mirror of https://github.com/PCSX2/pcsx2.git
63 lines
1.5 KiB
C++
63 lines
1.5 KiB
C++
/*
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* Copyright (C) 2007-2009 Gabest
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* http://www.gabest.org
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*
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* This Program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This Program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with GNU Make; see the file COPYING. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA USA.
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* http://www.gnu.org/copyleft/gpl.html
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*
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*/
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#pragma once
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#include "GSVector.h"
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#include "GSPng.h"
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#ifdef _WIN32
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#include "GSCaptureDlg.h"
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#endif
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class GSCapture
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{
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std::recursive_mutex m_lock;
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bool m_capturing;
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GSVector2i m_size;
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uint64 m_frame;
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std::string m_out_dir;
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int m_threads;
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#ifdef _WIN32
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CComPtr<IGraphBuilder> m_graph;
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CComPtr<IBaseFilter> m_src;
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#elif defined(__unix__)
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std::vector<std::unique_ptr<GSPng::Worker>> m_workers;
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int m_compression_level;
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#endif
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public:
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GSCapture();
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virtual ~GSCapture();
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bool BeginCapture(float fps, GSVector2i recommendedResolution, float aspect);
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bool DeliverFrame(const void* bits, int pitch, bool rgba);
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bool EndCapture();
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bool IsCapturing() {return m_capturing;}
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GSVector2i GetSize() {return m_size;}
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};
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