Pcsx2Api.h reformat main common directory 2016-11-12 16:52:49 +01:00
Pcsx2Defs.h Fix codegen on x86-64 (#3512) 2020-08-19 09:19:28 +01:00
Pcsx2Types.h reformat main common directory 2016-11-12 16:52:49 +01:00
PluginCallbacks.h reformat main common directory 2016-11-12 16:52:49 +01:00
PluginCompatibility.h common: Add plugin compatibility file 2018-07-23 00:51:02 +01:00
afxresmw.h Fix for the v110_xp toolset in vs2012. Removed winuser.h from afxresmw.h, nothing seems to be using it, but it breaks something in string.h. I did not change the projects to use v110_xp by default, to get an xp compatible binary, you have to call it from command line like this: msbuild pcsx2_suite_2012.sln /t:Build "/p:Configuration=Release AVX2" /p:PlatformToolset=v110_xp /m. Change Configuration=... as needed. 2013-07-02 16:01:06 +00:00