mirror of https://github.com/PCSX2/pcsx2.git
201 lines
6.2 KiB
C++
201 lines
6.2 KiB
C++
////////////////////////////////////////////////////////////////////////////////
|
|
///
|
|
/// Cubic interpolation routine.
|
|
///
|
|
/// Author : Copyright (c) Olli Parviainen
|
|
/// Author e-mail : oparviai 'at' iki.fi
|
|
/// SoundTouch WWW: http://www.surina.net/soundtouch
|
|
///
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// $Id: InterpolateCubic.cpp 179 2014-01-06 18:41:42Z oparviai $
|
|
//
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// License :
|
|
//
|
|
// SoundTouch audio processing library
|
|
// Copyright (c) Olli Parviainen
|
|
//
|
|
// This library is free software; you can redistribute it and/or
|
|
// modify it under the terms of the GNU Lesser General Public
|
|
// License as published by the Free Software Foundation; either
|
|
// version 2.1 of the License, or (at your option) any later version.
|
|
//
|
|
// This library is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
// Lesser General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Lesser General Public
|
|
// License along with this library; if not, write to the Free Software
|
|
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
//
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
#include <stddef.h>
|
|
#include <math.h>
|
|
#include "InterpolateCubic.h"
|
|
#include "STTypes.h"
|
|
|
|
using namespace soundtouch;
|
|
|
|
// cubic interpolation coefficients
|
|
static const float _coeffs[]=
|
|
{ -0.5f, 1.0f, -0.5f, 0.0f,
|
|
1.5f, -2.5f, 0.0f, 1.0f,
|
|
-1.5f, 2.0f, 0.5f, 0.0f,
|
|
0.5f, -0.5f, 0.0f, 0.0f};
|
|
|
|
|
|
InterpolateCubic::InterpolateCubic()
|
|
{
|
|
fract = 0;
|
|
}
|
|
|
|
|
|
void InterpolateCubic::resetRegisters()
|
|
{
|
|
fract = 0;
|
|
}
|
|
|
|
|
|
/// Transpose mono audio. Returns number of produced output samples, and
|
|
/// updates "srcSamples" to amount of consumed source samples
|
|
int InterpolateCubic::transposeMono(SAMPLETYPE *pdest,
|
|
const SAMPLETYPE *psrc,
|
|
int &srcSamples)
|
|
{
|
|
int i;
|
|
int srcSampleEnd = srcSamples - 4;
|
|
int srcCount = 0;
|
|
|
|
i = 0;
|
|
while (srcCount < srcSampleEnd)
|
|
{
|
|
float out;
|
|
const float x3 = 1.0f;
|
|
const float x2 = (float)fract; // x
|
|
const float x1 = x2*x2; // x^2
|
|
const float x0 = x1*x2; // x^3
|
|
float y0, y1, y2, y3;
|
|
|
|
assert(fract < 1.0);
|
|
|
|
y0 = _coeffs[0] * x0 + _coeffs[1] * x1 + _coeffs[2] * x2 + _coeffs[3] * x3;
|
|
y1 = _coeffs[4] * x0 + _coeffs[5] * x1 + _coeffs[6] * x2 + _coeffs[7] * x3;
|
|
y2 = _coeffs[8] * x0 + _coeffs[9] * x1 + _coeffs[10] * x2 + _coeffs[11] * x3;
|
|
y3 = _coeffs[12] * x0 + _coeffs[13] * x1 + _coeffs[14] * x2 + _coeffs[15] * x3;
|
|
|
|
out = y0 * psrc[0] + y1 * psrc[1] + y2 * psrc[2] + y3 * psrc[3];
|
|
|
|
pdest[i] = (SAMPLETYPE)out;
|
|
i ++;
|
|
|
|
// update position fraction
|
|
fract += rate;
|
|
// update whole positions
|
|
int whole = (int)fract;
|
|
fract -= whole;
|
|
psrc += whole;
|
|
srcCount += whole;
|
|
}
|
|
srcSamples = srcCount;
|
|
return i;
|
|
}
|
|
|
|
|
|
/// Transpose stereo audio. Returns number of produced output samples, and
|
|
/// updates "srcSamples" to amount of consumed source samples
|
|
int InterpolateCubic::transposeStereo(SAMPLETYPE *pdest,
|
|
const SAMPLETYPE *psrc,
|
|
int &srcSamples)
|
|
{
|
|
int i;
|
|
int srcSampleEnd = srcSamples - 4;
|
|
int srcCount = 0;
|
|
|
|
i = 0;
|
|
while (srcCount < srcSampleEnd)
|
|
{
|
|
const float x3 = 1.0f;
|
|
const float x2 = (float)fract; // x
|
|
const float x1 = x2*x2; // x^2
|
|
const float x0 = x1*x2; // x^3
|
|
float y0, y1, y2, y3;
|
|
float out0, out1;
|
|
|
|
assert(fract < 1.0);
|
|
|
|
y0 = _coeffs[0] * x0 + _coeffs[1] * x1 + _coeffs[2] * x2 + _coeffs[3] * x3;
|
|
y1 = _coeffs[4] * x0 + _coeffs[5] * x1 + _coeffs[6] * x2 + _coeffs[7] * x3;
|
|
y2 = _coeffs[8] * x0 + _coeffs[9] * x1 + _coeffs[10] * x2 + _coeffs[11] * x3;
|
|
y3 = _coeffs[12] * x0 + _coeffs[13] * x1 + _coeffs[14] * x2 + _coeffs[15] * x3;
|
|
|
|
out0 = y0 * psrc[0] + y1 * psrc[2] + y2 * psrc[4] + y3 * psrc[6];
|
|
out1 = y0 * psrc[1] + y1 * psrc[3] + y2 * psrc[5] + y3 * psrc[7];
|
|
|
|
pdest[2*i] = (SAMPLETYPE)out0;
|
|
pdest[2*i+1] = (SAMPLETYPE)out1;
|
|
i ++;
|
|
|
|
// update position fraction
|
|
fract += rate;
|
|
// update whole positions
|
|
int whole = (int)fract;
|
|
fract -= whole;
|
|
psrc += 2*whole;
|
|
srcCount += whole;
|
|
}
|
|
srcSamples = srcCount;
|
|
return i;
|
|
}
|
|
|
|
|
|
/// Transpose multi-channel audio. Returns number of produced output samples, and
|
|
/// updates "srcSamples" to amount of consumed source samples
|
|
int InterpolateCubic::transposeMulti(SAMPLETYPE *pdest,
|
|
const SAMPLETYPE *psrc,
|
|
int &srcSamples)
|
|
{
|
|
int i;
|
|
int srcSampleEnd = srcSamples - 4;
|
|
int srcCount = 0;
|
|
|
|
i = 0;
|
|
while (srcCount < srcSampleEnd)
|
|
{
|
|
const float x3 = 1.0f;
|
|
const float x2 = (float)fract; // x
|
|
const float x1 = x2*x2; // x^2
|
|
const float x0 = x1*x2; // x^3
|
|
float y0, y1, y2, y3;
|
|
|
|
assert(fract < 1.0);
|
|
|
|
y0 = _coeffs[0] * x0 + _coeffs[1] * x1 + _coeffs[2] * x2 + _coeffs[3] * x3;
|
|
y1 = _coeffs[4] * x0 + _coeffs[5] * x1 + _coeffs[6] * x2 + _coeffs[7] * x3;
|
|
y2 = _coeffs[8] * x0 + _coeffs[9] * x1 + _coeffs[10] * x2 + _coeffs[11] * x3;
|
|
y3 = _coeffs[12] * x0 + _coeffs[13] * x1 + _coeffs[14] * x2 + _coeffs[15] * x3;
|
|
|
|
for (int c = 0; c < numChannels; c ++)
|
|
{
|
|
float out;
|
|
out = y0 * psrc[c] + y1 * psrc[c + numChannels] + y2 * psrc[c + 2 * numChannels] + y3 * psrc[c + 3 * numChannels];
|
|
pdest[0] = (SAMPLETYPE)out;
|
|
pdest ++;
|
|
}
|
|
i ++;
|
|
|
|
// update position fraction
|
|
fract += rate;
|
|
// update whole positions
|
|
int whole = (int)fract;
|
|
fract -= whole;
|
|
psrc += numChannels*whole;
|
|
srcCount += whole;
|
|
}
|
|
srcSamples = srcCount;
|
|
return i;
|
|
}
|