pcsx2/plugins/zzogl-pg-cg/opengl
gregory.hainaut 5309dd0e59 zzogl: fix wrong type access
cmake: don't strip by default the binary in release mode
gsdx: disable the regeneration of ogl shader


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5806 96395faa-99c1-11dd-bbfe-3dabce05a288
2014-01-10 20:25:03 +00:00
..
Linux zzogl & VS: thanks Micove for the patch. 2012-04-21 16:13:45 +00:00
Win32 Because vs2012==vs11 and vs2013==vs12, which is extremely confusing, I renamed the project files to use the full year as the name. 2013-11-27 16:53:36 +00:00
ZeroGSShaders cmake: add a bunch of Micove patch. Thanks. 2012-05-01 10:54:52 +00:00
ctx0 zzogl: duplicate zzogl. The idea is to merge the dev branch to allow building/testing the 2 in concurency 2012-04-19 19:38:29 +00:00
ctx1 zzogl: duplicate zzogl. The idea is to merge the dev branch to allow building/testing the 2 in concurency 2012-04-19 19:38:29 +00:00
CMakeLists.txt cmake: add a bunch of Micove patch. Thanks. 2012-05-01 10:54:52 +00:00
CRC.h zzogl: duplicate zzogl. The idea is to merge the dev branch to allow building/testing the 2 in concurency 2012-04-19 19:38:29 +00:00
GLWin.h zzogl: duplicate zzogl. The idea is to merge the dev branch to allow building/testing the 2 in concurency 2012-04-19 19:38:29 +00:00
GLWin32.cpp zzogl: duplicate zzogl. The idea is to merge the dev branch to allow building/testing the 2 in concurency 2012-04-19 19:38:29 +00:00
GLWinX11.cpp zzogl: duplicate zzogl. The idea is to merge the dev branch to allow building/testing the 2 in concurency 2012-04-19 19:38:29 +00:00
GS.h zzogl: duplicate zzogl. The idea is to merge the dev branch to allow building/testing the 2 in concurency 2012-04-19 19:38:29 +00:00
GSDump.cpp license: update the copyrigh address to please linux distribution 2012-10-19 20:27:50 +00:00
GSDump.h license: update the copyrigh address to please linux distribution 2012-10-19 20:27:50 +00:00
GSmain.cpp zzogl replayer: 2012-06-05 06:46:52 +00:00
GifTransfer.cpp zzogl: fix wrong type access 2014-01-10 20:25:03 +00:00
GifTransfer.h zzogl: duplicate zzogl. The idea is to merge the dev branch to allow building/testing the 2 in concurency 2012-04-19 19:38:29 +00:00
HostMemory.cpp zzogl: duplicate zzogl. The idea is to merge the dev branch to allow building/testing the 2 in concurency 2012-04-19 19:38:29 +00:00
HostMemory.h zzogl: duplicate zzogl. The idea is to merge the dev branch to allow building/testing the 2 in concurency 2012-04-19 19:38:29 +00:00
Mem.cpp zzogl: duplicate zzogl. The idea is to merge the dev branch to allow building/testing the 2 in concurency 2012-04-19 19:38:29 +00:00
Mem.h zzogl: duplicate zzogl. The idea is to merge the dev branch to allow building/testing the 2 in concurency 2012-04-19 19:38:29 +00:00
Mem_Swizzle.cpp zzogl: duplicate zzogl. The idea is to merge the dev branch to allow building/testing the 2 in concurency 2012-04-19 19:38:29 +00:00
Mem_Swizzle.h zzogl: duplicate zzogl. The idea is to merge the dev branch to allow building/testing the 2 in concurency 2012-04-19 19:38:29 +00:00
Mem_Tables.cpp zzogl: duplicate zzogl. The idea is to merge the dev branch to allow building/testing the 2 in concurency 2012-04-19 19:38:29 +00:00
Mem_Transmit.h zzogl: duplicate zzogl. The idea is to merge the dev branch to allow building/testing the 2 in concurency 2012-04-19 19:38:29 +00:00
NewRegs.cpp zzogl: duplicate zzogl. The idea is to merge the dev branch to allow building/testing the 2 in concurency 2012-04-19 19:38:29 +00:00
NewRegs.h zzogl: duplicate zzogl. The idea is to merge the dev branch to allow building/testing the 2 in concurency 2012-04-19 19:38:29 +00:00
Profile.cpp zzogl: duplicate zzogl. The idea is to merge the dev branch to allow building/testing the 2 in concurency 2012-04-19 19:38:29 +00:00
Profile.h zzogl: duplicate zzogl. The idea is to merge the dev branch to allow building/testing the 2 in concurency 2012-04-19 19:38:29 +00:00
README.txt zzogl: duplicate zzogl. The idea is to merge the dev branch to allow building/testing the 2 in concurency 2012-04-19 19:38:29 +00:00
Regs.cpp zzogl: duplicate zzogl. The idea is to merge the dev branch to allow building/testing the 2 in concurency 2012-04-19 19:38:29 +00:00
Regs.h zzogl: duplicate zzogl. The idea is to merge the dev branch to allow building/testing the 2 in concurency 2012-04-19 19:38:29 +00:00
Util.h zzogl: duplicate zzogl. The idea is to merge the dev branch to allow building/testing the 2 in concurency 2012-04-19 19:38:29 +00:00
ZZClut.cpp zzogl: duplicate zzogl. The idea is to merge the dev branch to allow building/testing the 2 in concurency 2012-04-19 19:38:29 +00:00
ZZClut.h zzogl: duplicate zzogl. The idea is to merge the dev branch to allow building/testing the 2 in concurency 2012-04-19 19:38:29 +00:00
ZZGl.h fix zzogl-cg too 2013-12-23 14:25:51 +00:00
ZZHacks.cpp zzogl: duplicate zzogl. The idea is to merge the dev branch to allow building/testing the 2 in concurency 2012-04-19 19:38:29 +00:00
ZZHacks.h zzogl: duplicate zzogl. The idea is to merge the dev branch to allow building/testing the 2 in concurency 2012-04-19 19:38:29 +00:00
ZZKeyboard.cpp zzogl: duplicate zzogl. The idea is to merge the dev branch to allow building/testing the 2 in concurency 2012-04-19 19:38:29 +00:00
ZZLog.cpp zzogl: duplicate zzogl. The idea is to merge the dev branch to allow building/testing the 2 in concurency 2012-04-19 19:38:29 +00:00
ZZLog.h zzogl: duplicate zzogl. The idea is to merge the dev branch to allow building/testing the 2 in concurency 2012-04-19 19:38:29 +00:00
ZZoglCRTC.cpp zzogl: duplicate zzogl. The idea is to merge the dev branch to allow building/testing the 2 in concurency 2012-04-19 19:38:29 +00:00
ZZoglCRTC.h zzogl: duplicate zzogl. The idea is to merge the dev branch to allow building/testing the 2 in concurency 2012-04-19 19:38:29 +00:00
ZZoglCreate.cpp gsdx ogl: 2012-10-29 21:35:47 +00:00
ZZoglDrawing.cpp zzogl: duplicate zzogl. The idea is to merge the dev branch to allow building/testing the 2 in concurency 2012-04-19 19:38:29 +00:00
ZZoglDrawing.h zzogl: duplicate zzogl. The idea is to merge the dev branch to allow building/testing the 2 in concurency 2012-04-19 19:38:29 +00:00
ZZoglFlush.cpp zzogl: duplicate zzogl. The idea is to merge the dev branch to allow building/testing the 2 in concurency 2012-04-19 19:38:29 +00:00
ZZoglFlushHack.cpp zzogl: duplicate zzogl. The idea is to merge the dev branch to allow building/testing the 2 in concurency 2012-04-19 19:38:29 +00:00
ZZoglFlushHack.h zzogl: duplicate zzogl. The idea is to merge the dev branch to allow building/testing the 2 in concurency 2012-04-19 19:38:29 +00:00
ZZoglMath.h zzogl: duplicate zzogl. The idea is to merge the dev branch to allow building/testing the 2 in concurency 2012-04-19 19:38:29 +00:00
ZZoglSave.cpp zzogl: duplicate zzogl. The idea is to merge the dev branch to allow building/testing the 2 in concurency 2012-04-19 19:38:29 +00:00
ZZoglShaders.cpp license: update the copyrigh address to please linux distribution 2012-10-19 20:27:50 +00:00
ZZoglShaders.h zzogl: duplicate zzogl. The idea is to merge the dev branch to allow building/testing the 2 in concurency 2012-04-19 19:38:29 +00:00
ZZoglShoots.cpp onepad: fix a bug to handle multiple button (fix #1271) 2013-08-25 12:11:32 +00:00
ZZoglShoots.h zzogl: duplicate zzogl. The idea is to merge the dev branch to allow building/testing the 2 in concurency 2012-04-19 19:38:29 +00:00
ZZoglVB.cpp zzogl: duplicate zzogl. The idea is to merge the dev branch to allow building/testing the 2 in concurency 2012-04-19 19:38:29 +00:00
ZZoglVB.h zzogl: duplicate zzogl. The idea is to merge the dev branch to allow building/testing the 2 in concurency 2012-04-19 19:38:29 +00:00
buildshaders.bat zzogl: duplicate zzogl. The idea is to merge the dev branch to allow building/testing the 2 in concurency 2012-04-19 19:38:29 +00:00
common.h zzogl: duplicate zzogl. The idea is to merge the dev branch to allow building/testing the 2 in concurency 2012-04-19 19:38:29 +00:00
glprocs.c zzogl: duplicate zzogl. The idea is to merge the dev branch to allow building/testing the 2 in concurency 2012-04-19 19:38:29 +00:00
glprocs.h zzogl: duplicate zzogl. The idea is to merge the dev branch to allow building/testing the 2 in concurency 2012-04-19 19:38:29 +00:00
linux_replay.cpp license: update the copyrigh address to please linux distribution 2012-10-19 20:27:50 +00:00
ps2hw.dat zzogl: duplicate zzogl. The idea is to merge the dev branch to allow building/testing the 2 in concurency 2012-04-19 19:38:29 +00:00
ps2hw.fx zzogl: duplicate zzogl. The idea is to merge the dev branch to allow building/testing the 2 in concurency 2012-04-19 19:38:29 +00:00
rasterfont.cpp zzogl: duplicate zzogl. The idea is to merge the dev branch to allow building/testing the 2 in concurency 2012-04-19 19:38:29 +00:00
rasterfont.h zzogl: duplicate zzogl. The idea is to merge the dev branch to allow building/testing the 2 in concurency 2012-04-19 19:38:29 +00:00
shaders.sh zzogl: duplicate zzogl. The idea is to merge the dev branch to allow building/testing the 2 in concurency 2012-04-19 19:38:29 +00:00
targets.cpp zzogl: duplicate zzogl. The idea is to merge the dev branch to allow building/testing the 2 in concurency 2012-04-19 19:38:29 +00:00
targets.h zzogl: duplicate zzogl. The idea is to merge the dev branch to allow building/testing the 2 in concurency 2012-04-19 19:38:29 +00:00
x86-32.S license: update the copyrigh address to please linux distribution 2012-10-19 20:27:50 +00:00
x86-32.asm license: update the copyrigh address to please linux distribution 2012-10-19 20:27:50 +00:00
x86.cpp zzogl: duplicate zzogl. The idea is to merge the dev branch to allow building/testing the 2 in concurency 2012-04-19 19:38:29 +00:00
x86.h zzogl: duplicate zzogl. The idea is to merge the dev branch to allow building/testing the 2 in concurency 2012-04-19 19:38:29 +00:00
zerogs.cpp zzogl: duplicate zzogl. The idea is to merge the dev branch to allow building/testing the 2 in concurency 2012-04-19 19:38:29 +00:00
zerogs.h zzogl: duplicate zzogl. The idea is to merge the dev branch to allow building/testing the 2 in concurency 2012-04-19 19:38:29 +00:00
zpipe.cpp zzogl: duplicate zzogl. The idea is to merge the dev branch to allow building/testing the 2 in concurency 2012-04-19 19:38:29 +00:00
zpipe.h zzogl: duplicate zzogl. The idea is to merge the dev branch to allow building/testing the 2 in concurency 2012-04-19 19:38:29 +00:00

README.txt

ZeroGS OpenGL
-------------
author: zerofrog (@gmail.com)

ZeroGS heavily uses GPU shaders. All the shaders are written in nVidia's Cg language and can be found in ps2hw.fx.

'Dev' versions of ZeroGS directly read ps2hw.fx
'Release' versions of ZeroGS read a precompiled version of ps2hw.fx from ps2hw.dat. In order to build ps2hw.dat, compile ZeroGSShaders and execute:

./ZeroGSShaders ps2hw.fx ps2hw.dat

For Windows users, once ZeroGSShaders is built, run buildshaders.bat directly. It will update all necessary resource files.
Note that ZeroGSShaders has only been tested in Windows so far, but the Windows ps2hw.dat can be used in linux builds.