pcsx2/bin/resources/shaders
lightningterror 3c92054a6e GS-hw: Move PABE shader bit to the top of sw blending.
Early return when there is no sw blending, no need to run the blend code.
Optimization.
2022-01-11 13:15:56 +01:00
..
common GS/OpenGL: Get rid of interface blocks for convert shaders 2021-12-26 13:21:51 +00:00
dx11 GS-hw: Move PABE shader bit to the top of sw blending. 2022-01-11 13:15:56 +01:00
opengl GS-hw: Move PABE shader bit to the top of sw blending. 2022-01-11 13:15:56 +01:00
vulkan GS-hw: Move PABE shader bit to the top of sw blending. 2022-01-11 13:15:56 +01:00