PCSX2 - The Playstation 2 Emulator
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Jake.Stine 2147ddab72 Indeed, forgot to do two things from the last revision. >_<
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@708 a6443dda-0b58-4228-96e9-037be469359c
2016-05-24 22:40:41 +02:00
3rdparty Bring in the neccessary SoundTouch changes as well. 2016-05-24 22:40:40 +02:00
bin updated Playground readme, and added some snapshots taken by bositman which i will add to the main page. 2016-05-24 22:40:37 +02:00
common Part Two of plugin folder structure reorganization. Pcsx2 and SPU2ghz compile fine now, other plugins might need a wee bit of work yet. 2016-05-24 22:40:40 +02:00
pcsx2 Indeed, forgot to do two things from the last revision. >_< 2016-05-24 22:40:41 +02:00
plugins Indeed, forgot to do two things from the last revision. >_< 2016-05-24 22:40:41 +02:00
build.sh Get the plugins to compile in Linux after the reorg, and bring the game fixes dialog up to date in Linux. 2016-05-24 22:40:40 +02:00
fetch.sh Fix a bunch of compilation errors in Linux. (It still doesn't compile, but I wanted to commit these before more changes are made...) 2016-05-24 22:40:31 +02:00
pcsx2_2008.sln Made some significant optimizations to VTLB. Between this and the last couple revision opts, VTLB is now as fast or faster than VM builds (with many more potential optimizations in the queue!). 2016-05-24 22:40:39 +02:00
pcsx2_suite_2008.sln Part Two of plugin folder structure reorganization. Pcsx2 and SPU2ghz compile fine now, other plugins might need a wee bit of work yet. 2016-05-24 22:40:40 +02:00