pcsx2/plugins/GSdx/res
gregory.hainaut 9ca65c9cc6 gsdx-ogl: LINUX-ONLY
* invert the index of fragment output. Seem to work better on Nvidia (strangely no impact for AMD)
* opengl support pitch too, so remove useless copy to an fbo


git-svn-id: http://pcsx2.googlecode.com/svn/branches/gsdx-ogl@5034 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-12-30 22:25:17 +00:00
..
convert.fx GSdx: FXAA 3.10, page up key activates it 2011-07-25 11:16:01 +00:00
convert.glsl gsdx-ogl: LINUX-ONLY 2011-12-29 14:24:26 +00:00
fxaa.fx GSdx fixes: 2011-10-05 09:19:32 +00:00
interlace.fx GSdx: FXAA 3.10, page up key activates it 2011-07-25 11:16:01 +00:00
interlace.glsl gsdx-ogl: LINUX-ONLY 2011-12-11 19:09:08 +00:00
logo9.bmp git-svn-id: http://pcsx2.googlecode.com/svn/trunk@411 96395faa-99c1-11dd-bbfe-3dabce05a288 2009-02-06 19:15:15 +00:00
logo10.bmp git-svn-id: http://pcsx2.googlecode.com/svn/trunk@411 96395faa-99c1-11dd-bbfe-3dabce05a288 2009-02-06 19:15:15 +00:00
merge.fx gsdx: add svn:eol-style metadata 2011-02-19 10:57:28 +00:00
merge.glsl gsdx-ogl: LINUX-ONLY 2011-12-11 19:09:08 +00:00
tfx.fx gsdx: add svn:eol-style metadata 2011-02-19 10:57:28 +00:00
tfx.glsl gsdx-ogl: LINUX-ONLY 2011-12-30 22:25:17 +00:00