pcsx2/pcsx2-qt/Debugger/BreakpointDialog.h

53 lines
1.4 KiB
C++

/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2022 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "ui_BreakpointDialog.h"
#include "DebugTools/Breakpoints.h"
#include <QtWidgets/QDialog>
class BreakpointDialog final : public QDialog
{
Q_OBJECT
public:
BreakpointDialog(QWidget* parent, DebugInterface* cpu);
BreakpointDialog(QWidget* parent, DebugInterface* cpu, BreakPoint* bp);
BreakpointDialog(QWidget* parent, DebugInterface* cpu, MemCheck* mc);
~BreakpointDialog();
public slots:
void onRdoButtonToggled();
void accept() override;
private:
enum class BPDIALOG_PURPOSE
{
CREATE,
EDIT_BP,
EDIT_MC
};
Ui::BreakpointDialog m_ui;
DebugInterface* m_cpu;
const BPDIALOG_PURPOSE m_purpose;
BreakPoint* m_bp = nullptr;
MemCheck* m_mc = nullptr;
};