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CDVDiso
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Linux/Plugins: Use spu2ghz's noise rng in ZeroSPU2, clean various plugins before compiling them, put in better default values for the Linux port when configuring, and go into pcsx2 after configuring for the first time, rather then quitting. Oh, and disable the debugger for the moment in Linux.
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2009-02-13 09:57:15 +00:00 |
CDVDisoEFP
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Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official.
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2009-02-09 21:15:56 +00:00 |
CDVDlinuz
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Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official.
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2009-02-09 21:15:56 +00:00 |
CDVDnull
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Linux/Plugins: Use spu2ghz's noise rng in ZeroSPU2, clean various plugins before compiling them, put in better default values for the Linux port when configuring, and go into pcsx2 after configuring for the first time, rather then quitting. Oh, and disable the debugger for the moment in Linux.
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2009-02-13 09:57:15 +00:00 |
CDVDolio
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Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official.
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2009-02-09 21:15:56 +00:00 |
CDVDpeops
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Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official.
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2009-02-09 21:15:56 +00:00 |
FWnull
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Linux/Plugins: Use spu2ghz's noise rng in ZeroSPU2, clean various plugins before compiling them, put in better default values for the Linux port when configuring, and go into pcsx2 after configuring for the first time, rather then quitting. Oh, and disable the debugger for the moment in Linux.
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2009-02-13 09:57:15 +00:00 |
GSdx
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GSdx: Added a GSdx_vs2008.sln file in /plugins (convenience item), and fixed the prebuild command to drop svnrev.h into the right location (oops).
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2009-02-16 13:42:48 +00:00 |
LilyPad
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LilyPad: Hack to put save state number in window title, can set sensitivity of multiple bindings at once, fixed issues with displaying disconnected devices, some random code cleanup.
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2009-02-11 20:47:41 +00:00 |
PeopsSPU2
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Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official.
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2009-02-09 21:15:56 +00:00 |
SPU2null
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Linux/Plugins: Use spu2ghz's noise rng in ZeroSPU2, clean various plugins before compiling them, put in better default values for the Linux port when configuring, and go into pcsx2 after configuring for the first time, rather then quitting. Oh, and disable the debugger for the moment in Linux.
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2009-02-13 09:57:15 +00:00 |
SSSPSXPAD
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Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official.
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2009-02-09 21:15:56 +00:00 |
USBnull
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Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official.
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2009-02-09 21:15:56 +00:00 |
dev9null
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Linux/Plugins: Use spu2ghz's noise rng in ZeroSPU2, clean various plugins before compiling them, put in better default values for the Linux port when configuring, and go into pcsx2 after configuring for the first time, rather then quitting. Oh, and disable the debugger for the moment in Linux.
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2009-02-13 09:57:15 +00:00 |
spu2-x
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SPU2-X: Added a lowpass filter to the reverb output, which should produce more correct audio (still experimental). Plus many code cleanups.
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2009-02-16 20:00:31 +00:00 |
spu2ghz
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SPU2ghz: Corrected another ADSR bug that muted audio in Shadow of the Colossus; implemented some minor speedups.
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2009-02-11 09:47:31 +00:00 |
xpad
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xpad: gah, forgot to add in the build scripts. >_<
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2009-02-16 16:18:44 +00:00 |
zerogs
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ZeroGS/OpenGL: Moved zlib to 3rdparty folder.
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2009-02-16 16:15:08 +00:00 |
zeropad
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Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official.
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2009-02-09 21:15:56 +00:00 |
zerospu2
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Linux/Plugins: Use spu2ghz's noise rng in ZeroSPU2, clean various plugins before compiling them, put in better default values for the Linux port when configuring, and go into pcsx2 after configuring for the first time, rather then quitting. Oh, and disable the debugger for the moment in Linux.
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2009-02-13 09:57:15 +00:00 |
CDVDiso_vs2008.sln
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Added GSdx to the pcsx2_suite_2008.sln. It defaults to SSE2, you'll have to manually configure the build targets to use SSSE3 or SSE4 (hopefully we'll find a better solution to that in the near future).
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2009-02-16 04:32:03 +00:00 |
GSdx_vs2008.sln
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GSdx: Added a GSdx_vs2008.sln file in /plugins (convenience item), and fixed the prebuild command to drop svnrev.h into the right location (oops).
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2009-02-16 13:42:48 +00:00 |
SPU2-X_vs2008.sln
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SPU2-X: Introducing the new SPU2-X! After some talk with Gigaherz, It was decided to branch and rename Playground's mod of SPU2ghz to SPU2-X. This commit isn't just a copy. It includes a series of significant revisions. The most notable features are:
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2009-02-15 05:15:39 +00:00 |
SPU2ghz_vs2008.sln
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Added GSdx to the pcsx2_suite_2008.sln. It defaults to SSE2, you'll have to manually configure the build targets to use SSSE3 or SSE4 (hopefully we'll find a better solution to that in the near future).
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2009-02-16 04:32:03 +00:00 |
ZeroPAD_2008.sln
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@425 96395faa-99c1-11dd-bbfe-3dabce05a288
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2009-02-06 19:52:59 +00:00 |
ZeroSPU2_2008.sln
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@425 96395faa-99c1-11dd-bbfe-3dabce05a288
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2009-02-06 19:52:59 +00:00 |
build.sh
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Let's see: Fix Linux build so it compiles, both under normal and devbuilds. Add the ZeroGS patch for SSE2, and preliminary work on the configuration issue. Get build.sh postix compliant. And let's not feed C++ strings to WriteLn.
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2009-02-10 12:42:26 +00:00 |
fetch.sh
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@425 96395faa-99c1-11dd-bbfe-3dabce05a288
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2009-02-06 19:52:59 +00:00 |
zerogs_2008.sln
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@425 96395faa-99c1-11dd-bbfe-3dabce05a288
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2009-02-06 19:52:59 +00:00 |