pcsx2/plugins/PadNull
gigaherz 954847fca4 Initial work on vs2010 project files for PCSX2 and plugins.
The *null projects don't build, and neither do ZZOgl or ZeroSPU2.
Pcsx2 project has some issues with Resources' custom build steps not being run.
Only Debug target tested.
Needs work before it's usable.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2843 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-14 19:44:04 +00:00
..
Linux Fixed Linux up to compile in codeblocks again. Added Onepad plugin project file. 2009-09-08 21:41:46 +00:00
Windows Initial work on vs2010 project files for PCSX2 and plugins. 2010-04-14 19:44:04 +00:00
CMakeLists.txt Commit Athostr's latest patch to the cmake build support to svn. Standardizes the CMakeList files a bit, copies ps2hw.dat in to plugins, preliminary PortAudio support. Only uses the builtin SoundTouch now. 2010-01-22 04:36:49 +00:00
License.txt Add PADnull to the MSVC solution, and set eol-style:native props on PADnull and OnePad. 2009-12-22 03:17:35 +00:00
Makefile.am GSnull/PadNull: Add a null Pad plugin (Currently Linux only). Fix up GSnull on the Linux side. 2009-05-23 05:15:03 +00:00
Pad.cpp PadNull: A bit more work on the Windows side. 2009-05-23 06:50:10 +00:00
Pad.h Recursive inlining appears to be driving gcc to drink, or at least, to use up all available system memory trying to compile microVU.cpp and then failing. :( 2009-06-21 10:26:56 +00:00
ReadMe.txt GSnull/PadNull: Add a null Pad plugin (Currently Linux only). Fix up GSnull on the Linux side. 2009-05-23 05:15:03 +00:00
build.sh GSnull/PadNull: Add a null Pad plugin (Currently Linux only). Fix up GSnull on the Linux side. 2009-05-23 05:15:03 +00:00
configure.ac Suppose I should do something about the configure.ac files and _DEBUG, as well. 2009-06-18 09:58:56 +00:00

ReadMe.txt

PadNull v0.1
-------------

 This is an extension to use with play station2 emulators 
 as PCSX2 (only one right now).
 The plugin is free open source code.

Usage:
-----
 Place the file "libPadNull.so.0.1.0" (linux) or "PadNull.dll" (win32)
 at the Plugin directory of the Emulator to use it.

Changes:
-------
 v0.1:
 * First Release
 * Tested with Pcsx2

Authors:
-------
arcum42@gmail.com