mirror of https://github.com/PCSX2/pcsx2.git
48 lines
1.6 KiB
C
48 lines
1.6 KiB
C
/*
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* Copyright (C) 2007-2009 Gabest
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* http://www.gabest.org
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*
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* This Program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This Program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with GNU Make; see the file COPYING. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA USA.
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* http://www.gnu.org/copyleft/gpl.html
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*
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*/
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#pragma once
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//#define ENABLE_VTUNE
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#define ENABLE_JIT_RASTERIZER
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#define EXTERNAL_SHADER_LOADING 1
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//#define ENABLE_DYNAMIC_CRC_HACK
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#define DYNA_DLL_PATH "c:/dev/pcsx2/trunk/tools/dynacrchack/DynaCrcHack.dll"
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//#define DISABLE_HW_TEXTURE_CACHE // Slow but fixes a lot of bugs
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//#define DISABLE_BITMASKING
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//#define DISABLE_COLCLAMP
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//#define DISABLE_DATE
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#define ENABLE_OGL_MT_HACK // OpenGL doesn't allow to access the same bound context from multiple threads. This hack changes context binding for GSreadFIFO* access
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#ifdef _DEBUG
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#define ENABLE_OGL_DEBUG // Create a debug context and check opengl command status. Allow also to dump various textures/states.
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#endif
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// Output stencil to a color buffer
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//#define ENABLE_OGL_STENCIL_DEBUG
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