mirror of https://github.com/PCSX2/pcsx2.git
139 lines
3.8 KiB
C++
139 lines
3.8 KiB
C++
/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2010 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "common/pxCheckBox.h"
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#include "common/pxStaticText.h"
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using namespace pxSizerFlags;
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// --------------------------------------------------------------------------------------
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// pxCheckBox Implementations
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// --------------------------------------------------------------------------------------
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pxCheckBox::pxCheckBox(wxWindow* parent, const wxString& label, const wxString& subtext, int flags)
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: wxPanelWithHelpers(parent, wxVERTICAL)
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{
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Init(label, subtext, flags);
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}
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pxCheckBox::pxCheckBox(wxWindow* parent, const wxString& label, int flags)
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: wxPanelWithHelpers(parent, wxVERTICAL)
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{
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Init(label, wxEmptyString, flags);
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}
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void pxCheckBox::Init(const wxString& label, const wxString& subtext, int flags)
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{
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m_subtext = NULL;
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m_subPadding = StdPadding * 2;
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m_checkbox = new wxCheckBox(this, wxID_ANY, label, wxDefaultPosition, wxDefaultSize, flags);
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*this += m_checkbox | pxSizerFlags::StdExpand();
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static const int Indentation = 23;
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if (!subtext.IsEmpty())
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{
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m_subtext = new pxStaticText(this, subtext, wxALIGN_LEFT);
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wxFlexGridSizer& spaced(*new wxFlexGridSizer(3));
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spaced.AddGrowableCol(1);
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spaced += Indentation;
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m_sizerItem_subtext = spaced.Add(m_subtext, pxBorder(wxBOTTOM, m_subPadding).Expand());
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//spaced += pxSizerFlags::StdPadding;
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*this += &spaced | pxExpand;
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}
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Bind(wxEVT_CHECKBOX, &pxCheckBox::OnCheckpartCommand, this, m_checkbox->GetId());
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}
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pxCheckBox& pxCheckBox::SetSubPadding(int pad)
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{
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m_subPadding = pad;
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if (m_sizerItem_subtext)
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{
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m_sizerItem_subtext->SetBorder(m_subPadding);
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Fit();
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}
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return *this;
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}
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// applies the tooltip to both both the checkbox and it's static subtext (if present), and
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// performs word wrapping on platforms that need it (eg mswindows).
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pxCheckBox& pxCheckBox::SetToolTip(const wxString& tip)
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{
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pxSetToolTip(m_checkbox, tip);
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pxSetToolTip(m_subtext, tip);
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return *this;
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}
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pxCheckBox& pxCheckBox::SetValue(bool val)
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{
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pxAssert(m_checkbox);
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m_checkbox->SetValue(val);
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return *this;
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}
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pxCheckBox& pxCheckBox::SetIndeterminate()
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{
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pxAssert(m_checkbox);
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m_checkbox->Set3StateValue(wxCHK_UNDETERMINED);
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return *this;
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}
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pxCheckBox& pxCheckBox::SetState(wxCheckBoxState state)
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{
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pxAssert(m_checkbox);
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m_checkbox->Set3StateValue(state);
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return *this;
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}
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// Forwards checkbox actions on the internal checkbox (called 'checkpart') to listeners
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// bound to the pxCheckBox "parent" panel. This helps the pxCheckBox behave more like a
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// traditional checkbox.
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void pxCheckBox::OnCheckpartCommand(wxCommandEvent& evt)
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{
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evt.Skip();
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wxCommandEvent newevt(evt);
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newevt.SetEventObject(this);
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newevt.SetId(GetId());
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GetEventHandler()->ProcessEvent(newevt);
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}
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void pxCheckBox::OnSubtextClicked(wxCommandEvent& evt)
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{
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// TODO?
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// We can enable the ability to allow clicks on the subtext desc/label to toggle
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// the checkmark. Not sure if that's desirable.
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}
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void operator+=(wxSizer& target, pxCheckBox* src)
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{
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if (src)
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target.Add(src, pxExpand);
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}
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void operator+=(wxSizer& target, pxCheckBox& src)
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{
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target.Add(&src, pxExpand);
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}
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void operator+=(wxSizer* target, pxCheckBox& src)
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{
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target->Add(&src, pxExpand);
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}
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