mirror of https://github.com/PCSX2/pcsx2.git
1287 lines
22 KiB
C
1287 lines
22 KiB
C
/*
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* Copyright (C) 2007-2009 Gabest
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* http://www.gabest.org
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*
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* This Program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This Program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with GNU Make; see the file COPYING. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA USA.
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* http://www.gnu.org/copyleft/gpl.html
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*
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*/
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#pragma once
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#define PLUGIN_VERSION 0
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#define VM_SIZE 4194304
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#define PAGE_SIZE 8192
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#define BLOCK_SIZE 256
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#define COLUMN_SIZE 64
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#define MAX_PAGES (VM_SIZE / PAGE_SIZE)
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#define MAX_BLOCKS (VM_SIZE / BLOCK_SIZE)
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#define MAX_COLUMNS (VM_SIZE / COLUMN_SIZE)
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//if defined, will send much info in reply to the API title info queri from PCSX2
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//default should be undefined
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//#define GSTITLEINFO_API_FORCE_VERBOSE
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#include "GSVector.h"
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#pragma pack(push, 1)
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enum GS_PRIM
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{
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GS_POINTLIST = 0,
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GS_LINELIST = 1,
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GS_LINESTRIP = 2,
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GS_TRIANGLELIST = 3,
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GS_TRIANGLESTRIP = 4,
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GS_TRIANGLEFAN = 5,
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GS_SPRITE = 6,
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GS_INVALID = 7,
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};
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enum GS_PRIM_CLASS
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{
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GS_POINT_CLASS = 0,
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GS_LINE_CLASS = 1,
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GS_TRIANGLE_CLASS = 2,
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GS_SPRITE_CLASS = 3,
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GS_INVALID_CLASS = 7,
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};
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enum GIF_REG
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{
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GIF_REG_PRIM = 0x00,
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GIF_REG_RGBA = 0x01,
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GIF_REG_STQ = 0x02,
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GIF_REG_UV = 0x03,
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GIF_REG_XYZF2 = 0x04,
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GIF_REG_XYZ2 = 0x05,
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GIF_REG_TEX0_1 = 0x06,
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GIF_REG_TEX0_2 = 0x07,
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GIF_REG_CLAMP_1 = 0x08,
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GIF_REG_CLAMP_2 = 0x09,
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GIF_REG_FOG = 0x0a,
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GIF_REG_INVALID = 0x0b,
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GIF_REG_XYZF3 = 0x0c,
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GIF_REG_XYZ3 = 0x0d,
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GIF_REG_A_D = 0x0e,
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GIF_REG_NOP = 0x0f,
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};
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enum GIF_REG_COMPLEX
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{
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GIF_REG_STQRGBAXYZF2 = 0x00,
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GIF_REG_STQRGBAXYZ2 = 0x01,
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};
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enum GIF_A_D_REG
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{
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GIF_A_D_REG_PRIM = 0x00,
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GIF_A_D_REG_RGBAQ = 0x01,
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GIF_A_D_REG_ST = 0x02,
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GIF_A_D_REG_UV = 0x03,
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GIF_A_D_REG_XYZF2 = 0x04,
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GIF_A_D_REG_XYZ2 = 0x05,
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GIF_A_D_REG_TEX0_1 = 0x06,
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GIF_A_D_REG_TEX0_2 = 0x07,
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GIF_A_D_REG_CLAMP_1 = 0x08,
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GIF_A_D_REG_CLAMP_2 = 0x09,
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GIF_A_D_REG_FOG = 0x0a,
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GIF_A_D_REG_XYZF3 = 0x0c,
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GIF_A_D_REG_XYZ3 = 0x0d,
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GIF_A_D_REG_NOP = 0x0f,
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GIF_A_D_REG_TEX1_1 = 0x14,
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GIF_A_D_REG_TEX1_2 = 0x15,
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GIF_A_D_REG_TEX2_1 = 0x16,
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GIF_A_D_REG_TEX2_2 = 0x17,
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GIF_A_D_REG_XYOFFSET_1 = 0x18,
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GIF_A_D_REG_XYOFFSET_2 = 0x19,
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GIF_A_D_REG_PRMODECONT = 0x1a,
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GIF_A_D_REG_PRMODE = 0x1b,
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GIF_A_D_REG_TEXCLUT = 0x1c,
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GIF_A_D_REG_SCANMSK = 0x22,
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GIF_A_D_REG_MIPTBP1_1 = 0x34,
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GIF_A_D_REG_MIPTBP1_2 = 0x35,
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GIF_A_D_REG_MIPTBP2_1 = 0x36,
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GIF_A_D_REG_MIPTBP2_2 = 0x37,
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GIF_A_D_REG_TEXA = 0x3b,
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GIF_A_D_REG_FOGCOL = 0x3d,
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GIF_A_D_REG_TEXFLUSH = 0x3f,
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GIF_A_D_REG_SCISSOR_1 = 0x40,
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GIF_A_D_REG_SCISSOR_2 = 0x41,
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GIF_A_D_REG_ALPHA_1 = 0x42,
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GIF_A_D_REG_ALPHA_2 = 0x43,
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GIF_A_D_REG_DIMX = 0x44,
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GIF_A_D_REG_DTHE = 0x45,
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GIF_A_D_REG_COLCLAMP = 0x46,
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GIF_A_D_REG_TEST_1 = 0x47,
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GIF_A_D_REG_TEST_2 = 0x48,
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GIF_A_D_REG_PABE = 0x49,
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GIF_A_D_REG_FBA_1 = 0x4a,
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GIF_A_D_REG_FBA_2 = 0x4b,
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GIF_A_D_REG_FRAME_1 = 0x4c,
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GIF_A_D_REG_FRAME_2 = 0x4d,
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GIF_A_D_REG_ZBUF_1 = 0x4e,
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GIF_A_D_REG_ZBUF_2 = 0x4f,
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GIF_A_D_REG_BITBLTBUF = 0x50,
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GIF_A_D_REG_TRXPOS = 0x51,
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GIF_A_D_REG_TRXREG = 0x52,
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GIF_A_D_REG_TRXDIR = 0x53,
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GIF_A_D_REG_HWREG = 0x54,
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GIF_A_D_REG_SIGNAL = 0x60,
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GIF_A_D_REG_FINISH = 0x61,
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GIF_A_D_REG_LABEL = 0x62,
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};
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enum GIF_FLG
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{
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GIF_FLG_PACKED = 0,
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GIF_FLG_REGLIST = 1,
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GIF_FLG_IMAGE = 2,
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GIF_FLG_IMAGE2 = 3
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};
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enum GS_PSM
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{
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PSM_PSMCT32 = 0, // 0000-0000
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PSM_PSMCT24 = 1, // 0000-0001
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PSM_PSMCT16 = 2, // 0000-0010
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PSM_PSMCT16S = 10, // 0000-1010
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PSM_PSMT8 = 19, // 0001-0011
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PSM_PSMT4 = 20, // 0001-0100
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PSM_PSMT8H = 27, // 0001-1011
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PSM_PSMT4HL = 36, // 0010-0100
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PSM_PSMT4HH = 44, // 0010-1100
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PSM_PSMZ32 = 48, // 0011-0000
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PSM_PSMZ24 = 49, // 0011-0001
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PSM_PSMZ16 = 50, // 0011-0010
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PSM_PSMZ16S = 58, // 0011-1010
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};
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enum GS_TFX
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{
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TFX_MODULATE = 0,
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TFX_DECAL = 1,
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TFX_HIGHLIGHT = 2,
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TFX_HIGHLIGHT2 = 3,
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TFX_NONE = 4,
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};
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enum GS_CLAMP
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{
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CLAMP_REPEAT = 0,
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CLAMP_CLAMP = 1,
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CLAMP_REGION_CLAMP = 2,
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CLAMP_REGION_REPEAT = 3,
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};
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enum GS_ZTST
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{
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ZTST_NEVER = 0,
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ZTST_ALWAYS = 1,
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ZTST_GEQUAL = 2,
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ZTST_GREATER = 3,
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};
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enum GS_ATST
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{
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ATST_NEVER = 0,
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ATST_ALWAYS = 1,
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ATST_LESS = 2,
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ATST_LEQUAL = 3,
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ATST_EQUAL = 4,
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ATST_GEQUAL = 5,
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ATST_GREATER = 6,
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ATST_NOTEQUAL = 7,
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};
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enum GS_AFAIL
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{
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AFAIL_KEEP = 0,
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AFAIL_FB_ONLY = 1,
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AFAIL_ZB_ONLY = 2,
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AFAIL_RGB_ONLY = 3,
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};
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enum class GSRendererType : int8_t
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{
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Undefined = -1,
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DX9_HW = 0,
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DX9_SW = 1,
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DX9_OpenCL = 14,
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DX9_Null = 2,
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DX1011_HW = 3,
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DX1011_SW = 4,
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DX1011_OpenCL = 15,
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DX1011_Null = 5,
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Null_HW = 9,
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Null_SW = 10,
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Null_OpenCL = 16,
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Null_Null = 11,
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OGL_HW = 12,
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OGL_SW = 13,
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OGL_OpenCL = 17,
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#ifdef _WINDOWS
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Default = DX9_HW
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#else
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// Use ogl renderer as default otherwise it crash at startup
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// GSRenderOGL only GSDeviceOGL (not GSDeviceNULL)
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Default = OGL_HW
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#endif
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};
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#define REG32(name) \
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union name \
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{ \
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uint32 u32; \
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struct { \
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#define REG64(name) \
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union name \
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{ \
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uint64 u64; \
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uint32 u32[2]; \
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void operator = (const GSVector4i& v) {GSVector4i::storel(this, v);} \
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bool operator == (const union name& r) const {return ((GSVector4i)r).eq(*this);} \
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bool operator != (const union name& r) const {return !((GSVector4i)r).eq(*this);} \
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operator GSVector4i() const {return GSVector4i::loadl(this);} \
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struct { \
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#define REG128(name)\
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union name \
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{ \
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uint64 u64[2]; \
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uint32 u32[4]; \
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struct { \
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#define REG32_(prefix, name) REG32(prefix##name)
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#define REG64_(prefix, name) REG64(prefix##name)
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#define REG128_(prefix, name) REG128(prefix##name)
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#define REG_END }; };
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#define REG_END2 };
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#define REG32_SET(name) \
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union name \
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{ \
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uint32 u32; \
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#define REG64_SET(name) \
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union name \
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{ \
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uint64 u64; \
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uint32 u32[2]; \
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#define REG128_SET(name)\
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union name \
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{ \
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__m128i m128; \
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uint64 u64[2]; \
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uint32 u32[4]; \
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#define REG_SET_END };
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REG64_(GSReg, BGCOLOR)
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uint8 R;
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uint8 G;
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uint8 B;
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uint8 _PAD1[5];
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REG_END
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REG64_(GSReg, BUSDIR)
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uint32 DIR:1;
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uint32 _PAD1:31;
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uint32 _PAD2:32;
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REG_END
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REG64_(GSReg, CSR)
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uint32 rSIGNAL:1;
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uint32 rFINISH:1;
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uint32 rHSINT:1;
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uint32 rVSINT:1;
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uint32 rEDWINT:1;
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uint32 rZERO1:1;
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uint32 rZERO2:1;
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uint32 r_PAD1:1;
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uint32 rFLUSH:1;
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uint32 rRESET:1;
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uint32 r_PAD2:2;
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uint32 rNFIELD:1;
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uint32 rFIELD:1;
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uint32 rFIFO:2;
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uint32 rREV:8;
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uint32 rID:8;
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uint32 wSIGNAL:1;
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uint32 wFINISH:1;
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uint32 wHSINT:1;
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uint32 wVSINT:1;
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uint32 wEDWINT:1;
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uint32 wZERO1:1;
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uint32 wZERO2:1;
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uint32 w_PAD1:1;
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uint32 wFLUSH:1;
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uint32 wRESET:1;
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uint32 w_PAD2:2;
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uint32 wNFIELD:1;
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uint32 wFIELD:1;
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uint32 wFIFO:2;
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uint32 wREV:8;
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uint32 wID:8;
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REG_END
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REG64_(GSReg, DISPFB) // (-1/2)
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uint32 FBP:9;
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uint32 FBW:6;
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uint32 PSM:5;
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uint32 _PAD:12;
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uint32 DBX:11;
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uint32 DBY:11;
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uint32 _PAD2:10;
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REG_END2
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uint32 Block() const {return FBP << 5;}
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REG_END2
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REG64_(GSReg, DISPLAY) // (-1/2)
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uint32 DX:12;
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uint32 DY:11;
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uint32 MAGH:4;
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uint32 MAGV:2;
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uint32 _PAD:3;
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uint32 DW:12;
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uint32 DH:11;
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uint32 _PAD2:9;
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REG_END
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REG64_(GSReg, EXTBUF)
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uint32 EXBP:14;
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uint32 EXBW:6;
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uint32 FBIN:2;
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uint32 WFFMD:1;
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uint32 EMODA:2;
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uint32 EMODC:2;
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uint32 _PAD1:5;
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uint32 WDX:11;
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uint32 WDY:11;
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uint32 _PAD2:10;
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REG_END
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REG64_(GSReg, EXTDATA)
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uint32 SX:12;
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uint32 SY:11;
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uint32 SMPH:4;
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uint32 SMPV:2;
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uint32 _PAD1:3;
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uint32 WW:12;
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uint32 WH:11;
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uint32 _PAD2:9;
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REG_END
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REG64_(GSReg, EXTWRITE)
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uint32 WRITE:1;
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uint32 _PAD1:31;
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uint32 _PAD2:32;
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REG_END
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REG64_(GSReg, IMR)
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uint32 _PAD1:8;
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uint32 SIGMSK:1;
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uint32 FINISHMSK:1;
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uint32 HSMSK:1;
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uint32 VSMSK:1;
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uint32 EDWMSK:1;
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uint32 _PAD2:19;
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uint32 _PAD3:32;
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REG_END
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REG64_(GSReg, PMODE)
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union
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{
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struct
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{
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uint32 EN1:1;
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uint32 EN2:1;
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uint32 CRTMD:3;
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uint32 MMOD:1;
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uint32 AMOD:1;
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uint32 SLBG:1;
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uint32 ALP:8;
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uint32 _PAD:16;
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uint32 _PAD1:32;
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};
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struct
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{
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uint32 EN:2;
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uint32 _PAD2:30;
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uint32 _PAD3:32;
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};
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};
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REG_END
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REG64_(GSReg, SIGLBLID)
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uint32 SIGID;
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uint32 LBLID;
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REG_END
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REG64_(GSReg, SMODE1)
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uint32 RC:3;
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uint32 LC:7;
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uint32 T1248:2;
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uint32 SLCK:1;
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uint32 CMOD:2;
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uint32 EX:1;
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uint32 PRST:1;
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uint32 SINT:1;
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uint32 XPCK:1;
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uint32 PCK2:2;
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uint32 SPML:4;
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uint32 GCONT:1; // YCrCb
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uint32 PHS:1;
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uint32 PVS:1;
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uint32 PEHS:1;
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uint32 PEVS:1;
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uint32 CLKSEL:2;
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uint32 NVCK:1;
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uint32 SLCK2:1;
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uint32 VCKSEL:2;
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uint32 VHP:1;
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uint32 _PAD1:27;
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REG_END
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/*
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// pal
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CLKSEL=1 CMOD=3 EX=0 GCONT=0 LC=32 NVCK=1 PCK2=0 PEHS=0 PEVS=0 PHS=0 PRST=1 PVS=0 RC=4 SINT=0 SLCK=0 SLCK2=1 SPML=4 T1248=1 VCKSEL=1 VHP=0 XPCK=0
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// ntsc
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CLKSEL=1 CMOD=2 EX=0 GCONT=0 LC=32 NVCK=1 PCK2=0 PEHS=0 PEVS=0 PHS=0 PRST=1 PVS=0 RC=4 SINT=0 SLCK=0 SLCK2=1 SPML=4 T1248=1 VCKSEL=1 VHP=0 XPCK=0
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// ntsc progressive (SoTC)
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CLKSEL=1 CMOD=0 EX=0 GCONT=0 LC=32 NVCK=1 PCK2=0 PEHS=0 PEVS=0 PHS=0 PRST=1 PVS=0 RC=4 SINT=0 SLCK=0 SLCK2=1 SPML=2 T1248=1 VCKSEL=1 VHP=1 XPCK=0
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*/
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REG64_(GSReg, SMODE2)
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uint32 INT:1;
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uint32 FFMD:1;
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uint32 DPMS:2;
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uint32 _PAD2:28;
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uint32 _PAD3:32;
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REG_END
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REG64_(GSReg, SRFSH)
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uint32 _DUMMY;
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// TODO
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REG_END
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REG64_(GSReg, SYNCH1)
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uint32 _DUMMY;
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// TODO
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REG_END
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REG64_(GSReg, SYNCH2)
|
|
uint32 _DUMMY;
|
|
// TODO
|
|
REG_END
|
|
|
|
REG64_(GSReg, SYNCV)
|
|
uint64 _DUMMY;
|
|
// TODO
|
|
REG_END
|
|
|
|
REG64_SET(GSReg)
|
|
GSRegBGCOLOR BGCOLOR;
|
|
GSRegBUSDIR BUSDIR;
|
|
GSRegCSR CSR;
|
|
GSRegDISPFB DISPFB;
|
|
GSRegDISPLAY DISPLAY;
|
|
GSRegEXTBUF EXTBUF;
|
|
GSRegEXTDATA EXTDATA;
|
|
GSRegEXTWRITE EXTWRITE;
|
|
GSRegIMR IMR;
|
|
GSRegPMODE PMODE;
|
|
GSRegSIGLBLID SIGLBLID;
|
|
GSRegSMODE1 SMODE1;
|
|
GSRegSMODE2 SMODE2;
|
|
REG_SET_END
|
|
|
|
//
|
|
// GIFTag
|
|
|
|
REG128(GIFTag)
|
|
uint32 NLOOP:15;
|
|
uint32 EOP:1;
|
|
uint32 _PAD1:16;
|
|
uint32 _PAD2:14;
|
|
uint32 PRE:1;
|
|
uint32 PRIM:11;
|
|
uint32 FLG:2; // enum GIF_FLG
|
|
uint32 NREG:4;
|
|
uint64 REGS;
|
|
REG_END
|
|
|
|
// GIFReg
|
|
|
|
REG64_(GIFReg, ALPHA)
|
|
uint32 A:2;
|
|
uint32 B:2;
|
|
uint32 C:2;
|
|
uint32 D:2;
|
|
uint32 _PAD1:24;
|
|
uint8 FIX;
|
|
uint8 _PAD2[3];
|
|
REG_END2
|
|
// opaque => output will be Cs/As
|
|
__forceinline bool IsOpaque() const {return ((A == B || (C == 2 && FIX == 0)) && D == 0) || (A == 0 && B == D && C == 2 && FIX == 0x80);}
|
|
__forceinline bool IsOpaque(int amin, int amax) const {return ((A == B || amax == 0) && D == 0) || (A == 0 && B == D && amin == 0x80 && amax == 0x80);}
|
|
__forceinline bool IsCd() { return (A == B) && (D == 1);}
|
|
REG_END2
|
|
|
|
REG64_(GIFReg, BITBLTBUF)
|
|
uint32 SBP:14;
|
|
uint32 _PAD1:2;
|
|
uint32 SBW:6;
|
|
uint32 _PAD2:2;
|
|
uint32 SPSM:6;
|
|
uint32 _PAD3:2;
|
|
uint32 DBP:14;
|
|
uint32 _PAD4:2;
|
|
uint32 DBW:6;
|
|
uint32 _PAD5:2;
|
|
uint32 DPSM:6;
|
|
uint32 _PAD6:2;
|
|
REG_END
|
|
|
|
REG64_(GIFReg, CLAMP)
|
|
union
|
|
{
|
|
struct
|
|
{
|
|
uint32 WMS:2;
|
|
uint32 WMT:2;
|
|
uint32 MINU:10;
|
|
uint32 MAXU:10;
|
|
uint32 _PAD1:8;
|
|
uint32 _PAD2:2;
|
|
uint32 MAXV:10;
|
|
uint32 _PAD3:20;
|
|
};
|
|
|
|
struct
|
|
{
|
|
uint64 _PAD4:24;
|
|
uint64 MINV:10;
|
|
uint64 _PAD5:30;
|
|
};
|
|
};
|
|
REG_END
|
|
|
|
REG64_(GIFReg, COLCLAMP)
|
|
uint32 CLAMP:1;
|
|
uint32 _PAD1:31;
|
|
uint32 _PAD2:32;
|
|
REG_END
|
|
|
|
REG64_(GIFReg, DIMX)
|
|
int32 DM00:3;
|
|
int32 _PAD00:1;
|
|
int32 DM01:3;
|
|
int32 _PAD01:1;
|
|
int32 DM02:3;
|
|
int32 _PAD02:1;
|
|
int32 DM03:3;
|
|
int32 _PAD03:1;
|
|
int32 DM10:3;
|
|
int32 _PAD10:1;
|
|
int32 DM11:3;
|
|
int32 _PAD11:1;
|
|
int32 DM12:3;
|
|
int32 _PAD12:1;
|
|
int32 DM13:3;
|
|
int32 _PAD13:1;
|
|
int32 DM20:3;
|
|
int32 _PAD20:1;
|
|
int32 DM21:3;
|
|
int32 _PAD21:1;
|
|
int32 DM22:3;
|
|
int32 _PAD22:1;
|
|
int32 DM23:3;
|
|
int32 _PAD23:1;
|
|
int32 DM30:3;
|
|
int32 _PAD30:1;
|
|
int32 DM31:3;
|
|
int32 _PAD31:1;
|
|
int32 DM32:3;
|
|
int32 _PAD32:1;
|
|
int32 DM33:3;
|
|
int32 _PAD33:1;
|
|
REG_END
|
|
|
|
REG64_(GIFReg, DTHE)
|
|
uint32 DTHE:1;
|
|
uint32 _PAD1:31;
|
|
uint32 _PAD2:32;
|
|
REG_END
|
|
|
|
REG64_(GIFReg, FBA)
|
|
uint32 FBA:1;
|
|
uint32 _PAD1:31;
|
|
uint32 _PAD2:32;
|
|
REG_END
|
|
|
|
REG64_(GIFReg, FINISH)
|
|
uint32 _PAD1[2];
|
|
REG_END
|
|
|
|
REG64_(GIFReg, FOG)
|
|
uint8 _PAD1[7];
|
|
uint8 F;
|
|
REG_END
|
|
|
|
REG64_(GIFReg, FOGCOL)
|
|
uint8 FCR;
|
|
uint8 FCG;
|
|
uint8 FCB;
|
|
uint8 _PAD1[5];
|
|
REG_END
|
|
|
|
REG64_(GIFReg, FRAME)
|
|
uint32 FBP:9;
|
|
uint32 _PAD1:7;
|
|
uint32 FBW:6;
|
|
uint32 _PAD2:2;
|
|
uint32 PSM:6;
|
|
uint32 _PAD3:2;
|
|
uint32 FBMSK;
|
|
REG_END2
|
|
uint32 Block() const {return FBP << 5;}
|
|
REG_END2
|
|
|
|
REG64_(GIFReg, HWREG)
|
|
uint32 DATA_LOWER;
|
|
uint32 DATA_UPPER;
|
|
REG_END
|
|
|
|
REG64_(GIFReg, LABEL)
|
|
uint32 ID;
|
|
uint32 IDMSK;
|
|
REG_END
|
|
|
|
REG64_(GIFReg, MIPTBP1)
|
|
uint64 TBP1:14;
|
|
uint64 TBW1:6;
|
|
uint64 TBP2:14;
|
|
uint64 TBW2:6;
|
|
uint64 TBP3:14;
|
|
uint64 TBW3:6;
|
|
uint64 _PAD:4;
|
|
REG_END
|
|
|
|
REG64_(GIFReg, MIPTBP2)
|
|
uint64 TBP4:14;
|
|
uint64 TBW4:6;
|
|
uint64 TBP5:14;
|
|
uint64 TBW5:6;
|
|
uint64 TBP6:14;
|
|
uint64 TBW6:6;
|
|
uint64 _PAD:4;
|
|
REG_END
|
|
|
|
REG64_(GIFReg, NOP)
|
|
uint32 _PAD[2];
|
|
REG_END
|
|
|
|
REG64_(GIFReg, PABE)
|
|
uint32 PABE:1;
|
|
uint32 _PAD1:31;
|
|
uint32 _PAD2:32;
|
|
REG_END
|
|
|
|
REG64_(GIFReg, PRIM)
|
|
uint32 PRIM:3;
|
|
uint32 IIP:1;
|
|
uint32 TME:1;
|
|
uint32 FGE:1;
|
|
uint32 ABE:1;
|
|
uint32 AA1:1;
|
|
uint32 FST:1;
|
|
uint32 CTXT:1;
|
|
uint32 FIX:1;
|
|
uint32 _PAD1:21;
|
|
uint32 _PAD2:32;
|
|
REG_END
|
|
|
|
REG64_(GIFReg, PRMODE)
|
|
uint32 _PRIM:3;
|
|
uint32 IIP:1;
|
|
uint32 TME:1;
|
|
uint32 FGE:1;
|
|
uint32 ABE:1;
|
|
uint32 AA1:1;
|
|
uint32 FST:1;
|
|
uint32 CTXT:1;
|
|
uint32 FIX:1;
|
|
uint32 _PAD2:21;
|
|
uint32 _PAD3:32;
|
|
REG_END
|
|
|
|
REG64_(GIFReg, PRMODECONT)
|
|
uint32 AC:1;
|
|
uint32 _PAD1:31;
|
|
uint32 _PAD2:32;
|
|
REG_END
|
|
|
|
REG64_(GIFReg, RGBAQ)
|
|
uint8 R;
|
|
uint8 G;
|
|
uint8 B;
|
|
uint8 A;
|
|
float Q;
|
|
REG_END
|
|
|
|
REG64_(GIFReg, SCANMSK)
|
|
uint32 MSK:2;
|
|
uint32 _PAD1:30;
|
|
uint32 _PAD2:32;
|
|
REG_END
|
|
|
|
REG64_(GIFReg, SCISSOR)
|
|
uint32 SCAX0:11;
|
|
uint32 _PAD1:5;
|
|
uint32 SCAX1:11;
|
|
uint32 _PAD2:5;
|
|
uint32 SCAY0:11;
|
|
uint32 _PAD3:5;
|
|
uint32 SCAY1:11;
|
|
uint32 _PAD4:5;
|
|
REG_END
|
|
|
|
REG64_(GIFReg, SIGNAL)
|
|
uint32 ID;
|
|
uint32 IDMSK;
|
|
REG_END
|
|
|
|
REG64_(GIFReg, ST)
|
|
float S;
|
|
float T;
|
|
REG_END
|
|
|
|
REG64_(GIFReg, TEST)
|
|
uint32 ATE:1;
|
|
uint32 ATST:3;
|
|
uint32 AREF:8;
|
|
uint32 AFAIL:2;
|
|
uint32 DATE:1;
|
|
uint32 DATM:1;
|
|
uint32 ZTE:1;
|
|
uint32 ZTST:2;
|
|
uint32 _PAD1:13;
|
|
uint32 _PAD2:32;
|
|
REG_END2
|
|
__forceinline bool DoFirstPass() const {return !ATE || ATST != ATST_NEVER;} // not all pixels fail automatically
|
|
__forceinline bool DoSecondPass() const {return ATE && ATST != ATST_ALWAYS && AFAIL != AFAIL_KEEP;} // pixels may fail, write fb/z
|
|
__forceinline bool NoSecondPass() const {return ATE && ATST != ATST_ALWAYS && AFAIL == AFAIL_KEEP;} // pixels may fail, no output
|
|
REG_END2
|
|
|
|
REG64_(GIFReg, TEX0)
|
|
union
|
|
{
|
|
struct
|
|
{
|
|
uint32 TBP0:14;
|
|
uint32 TBW:6;
|
|
uint32 PSM:6;
|
|
uint32 TW:4;
|
|
uint32 _PAD1:2;
|
|
uint32 _PAD2:2;
|
|
uint32 TCC:1;
|
|
uint32 TFX:2;
|
|
uint32 CBP:14;
|
|
uint32 CPSM:4;
|
|
uint32 CSM:1;
|
|
uint32 CSA:5;
|
|
uint32 CLD:3;
|
|
};
|
|
|
|
struct
|
|
{
|
|
uint64 _PAD3:30;
|
|
uint64 TH:4;
|
|
uint64 _PAD4:30;
|
|
};
|
|
};
|
|
REG_END2
|
|
__forceinline bool IsRepeating() const
|
|
{
|
|
if(TBW < 2)
|
|
{
|
|
if(PSM == PSM_PSMT8) return TW > 7 || TH > 6;
|
|
if(PSM == PSM_PSMT4) return TW > 7 || TH > 7;
|
|
}
|
|
|
|
// The recast of TBW seems useless but it avoid tons of warning from GCC...
|
|
return ((uint32)TBW << 6u) < (1u << TW);
|
|
}
|
|
REG_END2
|
|
|
|
REG64_(GIFReg, TEX1)
|
|
uint32 LCM:1;
|
|
uint32 _PAD1:1;
|
|
uint32 MXL:3;
|
|
uint32 MMAG:1;
|
|
uint32 MMIN:3;
|
|
uint32 MTBA:1;
|
|
uint32 _PAD2:9;
|
|
uint32 L:2;
|
|
uint32 _PAD3:11;
|
|
int32 K:12; // 1:7:4
|
|
uint32 _PAD4:20;
|
|
REG_END2
|
|
bool IsMinLinear() const {return (MMIN == 1) || (MMIN & 4);}
|
|
bool IsMagLinear() const {return MMAG;}
|
|
REG_END2
|
|
|
|
REG64_(GIFReg, TEX2)
|
|
uint32 _PAD1:20;
|
|
uint32 PSM:6;
|
|
uint32 _PAD2:6;
|
|
uint32 _PAD3:5;
|
|
uint32 CBP:14;
|
|
uint32 CPSM:4;
|
|
uint32 CSM:1;
|
|
uint32 CSA:5;
|
|
uint32 CLD:3;
|
|
REG_END
|
|
|
|
REG64_(GIFReg, TEXA)
|
|
uint8 TA0;
|
|
uint8 _PAD1:7;
|
|
uint8 AEM:1;
|
|
uint16 _PAD2;
|
|
uint8 TA1:8;
|
|
uint8 _PAD3[3];
|
|
REG_END
|
|
|
|
REG64_(GIFReg, TEXCLUT)
|
|
uint32 CBW:6;
|
|
uint32 COU:6;
|
|
uint32 COV:10;
|
|
uint32 _PAD1:10;
|
|
uint32 _PAD2:32;
|
|
REG_END
|
|
|
|
REG64_(GIFReg, TEXFLUSH)
|
|
uint32 _PAD1:32;
|
|
uint32 _PAD2:32;
|
|
REG_END
|
|
|
|
REG64_(GIFReg, TRXDIR)
|
|
uint32 XDIR:2;
|
|
uint32 _PAD1:30;
|
|
uint32 _PAD2:32;
|
|
REG_END
|
|
|
|
REG64_(GIFReg, TRXPOS)
|
|
uint32 SSAX:11;
|
|
uint32 _PAD1:5;
|
|
uint32 SSAY:11;
|
|
uint32 _PAD2:5;
|
|
uint32 DSAX:11;
|
|
uint32 _PAD3:5;
|
|
uint32 DSAY:11;
|
|
uint32 DIRY:1;
|
|
uint32 DIRX:1;
|
|
uint32 _PAD4:3;
|
|
REG_END
|
|
|
|
REG64_(GIFReg, TRXREG)
|
|
uint32 RRW:12;
|
|
uint32 _PAD1:20;
|
|
uint32 RRH:12;
|
|
uint32 _PAD2:20;
|
|
REG_END
|
|
|
|
// GSState::GIFPackedRegHandlerUV and GSState::GIFRegHandlerUV will make sure that the _PAD1/2 bits are set to zero
|
|
|
|
REG64_(GIFReg, UV)
|
|
uint16 U;
|
|
// uint32 _PAD1:2;
|
|
uint16 V;
|
|
// uint32 _PAD2:2;
|
|
uint32 _PAD3;
|
|
REG_END
|
|
|
|
// GSState::GIFRegHandlerXYOFFSET will make sure that the _PAD1/2 bits are set to zero
|
|
|
|
REG64_(GIFReg, XYOFFSET)
|
|
uint32 OFX; // :16; uint32 _PAD1:16;
|
|
uint32 OFY; // :16; uint32 _PAD2:16;
|
|
REG_END
|
|
|
|
REG64_(GIFReg, XYZ)
|
|
uint16 X;
|
|
uint16 Y;
|
|
uint32 Z;
|
|
REG_END
|
|
|
|
REG64_(GIFReg, XYZF)
|
|
uint16 X;
|
|
uint16 Y;
|
|
uint32 Z:24;
|
|
uint32 F:8;
|
|
REG_END
|
|
|
|
REG64_(GIFReg, ZBUF)
|
|
uint32 ZBP:9;
|
|
uint32 _PAD1:15;
|
|
// uint32 PSM:4;
|
|
// uint32 _PAD2:4;
|
|
uint32 PSM:6;
|
|
uint32 _PAD2:2;
|
|
uint32 ZMSK:1;
|
|
uint32 _PAD3:31;
|
|
REG_END2
|
|
uint32 Block() const {return ZBP << 5;}
|
|
REG_END2
|
|
|
|
REG64_SET(GIFReg)
|
|
GIFRegALPHA ALPHA;
|
|
GIFRegBITBLTBUF BITBLTBUF;
|
|
GIFRegCLAMP CLAMP;
|
|
GIFRegCOLCLAMP COLCLAMP;
|
|
GIFRegDIMX DIMX;
|
|
GIFRegDTHE DTHE;
|
|
GIFRegFBA FBA;
|
|
GIFRegFINISH FINISH;
|
|
GIFRegFOG FOG;
|
|
GIFRegFOGCOL FOGCOL;
|
|
GIFRegFRAME FRAME;
|
|
GIFRegHWREG HWREG;
|
|
GIFRegLABEL LABEL;
|
|
GIFRegMIPTBP1 MIPTBP1;
|
|
GIFRegMIPTBP2 MIPTBP2;
|
|
GIFRegNOP NOP;
|
|
GIFRegPABE PABE;
|
|
GIFRegPRIM PRIM;
|
|
GIFRegPRMODE PRMODE;
|
|
GIFRegPRMODECONT PRMODECONT;
|
|
GIFRegRGBAQ RGBAQ;
|
|
GIFRegSCANMSK SCANMSK;
|
|
GIFRegSCISSOR SCISSOR;
|
|
GIFRegSIGNAL SIGNAL;
|
|
GIFRegST ST;
|
|
GIFRegTEST TEST;
|
|
GIFRegTEX0 TEX0;
|
|
GIFRegTEX1 TEX1;
|
|
GIFRegTEX2 TEX2;
|
|
GIFRegTEXA TEXA;
|
|
GIFRegTEXCLUT TEXCLUT;
|
|
GIFRegTEXFLUSH TEXFLUSH;
|
|
GIFRegTRXDIR TRXDIR;
|
|
GIFRegTRXPOS TRXPOS;
|
|
GIFRegTRXREG TRXREG;
|
|
GIFRegUV UV;
|
|
GIFRegXYOFFSET XYOFFSET;
|
|
GIFRegXYZ XYZ;
|
|
GIFRegXYZF XYZF;
|
|
GIFRegZBUF ZBUF;
|
|
REG_SET_END
|
|
|
|
// GIFPacked
|
|
|
|
REG128_(GIFPacked, PRIM)
|
|
uint32 PRIM:11;
|
|
uint32 _PAD1:21;
|
|
uint32 _PAD2[3];
|
|
REG_END
|
|
|
|
REG128_(GIFPacked, RGBA)
|
|
uint8 R;
|
|
uint8 _PAD1[3];
|
|
uint8 G;
|
|
uint8 _PAD2[3];
|
|
uint8 B;
|
|
uint8 _PAD3[3];
|
|
uint8 A;
|
|
uint8 _PAD4[3];
|
|
REG_END
|
|
|
|
REG128_(GIFPacked, STQ)
|
|
float S;
|
|
float T;
|
|
float Q;
|
|
uint32 _PAD1:32;
|
|
REG_END
|
|
|
|
REG128_(GIFPacked, UV)
|
|
uint32 U:14;
|
|
uint32 _PAD1:18;
|
|
uint32 V:14;
|
|
uint32 _PAD2:18;
|
|
uint32 _PAD3:32;
|
|
uint32 _PAD4:32;
|
|
REG_END
|
|
|
|
REG128_(GIFPacked, XYZF2)
|
|
uint16 X;
|
|
uint16 _PAD1;
|
|
uint16 Y;
|
|
uint16 _PAD2;
|
|
uint32 _PAD3:4;
|
|
uint32 Z:24;
|
|
uint32 _PAD4:4;
|
|
uint32 _PAD5:4;
|
|
uint32 F:8;
|
|
uint32 _PAD6:3;
|
|
uint32 ADC:1;
|
|
uint32 _PAD7:16;
|
|
REG_END2
|
|
uint32 Skip() const {return u32[3] & 0x8000;}
|
|
REG_END2
|
|
|
|
REG128_(GIFPacked, XYZ2)
|
|
uint16 X;
|
|
uint16 _PAD1;
|
|
uint16 Y;
|
|
uint16 _PAD2;
|
|
uint32 Z;
|
|
uint32 _PAD3:15;
|
|
uint32 ADC:1;
|
|
uint32 _PAD4:16;
|
|
REG_END2
|
|
uint32 Skip() const {return u32[3] & 0x8000;}
|
|
REG_END2
|
|
|
|
REG128_(GIFPacked, FOG)
|
|
uint32 _PAD1;
|
|
uint32 _PAD2;
|
|
uint32 _PAD3;
|
|
uint32 _PAD4:4;
|
|
uint32 F:8;
|
|
uint32 _PAD5:20;
|
|
REG_END
|
|
|
|
REG128_(GIFPacked, A_D)
|
|
uint64 DATA;
|
|
uint8 ADDR:8; // enum GIF_A_D_REG
|
|
uint8 _PAD1[3+4];
|
|
REG_END
|
|
|
|
REG128_(GIFPacked, NOP)
|
|
uint32 _PAD1;
|
|
uint32 _PAD2;
|
|
uint32 _PAD3;
|
|
uint32 _PAD4;
|
|
REG_END
|
|
|
|
REG128_SET(GIFPackedReg)
|
|
GIFReg r;
|
|
GIFPackedPRIM PRIM;
|
|
GIFPackedRGBA RGBA;
|
|
GIFPackedSTQ STQ;
|
|
GIFPackedUV UV;
|
|
GIFPackedXYZF2 XYZF2;
|
|
GIFPackedXYZ2 XYZ2;
|
|
GIFPackedFOG FOG;
|
|
GIFPackedA_D A_D;
|
|
GIFPackedNOP NOP;
|
|
REG_SET_END
|
|
|
|
__aligned(struct, 32) GIFPath
|
|
{
|
|
GIFTag tag;
|
|
uint32 nloop;
|
|
uint32 nreg;
|
|
uint32 reg;
|
|
uint32 type;
|
|
GSVector4i regs;
|
|
|
|
enum {TYPE_UNKNOWN, TYPE_ADONLY, TYPE_STQRGBAXYZF2, TYPE_STQRGBAXYZ2};
|
|
|
|
__forceinline void SetTag(const void* mem)
|
|
{
|
|
const GIFTag* RESTRICT src = (const GIFTag*)mem;
|
|
|
|
// the compiler has a hard time not reloading every time a field of src is accessed
|
|
|
|
uint32 a = src->u32[0];
|
|
uint32 b = src->u32[1];
|
|
|
|
tag.u32[0] = a;
|
|
tag.u32[1] = b;
|
|
|
|
nloop = a & 0x7fff;
|
|
|
|
if(nloop == 0) return;
|
|
|
|
GSVector4i v = GSVector4i::loadl(&src->REGS); // REGS not stored to tag.REGS, only into this->regs, restored before saving the state though
|
|
|
|
nreg = (b & 0xf0000000) ? (b >> 28) : 16; // src->NREG
|
|
regs = v.upl8(v >> 4) & GSVector4i::x0f(nreg);
|
|
reg = 0;
|
|
|
|
type = TYPE_UNKNOWN;
|
|
|
|
if(tag.FLG == GIF_FLG_PACKED)
|
|
{
|
|
if(regs.eq8(GSVector4i(0x0e0e0e0e)).mask() == (1 << nreg) - 1)
|
|
{
|
|
type = TYPE_ADONLY;
|
|
}
|
|
else
|
|
{
|
|
switch(nreg)
|
|
{
|
|
case 1: break;
|
|
case 2: break;
|
|
case 3:
|
|
if(regs.u32[0] == 0x00040102) type = TYPE_STQRGBAXYZF2; // many games, TODO: formats mixed with NOPs (xeno2: 040f010f02, 04010f020f, mgs3: 04010f0f02, 0401020f0f, 04010f020f)
|
|
if(regs.u32[0] == 0x00050102) type = TYPE_STQRGBAXYZ2; // GoW (has other crazy formats, like ...030503050103)
|
|
// TODO: common types with UV instead
|
|
break;
|
|
case 4: break;
|
|
case 5: break;
|
|
case 6: break;
|
|
case 7: break;
|
|
case 8: break;
|
|
case 9:
|
|
if(regs.u32[0] == 0x02040102 && regs.u32[1] == 0x01020401 && regs.u32[2] == 0x00000004) {type = TYPE_STQRGBAXYZF2; nreg = 3; nloop *= 3;} // ffx
|
|
break;
|
|
case 10: break;
|
|
case 11: break;
|
|
case 12:
|
|
if(regs.u32[0] == 0x02040102 && regs.u32[1] == 0x01020401 && regs.u32[2] == 0x04010204) {type = TYPE_STQRGBAXYZF2; nreg = 3; nloop *= 4;} // dq8 (not many, mostly 040102)
|
|
break;
|
|
case 13: break;
|
|
case 14: break;
|
|
case 15: break;
|
|
case 16: break;
|
|
default:
|
|
__assume(0);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
__forceinline uint8 GetReg() const
|
|
{
|
|
return regs.u8[reg];
|
|
}
|
|
|
|
__forceinline uint8 GetReg(uint32 index) const
|
|
{
|
|
return regs.u8[index];
|
|
}
|
|
|
|
__forceinline bool StepReg()
|
|
{
|
|
if(++reg == nreg)
|
|
{
|
|
reg = 0;
|
|
|
|
if(--nloop == 0)
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
};
|
|
|
|
struct GSPrivRegSet
|
|
{
|
|
union
|
|
{
|
|
struct
|
|
{
|
|
GSRegPMODE PMODE;
|
|
uint64 _pad1;
|
|
GSRegSMODE1 SMODE1;
|
|
uint64 _pad2;
|
|
GSRegSMODE2 SMODE2;
|
|
uint64 _pad3;
|
|
GSRegSRFSH SRFSH;
|
|
uint64 _pad4;
|
|
GSRegSYNCH1 SYNCH1;
|
|
uint64 _pad5;
|
|
GSRegSYNCH2 SYNCH2;
|
|
uint64 _pad6;
|
|
GSRegSYNCV SYNCV;
|
|
uint64 _pad7;
|
|
struct {
|
|
GSRegDISPFB DISPFB;
|
|
uint64 _pad1;
|
|
GSRegDISPLAY DISPLAY;
|
|
uint64 _pad2;
|
|
} DISP[2];
|
|
GSRegEXTBUF EXTBUF;
|
|
uint64 _pad8;
|
|
GSRegEXTDATA EXTDATA;
|
|
uint64 _pad9;
|
|
GSRegEXTWRITE EXTWRITE;
|
|
uint64 _pad10;
|
|
GSRegBGCOLOR BGCOLOR;
|
|
uint64 _pad11;
|
|
};
|
|
|
|
uint8 _pad12[0x1000];
|
|
};
|
|
|
|
union
|
|
{
|
|
struct
|
|
{
|
|
GSRegCSR CSR;
|
|
uint64 _pad13;
|
|
GSRegIMR IMR;
|
|
uint64 _pad14;
|
|
uint64 _unk1[4];
|
|
GSRegBUSDIR BUSDIR;
|
|
uint64 _pad15;
|
|
uint64 _unk2[6];
|
|
GSRegSIGLBLID SIGLBLID;
|
|
uint64 _pad16;
|
|
};
|
|
|
|
uint8 _pad17[0x1000];
|
|
};
|
|
};
|
|
|
|
#pragma pack(pop)
|
|
|
|
enum {KEYPRESS=1, KEYRELEASE=2};
|
|
struct GSKeyEventData {uint32 key, type;};
|
|
|
|
enum {FREEZE_LOAD=0, FREEZE_SAVE=1, FREEZE_SIZE=2};
|
|
struct GSFreezeData {int size; uint8* data;};
|
|
|
|
enum stateType {ST_WRITE, ST_TRANSFER, ST_VSYNC};
|
|
|
|
// default gs config settings
|
|
#define DEFAULT_EXTRA_RENDERING_THREADS 2
|
|
|