mirror of https://github.com/PCSX2/pcsx2.git
253 lines
6.9 KiB
C++
253 lines
6.9 KiB
C++
/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2010 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "PrecompiledHeader.h"
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#include "wxBaseTools.h"
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#include "pxStreams.h"
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#include <wx/stream.h>
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#include <errno.h>
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// --------------------------------------------------------------------------------------
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// pxStreamBase (implementations)
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// --------------------------------------------------------------------------------------
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pxStreamBase::pxStreamBase(const wxString &filename)
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: m_filename(filename)
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{
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}
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bool pxStreamBase::IsOk() const
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{
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wxStreamBase *woot = GetWxStreamBase();
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return woot && woot->IsOk();
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}
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wxFileOffset pxStreamBase::Length() const
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{
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if (!GetWxStreamBase())
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return 0;
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return GetWxStreamBase()->GetLength();
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}
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// --------------------------------------------------------------------------------------
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// pxInputStream (implementations)
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// --------------------------------------------------------------------------------------
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// Interface for reading data from a gzip stream.
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//
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pxInputStream::pxInputStream(const wxString &filename, std::unique_ptr<wxInputStream> &input)
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: pxStreamBase(filename)
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, m_stream_in(std::move(input))
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{
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}
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pxInputStream::pxInputStream(const wxString &filename, wxInputStream *input)
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: pxStreamBase(filename)
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, m_stream_in(input)
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{
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}
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wxStreamBase *pxInputStream::GetWxStreamBase() const { return m_stream_in.get(); }
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wxFileOffset pxInputStream::Tell() const
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{
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return m_stream_in->TellI();
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}
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wxFileOffset pxInputStream::Seek(wxFileOffset ofs, wxSeekMode mode)
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{
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return m_stream_in->SeekI(ofs, mode);
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}
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void pxInputStream::SetStream(const wxString &filename, std::unique_ptr<wxInputStream> &stream)
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{
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m_filename = filename;
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m_stream_in = std::move(stream);
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}
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void pxInputStream::SetStream(const wxString &filename, wxInputStream *stream)
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{
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m_filename = filename;
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m_stream_in = std::unique_ptr<wxInputStream>(stream);
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}
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void pxInputStream::Read(void *dest, size_t size)
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{
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m_stream_in->Read(dest, size);
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if (m_stream_in->GetLastError() == wxSTREAM_READ_ERROR) {
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int err = errno;
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if (!err)
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throw Exception::BadStream(m_filename).SetDiagMsg(L"Cannot read from file (bad file handle?)");
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ScopedExcept ex(Exception::FromErrno(m_filename, err));
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ex->SetDiagMsg(L"cannot read from file: " + ex->DiagMsg());
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ex->Rethrow();
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}
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// IMPORTANT! The underlying file/source Eof() stuff is not really reliable, so we
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// must always use the explicit check against the number of bytes read to determine
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// end-of-stream conditions.
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if ((size_t)m_stream_in->LastRead() < size)
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throw Exception::EndOfStream(m_filename);
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}
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// --------------------------------------------------------------------------------------
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// pxOutputStream
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// --------------------------------------------------------------------------------------
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pxOutputStream::pxOutputStream(const wxString &filename, std::unique_ptr<wxOutputStream> &output)
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: pxStreamBase(filename)
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, m_stream_out(std::move(output))
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{
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}
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pxOutputStream::pxOutputStream(const wxString &filename, wxOutputStream *output)
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: pxStreamBase(filename)
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, m_stream_out(output)
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{
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}
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wxStreamBase *pxOutputStream::GetWxStreamBase() const { return m_stream_out.get(); }
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wxFileOffset pxOutputStream::Tell() const
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{
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return m_stream_out->TellO();
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}
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wxFileOffset pxOutputStream::Seek(wxFileOffset ofs, wxSeekMode mode)
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{
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return m_stream_out->SeekO(ofs, mode);
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}
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void pxOutputStream::SetStream(const wxString &filename, std::unique_ptr<wxOutputStream> &stream)
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{
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m_filename = filename;
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m_stream_out = std::move(stream);
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}
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void pxOutputStream::SetStream(const wxString &filename, wxOutputStream *stream)
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{
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m_filename = filename;
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m_stream_out = std::unique_ptr<wxOutputStream>(stream);
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}
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void pxOutputStream::Write(const void *src, size_t size)
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{
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m_stream_out->Write(src, size);
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if (m_stream_out->GetLastError() == wxSTREAM_WRITE_ERROR) {
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int err = errno;
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if (!err)
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throw Exception::BadStream(m_filename).SetDiagMsg(L"Cannot write to file/stream.");
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ScopedExcept ex(Exception::FromErrno(m_filename, err));
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ex->SetDiagMsg(L"Cannot write to file: " + ex->DiagMsg());
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ex->Rethrow();
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}
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}
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// --------------------------------------------------------------------------------------
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// pxTextStream
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// --------------------------------------------------------------------------------------
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// Returns TRUE if the source is UTF8, or FALSE if it's just ASCII crap.
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bool pxReadLine(wxInputStream &input, std::string &dest)
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{
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dest.clear();
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bool isUTF8 = false;
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while (true) {
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char c;
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input.Read(&c, sizeof(c));
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if (c == 0)
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break;
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if (input.Eof())
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break;
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if (c == '\n')
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break; // eat on UNIX
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if (c == '\r') {
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input.Read(&c, sizeof(c));
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if (c == 0)
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break;
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if (input.Eof())
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break;
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if (c == '\n')
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break;
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input.Ungetch(c);
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break;
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}
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dest += c;
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if (c & 0x80)
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isUTF8 = true;
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}
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return isUTF8;
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}
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void pxReadLine(wxInputStream &input, wxString &dest, std::string &intermed)
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{
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dest.clear();
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if (pxReadLine(input, intermed))
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dest = fromUTF8(intermed.c_str());
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else {
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// Optimized ToAscii conversion.
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// wx3.0 : NOT COMPATIBLE!! (on linux anyway)
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const char *ascii = intermed.c_str();
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while (*ascii != 0)
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dest += (wchar_t)(unsigned char)*ascii++;
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}
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}
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void pxReadLine(wxInputStream &input, wxString &dest)
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{
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std::string line;
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pxReadLine(input, dest, line);
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}
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wxString pxReadLine(wxInputStream &input)
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{
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wxString result;
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pxReadLine(input, result);
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return result;
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}
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void pxWriteLine(wxOutputStream &output)
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{
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output.Write("\n", 1);
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}
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void pxWriteLine(wxOutputStream &output, const wxString &text)
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{
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if (!text.IsEmpty()) {
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pxToUTF8 utf8(text);
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output.Write(utf8, utf8.Length());
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}
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pxWriteLine(output);
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}
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void pxWriteMultiline(wxOutputStream &output, const wxString &src)
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{
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if (src.IsEmpty())
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return;
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wxString result(src);
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result.Replace(L"\r\n", L"\n");
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result.Replace(L"\r", L"\n");
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pxToUTF8 utf8(result);
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output.Write(utf8, utf8.Length());
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}
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