pcsx2/plugins/GSdx/GS.h

1515 lines
28 KiB
C++

/*
* Copyright (C) 2007-2009 Gabest
* http://www.gabest.org
*
* This Program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This Program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with GNU Make; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA USA.
* http://www.gnu.org/copyleft/gpl.html
*
*/
#pragma once
// This file is filled with stuff that breaks clang-format
// clang-format off
#define PLUGIN_VERSION 0
#define VM_SIZE 4194304u
#define HALF_VM_SIZE (VM_SIZE / 2u)
#define PAGE_SIZE 8192u
#define BLOCK_SIZE 256u
#define COLUMN_SIZE 64u
#define MAX_PAGES (VM_SIZE / PAGE_SIZE)
#define MAX_BLOCKS (VM_SIZE / BLOCK_SIZE)
#define MAX_COLUMNS (VM_SIZE / COLUMN_SIZE)
//if defined, will send much info in reply to the API title info queri from PCSX2
//default should be undefined
//#define GSTITLEINFO_API_FORCE_VERBOSE
#include "GSVector.h"
#pragma pack(push, 1)
enum GS_PRIM
{
GS_POINTLIST = 0,
GS_LINELIST = 1,
GS_LINESTRIP = 2,
GS_TRIANGLELIST = 3,
GS_TRIANGLESTRIP = 4,
GS_TRIANGLEFAN = 5,
GS_SPRITE = 6,
GS_INVALID = 7,
};
enum GS_PRIM_CLASS
{
GS_POINT_CLASS = 0,
GS_LINE_CLASS = 1,
GS_TRIANGLE_CLASS = 2,
GS_SPRITE_CLASS = 3,
GS_INVALID_CLASS = 7,
};
enum GIF_REG
{
GIF_REG_PRIM = 0x00,
GIF_REG_RGBA = 0x01,
GIF_REG_STQ = 0x02,
GIF_REG_UV = 0x03,
GIF_REG_XYZF2 = 0x04,
GIF_REG_XYZ2 = 0x05,
GIF_REG_TEX0_1 = 0x06,
GIF_REG_TEX0_2 = 0x07,
GIF_REG_CLAMP_1 = 0x08,
GIF_REG_CLAMP_2 = 0x09,
GIF_REG_FOG = 0x0a,
GIF_REG_INVALID = 0x0b,
GIF_REG_XYZF3 = 0x0c,
GIF_REG_XYZ3 = 0x0d,
GIF_REG_A_D = 0x0e,
GIF_REG_NOP = 0x0f,
};
enum GIF_REG_COMPLEX
{
GIF_REG_STQRGBAXYZF2 = 0x00,
GIF_REG_STQRGBAXYZ2 = 0x01,
};
enum GIF_A_D_REG
{
GIF_A_D_REG_PRIM = 0x00,
GIF_A_D_REG_RGBAQ = 0x01,
GIF_A_D_REG_ST = 0x02,
GIF_A_D_REG_UV = 0x03,
GIF_A_D_REG_XYZF2 = 0x04,
GIF_A_D_REG_XYZ2 = 0x05,
GIF_A_D_REG_TEX0_1 = 0x06,
GIF_A_D_REG_TEX0_2 = 0x07,
GIF_A_D_REG_CLAMP_1 = 0x08,
GIF_A_D_REG_CLAMP_2 = 0x09,
GIF_A_D_REG_FOG = 0x0a,
GIF_A_D_REG_XYZF3 = 0x0c,
GIF_A_D_REG_XYZ3 = 0x0d,
GIF_A_D_REG_NOP = 0x0f,
GIF_A_D_REG_TEX1_1 = 0x14,
GIF_A_D_REG_TEX1_2 = 0x15,
GIF_A_D_REG_TEX2_1 = 0x16,
GIF_A_D_REG_TEX2_2 = 0x17,
GIF_A_D_REG_XYOFFSET_1 = 0x18,
GIF_A_D_REG_XYOFFSET_2 = 0x19,
GIF_A_D_REG_PRMODECONT = 0x1a,
GIF_A_D_REG_PRMODE = 0x1b,
GIF_A_D_REG_TEXCLUT = 0x1c,
GIF_A_D_REG_SCANMSK = 0x22,
GIF_A_D_REG_MIPTBP1_1 = 0x34,
GIF_A_D_REG_MIPTBP1_2 = 0x35,
GIF_A_D_REG_MIPTBP2_1 = 0x36,
GIF_A_D_REG_MIPTBP2_2 = 0x37,
GIF_A_D_REG_TEXA = 0x3b,
GIF_A_D_REG_FOGCOL = 0x3d,
GIF_A_D_REG_TEXFLUSH = 0x3f,
GIF_A_D_REG_SCISSOR_1 = 0x40,
GIF_A_D_REG_SCISSOR_2 = 0x41,
GIF_A_D_REG_ALPHA_1 = 0x42,
GIF_A_D_REG_ALPHA_2 = 0x43,
GIF_A_D_REG_DIMX = 0x44,
GIF_A_D_REG_DTHE = 0x45,
GIF_A_D_REG_COLCLAMP = 0x46,
GIF_A_D_REG_TEST_1 = 0x47,
GIF_A_D_REG_TEST_2 = 0x48,
GIF_A_D_REG_PABE = 0x49,
GIF_A_D_REG_FBA_1 = 0x4a,
GIF_A_D_REG_FBA_2 = 0x4b,
GIF_A_D_REG_FRAME_1 = 0x4c,
GIF_A_D_REG_FRAME_2 = 0x4d,
GIF_A_D_REG_ZBUF_1 = 0x4e,
GIF_A_D_REG_ZBUF_2 = 0x4f,
GIF_A_D_REG_BITBLTBUF = 0x50,
GIF_A_D_REG_TRXPOS = 0x51,
GIF_A_D_REG_TRXREG = 0x52,
GIF_A_D_REG_TRXDIR = 0x53,
GIF_A_D_REG_HWREG = 0x54,
GIF_A_D_REG_SIGNAL = 0x60,
GIF_A_D_REG_FINISH = 0x61,
GIF_A_D_REG_LABEL = 0x62,
};
enum GIF_FLG
{
GIF_FLG_PACKED = 0,
GIF_FLG_REGLIST = 1,
GIF_FLG_IMAGE = 2,
GIF_FLG_IMAGE2 = 3,
};
enum GS_PSM
{
PSM_PSMCT32 = 0, // 0000-0000
PSM_PSMCT24 = 1, // 0000-0001
PSM_PSMCT16 = 2, // 0000-0010
PSM_PSMCT16S = 10, // 0000-1010
PSM_PSGPU24 = 18, // 0001-0010
PSM_PSMT8 = 19, // 0001-0011
PSM_PSMT4 = 20, // 0001-0100
PSM_PSMT8H = 27, // 0001-1011
PSM_PSMT4HL = 36, // 0010-0100
PSM_PSMT4HH = 44, // 0010-1100
PSM_PSMZ32 = 48, // 0011-0000
PSM_PSMZ24 = 49, // 0011-0001
PSM_PSMZ16 = 50, // 0011-0010
PSM_PSMZ16S = 58, // 0011-1010
};
enum GS_TFX
{
TFX_MODULATE = 0,
TFX_DECAL = 1,
TFX_HIGHLIGHT = 2,
TFX_HIGHLIGHT2 = 3,
TFX_NONE = 4,
};
enum GS_CLAMP
{
CLAMP_REPEAT = 0,
CLAMP_CLAMP = 1,
CLAMP_REGION_CLAMP = 2,
CLAMP_REGION_REPEAT = 3,
};
enum GS_ZTST
{
ZTST_NEVER = 0,
ZTST_ALWAYS = 1,
ZTST_GEQUAL = 2,
ZTST_GREATER = 3,
};
enum GS_ATST
{
ATST_NEVER = 0,
ATST_ALWAYS = 1,
ATST_LESS = 2,
ATST_LEQUAL = 3,
ATST_EQUAL = 4,
ATST_GEQUAL = 5,
ATST_GREATER = 6,
ATST_NOTEQUAL = 7,
};
enum GS_AFAIL
{
AFAIL_KEEP = 0,
AFAIL_FB_ONLY = 1,
AFAIL_ZB_ONLY = 2,
AFAIL_RGB_ONLY = 3,
};
enum class GS_MIN_FILTER : uint8_t
{
Nearest = 0,
Linear = 1,
Nearest_Mipmap_Nearest = 2,
Nearest_Mipmap_Linear = 3,
Linear_Mipmap_Nearest = 4,
Linear_Mipmap_Linear = 5,
};
enum class GSRendererType : int8_t
{
Undefined = -1,
NO_RENDERER = 0,
DX1011_HW = 3,
Null = 11,
OGL_HW = 12,
OGL_SW = 13,
#ifdef _WIN32
Default = Undefined
#else
// Use ogl renderer as default otherwise it crash at startup
// GSRenderOGL only GSDeviceOGL (not GSDeviceNULL)
Default = OGL_HW
#endif
};
#define REG32(name) \
union name \
{ \
uint32 u32; \
struct { \
#define REG64(name) \
union name \
{ \
uint64 u64; \
uint32 u32[2]; \
void operator = (const GSVector4i& v) {GSVector4i::storel(this, v);} \
bool operator == (const union name& r) const {return ((GSVector4i)r).eq(*this);} \
bool operator != (const union name& r) const {return !((GSVector4i)r).eq(*this);} \
operator GSVector4i() const {return GSVector4i::loadl(this);} \
struct {
#define REG128(name) \
union name \
{ \
uint64 u64[2]; \
uint32 u32[4]; \
struct {
#define REG32_(prefix, name) REG32(prefix##name)
#define REG64_(prefix, name) REG64(prefix##name)
#define REG128_(prefix, name) REG128(prefix##name)
#define REG_END }; };
#define REG_END2 };
#define REG32_SET(name) \
union name \
{ \
uint32 u32;
#define REG64_SET(name) \
union name \
{ \
uint64 u64; \
uint32 u32[2];
#define REG128_SET(name) \
union name \
{ \
__m128i m128; \
uint64 u64[2]; \
uint32 u32[4];
#define REG_SET_END };
REG64_(GSReg, BGCOLOR)
uint8 R;
uint8 G;
uint8 B;
uint8 _PAD1[5];
REG_END
REG64_(GSReg, BUSDIR)
uint32 DIR : 1;
uint32 _PAD1 : 31;
uint32 _PAD2 : 32;
REG_END
REG64_(GSReg, CSR)
uint32 rSIGNAL : 1;
uint32 rFINISH : 1;
uint32 rHSINT : 1;
uint32 rVSINT : 1;
uint32 rEDWINT : 1;
uint32 rZERO1 : 1;
uint32 rZERO2 : 1;
uint32 r_PAD1 : 1;
uint32 rFLUSH : 1;
uint32 rRESET : 1;
uint32 r_PAD2 : 2;
uint32 rNFIELD : 1;
uint32 rFIELD : 1;
uint32 rFIFO : 2;
uint32 rREV : 8;
uint32 rID : 8;
uint32 wSIGNAL : 1;
uint32 wFINISH : 1;
uint32 wHSINT : 1;
uint32 wVSINT : 1;
uint32 wEDWINT : 1;
uint32 wZERO1 : 1;
uint32 wZERO2 : 1;
uint32 w_PAD1 : 1;
uint32 wFLUSH : 1;
uint32 wRESET : 1;
uint32 w_PAD2 : 2;
uint32 wNFIELD : 1;
uint32 wFIELD : 1;
uint32 wFIFO : 2;
uint32 wREV : 8;
uint32 wID : 8;
REG_END
REG64_(GSReg, DISPFB) // (-1/2)
uint32 FBP : 9;
uint32 FBW : 6;
uint32 PSM : 5;
uint32 _PAD : 12;
uint32 DBX : 11;
uint32 DBY : 11;
uint32 _PAD2 : 10;
REG_END2
uint32 Block() const { return FBP << 5; }
REG_END2
REG64_(GSReg, DISPLAY) // (-1/2)
uint32 DX : 12;
uint32 DY : 11;
uint32 MAGH : 4;
uint32 MAGV : 2;
uint32 _PAD : 3;
uint32 DW : 12;
uint32 DH : 11;
uint32 _PAD2 : 9;
REG_END
REG64_(GSReg, EXTBUF)
uint32 EXBP : 14;
uint32 EXBW : 6;
uint32 FBIN : 2;
uint32 WFFMD : 1;
uint32 EMODA : 2;
uint32 EMODC : 2;
uint32 _PAD1 : 5;
uint32 WDX : 11;
uint32 WDY : 11;
uint32 _PAD2 : 10;
REG_END
REG64_(GSReg, EXTDATA)
uint32 SX : 12;
uint32 SY : 11;
uint32 SMPH : 4;
uint32 SMPV : 2;
uint32 _PAD1 : 3;
uint32 WW : 12;
uint32 WH : 11;
uint32 _PAD2 : 9;
REG_END
REG64_(GSReg, EXTWRITE)
uint32 WRITE : 1;
uint32 _PAD1 : 31;
uint32 _PAD2 : 32;
REG_END
REG64_(GSReg, IMR)
uint32 _PAD1 : 8;
uint32 SIGMSK : 1;
uint32 FINISHMSK : 1;
uint32 HSMSK : 1;
uint32 VSMSK : 1;
uint32 EDWMSK : 1;
uint32 _PAD2 : 19;
uint32 _PAD3 : 32;
REG_END
REG64_(GSReg, PMODE)
union
{
struct
{
uint32 EN1 : 1;
uint32 EN2 : 1;
uint32 CRTMD : 3;
uint32 MMOD : 1;
uint32 AMOD : 1;
uint32 SLBG : 1;
uint32 ALP : 8;
uint32 _PAD : 16;
uint32 _PAD1 : 32;
};
struct
{
uint32 EN : 2;
uint32 _PAD2 : 30;
uint32 _PAD3 : 32;
};
};
REG_END
REG64_(GSReg, SIGLBLID)
uint32 SIGID;
uint32 LBLID;
REG_END
REG64_(GSReg, SMODE1)
uint32 RC : 3;
uint32 LC : 7;
uint32 T1248 : 2;
uint32 SLCK : 1;
uint32 CMOD : 2;
uint32 EX : 1;
uint32 PRST : 1;
uint32 SINT : 1;
uint32 XPCK : 1;
uint32 PCK2 : 2;
uint32 SPML : 4;
uint32 GCONT : 1; // YCrCb
uint32 PHS : 1;
uint32 PVS : 1;
uint32 PEHS : 1;
uint32 PEVS : 1;
uint32 CLKSEL : 2;
uint32 NVCK : 1;
uint32 SLCK2 : 1;
uint32 VCKSEL : 2;
uint32 VHP : 1;
uint32 _PAD1 : 27;
REG_END
/*
// pal
CLKSEL=1 CMOD=3 EX=0 GCONT=0 LC=32 NVCK=1 PCK2=0 PEHS=0 PEVS=0 PHS=0 PRST=1 PVS=0 RC=4 SINT=0 SLCK=0 SLCK2=1 SPML=4 T1248=1 VCKSEL=1 VHP=0 XPCK=0
// ntsc
CLKSEL=1 CMOD=2 EX=0 GCONT=0 LC=32 NVCK=1 PCK2=0 PEHS=0 PEVS=0 PHS=0 PRST=1 PVS=0 RC=4 SINT=0 SLCK=0 SLCK2=1 SPML=4 T1248=1 VCKSEL=1 VHP=0 XPCK=0
// ntsc progressive (SoTC)
CLKSEL=1 CMOD=0 EX=0 GCONT=0 LC=32 NVCK=1 PCK2=0 PEHS=0 PEVS=0 PHS=0 PRST=1 PVS=0 RC=4 SINT=0 SLCK=0 SLCK2=1 SPML=2 T1248=1 VCKSEL=1 VHP=1 XPCK=0
*/
REG64_(GSReg, SMODE2)
uint32 INT : 1;
uint32 FFMD : 1;
uint32 DPMS : 2;
uint32 _PAD2 : 28;
uint32 _PAD3 : 32;
REG_END
REG64_(GSReg, SRFSH)
uint32 _DUMMY;
// TODO
REG_END
REG64_(GSReg, SYNCH1)
uint32 _DUMMY;
// TODO
REG_END
REG64_(GSReg, SYNCH2)
uint32 _DUMMY;
// TODO
REG_END
REG64_(GSReg, SYNCV)
uint32 VFP : 10; // Vertical Front Porchinterval (?s)
uint32 VFPE : 10; // Vertical Front Porchinterval End (?s)
uint32 VBP : 12; // Vertical Back Porchinterval (?s)
uint32 VBPE : 10; // Vertical Back Porchinterval End (?s)
uint32 VDP : 11; // Vertical Differential Phase
uint32 VS : 11; // Vertical Synchronization Timing
REG_END
REG64_SET(GSReg)
GSRegBGCOLOR BGCOLOR;
GSRegBUSDIR BUSDIR;
GSRegCSR CSR;
GSRegDISPFB DISPFB;
GSRegDISPLAY DISPLAY;
GSRegEXTBUF EXTBUF;
GSRegEXTDATA EXTDATA;
GSRegEXTWRITE EXTWRITE;
GSRegIMR IMR;
GSRegPMODE PMODE;
GSRegSIGLBLID SIGLBLID;
GSRegSMODE1 SMODE1;
GSRegSMODE2 SMODE2;
REG_SET_END
//
// GIFTag
REG128(GIFTag)
uint32 NLOOP : 15;
uint32 EOP : 1;
uint32 _PAD1 : 16;
uint32 _PAD2 : 14;
uint32 PRE : 1;
uint32 PRIM : 11;
uint32 FLG : 2; // enum GIF_FLG
uint32 NREG : 4;
uint64 REGS;
REG_END
// GIFReg
REG64_(GIFReg, ALPHA)
uint32 A : 2;
uint32 B : 2;
uint32 C : 2;
uint32 D : 2;
uint32 _PAD1 : 24;
uint8 FIX;
uint8 _PAD2[3];
REG_END2
// opaque => output will be Cs/As
__forceinline bool IsOpaque() const { return ((A == B || (C == 2 && FIX == 0)) && D == 0) || (A == 0 && B == D && C == 2 && FIX == 0x80); }
__forceinline bool IsOpaque(int amin, int amax) const { return ((A == B || amax == 0) && D == 0) || (A == 0 && B == D && amin == 0x80 && amax == 0x80); }
__forceinline bool IsCd() { return (A == B) && (D == 1); }
REG_END2
REG64_(GIFReg, BITBLTBUF)
uint32 SBP : 14;
uint32 _PAD1 : 2;
uint32 SBW : 6;
uint32 _PAD2 : 2;
uint32 SPSM : 6;
uint32 _PAD3 : 2;
uint32 DBP : 14;
uint32 _PAD4 : 2;
uint32 DBW : 6;
uint32 _PAD5 : 2;
uint32 DPSM : 6;
uint32 _PAD6 : 2;
REG_END
REG64_(GIFReg, CLAMP)
union
{
struct
{
uint32 WMS : 2;
uint32 WMT : 2;
uint32 MINU : 10;
uint32 MAXU : 10;
uint32 _PAD1 : 8;
uint32 _PAD2 : 2;
uint32 MAXV : 10;
uint32 _PAD3 : 20;
};
struct
{
uint64 _PAD4 : 24;
uint64 MINV : 10;
uint64 _PAD5 : 30;
};
};
REG_END
REG64_(GIFReg, COLCLAMP)
uint32 CLAMP : 1;
uint32 _PAD1 : 31;
uint32 _PAD2 : 32;
REG_END
REG64_(GIFReg, DIMX)
int32 DM00 : 3;
int32 _PAD00 : 1;
int32 DM01 : 3;
int32 _PAD01 : 1;
int32 DM02 : 3;
int32 _PAD02 : 1;
int32 DM03 : 3;
int32 _PAD03 : 1;
int32 DM10 : 3;
int32 _PAD10 : 1;
int32 DM11 : 3;
int32 _PAD11 : 1;
int32 DM12 : 3;
int32 _PAD12 : 1;
int32 DM13 : 3;
int32 _PAD13 : 1;
int32 DM20 : 3;
int32 _PAD20 : 1;
int32 DM21 : 3;
int32 _PAD21 : 1;
int32 DM22 : 3;
int32 _PAD22 : 1;
int32 DM23 : 3;
int32 _PAD23 : 1;
int32 DM30 : 3;
int32 _PAD30 : 1;
int32 DM31 : 3;
int32 _PAD31 : 1;
int32 DM32 : 3;
int32 _PAD32 : 1;
int32 DM33 : 3;
int32 _PAD33 : 1;
REG_END
REG64_(GIFReg, DTHE)
uint32 DTHE : 1;
uint32 _PAD1 : 31;
uint32 _PAD2 : 32;
REG_END
REG64_(GIFReg, FBA)
uint32 FBA : 1;
uint32 _PAD1 : 31;
uint32 _PAD2 : 32;
REG_END
REG64_(GIFReg, FINISH)
uint32 _PAD1[2];
REG_END
REG64_(GIFReg, FOG)
uint8 _PAD1[7];
uint8 F;
REG_END
REG64_(GIFReg, FOGCOL)
uint8 FCR;
uint8 FCG;
uint8 FCB;
uint8 _PAD1[5];
REG_END
REG64_(GIFReg, FRAME)
uint32 FBP : 9;
uint32 _PAD1 : 7;
uint32 FBW : 6;
uint32 _PAD2 : 2;
uint32 PSM : 6;
uint32 _PAD3 : 2;
uint32 FBMSK;
REG_END2
uint32 Block() const { return FBP << 5; }
REG_END2
REG64_(GIFReg, HWREG)
uint32 DATA_LOWER;
uint32 DATA_UPPER;
REG_END
REG64_(GIFReg, LABEL)
uint32 ID;
uint32 IDMSK;
REG_END
REG64_(GIFReg, MIPTBP1)
uint64 TBP1 : 14;
uint64 TBW1 : 6;
uint64 TBP2 : 14;
uint64 TBW2 : 6;
uint64 TBP3 : 14;
uint64 TBW3 : 6;
uint64 _PAD : 4;
REG_END
REG64_(GIFReg, MIPTBP2)
uint64 TBP4 : 14;
uint64 TBW4 : 6;
uint64 TBP5 : 14;
uint64 TBW5 : 6;
uint64 TBP6 : 14;
uint64 TBW6 : 6;
uint64 _PAD : 4;
REG_END
REG64_(GIFReg, NOP)
uint32 _PAD[2];
REG_END
REG64_(GIFReg, PABE)
uint32 PABE : 1;
uint32 _PAD1 : 31;
uint32 _PAD2 : 32;
REG_END
REG64_(GIFReg, PRIM)
uint32 PRIM : 3;
uint32 IIP : 1;
uint32 TME : 1;
uint32 FGE : 1;
uint32 ABE : 1;
uint32 AA1 : 1;
uint32 FST : 1;
uint32 CTXT : 1;
uint32 FIX : 1;
uint32 _PAD1 : 21;
uint32 _PAD2 : 32;
REG_END
REG64_(GIFReg, PRMODE)
uint32 _PRIM : 3;
uint32 IIP : 1;
uint32 TME : 1;
uint32 FGE : 1;
uint32 ABE : 1;
uint32 AA1 : 1;
uint32 FST : 1;
uint32 CTXT : 1;
uint32 FIX : 1;
uint32 _PAD2 : 21;
uint32 _PAD3 : 32;
REG_END
REG64_(GIFReg, PRMODECONT)
uint32 AC : 1;
uint32 _PAD1 : 31;
uint32 _PAD2 : 32;
REG_END
REG64_(GIFReg, RGBAQ)
uint8 R;
uint8 G;
uint8 B;
uint8 A;
float Q;
REG_END
REG64_(GIFReg, SCANMSK)
uint32 MSK : 2;
uint32 _PAD1 : 30;
uint32 _PAD2 : 32;
REG_END
REG64_(GIFReg, SCISSOR)
uint32 SCAX0 : 11;
uint32 _PAD1 : 5;
uint32 SCAX1 : 11;
uint32 _PAD2 : 5;
uint32 SCAY0 : 11;
uint32 _PAD3 : 5;
uint32 SCAY1 : 11;
uint32 _PAD4 : 5;
REG_END
REG64_(GIFReg, SIGNAL)
uint32 ID;
uint32 IDMSK;
REG_END
REG64_(GIFReg, ST)
float S;
float T;
REG_END
REG64_(GIFReg, TEST)
uint32 ATE : 1;
uint32 ATST : 3;
uint32 AREF : 8;
uint32 AFAIL : 2;
uint32 DATE : 1;
uint32 DATM : 1;
uint32 ZTE : 1;
uint32 ZTST : 2;
uint32 _PAD1 : 13;
uint32 _PAD2 : 32;
REG_END2
__forceinline bool DoFirstPass() const { return !ATE || ATST != ATST_NEVER; } // not all pixels fail automatically
__forceinline bool DoSecondPass() const { return ATE && ATST != ATST_ALWAYS && AFAIL != AFAIL_KEEP; } // pixels may fail, write fb/z
__forceinline bool NoSecondPass() const { return ATE && ATST != ATST_ALWAYS && AFAIL == AFAIL_KEEP; } // pixels may fail, no output
REG_END2
REG64_(GIFReg, TEX0)
union
{
struct
{
uint32 TBP0 : 14;
uint32 TBW : 6;
uint32 PSM : 6;
uint32 TW : 4;
uint32 _PAD1 : 2;
uint32 _PAD2 : 2;
uint32 TCC : 1;
uint32 TFX : 2;
uint32 CBP : 14;
uint32 CPSM : 4;
uint32 CSM : 1;
uint32 CSA : 5;
uint32 CLD : 3;
};
struct
{
uint64 _PAD3 : 30;
uint64 TH : 4;
uint64 _PAD4 : 30;
};
};
REG_END2
__forceinline bool IsRepeating() const
{
if (TBW < 2)
{
if (PSM == PSM_PSMT8)
return TW > 7 || TH > 6;
if (PSM == PSM_PSMT4)
return TW > 7 || TH > 7;
}
// The recast of TBW seems useless but it avoid tons of warning from GCC...
return ((uint32)TBW << 6u) < (1u << TW);
}
REG_END2
REG64_(GIFReg, TEX1)
uint32 LCM : 1;
uint32 _PAD1 : 1;
uint32 MXL : 3;
uint32 MMAG : 1;
uint32 MMIN : 3;
uint32 MTBA : 1;
uint32 _PAD2 : 9;
uint32 L : 2;
uint32 _PAD3 : 11;
int32 K : 12; // 1:7:4
uint32 _PAD4 : 20;
REG_END2
bool IsMinLinear() const { return (MMIN == 1) || (MMIN & 4); }
bool IsMagLinear() const { return MMAG; }
REG_END2
REG64_(GIFReg, TEX2)
uint32 _PAD1 : 20;
uint32 PSM : 6;
uint32 _PAD2 : 6;
uint32 _PAD3 : 5;
uint32 CBP : 14;
uint32 CPSM : 4;
uint32 CSM : 1;
uint32 CSA : 5;
uint32 CLD : 3;
REG_END
REG64_(GIFReg, TEXA)
uint8 TA0;
uint8 _PAD1 : 7;
uint8 AEM : 1;
uint16 _PAD2;
uint8 TA1 : 8;
uint8 _PAD3[3];
REG_END
REG64_(GIFReg, TEXCLUT)
uint32 CBW : 6;
uint32 COU : 6;
uint32 COV : 10;
uint32 _PAD1 : 10;
uint32 _PAD2 : 32;
REG_END
REG64_(GIFReg, TEXFLUSH)
uint32 _PAD1 : 32;
uint32 _PAD2 : 32;
REG_END
REG64_(GIFReg, TRXDIR)
uint32 XDIR : 2;
uint32 _PAD1 : 30;
uint32 _PAD2 : 32;
REG_END
REG64_(GIFReg, TRXPOS)
uint32 SSAX : 11;
uint32 _PAD1 : 5;
uint32 SSAY : 11;
uint32 _PAD2 : 5;
uint32 DSAX : 11;
uint32 _PAD3 : 5;
uint32 DSAY : 11;
uint32 DIRY : 1;
uint32 DIRX : 1;
uint32 _PAD4 : 3;
REG_END
REG64_(GIFReg, TRXREG)
uint32 RRW : 12;
uint32 _PAD1 : 20;
uint32 RRH : 12;
uint32 _PAD2 : 20;
REG_END
// GSState::GIFPackedRegHandlerUV and GSState::GIFRegHandlerUV will make sure that the _PAD1/2 bits are set to zero
REG64_(GIFReg, UV)
uint16 U;
// uint32 _PAD1 : 2;
uint16 V;
// uint32 _PAD2 : 2;
uint32 _PAD3;
REG_END
// GSState::GIFRegHandlerXYOFFSET will make sure that the _PAD1/2 bits are set to zero
REG64_(GIFReg, XYOFFSET)
uint32 OFX; // : 16; uint32 _PAD1 : 16;
uint32 OFY; // : 16; uint32 _PAD2 : 16;
REG_END
REG64_(GIFReg, XYZ)
uint16 X;
uint16 Y;
uint32 Z;
REG_END
REG64_(GIFReg, XYZF)
uint16 X;
uint16 Y;
uint32 Z : 24;
uint32 F : 8;
REG_END
REG64_(GIFReg, ZBUF)
uint32 ZBP : 9;
uint32 _PAD1 : 15;
// uint32 PSM : 4;
// uint32 _PAD2 : 4;
uint32 PSM : 6;
uint32 _PAD2 : 2;
uint32 ZMSK : 1;
uint32 _PAD3 : 31;
REG_END2
uint32 Block() const { return ZBP << 5; }
REG_END2
REG64_SET(GIFReg)
GIFRegALPHA ALPHA;
GIFRegBITBLTBUF BITBLTBUF;
GIFRegCLAMP CLAMP;
GIFRegCOLCLAMP COLCLAMP;
GIFRegDIMX DIMX;
GIFRegDTHE DTHE;
GIFRegFBA FBA;
GIFRegFINISH FINISH;
GIFRegFOG FOG;
GIFRegFOGCOL FOGCOL;
GIFRegFRAME FRAME;
GIFRegHWREG HWREG;
GIFRegLABEL LABEL;
GIFRegMIPTBP1 MIPTBP1;
GIFRegMIPTBP2 MIPTBP2;
GIFRegNOP NOP;
GIFRegPABE PABE;
GIFRegPRIM PRIM;
GIFRegPRMODE PRMODE;
GIFRegPRMODECONT PRMODECONT;
GIFRegRGBAQ RGBAQ;
GIFRegSCANMSK SCANMSK;
GIFRegSCISSOR SCISSOR;
GIFRegSIGNAL SIGNAL;
GIFRegST ST;
GIFRegTEST TEST;
GIFRegTEX0 TEX0;
GIFRegTEX1 TEX1;
GIFRegTEX2 TEX2;
GIFRegTEXA TEXA;
GIFRegTEXCLUT TEXCLUT;
GIFRegTEXFLUSH TEXFLUSH;
GIFRegTRXDIR TRXDIR;
GIFRegTRXPOS TRXPOS;
GIFRegTRXREG TRXREG;
GIFRegUV UV;
GIFRegXYOFFSET XYOFFSET;
GIFRegXYZ XYZ;
GIFRegXYZF XYZF;
GIFRegZBUF ZBUF;
REG_SET_END
// GIFPacked
REG128_(GIFPacked, PRIM)
uint32 PRIM : 11;
uint32 _PAD1 : 21;
uint32 _PAD2[3];
REG_END
REG128_(GIFPacked, RGBA)
uint8 R;
uint8 _PAD1[3];
uint8 G;
uint8 _PAD2[3];
uint8 B;
uint8 _PAD3[3];
uint8 A;
uint8 _PAD4[3];
REG_END
REG128_(GIFPacked, STQ)
float S;
float T;
float Q;
uint32 _PAD1 : 32;
REG_END
REG128_(GIFPacked, UV)
uint32 U : 14;
uint32 _PAD1 : 18;
uint32 V : 14;
uint32 _PAD2 : 18;
uint32 _PAD3 : 32;
uint32 _PAD4 : 32;
REG_END
REG128_(GIFPacked, XYZF2)
uint16 X;
uint16 _PAD1;
uint16 Y;
uint16 _PAD2;
uint32 _PAD3 : 4;
uint32 Z : 24;
uint32 _PAD4 : 4;
uint32 _PAD5 : 4;
uint32 F : 8;
uint32 _PAD6 : 3;
uint32 ADC : 1;
uint32 _PAD7 : 16;
REG_END2
uint32 Skip() const { return u32[3] & 0x8000; }
REG_END2
REG128_(GIFPacked, XYZ2)
uint16 X;
uint16 _PAD1;
uint16 Y;
uint16 _PAD2;
uint32 Z;
uint32 _PAD3 : 15;
uint32 ADC : 1;
uint32 _PAD4 : 16;
REG_END2
uint32 Skip() const { return u32[3] & 0x8000; }
REG_END2
REG128_(GIFPacked, FOG)
uint32 _PAD1;
uint32 _PAD2;
uint32 _PAD3;
uint32 _PAD4 : 4;
uint32 F : 8;
uint32 _PAD5 : 20;
REG_END
REG128_(GIFPacked, A_D)
uint64 DATA;
uint8 ADDR : 8; // enum GIF_A_D_REG
uint8 _PAD1[3 + 4];
REG_END
REG128_(GIFPacked, NOP)
uint32 _PAD1;
uint32 _PAD2;
uint32 _PAD3;
uint32 _PAD4;
REG_END
REG128_SET(GIFPackedReg)
GIFReg r;
GIFPackedPRIM PRIM;
GIFPackedRGBA RGBA;
GIFPackedSTQ STQ;
GIFPackedUV UV;
GIFPackedXYZF2 XYZF2;
GIFPackedXYZ2 XYZ2;
GIFPackedFOG FOG;
GIFPackedA_D A_D;
GIFPackedNOP NOP;
REG_SET_END
struct alignas(32) GIFPath
{
GIFTag tag;
uint32 nloop;
uint32 nreg;
uint32 reg;
uint32 type;
GSVector4i regs;
enum
{
TYPE_UNKNOWN,
TYPE_ADONLY,
TYPE_STQRGBAXYZF2,
TYPE_STQRGBAXYZ2
};
__forceinline void SetTag(const void* mem)
{
const GIFTag* RESTRICT src = (const GIFTag*)mem;
// the compiler has a hard time not reloading every time a field of src is accessed
uint32 a = src->u32[0];
uint32 b = src->u32[1];
tag.u32[0] = a;
tag.u32[1] = b;
nloop = a & 0x7fff;
if (nloop == 0)
return;
GSVector4i v = GSVector4i::loadl(&src->REGS); // REGS not stored to tag.REGS, only into this->regs, restored before saving the state though
nreg = (b & 0xf0000000) ? (b >> 28) : 16; // src->NREG
regs = v.upl8(v >> 4) & GSVector4i::x0f(nreg);
reg = 0;
type = TYPE_UNKNOWN;
if (tag.FLG == GIF_FLG_PACKED)
{
if (regs.eq8(GSVector4i(0x0e0e0e0e)).mask() == (1 << nreg) - 1)
{
type = TYPE_ADONLY;
}
else
{
switch (nreg)
{
case 1:
break;
case 2:
break;
case 3:
// many games, TODO: formats mixed with NOPs (xeno2: 040f010f02, 04010f020f, mgs3: 04010f0f02, 0401020f0f, 04010f020f)
if (regs.u32[0] == 0x00040102)
type = TYPE_STQRGBAXYZF2;
// GoW (has other crazy formats, like ...030503050103)
if (regs.u32[0] == 0x00050102)
type = TYPE_STQRGBAXYZ2;
// TODO: common types with UV instead
break;
case 4:
break;
case 5:
break;
case 6:
break;
case 7:
break;
case 8:
break;
case 9:
// ffx
if (regs.u32[0] == 0x02040102 && regs.u32[1] == 0x01020401 && regs.u32[2] == 0x00000004)
{
type = TYPE_STQRGBAXYZF2;
nreg = 3;
nloop *= 3;
}
break;
case 10:
break;
case 11:
break;
case 12:
// dq8 (not many, mostly 040102)
if (regs.u32[0] == 0x02040102 && regs.u32[1] == 0x01020401 && regs.u32[2] == 0x04010204)
{
type = TYPE_STQRGBAXYZF2;
nreg = 3;
nloop *= 4;
}
break;
case 13:
break;
case 14:
break;
case 15:
break;
case 16:
break;
default:
__assume(0);
}
}
}
}
__forceinline uint8 GetReg() const
{
return regs.u8[reg];
}
__forceinline uint8 GetReg(uint32 index) const
{
return regs.u8[index];
}
__forceinline bool StepReg()
{
if (++reg == nreg)
{
reg = 0;
if (--nloop == 0)
{
return false;
}
}
return true;
}
};
struct GSPrivRegSet
{
union
{
struct
{
GSRegPMODE PMODE;
uint64 _pad1;
GSRegSMODE1 SMODE1;
uint64 _pad2;
GSRegSMODE2 SMODE2;
uint64 _pad3;
GSRegSRFSH SRFSH;
uint64 _pad4;
GSRegSYNCH1 SYNCH1;
uint64 _pad5;
GSRegSYNCH2 SYNCH2;
uint64 _pad6;
GSRegSYNCV SYNCV;
uint64 _pad7;
struct
{
GSRegDISPFB DISPFB;
uint64 _pad1;
GSRegDISPLAY DISPLAY;
uint64 _pad2;
} DISP[2];
GSRegEXTBUF EXTBUF;
uint64 _pad8;
GSRegEXTDATA EXTDATA;
uint64 _pad9;
GSRegEXTWRITE EXTWRITE;
uint64 _pad10;
GSRegBGCOLOR BGCOLOR;
uint64 _pad11;
};
uint8 _pad12[0x1000];
};
union
{
struct
{
GSRegCSR CSR;
uint64 _pad13;
GSRegIMR IMR;
uint64 _pad14;
uint64 _unk1[4];
GSRegBUSDIR BUSDIR;
uint64 _pad15;
uint64 _unk2[6];
GSRegSIGLBLID SIGLBLID;
uint64 _pad16;
};
uint8 _pad17[0x1000];
};
void Dump(FILE* fp)
{
for (int i = 0; i < 2; i++)
{
if (!fp)
return;
if (i == 0 && !PMODE.EN1)
continue;
if (i == 1 && !PMODE.EN2)
continue;
fprintf(fp, "DISPFB[%d] BP=%05x BW=%u PSM=%u DBX=%u DBY=%u\n",
i,
DISP[i].DISPFB.Block(),
DISP[i].DISPFB.FBW,
DISP[i].DISPFB.PSM,
DISP[i].DISPFB.DBX,
DISP[i].DISPFB.DBY);
fprintf(fp, "DISPLAY[%d] DX=%u DY=%u DW=%u DH=%u MAGH=%u MAGV=%u\n",
i,
DISP[i].DISPLAY.DX,
DISP[i].DISPLAY.DY,
DISP[i].DISPLAY.DW,
DISP[i].DISPLAY.DH,
DISP[i].DISPLAY.MAGH,
DISP[i].DISPLAY.MAGV);
}
fprintf(fp, "PMODE EN1=%u EN2=%u CRTMD=%u MMOD=%u AMOD=%u SLBG=%u ALP=%u\n",
PMODE.EN1,
PMODE.EN2,
PMODE.CRTMD,
PMODE.MMOD,
PMODE.AMOD,
PMODE.SLBG,
PMODE.ALP);
fprintf(fp, "SMODE1 CLKSEL=%u CMOD=%u EX=%u GCONT=%u LC=%u NVCK=%u PCK2=%u PEHS=%u PEVS=%u PHS=%u PRST=%u PVS=%u RC=%u SINT=%u SLCK=%u SLCK2=%u SPML=%u T1248=%u VCKSEL=%u VHP=%u XPCK=%u\n",
SMODE1.CLKSEL,
SMODE1.CMOD,
SMODE1.EX,
SMODE1.GCONT,
SMODE1.LC,
SMODE1.NVCK,
SMODE1.PCK2,
SMODE1.PEHS,
SMODE1.PEVS,
SMODE1.PHS,
SMODE1.PRST,
SMODE1.PVS,
SMODE1.RC,
SMODE1.SINT,
SMODE1.SLCK,
SMODE1.SLCK2,
SMODE1.SPML,
SMODE1.T1248,
SMODE1.VCKSEL,
SMODE1.VHP,
SMODE1.XPCK);
fprintf(fp, "SMODE2 INT=%u FFMD=%u DPMS=%u\n",
SMODE2.INT,
SMODE2.FFMD,
SMODE2.DPMS);
fprintf(fp, "SRFSH %08x_%08x\n",
SRFSH.u32[0],
SRFSH.u32[1]);
fprintf(fp, "SYNCH1 %08x_%08x\n",
SYNCH1.u32[0],
SYNCH1.u32[1]);
fprintf(fp, "SYNCH2 %08x_%08x\n",
SYNCH2.u32[0],
SYNCH2.u32[1]);
fprintf(fp, "SYNCV VBP=%u VBPE=%u VDP=%u VFP=%u VFPE=%u VS=%u\n",
SYNCV.VBP,
SYNCV.VBPE,
SYNCV.VDP,
SYNCV.VFP,
SYNCV.VFPE,
SYNCV.VS);
fprintf(fp, "CSR %08x_%08x\n",
CSR.u32[0],
CSR.u32[1]);
fprintf(fp, "BGCOLOR B=%u G=%u R=%u\n",
BGCOLOR.B,
BGCOLOR.G,
BGCOLOR.R);
fprintf(fp, "EXTBUF BP=0x%x BW=%u FBIN=%u WFFMD=%u EMODA=%u EMODC=%u WDX=%u WDY=%u\n",
EXTBUF.EXBP, EXTBUF.EXBW, EXTBUF.FBIN, EXTBUF.WFFMD,
EXTBUF.EMODA, EXTBUF.EMODC, EXTBUF.WDX, EXTBUF.WDY);
fprintf(fp, "EXTDATA SX=%u SY=%u SMPH=%u SMPV=%u WW=%u WH=%u\n",
EXTDATA.SX, EXTDATA.SY, EXTDATA.SMPH, EXTDATA.SMPV, EXTDATA.WW, EXTDATA.WH);
fprintf(fp, "EXTWRITE EN=%u\n", EXTWRITE.WRITE);
}
void Dump(const std::string& filename)
{
FILE* fp = fopen(filename.c_str(), "wt");
if (fp)
{
Dump(fp);
fclose(fp);
}
}
};
#pragma pack(pop)
enum
{
KEYPRESS = 1,
KEYRELEASE = 2
};
struct GSKeyEventData
{
uint32 key, type;
};
enum
{
FREEZE_LOAD = 0,
FREEZE_SAVE = 1,
FREEZE_SIZE = 2
};
struct GSFreezeData
{
int size;
uint8* data;
};
enum stateType
{
ST_WRITE,
ST_TRANSFER,
ST_VSYNC
};
enum class GSVideoMode : uint8
{
Unknown,
NTSC,
PAL,
VESA,
SDTV_480P,
HDTV_720P,
HDTV_1080I
};
// Ordering was done to keep compatibility with older ini file.
enum class BiFiltering : uint8
{
Nearest,
Forced,
PS2,
Forced_But_Sprite,
};
enum class TriFiltering : uint8
{
None,
PS2,
Forced,
};
enum class HWMipmapLevel : int
{
Automatic = -1,
Off,
Basic,
Full
};
enum class CRCHackLevel : int8
{
Automatic = -1,
None,
Minimum,
Partial,
Full,
Aggressive
};
#ifdef ENABLE_ACCURATE_BUFFER_EMULATION
const GSVector2i default_rt_size(2048, 2048);
#else
const GSVector2i default_rt_size(1280, 1024);
#endif