pcsx2/pcsx2/DebugTools/MipsStackWalk.cpp

233 lines
5.7 KiB
C++

// SPDX-FileCopyrightText: 2014 PPSSPP Project, 2014-2023 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-2.0+
#include "MipsStackWalk.h"
#include "SymbolMap.h"
#include "MIPSAnalyst.h"
#include "DebugInterface.h"
#include "R5900OpcodeTables.h"
#define _RS ((rawOp >> 21) & 0x1F)
#define _RT ((rawOp >> 16) & 0x1F)
#define _RD ((rawOp >> 11) & 0x1F)
#define _IMM16 ((signed short)(rawOp & 0xFFFF))
#define MIPS_REG_SP 29
#define MIPS_REG_FP 30
#define MIPS_REG_RA 31
#define INVALIDTARGET 0xFFFFFFFF
namespace MipsStackWalk
{
// In the worst case, we scan this far above the pc for an entry.
const int MAX_FUNC_SIZE = 32768 * 4;
// After this we assume we're stuck.
const size_t MAX_DEPTH = 1024;
static u32 GuessEntry(DebugInterface* cpu, u32 pc)
{
SymbolInfo info;
if (cpu->GetSymbolMap().GetSymbolInfo(&info, pc))
{
return info.address;
}
return INVALIDTARGET;
}
bool IsSWInstr(const R5900::OPCODE& op)
{
if ((op.flags & IS_MEMORY) && (op.flags & IS_STORE))
{
switch (op.flags & MEMTYPE_MASK)
{
case MEMTYPE_WORD:
case MEMTYPE_DWORD:
case MEMTYPE_QWORD:
return true;
}
}
return false;
}
bool IsJRInstr(const R5900::OPCODE& op)
{
if ((op.flags & IS_BRANCH) && (op.flags & BRANCHTYPE_REGISTER))
{
return true;
}
return false;
}
bool IsAddImmInstr(const R5900::OPCODE& op)
{
if (op.flags & IS_ALU)
return (op.flags & ALUTYPE_MASK) == ALUTYPE_ADDI;
return false;
}
bool IsMovRegsInstr(const R5900::OPCODE& op, u32 rawOp)
{
if (op.flags & IS_ALU)
return (op.flags & ALUTYPE_MASK) == ALUTYPE_ADDI && (_RS == 0 || _RT == 0);
return false;
}
bool ScanForAllocaSignature(DebugInterface* cpu, u32 pc)
{
// In God Eater Burst, for example, after 0880E750, there's what looks like an alloca().
// It's surrounded by "mov fp, sp" and "mov sp, fp", which is unlikely to be used for other reasons.
// It ought to be pretty close.
u32 stop = pc - 32 * 4;
for (; cpu->isValidAddress(pc) && pc >= stop; pc -= 4)
{
u32 rawOp = cpu->read32(pc);
const R5900::OPCODE& op = R5900::GetInstruction(rawOp);
// We're looking for a "mov fp, sp" close by a "addiu sp, sp, -N".
if (IsMovRegsInstr(op, rawOp) && _RD == MIPS_REG_FP && (_RS == MIPS_REG_SP || _RT == MIPS_REG_SP))
{
return true;
}
}
return false;
}
bool ScanForEntry(DebugInterface* cpu, StackFrame& frame, u32 entry, u32& ra)
{
// Let's hope there are no > 1MB functions on the PSP, for the sake of humanity...
const u32 LONGEST_FUNCTION = 1024 * 1024;
// TODO: Check if found entry is in the same symbol? Might be wrong sometimes...
int ra_offset = -1;
const u32 start = frame.pc;
u32 stop = entry;
if (entry == INVALIDTARGET)
{
stop = std::max<s64>(0, (s64)start - LONGEST_FUNCTION);
}
for (u32 pc = start; cpu->isValidAddress(pc) && pc >= stop; pc -= 4)
{
u32 rawOp = cpu->read32(pc);
const R5900::OPCODE& op = R5900::GetInstruction(rawOp);
// Look for RA write to ram
if (IsSWInstr(op) && _RT == MIPS_REG_RA && _RS == MIPS_REG_SP)
{
ra_offset = _IMM16;
}
// Look for previous function end
if (IsJRInstr(op) && _RS == MIPS_REG_RA)
{
// Found previous function end
// Since no stack setup was found assume this is a leaf
// with no stack usage
pc = pc + 8;
frame.entry = pc;
frame.stackSize = 0;
return true;
}
// Look for the frame allocation stack pointer subtraction
if (IsAddImmInstr(op) && _RT == MIPS_REG_SP && _RS == MIPS_REG_SP)
{
// A positive imm either means alloca() or we went too far.
if (_IMM16 > 0)
{
// TODO: Maybe check for any alloca() signature and bail?
continue;
}
if (ScanForAllocaSignature(cpu, pc))
{
continue;
}
frame.entry = pc;
frame.stackSize = -_IMM16;
if (ra_offset != -1 && cpu->isValidAddress(frame.sp + ra_offset))
{
ra = cpu->read32(frame.sp + ra_offset);
}
return true;
}
}
return false;
}
bool DetermineFrameInfo(DebugInterface* cpu, StackFrame& frame, u32 possibleEntry, u32 threadEntry, u32& ra)
{
if (ScanForEntry(cpu, frame, possibleEntry, ra))
{
// Awesome, found one that looks right.
return true;
}
else if (ra != INVALIDTARGET && possibleEntry != INVALIDTARGET)
{
// Let's just assume it's a leaf.
frame.entry = possibleEntry;
frame.stackSize = 0;
return true;
}
// Okay, we failed to get one. Our possibleEntry could be wrong, it often is.
// Let's just scan upward.
u32 newPossibleEntry = frame.pc > threadEntry ? threadEntry : frame.pc - MAX_FUNC_SIZE;
return ScanForEntry(cpu, frame, newPossibleEntry, ra);
}
std::vector<StackFrame> Walk(DebugInterface* cpu, u32 pc, u32 ra, u32 sp, u32 threadEntry, u32 threadStackTop)
{
std::vector<StackFrame> frames;
StackFrame current;
current.pc = pc;
current.sp = sp;
current.entry = INVALIDTARGET;
current.stackSize = -1;
u32 prevEntry = INVALIDTARGET;
while (pc != threadEntry)
{
u32 possibleEntry = GuessEntry(cpu, current.pc);
if (DetermineFrameInfo(cpu, current, possibleEntry, threadEntry, ra))
{
frames.push_back(current);
if (current.entry == threadEntry || GuessEntry(cpu, current.entry) == threadEntry)
{
break;
}
if (current.entry == prevEntry || frames.size() >= MAX_DEPTH)
{
// Recursion, means we're screwed. Let's just give up.
break;
}
prevEntry = current.entry;
current.pc = ra;
current.sp += current.stackSize;
ra = INVALIDTARGET;
current.entry = INVALIDTARGET;
current.stackSize = -1;
}
else
{
// Well, we got as far as we could.
current.entry = possibleEntry;
current.stackSize = 0;
frames.push_back(current);
break;
}
}
return frames;
}
}; // namespace MipsStackWalk