mirror of https://github.com/PCSX2/pcsx2.git
289 lines
6.0 KiB
C++
289 lines
6.0 KiB
C++
/* OnePAD - author: arcum42(@gmail.com)
|
|
* Copyright (C) 2009
|
|
*
|
|
* Based on ZeroPAD, author zerofrog@gmail.com
|
|
* Copyright (C) 2006-2007
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
*/
|
|
|
|
#include "joystick.h"
|
|
|
|
//////////////////////////
|
|
// Joystick definitions //
|
|
//////////////////////////
|
|
|
|
int s_selectedpad = 0;
|
|
vector<JoystickInfo*> s_vjoysticks;
|
|
static u32 s_bSDLInit = false;
|
|
|
|
void UpdateJoysticks()
|
|
{
|
|
vector<JoystickInfo*>::iterator itjoy = s_vjoysticks.begin();
|
|
|
|
SDL_JoystickUpdate();
|
|
|
|
// Save everything in the vector s_vjoysticks.
|
|
while (itjoy != s_vjoysticks.end())
|
|
{
|
|
(*itjoy)->SaveState();
|
|
itjoy++;
|
|
}
|
|
}
|
|
|
|
const char *HatName(int value)
|
|
{
|
|
switch(value)
|
|
{
|
|
case SDL_HAT_CENTERED: return "SDL_HAT_CENTERED";
|
|
case SDL_HAT_UP: return "SDL_HAT_UP";
|
|
case SDL_HAT_RIGHT: return "SDL_HAT_RIGHT";
|
|
case SDL_HAT_DOWN: return "SDL_HAT_DOWN";
|
|
case SDL_HAT_LEFT: return "SDL_HAT_LEFT";
|
|
case SDL_HAT_RIGHTUP: return "SDL_HAT_RIGHTUP";
|
|
case SDL_HAT_RIGHTDOWN: return "SDL_HAT_RIGHTDOWN";
|
|
case SDL_HAT_LEFTUP: return "SDL_HAT_LEFTUP";
|
|
case SDL_HAT_LEFTDOWN: return "SDL_HAT_LEFTDOWN";
|
|
default: return "Unknown";
|
|
}
|
|
|
|
return "Unknown";
|
|
}
|
|
|
|
bool JoystickIdWithinBounds(int joyid)
|
|
{
|
|
return ((joyid >= 0) && (joyid < (int)s_vjoysticks.size()));
|
|
}
|
|
// opens handles to all possible joysticks
|
|
void JoystickInfo::EnumerateJoysticks(vector<JoystickInfo*>& vjoysticks)
|
|
{
|
|
|
|
if (!s_bSDLInit)
|
|
{
|
|
if (SDL_Init(SDL_INIT_JOYSTICK) < 0) return;
|
|
SDL_JoystickEventState(SDL_QUERY);
|
|
s_bSDLInit = true;
|
|
}
|
|
|
|
vector<JoystickInfo*>::iterator it = vjoysticks.begin();
|
|
|
|
// Delete everything in the vector vjoysticks.
|
|
while (it != vjoysticks.end())
|
|
{
|
|
delete *it;
|
|
it ++;
|
|
}
|
|
|
|
vjoysticks.resize(SDL_NumJoysticks());
|
|
|
|
for (int i = 0; i < (int)vjoysticks.size(); ++i)
|
|
{
|
|
vjoysticks[i] = new JoystickInfo();
|
|
vjoysticks[i]->Init(i, true);
|
|
}
|
|
|
|
// set the pads
|
|
for (int pad = 0; pad < 2; ++pad)
|
|
{
|
|
// select the right joystick id
|
|
int joyid = -1;
|
|
|
|
for (int i = 0; i < PADKEYS; ++i)
|
|
{
|
|
KeyType k = type_of_key(get_key(pad,i));
|
|
if (k == PAD_JOYSTICK || k == PAD_JOYBUTTONS)
|
|
{
|
|
joyid = key_to_joystick_id(get_key(pad,i));
|
|
break;
|
|
}
|
|
}
|
|
|
|
if ((joyid >= 0) && (joyid < (int)s_vjoysticks.size())) s_vjoysticks[joyid]->Assign(pad);
|
|
}
|
|
|
|
}
|
|
|
|
JoystickInfo::JoystickInfo()
|
|
{
|
|
joy = NULL;
|
|
|
|
_id = -1;
|
|
pad = -1;
|
|
axisrange = 0x7fff;
|
|
deadzone = 2000;
|
|
}
|
|
|
|
void JoystickInfo::Destroy()
|
|
{
|
|
if (joy != NULL)
|
|
{
|
|
if (SDL_JoystickOpened(_id)) SDL_JoystickClose(joy);
|
|
joy = NULL;
|
|
}
|
|
}
|
|
|
|
bool JoystickInfo::Init(int id, bool bStartThread)
|
|
{
|
|
Destroy();
|
|
_id = id;
|
|
|
|
joy = SDL_JoystickOpen(id);
|
|
if (joy == NULL)
|
|
{
|
|
PAD_LOG("failed to open joystick %d\n", id);
|
|
return false;
|
|
}
|
|
|
|
numaxes = SDL_JoystickNumAxes(joy);
|
|
numbuttons = SDL_JoystickNumButtons(joy);
|
|
numhats = SDL_JoystickNumHats(joy);
|
|
devname = SDL_JoystickName(id);
|
|
|
|
vaxisstate.resize(numaxes);
|
|
vbuttonstate.resize(numbuttons);
|
|
vhatstate.resize(numhats);
|
|
|
|
//PAD_LOG("There are %d buttons, %d axises, and %d hats.\n", numbuttons, numaxes, numhats);
|
|
return true;
|
|
}
|
|
|
|
// assigns a joystick to a pad
|
|
void JoystickInfo::Assign(int newpad)
|
|
{
|
|
if (pad == newpad) return;
|
|
pad = newpad;
|
|
|
|
if (pad >= 0)
|
|
{
|
|
for (int i = 0; i < PADKEYS; ++i)
|
|
{
|
|
KeyType k = type_of_key(get_key(pad,i));
|
|
|
|
if (k == PAD_JOYBUTTONS)
|
|
{
|
|
set_key(pad, i, button_to_key(_id, key_to_button(get_key(pad,i))));
|
|
}
|
|
else if (k == PAD_JOYSTICK)
|
|
{
|
|
set_key(pad, i, joystick_to_key(_id, key_to_button(get_key(pad,i))));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void JoystickInfo::SaveState()
|
|
{
|
|
for (int i = 0; i < numbuttons; ++i)
|
|
SetButtonState(i, SDL_JoystickGetButton(joy, i));
|
|
for (int i = 0; i < numaxes; ++i)
|
|
SetAxisState(i, SDL_JoystickGetAxis(joy, i));
|
|
for (int i = 0; i < numhats; ++i)
|
|
SetHatState(i, SDL_JoystickGetHat(joy, i));
|
|
}
|
|
|
|
void JoystickInfo::TestForce()
|
|
{
|
|
}
|
|
|
|
bool JoystickInfo::PollButtons(int &jbutton, u32 &pkey)
|
|
{
|
|
// MAKE sure to look for changes in the state!!
|
|
for (int i = 0; i < GetNumButtons(); ++i)
|
|
{
|
|
int but = SDL_JoystickGetButton(GetJoy(), i);
|
|
|
|
if (but != GetButtonState(i))
|
|
{
|
|
if (!but) // released, we don't really want this
|
|
{
|
|
SetButtonState(i, 0);
|
|
break;
|
|
}
|
|
|
|
pkey = button_to_key(GetId(), i);
|
|
jbutton = i;
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool JoystickInfo::PollAxes(bool pov, int &jbutton, bool &negative, u32 &pkey)
|
|
{
|
|
for (int i = 0; i < GetNumAxes(); ++i)
|
|
{
|
|
int value = SDL_JoystickGetAxis(GetJoy(), i);
|
|
|
|
if (value != GetAxisState(i))
|
|
{
|
|
PAD_LOG("Change in joystick %d: %d.\n", i, value);
|
|
|
|
if (abs(value) <= GetAxisState(i)) // we don't want this
|
|
{
|
|
// released, we don't really want this
|
|
SetAxisState(i, value);
|
|
break;
|
|
}
|
|
|
|
if (abs(value) > 0x3fff)
|
|
{
|
|
jbutton = i;
|
|
|
|
if (pov)
|
|
{
|
|
negative = (value < 0);
|
|
pkey = pov_to_key(GetId(), negative, i);
|
|
}
|
|
else // axis
|
|
{
|
|
pkey = joystick_to_key(GetId(), i);
|
|
}
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool JoystickInfo::PollHats(int &jbutton, int &dir, u32 &pkey)
|
|
{
|
|
#ifdef EXPERIMENTAL_POV_CODE
|
|
for (int i = 0; i < GetNumHats(); ++i)
|
|
{
|
|
int value = SDL_JoystickGetHat(GetJoy(), i);
|
|
|
|
if (value != SDL_HAT_CENTERED)
|
|
{
|
|
switch (value)
|
|
{
|
|
case SDL_HAT_UP:
|
|
case SDL_HAT_RIGHT:
|
|
case SDL_HAT_DOWN:
|
|
case SDL_HAT_LEFT:
|
|
pkey = hat_to_key(GetId(), value, i);
|
|
jbutton = i;
|
|
dir = value;
|
|
PAD_LOG("Hat Pressed!");
|
|
return true;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
return false;
|
|
}
|