mirror of https://github.com/PCSX2/pcsx2.git
75aac90452
Allocate memory in an x86-64-compatible way Another part of #3451 Note: While this shouldn't change how anything works, it's been the #1 source of breakage of 32-bit builds in #3451 (it was the cause for the failure of win32 to allocate memory and the failure of linux-32 afterward) so we should definitely make sure it gets tested see #3523 for more information |
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.. | ||
Utilities | ||
api | ||
null | ||
wx | ||
x86emitter | ||
PS2Edefs.h | ||
PS2Eext.h | ||
PS2Etypes.h | ||
Pcsx2Api.h | ||
Pcsx2Defs.h | ||
Pcsx2Types.h | ||
PluginCallbacks.h | ||
PluginCompatibility.h | ||
afxresmw.h |