pcsx2/plugins/GSdx/res/glsl
Gregory Hainaut 2d0a61fc8d gsdx ogl: use load resource to load shader
* Windows behavior must be checked
* remove glsl_source.h

v2: fix missing include
Big thanks to Turtleli

v3:
fix indentation in gsdx-res.xml
add dependency in cmake
remove old res/glsl/fxaa.fx symlink
add tfx.cl for OpenCL support on Linux

v4, v5
fix cmake indentation
2017-04-12 18:09:06 +02:00
..
common_header.glsl gsdx-ogl: add a texture offset uniform parameter to vertex shader 2016-11-29 17:22:02 +01:00
convert.glsl gsdx shader: RGB => YUV conversion 2016-10-14 18:13:20 +02:00
interlace.glsl gsdx: Add color component to OGL shaders 2016-10-14 18:13:20 +02:00
merge.glsl gsdx: Add color component to OGL shaders 2016-10-14 18:13:20 +02:00
shadeboost.glsl gsdx: Add color component to OGL shaders 2016-10-14 18:13:20 +02:00
tfx_fs.glsl gsdx ogl: of course some driver don't work with GL_ARB_enhanced_layouts 2016-10-23 12:48:23 +02:00
tfx_vgs.glsl gsdx-ogl: alternate implementation of half pixel offset 2016-11-29 17:22:02 +01:00