pcsx2/pcsx2/FPU.cpp

401 lines
11 KiB
C++

/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2010 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "PrecompiledHeader.h"
#include "Common.h"
#include <cmath>
// Helper Macros
//****************************************************************
// IEEE 754 Values
#define PosInfinity 0x7f800000
#define NegInfinity 0xff800000
#define posFmax 0x7F7FFFFF
#define negFmax 0xFF7FFFFF
/* Used in compare function to compensate for differences between IEEE 754 and the FPU.
Setting it to ~0x00000000 = Compares Exact Value. (comment out this macro for faster Exact Compare method)
Setting it to ~0x00000001 = Discards the least significant bit when comparing.
Setting it to ~0x00000003 = Discards the least 2 significant bits when comparing... etc.. */
//#define comparePrecision ~0x00000001
// Operands
#define _Ft_ ( ( cpuRegs.code >> 16 ) & 0x1F )
#define _Fs_ ( ( cpuRegs.code >> 11 ) & 0x1F )
#define _Fd_ ( ( cpuRegs.code >> 6 ) & 0x1F )
// Floats
#define _FtValf_ fpuRegs.fpr[ _Ft_ ].f
#define _FsValf_ fpuRegs.fpr[ _Fs_ ].f
#define _FdValf_ fpuRegs.fpr[ _Fd_ ].f
#define _FAValf_ fpuRegs.ACC.f
// U32's
#define _FtValUl_ fpuRegs.fpr[ _Ft_ ].UL
#define _FsValUl_ fpuRegs.fpr[ _Fs_ ].UL
#define _FdValUl_ fpuRegs.fpr[ _Fd_ ].UL
#define _FAValUl_ fpuRegs.ACC.UL
// S32's - useful for ensuring sign extension when needed.
#define _FtValSl_ fpuRegs.fpr[ _Ft_ ].SL
#define _FsValSl_ fpuRegs.fpr[ _Fs_ ].SL
#define _FdValSl_ fpuRegs.fpr[ _Fd_ ].SL
#define _FAValSl_ fpuRegs.ACC.SL
// FPU Control Reg (FCR31)
#define _ContVal_ fpuRegs.fprc[ 31 ]
// FCR31 Flags
#define FPUflagC 0X00800000
#define FPUflagI 0X00020000
#define FPUflagD 0X00010000
#define FPUflagO 0X00008000
#define FPUflagU 0X00004000
#define FPUflagSI 0X00000040
#define FPUflagSD 0X00000020
#define FPUflagSO 0X00000010
#define FPUflagSU 0X00000008
//****************************************************************
// If we have an infinity value, then Overflow has occured.
bool checkOverflow(u32& xReg, u32 cFlagsToSet)
{
if ( (xReg & ~0x80000000) == PosInfinity ) {
/*Console.Warning( "FPU OVERFLOW!: Changing to +/-Fmax!!!!!!!!!!!!\n" );*/
xReg = (xReg & 0x80000000) | posFmax;
_ContVal_ |= (cFlagsToSet);
return true;
}
return false;
}
// If we have a denormal value, then Underflow has occured.
bool checkUnderflow(u32& xReg, u32 cFlagsToSet) {
if ( ( (xReg & 0x7F800000) == 0 ) && ( (xReg & 0x007FFFFF) != 0 ) ) {
/*Console.Warning( "FPU UNDERFLOW!: Changing to +/-0!!!!!!!!!!!!\n" );*/
xReg &= 0x80000000;
_ContVal_ |= (cFlagsToSet);
return true;
}
return false;
}
/* Checks if Divide by Zero will occur. (z/y = x)
cFlagsToSet1 = Flags to set if (z != 0)
cFlagsToSet2 = Flags to set if (z == 0)
( Denormals are counted as "0" )
*/
bool checkDivideByZero(u32& xReg, u32 yDivisorReg, u32 zDividendReg, u32 cFlagsToSet1, u32 cFlagsToSet2) {
if ( (yDivisorReg & 0x7F800000) == 0 ) {
_ContVal_ |= ( (zDividendReg & 0x7F800000) == 0 ) ? cFlagsToSet2 : cFlagsToSet1;
xReg = ( (yDivisorReg ^ zDividendReg) & 0x80000000 ) | posFmax;
return true;
}
return false;
}
/* Clears the "Cause Flags" of the Control/Status Reg
The "EE Core Users Manual" implies that all the Cause flags are cleared every instruction...
But, the "EE Core Instruction Set Manual" says that only certain Cause Flags are cleared
for specific instructions... I'm just setting them to clear when the Instruction Set Manual
says to... (cottonvibes)
*/
#define clearFPUFlags(cFlags) { \
_ContVal_ &= ~( cFlags ) ; \
}
#ifdef comparePrecision
// This compare discards the least-significant bit(s) in order to solve some rounding issues.
#define C_cond_S(cond) { \
FPRreg tempA, tempB; \
tempA.UL = _FsValUl_ & comparePrecision; \
tempB.UL = _FtValUl_ & comparePrecision; \
_ContVal_ = ( ( tempA.f ) cond ( tempB.f ) ) ? \
( _ContVal_ | FPUflagC ) : \
( _ContVal_ & ~FPUflagC ); \
}
#else
// Used for Comparing; This compares if the floats are exactly the same.
#define C_cond_S(cond) { \
_ContVal_ = ( _FsValf_ cond _FtValf_ ) ? \
( _ContVal_ | FPUflagC ) : \
( _ContVal_ & ~FPUflagC ); \
}
#endif
// Conditional Branch
#define BC1(cond) \
if ( ( _ContVal_ & FPUflagC ) cond 0 ) { \
intDoBranch( _BranchTarget_ ); \
}
// Conditional Branch
#define BC1L(cond) \
if ( ( _ContVal_ & FPUflagC ) cond 0 ) { \
intDoBranch( _BranchTarget_ ); \
} else cpuRegs.pc += 4;
namespace R5900 {
namespace Interpreter {
namespace OpcodeImpl {
namespace COP1 {
//****************************************************************
// FPU Opcodes
//****************************************************************
float fpuDouble(u32 f)
{
switch(f & 0x7f800000){
case 0x0:
f &= 0x80000000;
return *(float*)&f;
break;
case 0x7f800000:
f = (f & 0x80000000)|0x7f7fffff;
return *(float*)&f;
break;
default:
return *(float*)&f;
break;
}
}
void ABS_S() {
_FdValUl_ = _FsValUl_ & 0x7fffffff;
clearFPUFlags( FPUflagO | FPUflagU );
}
void ADD_S() {
_FdValf_ = fpuDouble( _FsValUl_ ) + fpuDouble( _FtValUl_ );
if (checkOverflow( _FdValUl_, FPUflagO | FPUflagSO)) return;
checkUnderflow( _FdValUl_, FPUflagU | FPUflagSU);
}
void ADDA_S() {
_FAValf_ = fpuDouble( _FsValUl_ ) + fpuDouble( _FtValUl_ );
if (checkOverflow( _FAValUl_, FPUflagO | FPUflagSO)) return;
checkUnderflow( _FAValUl_, FPUflagU | FPUflagSU);
}
void BC1F() {
BC1(==);
}
void BC1FL() {
BC1L(==); // Equal to 0
}
void BC1T() {
BC1(!=);
}
void BC1TL() {
BC1L(!=); // different from 0
}
void C_EQ() {
C_cond_S(==);
}
void C_F() {
clearFPUFlags( FPUflagC ); //clears C regardless
}
void C_LE() {
C_cond_S(<=);
}
void C_LT() {
C_cond_S(<);
}
void CFC1() {
if ( !_Rt_ ) return;
if (_Fs_ >= 16)
cpuRegs.GPR.r[_Rt_].SD[0] = (s32)fpuRegs.fprc[31]; // force sign extension to 64 bit
else
cpuRegs.GPR.r[_Rt_].SD[0] = (s32)fpuRegs.fprc[0]; // force sign extension to 64 bit
}
void CTC1() {
if ( _Fs_ != 31 ) return;
fpuRegs.fprc[_Fs_] = cpuRegs.GPR.r[_Rt_].UL[0];
}
void CVT_S() {
_FdValf_ = (float)_FsValSl_;
_FdValf_ = fpuDouble( _FdValUl_ );
}
void CVT_W() {
if ( ( _FsValUl_ & 0x7F800000 ) <= 0x4E800000 ) { _FdValSl_ = (s32)_FsValf_; }
else if ( ( _FsValUl_ & 0x80000000 ) == 0 ) { _FdValUl_ = 0x7fffffff; }
else { _FdValUl_ = 0x80000000; }
}
void DIV_S() {
if (checkDivideByZero( _FdValUl_, _FtValUl_, _FsValUl_, FPUflagD | FPUflagSD, FPUflagI | FPUflagSI)) return;
_FdValf_ = fpuDouble( _FsValUl_ ) / fpuDouble( _FtValUl_ );
if (checkOverflow( _FdValUl_, 0)) return;
checkUnderflow( _FdValUl_, 0);
}
/* The Instruction Set manual has an overly complicated way of
determining the flags that are set. Hopefully this shorter
method provides a similar outcome and is faster. (cottonvibes)
*/
void MADD_S() {
FPRreg temp;
temp.f = fpuDouble( _FsValUl_ ) * fpuDouble( _FtValUl_ );
_FdValf_ = fpuDouble( _FAValUl_ ) + fpuDouble( temp.UL );
if (checkOverflow( _FdValUl_, FPUflagO | FPUflagSO)) return;
checkUnderflow( _FdValUl_, FPUflagU | FPUflagSU);
}
void MADDA_S() {
_FAValf_ += fpuDouble( _FsValUl_ ) * fpuDouble( _FtValUl_ );
if (checkOverflow( _FAValUl_, FPUflagO | FPUflagSO)) return;
checkUnderflow( _FAValUl_, FPUflagU | FPUflagSU);
}
void MAX_S() {
_FdValf_ = std::max( _FsValf_, _FtValf_ );
clearFPUFlags( FPUflagO | FPUflagU );
}
void MFC1() {
if ( !_Rt_ ) return;
cpuRegs.GPR.r[_Rt_].SD[0] = _FsValSl_; // sign extension into 64bit
}
void MIN_S() {
_FdValf_ = std::min( _FsValf_, _FtValf_ );
clearFPUFlags( FPUflagO | FPUflagU );
}
void MOV_S() {
_FdValUl_ = _FsValUl_;
}
void MSUB_S() {
FPRreg temp;
temp.f = fpuDouble( _FsValUl_ ) * fpuDouble( _FtValUl_ );
_FdValf_ = fpuDouble( _FAValUl_ ) - fpuDouble( temp.UL );
if (checkOverflow( _FdValUl_, FPUflagO | FPUflagSO)) return;
checkUnderflow( _FdValUl_, FPUflagU | FPUflagSU);
}
void MSUBA_S() {
_FAValf_ -= fpuDouble( _FsValUl_ ) * fpuDouble( _FtValUl_ );
if (checkOverflow( _FAValUl_, FPUflagO | FPUflagSO)) return;
checkUnderflow( _FAValUl_, FPUflagU | FPUflagSU);
}
void MTC1() {
_FsValUl_ = cpuRegs.GPR.r[_Rt_].UL[0];
}
void MUL_S() {
_FdValf_ = fpuDouble( _FsValUl_ ) * fpuDouble( _FtValUl_ );
if (checkOverflow( _FdValUl_, FPUflagO | FPUflagSO)) return;
checkUnderflow( _FdValUl_, FPUflagU | FPUflagSU);
}
void MULA_S() {
_FAValf_ = fpuDouble( _FsValUl_ ) * fpuDouble( _FtValUl_ );
if (checkOverflow( _FAValUl_, FPUflagO | FPUflagSO)) return;
checkUnderflow( _FAValUl_, FPUflagU | FPUflagSU);
}
void NEG_S() {
_FdValUl_ = (_FsValUl_ ^ 0x80000000);
clearFPUFlags( FPUflagO | FPUflagU );
}
void RSQRT_S() {
FPRreg temp;
if ( ( _FtValUl_ & 0x7F800000 ) == 0 ) { // Ft is zero (Denormals are Zero)
_ContVal_ |= FPUflagD | FPUflagSD;
_FdValUl_ = ( ( _FsValUl_ ^ _FtValUl_ ) & 0x80000000 ) | posFmax;
return;
}
else if ( _FtValUl_ & 0x80000000 ) { // Ft is negative
_ContVal_ |= FPUflagI | FPUflagSI;
temp.f = sqrt( fabs( fpuDouble( _FtValUl_ ) ) );
_FdValf_ = fpuDouble( _FsValUl_ ) / fpuDouble( temp.UL );
}
else { _FdValf_ = fpuDouble( _FsValUl_ ) / sqrt( fpuDouble( _FtValUl_ ) ); } // Ft is positive and not zero
if (checkOverflow( _FdValUl_, 0)) return;
checkUnderflow( _FdValUl_, 0);
}
void SQRT_S() {
if ( ( _FtValUl_ & 0x7F800000 ) == 0 ) // If Ft = +/-0
_FdValUl_ = 0;// result is 0
else if ( _FtValUl_ & 0x80000000 ) { // If Ft is Negative
_ContVal_ |= FPUflagI | FPUflagSI;
_FdValf_ = sqrt( fabs( fpuDouble( _FtValUl_ ) ) );
} else
_FdValf_ = sqrt( fpuDouble( _FtValUl_ ) ); // If Ft is Positive
clearFPUFlags( FPUflagD );
}
void SUB_S() {
_FdValf_ = fpuDouble( _FsValUl_ ) - fpuDouble( _FtValUl_ );
if (checkOverflow( _FdValUl_, FPUflagO | FPUflagSO)) return;
checkUnderflow( _FdValUl_, FPUflagU | FPUflagSU);
}
void SUBA_S() {
_FAValf_ = fpuDouble( _FsValUl_ ) - fpuDouble( _FtValUl_ );
if (checkOverflow( _FAValUl_, FPUflagO | FPUflagSO)) return;
checkUnderflow( _FAValUl_, FPUflagU | FPUflagSU);
}
} // End Namespace COP1
/////////////////////////////////////////////////////////////////////
// COP1 (FPU) Load/Store Instructions
// These are actually EE opcodes but since they're related to FPU registers and such they
// seem more appropriately located here.
void LWC1() {
u32 addr;
addr = cpuRegs.GPR.r[_Rs_].UL[0] + (s16)(cpuRegs.code & 0xffff); // force sign extension to 32bit
if (addr & 0x00000003) { Console.Error( "FPU (LWC1 Opcode): Invalid Unaligned Memory Address" ); return; } // Should signal an exception?
fpuRegs.fpr[_Rt_].UL = memRead32(addr);
}
void SWC1() {
u32 addr;
addr = cpuRegs.GPR.r[_Rs_].UL[0] + (s16)(cpuRegs.code & 0xffff); // force sign extension to 32bit
if (addr & 0x00000003) { Console.Error( "FPU (SWC1 Opcode): Invalid Unaligned Memory Address" ); return; } // Should signal an exception?
memWrite32(addr, fpuRegs.fpr[_Rt_].UL);
}
} } }