pcsx2/common/include/Pcsx2Types.h

160 lines
3.2 KiB
C

/* Pcsx2 - Pc Ps2 Emulator
* Copyright (C) 2002-2008 Pcsx2 Team
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef __PCSX2TYPES_H__
#define __PCSX2TYPES_H__
/*
* Based on PS2E Definitions by
linuzappz@hotmail.com,
* shadowpcsx2@yahoo.gr,
* and florinsasu@hotmail.com
*/
//////////////////////////////////////////////////////////////////////////////////////////
// Basic Atomic Types
#if defined(_MSC_VER)
typedef __int8 s8;
typedef __int16 s16;
typedef __int32 s32;
typedef __int64 s64;
typedef unsigned __int8 u8;
typedef unsigned __int16 u16;
typedef unsigned __int32 u32;
typedef unsigned __int64 u64;
typedef unsigned int uint;
#else // _MSC_VER*/
#ifdef __LINUX__
#ifdef HAVE_STDINT_H
#include "stdint.h"
// note: char and int8_t are not interchangable types on gcc, because int8_t apparently
// maps to 'signed char' which (due to 1's compliment or something) is its own unique
// type. This creates cross-compiler inconsistencies, in addition to being entirely
// unexpected behavior to any sane programmer, so we typecast s8 to char instead. :)
//typedef int8_t s8;
typedef char s8;
typedef int16_t s16;
typedef int32_t s32;
typedef int64_t s64;
typedef uint8_t u8;
typedef uint16_t u16;
typedef uint32_t u32;
typedef uint64_t u64;
typedef uintptr_t uptr;
typedef intptr_t sptr;
#else // HAVE_STDINT_H
typedef char s8;
typedef short s16;
typedef int s32;
typedef long long s64;
typedef unsigned char u8;
typedef unsigned short u16;
typedef unsigned int u32;
typedef unsigned long long u64;
#endif // HAVE_STDINT_H
typedef unsigned int uint;
#define LONG long
typedef union _LARGE_INTEGER
{
long long QuadPart;
} LARGE_INTEGER;
#endif // __LINUX__
#endif //_MSC_VER
#if !defined(__LINUX__) || !defined(HAVE_STDINT_H)
#if defined(__x86_64__)
typedef u64 uptr;
typedef s64 sptr;
#else
typedef u32 uptr;
typedef s32 sptr;
#endif
#endif
//////////////////////////////////////////////////////////////////////////////////////////
// A rough-and-ready cross platform 128-bit datatype, Non-SSE style.
//
#ifdef __cplusplus
struct u128
{
u64 lo;
u64 hi;
// Implicit conversion from u64
u128( u64 src ) :
lo( src )
, hi( 0 ) {}
// Implicit conversion from u32
u128( u32 src ) :
lo( src )
, hi( 0 ) {}
};
struct s128
{
s64 lo;
s64 hi;
// Implicit conversion from u64
s128( s64 src ) :
lo( src )
, hi( 0 ) {}
// Implicit conversion from u32
s128( s32 src ) :
lo( src )
, hi( 0 ) {}
};
#else
typedef union _u128_t
{
u64 lo;
u64 hi;
} u128;
typedef union _s128_t
{
s64 lo;
s64 hi;
} s128;
#endif
#endif