mirror of https://github.com/PCSX2/pcsx2.git
257 lines
8.3 KiB
C++
257 lines
8.3 KiB
C++
/*
|
|
* Copyright (C) 2007-2009 Gabest
|
|
* http://www.gabest.org
|
|
*
|
|
* This Program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2, or (at your option)
|
|
* any later version.
|
|
*
|
|
* This Program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with GNU Make; see the file COPYING. If not, write to
|
|
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA USA.
|
|
* http://www.gnu.org/copyleft/gpl.html
|
|
*
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include "GS.h"
|
|
#include "GSLocalMemory.h"
|
|
#include "GSDrawingContext.h"
|
|
#include "GSDrawingEnvironment.h"
|
|
#include "GSVertex.h"
|
|
#include "GSVertexTrace.h"
|
|
#include "GSUtil.h"
|
|
#include "GSPerfMon.h"
|
|
#include "GSVector.h"
|
|
#include "GSDevice.h"
|
|
#include "GSCrc.h"
|
|
#include "GSAlignedClass.h"
|
|
#include "GSDump.h"
|
|
|
|
class GSState : public GSAlignedClass<32>
|
|
{
|
|
// RESTRICT prevents multiple loads of the same part of the register when accessing its bitfields (the compiler is happy to know that memory writes in-between will not go there)
|
|
|
|
typedef void (GSState::*GIFPackedRegHandler)(const GIFPackedReg* RESTRICT r);
|
|
|
|
GIFPackedRegHandler m_fpGIFPackedRegHandlers[16];
|
|
GIFPackedRegHandler m_fpGIFPackedRegHandlerXYZ[8][4];
|
|
|
|
void GIFPackedRegHandlerNull(const GIFPackedReg* RESTRICT r);
|
|
void GIFPackedRegHandlerRGBA(const GIFPackedReg* RESTRICT r);
|
|
void GIFPackedRegHandlerSTQ(const GIFPackedReg* RESTRICT r);
|
|
void GIFPackedRegHandlerUV(const GIFPackedReg* RESTRICT r);
|
|
void GIFPackedRegHandlerUV_Hack(const GIFPackedReg* RESTRICT r);
|
|
template<uint32 prim, uint32 adc> void GIFPackedRegHandlerXYZF2(const GIFPackedReg* RESTRICT r);
|
|
template<uint32 prim, uint32 adc> void GIFPackedRegHandlerXYZ2(const GIFPackedReg* RESTRICT r);
|
|
void GIFPackedRegHandlerFOG(const GIFPackedReg* RESTRICT r);
|
|
void GIFPackedRegHandlerA_D(const GIFPackedReg* RESTRICT r);
|
|
void GIFPackedRegHandlerNOP(const GIFPackedReg* RESTRICT r);
|
|
|
|
typedef void (GSState::*GIFRegHandler)(const GIFReg* RESTRICT r);
|
|
|
|
GIFRegHandler m_fpGIFRegHandlers[256];
|
|
GIFRegHandler m_fpGIFRegHandlerXYZ[8][4];
|
|
|
|
typedef void (GSState::*GIFPackedRegHandlerC)(const GIFPackedReg* RESTRICT r, uint32 size);
|
|
|
|
GIFPackedRegHandlerC m_fpGIFPackedRegHandlersC[2];
|
|
GIFPackedRegHandlerC m_fpGIFPackedRegHandlerSTQRGBAXYZF2[8];
|
|
GIFPackedRegHandlerC m_fpGIFPackedRegHandlerSTQRGBAXYZ2[8];
|
|
|
|
template<uint32 prim> void GIFPackedRegHandlerSTQRGBAXYZF2(const GIFPackedReg* RESTRICT r, uint32 size);
|
|
template<uint32 prim> void GIFPackedRegHandlerSTQRGBAXYZ2(const GIFPackedReg* RESTRICT r, uint32 size);
|
|
void GIFPackedRegHandlerNOP(const GIFPackedReg* RESTRICT r, uint32 size);
|
|
|
|
template<int i> void ApplyTEX0(GIFRegTEX0& TEX0);
|
|
void ApplyPRIM(uint32 prim);
|
|
|
|
void GIFRegHandlerNull(const GIFReg* RESTRICT r);
|
|
void GIFRegHandlerPRIM(const GIFReg* RESTRICT r);
|
|
void GIFRegHandlerRGBAQ(const GIFReg* RESTRICT r);
|
|
void GIFRegHandlerST(const GIFReg* RESTRICT r);
|
|
void GIFRegHandlerUV(const GIFReg* RESTRICT r);
|
|
void GIFRegHandlerUV_Hack(const GIFReg* RESTRICT r);
|
|
template<uint32 prim, uint32 adc> void GIFRegHandlerXYZF2(const GIFReg* RESTRICT r);
|
|
template<uint32 prim, uint32 adc> void GIFRegHandlerXYZ2(const GIFReg* RESTRICT r);
|
|
template<int i> void GIFRegHandlerTEX0(const GIFReg* RESTRICT r);
|
|
template<int i> void GIFRegHandlerCLAMP(const GIFReg* RESTRICT r);
|
|
void GIFRegHandlerFOG(const GIFReg* RESTRICT r);
|
|
void GIFRegHandlerNOP(const GIFReg* RESTRICT r);
|
|
template<int i> void GIFRegHandlerTEX1(const GIFReg* RESTRICT r);
|
|
template<int i> void GIFRegHandlerTEX2(const GIFReg* RESTRICT r);
|
|
template<int i> void GIFRegHandlerXYOFFSET(const GIFReg* RESTRICT r);
|
|
void GIFRegHandlerPRMODECONT(const GIFReg* RESTRICT r);
|
|
void GIFRegHandlerPRMODE(const GIFReg* RESTRICT r);
|
|
void GIFRegHandlerTEXCLUT(const GIFReg* RESTRICT r);
|
|
void GIFRegHandlerSCANMSK(const GIFReg* RESTRICT r);
|
|
template<int i> void GIFRegHandlerMIPTBP1(const GIFReg* RESTRICT r);
|
|
template<int i> void GIFRegHandlerMIPTBP2(const GIFReg* RESTRICT r);
|
|
void GIFRegHandlerTEXA(const GIFReg* RESTRICT r);
|
|
void GIFRegHandlerFOGCOL(const GIFReg* RESTRICT r);
|
|
void GIFRegHandlerTEXFLUSH(const GIFReg* RESTRICT r);
|
|
template<int i> void GIFRegHandlerSCISSOR(const GIFReg* RESTRICT r);
|
|
template<int i> void GIFRegHandlerALPHA(const GIFReg* RESTRICT r);
|
|
void GIFRegHandlerDIMX(const GIFReg* RESTRICT r);
|
|
void GIFRegHandlerDTHE(const GIFReg* RESTRICT r);
|
|
void GIFRegHandlerCOLCLAMP(const GIFReg* RESTRICT r);
|
|
template<int i> void GIFRegHandlerTEST(const GIFReg* RESTRICT r);
|
|
void GIFRegHandlerPABE(const GIFReg* RESTRICT r);
|
|
template<int i> void GIFRegHandlerFBA(const GIFReg* RESTRICT r);
|
|
template<int i> void GIFRegHandlerFRAME(const GIFReg* RESTRICT r);
|
|
template<int i> void GIFRegHandlerZBUF(const GIFReg* RESTRICT r);
|
|
void GIFRegHandlerBITBLTBUF(const GIFReg* RESTRICT r);
|
|
void GIFRegHandlerTRXPOS(const GIFReg* RESTRICT r);
|
|
void GIFRegHandlerTRXREG(const GIFReg* RESTRICT r);
|
|
void GIFRegHandlerTRXDIR(const GIFReg* RESTRICT r);
|
|
void GIFRegHandlerHWREG(const GIFReg* RESTRICT r);
|
|
void GIFRegHandlerSIGNAL(const GIFReg* RESTRICT r);
|
|
void GIFRegHandlerFINISH(const GIFReg* RESTRICT r);
|
|
void GIFRegHandlerLABEL(const GIFReg* RESTRICT r);
|
|
|
|
int m_version;
|
|
int m_sssize;
|
|
|
|
bool m_mt;
|
|
void (*m_irq)();
|
|
bool m_path3hack;
|
|
bool m_init_read_fifo_supported;
|
|
|
|
struct GSTransferBuffer
|
|
{
|
|
int x, y;
|
|
int start, end, total;
|
|
bool overflow;
|
|
uint8* buff;
|
|
|
|
GSTransferBuffer();
|
|
virtual ~GSTransferBuffer();
|
|
|
|
void Init(int tx, int ty);
|
|
bool Update(int tw, int th, int bpp, int& len);
|
|
|
|
} m_tr;
|
|
|
|
protected:
|
|
bool IsBadFrame(int& skip, int UserHacks_SkipDraw);
|
|
|
|
int UserHacks_WildHack;
|
|
bool isPackedUV_HackFlag;
|
|
int m_crc_hack_level;
|
|
|
|
GSVertex m_v;
|
|
float m_q;
|
|
GSVector4i m_scissor;
|
|
GSVector4i m_ofxy;
|
|
bool m_texflush;
|
|
|
|
struct
|
|
{
|
|
GSVertex* buff;
|
|
size_t head, tail, next, maxcount; // head: first vertex, tail: last vertex + 1, next: last indexed + 1
|
|
size_t xy_tail;
|
|
uint64 xy[4];
|
|
} m_vertex;
|
|
|
|
struct
|
|
{
|
|
uint32* buff;
|
|
size_t tail;
|
|
} m_index;
|
|
|
|
void UpdateContext();
|
|
void UpdateScissor();
|
|
|
|
virtual void UpdateVertexKick();
|
|
|
|
void GrowVertexBuffer();
|
|
|
|
template<uint32 prim>
|
|
void VertexKick(uint32 skip);
|
|
|
|
// following functions need m_vt to be initialized
|
|
|
|
GSVertexTrace m_vt;
|
|
|
|
void GetTextureMinMax(GSVector4i& r, const GIFRegTEX0& TEX0, const GIFRegCLAMP& CLAMP, bool linear);
|
|
void GetAlphaMinMax();
|
|
bool TryAlphaTest(uint32& fm, uint32& zm);
|
|
bool IsOpaque();
|
|
bool IsMipMapActive();
|
|
|
|
public:
|
|
GIFPath m_path[4];
|
|
GIFRegPRIM* PRIM;
|
|
GSPrivRegSet* m_regs;
|
|
GSLocalMemory m_mem;
|
|
GSDrawingEnvironment m_env;
|
|
GSDrawingContext* m_context;
|
|
GSPerfMon m_perfmon;
|
|
uint32 m_crc;
|
|
int m_options;
|
|
int m_frameskip;
|
|
bool m_crcinited;
|
|
bool m_framelimit;
|
|
CRC::Game m_game;
|
|
GSDump m_dump;
|
|
bool m_nativeres;
|
|
bool m_mipmap;
|
|
|
|
int s_n;
|
|
bool s_dump;
|
|
bool s_save;
|
|
bool s_savet;
|
|
bool s_savez;
|
|
bool s_savef;
|
|
int s_saven;
|
|
int s_savel;
|
|
|
|
public:
|
|
GSState();
|
|
virtual ~GSState();
|
|
|
|
void ResetHandlers();
|
|
|
|
GSVector4i GetDisplayRect(int i = -1);
|
|
GSVector4i GetFrameRect(int i = -1);
|
|
GSVector2i GetDeviceSize(int i = -1);
|
|
|
|
bool IsEnabled(int i);
|
|
|
|
float GetFPS();
|
|
|
|
virtual void Reset();
|
|
virtual void Flush();
|
|
virtual void FlushPrim();
|
|
virtual void FlushWrite();
|
|
virtual void Draw() = 0;
|
|
virtual void InvalidateVideoMem(const GIFRegBITBLTBUF& BITBLTBUF, const GSVector4i& r) {}
|
|
virtual void InvalidateLocalMem(const GIFRegBITBLTBUF& BITBLTBUF, const GSVector4i& r, bool clut = false) {}
|
|
|
|
void Move();
|
|
void Write(const uint8* mem, int len);
|
|
void Read(uint8* mem, int len);
|
|
void InitReadFIFO(uint8* mem, int len);
|
|
|
|
void SoftReset(uint32 mask);
|
|
void WriteCSR(uint32 csr) {m_regs->CSR.u32[1] = csr;}
|
|
void ReadFIFO(uint8* mem, int size);
|
|
template<int index> void Transfer(const uint8* mem, uint32 size);
|
|
int Freeze(GSFreezeData* fd, bool sizeonly);
|
|
int Defrost(const GSFreezeData* fd);
|
|
void GetLastTag(uint32* tag) {*tag = m_path3hack; m_path3hack = 0;}
|
|
virtual void SetGameCRC(uint32 crc, int options);
|
|
void SetFrameSkip(int skip);
|
|
void SetRegsMem(uint8* basemem);
|
|
void SetIrqCallback(void (*irq)());
|
|
void SetMultithreaded(bool mt = true);
|
|
};
|
|
|